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/ic/ - Artwork/Critique

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>> No.6694948 [View]
File: 282 KB, 2012x1546, TVPaint_Animation_11.5_Pro_(64bits)_zEOyVjhTyN.png [View same] [iqdb] [saucenao] [google]
6694948

>>6694925
Modern animation enthusiast and fanatics have this weird obsession with quantizing animation through the supposed frame-count, but people always forget that holds exist and that tons of animators work on 2s and 3s.
Framerates are easier to understand when you think less about "drawings-per-second" and more of just the consistent rate that the film/video runs at. The industry standard framerate for all TV/Film animation is 24FPS, but that absolutely DOESN'T mean 24 individual drawings are done for every second, but that's the maximum amount of drawings that COULD be displayed per second. Most animators these days play with the framerate by changing the exposure length of each frame to be more efficient with their output.
A while ago, I did some high framerate tests at 48FPS, and I keep getting people saying "this animation has 288 drawings wow" but in reality the animation only has 88 drawings spanning across 268 frames.

Frames per second does NOT equal drawings per second.

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