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>> No.619927 [View]
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619927

Trying to replicate something Ive been able to do in blender but not 3dsmax. In blender you have keyframes for position that are local and position keyframes. So i have this running animation where the root bone has lots of subltle sway and movements and I can keep this all unaffected while moving the whole model using a Position keyframe. Now in max everything seems to be local and if I do the same I lose all the subtle local movements. Is there some mode or separate keyframe set im missing?

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