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>> No.959749 [View]
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959749

https://sourceforge.net/p/chaosesqueanthology/tickets/2/

please help with .unr and .t3d file format.

>> No.959746 [DELETED]  [View]
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959746

Well just help us add unreal formats to "our" engine: (then you wont need unity).

Specifics:

> Our source code (GPL):
> http://sourceforge.net/p/chaosesqueanthology/discussion/general/thread/72c4ff80c1/f23d/attachment/darkplaces_workingon_sep_06_2023_aug19cde_SOURCEONLY.tar.gz
>
> (relevant files: model_brush.c, relevant function: void
> T3d_Attempt_Which_will_Mod_OBJ_Load(dp_model_t *mod, void *buffer,
> void *bufferend)
>
> We "just" need to beable to load the t3d and/or unr levels. There is
> opensource code to do it:

>(.unr) UShock(C++): http://sourceforge.net/projects/ushock/

>(.t3d) T3d2Map(C++): http://github.com/mildred/t3d2map
>
>
> Note: Our engine is in the C programming language, We already implemented various other files
> (Wolfenstine Enemy Territory, MineTest Obj, BzFlag Obj) additions)
> We would like help in adding more formats like the Unreal ones!

Our project (everything is opensource, including media):
Description: https://libregamewiki.org/Chaos_Esque_Anthology
Screenshots: https://chaosesqueteam.itch.io/chaosesque-anthology
Collab: sourceforge.net/p/chaosesqueanthology/discussion/general/

>> No.959658 [View]
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959658

>>>/pol/442259305
> Repost on /3/ I'll meet you there. I am familiar with the map format of unreal tournament 1999 and 2004, I used to make maps and moved on to udk (unreal engine 3) and then UE4 and UE5

Reposting task completed!
>>959461

>> No.959461 [View]
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959461

This video shows that we made the weapon models, and game code, for supporting unreal/unreal-tournament style maps allready (all opensource: models, gamecode, etc). Various 3rd party maps the game support: Q3, Minetest, Wolfenstine:EnemyTerritory/TrueCombatElite
https://www.youtube.com/watch?v=Ul6Ygmy49yw

It also supports quake3 arena BSP format: I hacked that in when I was doing wolfenstine:enemy territory.

This video shows wolfenstine:enemyterritory maps being loaded in the game and engine and played: https://www.youtube.com/watch?v=Rh6FytoJxek

And here is a collaborative rap using various wolfenstine:enemyterrtory maps: https://www.youtube.com/watch?v=LIBb3Tkfazc

>> No.956633 [DELETED]  [View]
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956633

.t3d format is wanted: http://sf.net/p/chaosesqueanthology/discussion/general/thread/72c4ff80c1/

Can you help us please? We gathered various resources there that describes the format and code.

>> No.955766 [View]
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955766

Would there be any possibility of using this ( sourceforge.net/projects/ushock/ ) to somehow get unreal levels to load on our opensource engine (It's in C, but it's very C++ like)? ( sourceforge.net/projects/chaosesqueanthology/ ) (darkplaces fork)

I looked at the code and it looks insane daunting (your viewer), how did you make it?
In our engine one just goes to model_brush.c adds a file handler, and then model_shared and points to that handler. But this one is so involved.

It's like wheels within wheels and we'd never beable to ever adapt it. :(
Since we don't have it in our head.

The best we were able to do recently is get obj files working as proper maps.

--
https://sourceforge.net/p/ushock/discussion/483051/thread/16c38f6c30/e8cf/attachment/darkplaces_workingon_aug19_2023.zip

(2mb, our source code (GPL))
./make nexuiz
./nexuiz -xonotic

>> No.924450 [View]
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924450

Why is it that girls say
"you live in your mother's basement"

When you
1) are the benificiary of the trust that the property is in.
2) your father died years ago and traditionally the eldest son inherits the estate.
3) you are being told this by a person who often sits in a room you renovated, surrounded by the shelves you built housing your library.

4) sleep in any room you want: 2/3rds of which didn't exist as a finished space before you did the work.
5) Finished about 1/3rd to 5/8ths of the living space now existant in the house.

6) Have 2 marble floors when they have none.
7) Are a lawyer.
8) And a programmer (hobby)

I would never help a woman.
And once girls hit puberty they take on the attitude of women.

Glad the vaxx is killing alot of them.

Did whites forget inheritance exists?
Or do they just not use trust instruments and get cleaned out by the hospitals and doctors?

>> No.906842 [View]
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906842

Yes I asked on stackexchange: they told me to fuck off. /g/ just deletes my post for "opposing trannyism" and "pedo"

>> No.784966 [View]
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784966

>> No.724578 [DELETED]  [View]
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724578

>>724518
>Which 3D game engine did you choose to dive into
Darkplaces
> and why?
Opensource and has support for
colormap, specularmap (RGB), bumpmap normalmap+parralexmap, glowmap, reflectmap

So same as DOOM3 engine, but built on a Quake1 legacy. Can do Q1 and Q3 maps (thus curves and perpixel light. Supports QuakeC so easy to hack on. Supports many model formats from md3, to obj, to iqm (which is the one I use). The map editor is nice and fun.

People who are actually good artists can make good things with it.

>> No.723178 [DELETED]  [View]
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723178

>>723063
This is a city I made for my game, which has interiors for all the buildings, I made all the building models etc, did the code, etc.

The anti-child bride piece of shit here say "DURRR IT SUX", but never show their own "better" work. My game has over 200 weapons.

I hate the faggots here and wish they were dead.

>>>>>The Torah explicitly allows men to marry female children, including in cases of the rape (tahphas) of the girl child: Devarim chapter 22, verse 28. Key words: Na'ar (child (hebrew masoretic text)), Padia (child: padia+philos = paedophillia (greek septuagint)) Puella (young girl (latin vulgate))
>>>>>Nachmanides points out that a child may be called na'ar from the moment he is born.
>Is the Iranian regime and Ali Khamene'i pro-child bride?

>> No.721252 [View]
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721252

>>720996
That's where you're wrong: I am an attorney.
I went to law school, passed the bar, do pro-bono work here and there, etc.

But what I most like to do is my hobbies: while you fucks work and work and work.

>>720987
>all that "effort" for a game that probably only 6 Brazilians play.
Incorrect, 5 Americans that I know personally play the game, and no more than that in the world.

All the effort is for me. You wouldn't understand, wage faggot.

You work all your life, and still can't have a child bride. All work, no payment, you are a slave. White fuck.

>> No.720548 [View]
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720548

>>720473
My game is opensource and has what you requested. I do hope you die.

>>720352
Retard. Stupid white retard.

>>720337
Try chaosesqueanthology. We use radiant, but have lots more entities, spawn arrays, etc.
https://www.moddb.com/games/chaosesqueanthology
https://libregamewiki.org/Chaos_Esque_Anthology

>>720441
>We don't like brown people like you.

I'm not brown, but I do recognize that white men are matriarchal enforcers, pieces of shit, and if I can ever betray you to harm you and your kind: I will.

>> No.720440 [DELETED]  [View]
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720440

>>720352
Retard. Stupid white retard.

>>720337
Try chaosesqueanthology. We use radiant, but have lots more entities, spawn arrays, etc.
https://www.moddb.com/games/chaosesqueanthology
https://libregamewiki.org/Chaos_Esque_Anthology

>> No.717873 [DELETED]  [View]
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717873

>>716847

All have interiors, most have LOD models, running on 8 yr intel-only (integrated gfx) old laptop (LOD models turned off for this screenshot)

Yea, yea, I know you hate it. FUCK all of you: you can't do the same: you haven't done the same. You are white-men pieces of shit who oppose child brides.

>> No.716099 [View]
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716099

Burn in hell faggots.

>> No.712378 [View]
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712378

>>711955
Lol moron.
That's not blender's fault.
That's your fault for being a white idiot.

I have no probs EXPORTING blender models to the model formats the engine I use supports, stupid white anti-marry-young-girls golem cattle fuck.

https://www.moddb.com/games/chaosesqueanthology

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