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2023-11: Warosu is now out of extended maintenance.

/ic/ - Artwork/Critique


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File: 1.08 MB, 1889x2000, 4517fp_ftrop.jpg [View same] [iqdb] [saucenao] [google]
2929658 No.2929658 [Reply] [Original]

Last thread: >>2924930

This thread is meant for artists who might want to try to make anime works in-between their studies. It is strongly recommended that you use this thread in conjunction with learning the elements and fundamentals of art. You can also discuss the visual elements of various professional artists as well if you keep it relatively articulate and civil.

Submit your drawings, receive feedback or critique others! Share your knowledge and remember to thank those who've critiqued or red-lined your drawings. Most importantly, have fun!

Fresh off the Mayflower? Then do yourself a flavor and check out /ic/s complementary subordinate sticky here:
>https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj
---------
>Hitokaku Index
http://www.asahi-net.or.jp/~zm5s-nkmr/
>0033
http://www.pixiv.net/member_illust.php?id=59317
>List of active livestreams
Use twitch #creative
>fellowBro's books
http://mediafire.com/?i44dwzkf9j9n8
>Tutorial/Reference Collection
http://pinterest.com/characterdesigh/
>Japanese Tutorials
http://iradukai.com/
デジ絵の文法 playlist (fixed) - https://www.youtube.com/watch?v=uWyIMrWHN30&list=PL6dSbz05yTUL_zym3SiOxOgqq29XvOh48 [Embed]
https://www.palmie.jp/ - twitter required for assigments
>Figures
http://reference.sketchdaily.net/
>Pose Practice
http://www.eggazyoutatsu.net/eng/atarichan.html

Have any suggestions on helpful resource links? Leave a comment anytime ITT and I will look into it.

>> No.2929660
File: 48 KB, 560x560, donate now gaijin.jpg [View same] [iqdb] [saucenao] [google]
2929660

Palmie has a kickstarter going for subtitled DVD. Since they aren't very known and their goal won't be reached in a futile attempt please donate your yen to support..

https://www.kickstarter.com/projects/2090843493/palmie-japans-premier-manga-illustration-how-to-vi

>> No.2929669

>>2929658
Fukken hot

>> No.2929672
File: 662 KB, 582x800, kittykitty.jpg [View same] [iqdb] [saucenao] [google]
2929672

I am so ready for my entrance into the real world. It's insane seeing my art influencing the world's fashion, music, and cinema... like, holy shit.

here's a kitty wip

>> No.2929673

>>2929672
Who are you? Blog?

>> No.2929676

>>2929658
Does Chicocalte have a blog or something? I'm just curious, after being here for a while i don't remember seeing this mentioned

>> No.2929681

>>2929658

>no andrae

Once again OP is a faggot.

>> No.2929685

>>2929673

Looks like Jace Wallace/wakkawa.

>> No.2929703
File: 82 KB, 1280x720, 1470551516816.jpg [View same] [iqdb] [saucenao] [google]
2929703

>>2929681
Oreo & Andrae would be unfair. They're like tea and hot chocolate! Gomen.

>> No.2929756

>>2929673
Could be Alberto Moldes.

>> No.2929860
File: 1.73 MB, 2756x3370, ap87.png [View same] [iqdb] [saucenao] [google]
2929860

>> No.2929868
File: 1.31 MB, 1041x1348, charlotta quarter.jpg [View same] [iqdb] [saucenao] [google]
2929868

something for a friend's granblue fanbook

>> No.2929871

>>2929868
Do you only draw once in a while?

>> No.2929875

>>2929871
pretty much
maybe once every two weeks-- generally have some weekend where i just spend like 3 days drawing staright or something though

>> No.2929905

>>2929868
Really loving this, especially the palette and geometric shapes. But what's with the arm and hand on the left-side? They look extremely small, and the way the arm is 'disappearing' makes it look like the pole is resting on her forearm, not vice versa.

Sorry for the crit, but it's really detracting from a really great page.

>> No.2929911
File: 187 KB, 960x800, granblue.png [View same] [iqdb] [saucenao] [google]
2929911

>>2929905
pls no bully my wife's small arms

>> No.2929923
File: 1.21 MB, 1340x1200, kirie.png [View same] [iqdb] [saucenao] [google]
2929923

>> No.2929930
File: 779 KB, 627x737, sorry for making fun of your waifu's dwarfism.png [View same] [iqdb] [saucenao] [google]
2929930

>>2929911
Oh damn, my bad. I think increasing the size of the hand a bit might better reflect how people with dwarfism IRL/short people look, since you did a more realistically proportioned head/face than the official art.

>> No.2929935
File: 3.77 MB, 744x963, makingcharlotta.gif [View same] [iqdb] [saucenao] [google]
2929935

>>2929930
yeah, I agree, I think it looks better!
I'll have to keep that in mind next time i draw her-- I must admit I kind of just winged the abstraction since I wasn't too sure what I was doing.

It was a great learning experience in any case.

>> No.2929936
File: 179 KB, 746x814, prop2.jpg [View same] [iqdb] [saucenao] [google]
2929936

>>2929868
>>2929911
The main problem is that your waifu resembles more the shape of a kid rather than an adult. their proportions are different + details like fat (they look more meaty and have bigger extremities).

This is why you dont only study animu bruh.

>> No.2929938

>>2929930
she still has a neck too large tho. compare >>2929911 and flat cheeks.

>> No.2929940
File: 1.64 MB, 1041x1348, ihiduhqwu.png [View same] [iqdb] [saucenao] [google]
2929940

>>2929930
>>2929938
Still looks off to me but whatever.
I added elements that resemble more of a kid + this design>>2929911
>Bigger forehead
>More cheek
>Less neck
>Eyes more separated

pick up whatever you think goes better with whatever you are trying to do. Mine looks bad but hope it helps to highlight some of the mistakes.

>> No.2929942
File: 64 KB, 540x720, mOz82.jpg [View same] [iqdb] [saucenao] [google]
2929942

>>2929935
Loving that workflow. It's a great piece, though, so don't worry about going with intuition.

>>2929940
>>2929938
I don't really see the problem with the neck, to be honest. I'm assuming OP's waifu is a dwarf, and the Granblue artist went with more chibi proportions.

>> No.2929943

>>2929936
I'm having a hard time understanding this one, sorry; it was my intention to not make her look too childlike as she is in her game art.

>> No.2929944
File: 56 KB, 467x700, 404dd028c2f45ddf8b9dbbe20c86216d.jpg [View same] [iqdb] [saucenao] [google]
2929944

>>2929942
Same girl. Her neck length is still fairly long.

>> No.2929952
File: 1.78 MB, 2468x3456, 37274238947.png [View same] [iqdb] [saucenao] [google]
2929952

>>2929860
Woman are 2 heads lenght in shoulders, not 3 like men.
nipples/breast center should be around the second head (from top to bottom).

her forehead is too big and those cheeks make her look fattier.

Also shoulders usually arent bigger than the muscles around the neck.

>> No.2929962
File: 406 KB, 850x637, sample_7d74b37f3d8a7bcc4bb90189a0fe88c9 - kopia.jpg [View same] [iqdb] [saucenao] [google]
2929962

Does anyone know of a good guide or have any tips as to how to properly construct an anime eye in 3d space?

I am trying to break down the anatomy of a real eye translating it to something like pic related as to be able to replicate it at any angle on my own but I just cant seem to quite grasp it

>> No.2929964

>>2929962
Same

How the fuck do you do those eyes.

Usually the techniques I use make em look too human, only can do them with a reference.

>> No.2929972
File: 876 KB, 857x755, original concept art Cammy.png [View same] [iqdb] [saucenao] [google]
2929972

>>2929952

>Woman are 2 heads lenght in shoulders, not 3 like men.
nipples/breast center should be around the second head (from top to bottom).

Have you not seen what Cammy's design looks like?
You just made it worse.

>> No.2929973
File: 809 KB, 1500x6366, 11623693897160293181.jpg [View same] [iqdb] [saucenao] [google]
2929973

>>2929962
>>2929964
Depending on your interpretation of the eye, the rules have to be bent to trick your brain into reading the form correctly. The less landmarks your interpretation has, the harder it can be to convince the brain-- applying realistic proportions to the simplified eye can lead to things like the further eye looking too small or pupils appear misplaced.

Jane Mere very recently did a write up on eyes a couple weeks ago. I uploaded it here. Maybe this will help you guys. The most important thing to remember is that tricking the brain is more important than 1:1 realistic, 3d representations. In the end, it's about what looks good.

>> No.2929975
File: 3 KB, 249x203, descarga (6).png [View same] [iqdb] [saucenao] [google]
2929975

>>2929972
The design on the right is unnapealing
f8 me

Also the pic on the right has some nice rendering and color pallet to compensate. If you are going for the "its supposed to be this way, it was like this in the original" then why not apply some noice color theory and rendering.

The official art from other games resemble more to the one in the left and human being than AYY LMAOs

>> No.2929982

>>2929936
you're a moron

>> No.2929983

>>2929982
?

>> No.2929984

>>2929975
Wait so you're saying the one on the right in pic above is an Ayy lmao? So you focus more on rendering and coloring rather than also human forms?

>> No.2929985

>>2929975

even if the person applied further detail to it you and others would complain just not looking the way you want it to be than how it originally was meant to look like instead of looking samey with no spice. (style or in other words signature of the artist)

>The official art from other games resemble more to the one in the left and human being than AYY LMAOs

don't be silly, concept/offical art and characters designed in the game have certain parts of their proportions "pushed/stylized" further than what an ordinary human would look like. I mean for one thing their hands & feet are really big.

>> No.2929987

>>2929984
No, I focus in human form. Thats why I'm complaining that if one of those dolls for little little children had sex with a martian.

That your drawing is leaving out the only good aspect of the on on the right.

>> No.2929988

>>2929985
>even if the person applied further detail to it you and others would complain just not looking the way you want it to be than how it originally was meant to look like instead of looking samey with no spice.
Basically you are pulling the
>muh style

Also, I'm not complaining that you are stylizing. I'm complaining that the way it was done is bad looking.

>> No.2929991

>>2929988
>muh style
To some extent
I'm not the one who drew pic but that critique >>2929952
posted is debatable and should only be taken at face value...
Hell most of these "critiques" should be taken at face value

>> No.2929995

>>2929991
Well, I'll let it be ugly then.

>> No.2930005

>>2929995
Beauty's in the eye of the beholder

>> No.2930010

>>2930005
Well, if my first reaction was "man, this look bad" dont you think is very likely most react the same way as I did?

>> No.2930017

>>2930010
Different strokes for different folks, and people have different tastes on what looks good to them (shit tastes or not)people think/interoperate things differently what some would say bad others would say good and vise versa

>> No.2930022

>>2930017
Yeah. But don't you think that that style won't appeal to most people

>> No.2930031

>>2930022
You'd be surprised, and so would I because of what we think and assume is 'good' 'bad' 'ugly' 'hot' etc.

>> No.2930087

>>2930031
I can see people liking the art-style of >>2929972
but thats not excuse to half ass it mane. there is always room for improvement, even if its something like that.

For example the rendering and coloring. Or how how much more forehead that pic had compared to the one is referencing. hell, you can see the artist of the original cammy knew the placement of the muscles and bones that are around the neck and yet >>2929860 doesnt have any of it.

the rendering is worse, the anatomy is worse, the coloring, the shading, etc.

Just because is "muh style" doesnt mean you cant improve or that is good looking.

dont half ass stuff because "muh style"

>> No.2930091
File: 361 KB, 1076x746, Screen Shot 2017-04-06 at 6.31.26 AM.png [View same] [iqdb] [saucenao] [google]
2930091

Having problems with the left-side figure's feet/leg placement. I can't really find a reference because it's pretty hard to google the pose. A redline or other information would be helpful.

>>2927279
My cover's been blown.

>>2927836
Yeah, the perspective and breast placement was off. I tried to fix it and couldn't, but thanks for pointing it out.

>> No.2930099
File: 127 KB, 600x404, thumb2 (1).jpg [View same] [iqdb] [saucenao] [google]
2930099

>>2930091
Maybe I can help with that.

>> No.2930100
File: 180 KB, 398x600, thumb2 (2).jpg [View same] [iqdb] [saucenao] [google]
2930100

>>2930099
some references.

>> No.2930101
File: 161 KB, 600x398, thumb2 (3).jpg [View same] [iqdb] [saucenao] [google]
2930101

>>2930100

>> No.2930102
File: 198 KB, 600x400, thumb2 (4).jpg [View same] [iqdb] [saucenao] [google]
2930102

>>2930101

>> No.2930105
File: 171 KB, 401x600, thumb2 (5).jpg [View same] [iqdb] [saucenao] [google]
2930105

>>2930102

>> No.2930107

>>2930099
Thank you so much, anon! These refs are perfect for the legs.

>> No.2930108
File: 175 KB, 600x398, thumb2 (6).jpg [View same] [iqdb] [saucenao] [google]
2930108

>>2930105

>> No.2930153
File: 272 KB, 925x661, lemviecas4.jpg [View same] [iqdb] [saucenao] [google]
2930153

Had advice that told me to slow down and carefully render out my values and stuff instead of rushing to finish stuff every time, but I'm not sure if I'm on the right track or not (WIP)

>> No.2930163

>>2930153
so what mental health issues do you have, anon?

>> No.2930173

>>2930153
Is that a male or a female?

>> No.2930200

>>2930163
>>2930173
newfags gtfo

>> No.2930205

>>2930163
Overworked, maybe
>>2930173
gurl

>> No.2930207

>>2930153
It's always satisfying to look on your works

>> No.2930217

>>2930200
yea faggots, this place is for certified pedophiles only X--DDD

>> No.2930219

>>2930217
excus' that's lolicon license--2D only >:(

>> No.2930232
File: 959 KB, 1200x1836, spookstation.png [View same] [iqdb] [saucenao] [google]
2930232

>> No.2930259
File: 188 KB, 420x556, BreathIVCray.png [View same] [iqdb] [saucenao] [google]
2930259

>>2930087
>the rendering is worse, the anatomy is worse, the coloring, the shading, etc.
>half assed
A drawing like that, half-assed, impressive seeing how you can whip out something like that then and have its appeal. Yea there can be improvement or you can go further with it or adjust certain things like her right shoulder a bit, but that can be said with a lot of drawings, its nice as is without ruining it.
It's good, has appeal and it's own twist with how some artists portray Cammy, maybe you're mistaken and just being nit-picky with how it's drawn a certain way.
But worse? Come on man there's been some legit bad stuff posted here.
Just like >>2930017
Everyone views things differently and having different perspectives and opinions on whats considered good or bad.

>> No.2930282

how do i draw hair
aaaaaaaaaaaaaaaaaaaaaaaaa

>> No.2930290
File: 40 KB, 400x267, head-shot-white-alpaca-farm-48796470.jpg [View same] [iqdb] [saucenao] [google]
2930290

>>2929962

>> No.2930331
File: 19 KB, 480x360, 0 (2).jpg [View same] [iqdb] [saucenao] [google]
2930331

>>2930259
>Come on man there's been some legit bad stuff posted here.

Everyone views things differently and having different perspectives and opinions on whats considered good or bad.

See how stupid it is?

Everyone can appreciate it in a different way and add different twists but I want you to tell me if there is no room for improvement there?.

even if its "muh style" I want to ask if thats the peak of performance of that artist.

I yes, then what a shame.

If not, then I just gave the feedback I thought necessary to make it more appealing. You can say it can stay like that and doesn't need to change, but I think is pretty unappealing mane. and while you may be right on that some people see it appealing, you should also take in count the amount that wont. And honestly if the first thing that came to my mind was "man, this is not good looking", then why wouldn't many think the same?.

Totally up to you mane.

>But I'm not that artist

then I just wasted my breath fighting to give feedback to the wrong person.

fug.

>> No.2930332

>>2930091
Damn, I love how natural and fluid your poses are. Would you mind giving me some tips?
How did you train yourself to draw like that?

>> No.2930336

>>2930332
Not that person but sketching people stops becoming a chore when you practice mane.

read figure drawing books, git gud.

>> No.2930348

>>2930232
Haven't played that shit in like 5 years FUCK.

>> No.2930364

>>2930336
Yeah, but which books? There's so many of them that it's hard to choose one; I was hoping that anon from >>2930091 would say what helped him the most with this specific issue.
And how do you practice? Should I just try to copy photos until I git gud? Or should I do quick gesture drawings? And some books recommend blind contour drawing. It will take me months of trial and error to figure this out on my own.

It would really help if your advice was more specific and detailed than "read books and practice more".

>> No.2930368
File: 298 KB, 1085x656, d214a4ec1b5e8701917a106e3a5bdf89.png [View same] [iqdb] [saucenao] [google]
2930368

some chars

>>2929430
yaow12.tumblr.com

>> No.2930381

>>2930364

An artist truly never reveals his magic tricks less the magic is gone.

>> No.2930392

>>2930364
Shy of a tutor or teacher, this is what we all did, Anon.

And to some degree, it's all useful. Doing gestures will help you with posing, doing studies will help you with anatomy and lighting, ect, so it's worth it to just do it all.

>> No.2930438

>>2929660
>6 days left
>barely over 1/10th of the goal

Probably won't happen.

>> No.2930446

>>2930217
A 50 meter tall ripped titan and you call pedophile?

>> No.2930447

>>2930392
Post your art.

>> No.2930454
File: 137 KB, 494x700, qt redhead.jpg [View same] [iqdb] [saucenao] [google]
2930454

>>2930447
Ok

>> No.2930463

>>2930454
Stop avoiding hands, lower limbs, feet and stop with the generic 3/4 view looking away.

>> No.2930468

>>2930454
I like it.
>>2930463
post your work now

>> No.2930471

>>2930468
>oh no! Someone pointed out my flaws and hurt my fragile ego!
>I know, I'll tell them to post their work t-that'll show them! heh...

>> No.2930474

>>2930454
blog?

>> No.2930475

>>2930454
So good, blog?

>> No.2930479

>>2930471

No work huh? Thought so you, little bitch.

>> No.2930485

>>2930463
>I don't know what I'm talking about the post

>> No.2930504

>>2930463
You are correct good sir.
>>2930468
Don't be that guy.
>>2930474
>>2930475
I'm not good
penandinkguy.tumblr.com
>>2930485
But he's right.

>> No.2930518

>>2930504
But >>2930463 's review is generic and not indepth at all. Anyone can say that and it doesnt show any kind of knowledge.
So >>2930485 is right
>You are correct good sir.
Dont be an asskisser

>> No.2930519
File: 176 KB, 4000x6000, 1234.jpg [View same] [iqdb] [saucenao] [google]
2930519

>> No.2930520
File: 181 KB, 759x725, doodles.png [View same] [iqdb] [saucenao] [google]
2930520

>> No.2930530

>>2930504
You posted work, he didn't. Learn to take off your sneakers and box an anon across the face.

>> No.2930533
File: 127 KB, 1348x1218, 287.jpg [View same] [iqdb] [saucenao] [google]
2930533

Could someone point out the perspective/anatomy mistakes?

>> No.2930556
File: 80 KB, 1024x768, GTO-iwannakillthem.jpg [View same] [iqdb] [saucenao] [google]
2930556

>>2930533
>Horizon lines/vanishing points outside the frame

>> No.2930565

>>2930556
I don't understand what you're trying to say.
Is it a bad thing?

>> No.2930569

>>2930565
He's memeing you, there's nothing wrong with that.

>> No.2930581

>>2930569
I mean that that way is hard to tell if there is anything wrong.

>> No.2930652

>>2930518
>>2930485
I want DA to leave.

>> No.2930659
File: 79 KB, 251x257, 1314299019131.png [View same] [iqdb] [saucenao] [google]
2930659

>>2930518
>But >>2930463 's review is generic and not indepth at all. Anyone can say that and it doesnt show any kind of knowledge.
That doesn't make it wrong. Go look at my tumblr and tell me he's wrong.
>Dont be an asskisser
Oh, I forgot I was on 4chan. Can't say nice things.

Generic or not, he did point out flaws in my work. I was hiding hands and I do tend to a boring 3/4s view.

Generic criticisms come about because of common mistakes. That doesn't invalidate them.
>>2930533
What's going on with her neck?

>> No.2930662

>>2930659
fuck off pedro
tlg sucks dick and so does manga

>> No.2930666

>>2930519
>necks's a little off
blog?

>> No.2930669

>>2930666
checked

>> No.2930676

>>2930518
If is generic it's because tore are common mistakes.
The author accepted the critique and moved on.
Stop derailing the thread

>> No.2930677

Why is everyone complaining about necks all of a sudden? Is this a new meme?

>> No.2930720
File: 128 KB, 1348x1218, neck.jpg [View same] [iqdb] [saucenao] [google]
2930720

>>2930659
It's not visible due to the pose.
It would be somewhere around here if it was.

>> No.2930725

>>2930720
Shouldn't we see some creases in the skin, then? Your placement looks right, but something still looks wrong. Do you have any reference of a pose like this?

>> No.2930731

>>2930725
No, sorry, I drew this without a reference.

>> No.2930734
File: 203 KB, 713x879, Screenshot (154).png [View same] [iqdb] [saucenao] [google]
2930734

any critique?

>> No.2930768

>>2930153
>Leave this place for months
>You are still drawing the exact same shit with the exact same chick
>You actually improved during that time though

It's impressive. I would shit on you for it, but you actually have improved since I last saw you. Keep up the...good work I guess.

>> No.2930795

>>2929868
Got a site you don't mind sharing? Your art seems kind of familiar.

>> No.2930796

>>2930795
http://godsh0t.tumblr.com/

>> No.2930798

>>2930796
Thanks.

>> No.2930854
File: 482 KB, 759x1065, veryverybrekybrekybishibishi.png [View same] [iqdb] [saucenao] [google]
2930854

>>2929658
i was out of ideas so i did a quick drawing of my gnome, it just feels wierd for some reason i cant seem to find what it is, any tips?

>> No.2930855

>>2930768
I'm taking my time rendering and being more careful with the values/textures/etc more, thanks for this, at least now I'm working towards the right direction a little

>> No.2930860

>>2930854
post your ign so i can gank you with my undead rogue, i mean give you in-game tips

>> No.2930864

>>2930091
Post blog please.

>> No.2930871
File: 1.03 MB, 234x280, 1477091972911.gif [View same] [iqdb] [saucenao] [google]
2930871

>>2930854
Probably because it's a naked gnome, and a fucking assault on the eyes.

>> No.2930874

>>2930855
I'd say you should try drawing some normal lolis as practice.

>> No.2931056
File: 926 KB, 1200x2071, Untitled-122.png [View same] [iqdb] [saucenao] [google]
2931056

>> No.2931083

>>2931056
noice

Forehead feels a little empty tho

>> No.2931087
File: 542 KB, 1212x962, bas.png [View same] [iqdb] [saucenao] [google]
2931087

>> No.2931130

>>2931087
i don't know what that thing in the middle is but i like it

>> No.2931157
File: 479 KB, 550x847, kumikone2.jpg [View same] [iqdb] [saucenao] [google]
2931157

>> No.2931164
File: 554 KB, 788x1191, 1-1-2.jpg [View same] [iqdb] [saucenao] [google]
2931164

How do I make the colors more exciting while keeping the time of day at noon? I tried warming the highlights and cooling the shadows but it made it feel more like late afternoon.

>> No.2931166

>>2931164
what's wrong with your current palette?

>> No.2931168

>>2931157
chest seems big and the head is rotating too far i think

>> No.2931173

>>2931166
I dunno, just feels like it's missing something.

>>2931157
Love the rendering. Her arm is too short though and the head isn't sitting quite right on the neck.

>> No.2931176

>>2931173
I see nothing wrong with the palette. It depends on how you're going to render. If you're painting you can pretty easily create exciting visuals by letting your colors bleed into each other all over the canvas. Considering how saturated a lot of your colors are, you should have no problem mixing on canvas to get interesting colors.

>> No.2931207
File: 415 KB, 788x1191, gfdsf.jpg [View same] [iqdb] [saucenao] [google]
2931207

>>2931164
my stab at it.
if youre gonna have a sunny day you must have hard (blueish) shadows, otherwise its gonna look flat and uninteresting

>> No.2931209

>>2929681
oreo > andrae imo.

>> No.2931216

>>2931176
I'd love to paint it out, but it's just gonna be cel-shaded for time.

>>2931207
Awesome, that's more what I was going for, thanks!

>> No.2931332
File: 124 KB, 549x730, shade.png [View same] [iqdb] [saucenao] [google]
2931332

>> No.2931337

>>2931157
how do you render like this

>> No.2931353

>>2931337
f9

>> No.2931415

>>2930332
Thank you very much!

Like the other anon(s) said, it pretty much is about mileage through practice. I don't draw men as often, so consequently, my masculine figures are much stiffer and mechanically put together. Same goes for nearly every other subject matter I don't normally draw.

But additionally, observation has really helped me out. Just looking for rhythms in bodies of people in real life, in photos, in drawings you enjoy, etc. Drawing isn't necessary, but it helps cement them in your visual library™.

Sorry if these don't help. I don't really have a workflow or enough experience to look back and identify what specifically helps me. But just keep drawing and you'll find things coming more naturally to you or a process that helps you out!

>> No.2931531
File: 291 KB, 1000x1400, Old_Lady_On_Top.jpg [View same] [iqdb] [saucenao] [google]
2931531

Old sketch I dug out and decided to redraw.

>> No.2931535

>>2931531
why do you think sharp incisors are so attractive in anime girls, seems weird, totally works on me, but i don't get why

>> No.2931544

>>2931332
hory shet is that some Shade fanart? I didn't think anyone else liked that series

>> No.2931545

>>2931531
Post the old one.

>> No.2931563

>>2931535
>i 'll assume you meant the canines
maybe because the alternative is to not emphasize any teeth, and that leaves you with a white band , and the other is emphasizing what ?

the incisors ? we usually notice the incisors when there is a gap between them so if you draw each incisive the viewer will subconsciously correlate that with gapes between them , even if you draw them side by side . The morals / premolars ? we usually notice them when the front teeth are missing , again , not appealing because of that connotation

the canines are the single kind of teeth which stays isolated from itself , so maybe that 's why emphasizing them is sexy, it shows healthiness

>> No.2931565

>>2930725
>Do you have any reference of a pose like this?
>using references

Not gonna make it.

>> No.2931566

>>2931563
>>2931535
I mostly just drew them because it goes with the whole demon theme.

>> No.2931572
File: 290 KB, 512x502, 61308948_p0.jpg [View same] [iqdb] [saucenao] [google]
2931572

>>2931563
It's a thing in Japan that's considered cute, which is why it's seen in animu a lot. Look up yaeba.
>>2931565
>Not gonna make it.
>mfw

>> No.2931573

>>2931544
yeah! i started reading it last week. great stuff

>> No.2931575

>>2931572
>yaeba.
shit, SHIT

wtf japan, I though you were smarter than that, why promote unhealthiness

>> No.2931582

>>2931572
I doubt that's it. I think it has more to do with association. Fangs are most common among supernatural characters and catgirls, so it's usually associated with mischievous, playful or alluring personality traits.

>> No.2931584

>>2931415
Thanks for answering my question!
And those tips are helpful - especially the one about observation. I really needed someone to point out how important it is.

>> No.2931586
File: 197 KB, 1080x1920, 139-160106155G0.jpg [View same] [iqdb] [saucenao] [google]
2931586

>>2931575
Japan will do anything if they think it's cute. And I think it can be. Sometimes. If you just google it you get a lot of dental photos that look kinda brutal.

>> No.2931591

>>2931586
I do not find it cute, I can understand gape between teeth or a tooth with a little missing of it, but not this

this just show you got a too small jawbone for how many teeth you have, or too many teeth

>> No.2931599
File: 32 KB, 500x321, Tooth.jpg [View same] [iqdb] [saucenao] [google]
2931599

>>2931591
Kawaii desu ne?

>> No.2931601

>>2931599
that falls under ''too many teeth''

>> No.2931603

>>2931599
I'd like her to give me a blowjob.

>> No.2931606

>>2931603
do you have 3 dicks?

>> No.2931622

>>2931337
i just use hard round and soft round

>> No.2931646
File: 313 KB, 931x742, anw1.png [View same] [iqdb] [saucenao] [google]
2931646

Is there anyway to make it better? Hard critiq pls.

>> No.2931693
File: 794 KB, 1920x1080, 1380906392318.jpg [View same] [iqdb] [saucenao] [google]
2931693

>>2931646
You don't understand the planes of the face well. Pic related, it's a really handy look at how the planes of the face are arranged and gives you an idea of where light and shadow will fall. As you can see, the side planes are more in shadow when the front planes are in light, but you've only put the very edge of the side plane in shadow. Likewise, the plane of the side of the nose flares out more and tends to leave a softer shadow.

The chin looks like it's too far forward and no quite aligned with the center of the face. The mouth might also be too far over/low down. You could probably raise the bottom of the nose a bit and bring the mouth up a little higher. Or, at least see if it looks better.

Necks do not work that way. They are not flat cylinders.

The hair is really quite bad. You're attempting to shade the hair, but without establishing a solid light source, and the forms end up not being well defined.

Good luck and carry on, Anon.

>> No.2931746

>>2929672
<3 you senpai looks great

>> No.2931790

>>2929756


pretty sure that's him

>> No.2931871

>>2931693
have any of the body anon?

>> No.2931893

>>2931573
I wish doom patrol was just as consistent in it's release schedule. But to comment on your art itself. It's p good. Can't wait to see what you do with the madness coloring (if you head that direction)

>> No.2931895

>>2931599
how?

>> No.2931898

>>2931606
> thinking 3 sets of teeth means three mouths
u dumb

>> No.2931907

>>2931871
Sorry, I don't. It might exist but I haven't seen it.

>> No.2931922
File: 397 KB, 924x528, kakade.png [View same] [iqdb] [saucenao] [google]
2931922

>>2931693
Thanks anon. I have lot of to learn, but atleast i like how she looks now.

>> No.2931934
File: 68 KB, 814x487, rabbit.png [View same] [iqdb] [saucenao] [google]
2931934

when do i start drawing bodies

>> No.2931940
File: 833 KB, 1058x1500, torso.jpg [View same] [iqdb] [saucenao] [google]
2931940

>>2931871

>> No.2931982

>>2931934
when u learn not to play shit games like devil survivor 2

>> No.2932042

>>2931922
one thing that might be helpful when rendering the hair is to consider where it's coming from.
Hair generally grows from the top of the head, the back, and the sides.
This sounds obvious, but think about how gravity would affect it, and how the hair would naturally flow if it's growing from those areas.

>> No.2932227
File: 198 KB, 921x1153, wemen.png [View same] [iqdb] [saucenao] [google]
2932227

does this look alright?

>> No.2932278
File: 375 KB, 512x512, literalgarbage.png [View same] [iqdb] [saucenao] [google]
2932278

here's my shitty da attempt at stylization. think my first mistake was choosing to draw small. or maybe it's wanting to draw anime in the first place. i also have no idea what to do with hair.

>> No.2932279

>>2932278
Start studying from Loomis, pick up Drawing the head and hands as well as fun with a pencil.

>> No.2932281
File: 192 KB, 960x800, 1491152554618.png [View same] [iqdb] [saucenao] [google]
2932281

>>2932278
Cute! Keep at it! I believe you can do it.
Hair is quite difficult, but one thing that helped me was to copy other artists' hairs and get a feel for their line work and how they space it out or if it's long or if it's at a corner and such.

>> No.2932282
File: 62 KB, 395x416, 1487485636286.jpg [View same] [iqdb] [saucenao] [google]
2932282

>>2932278
Maybe you should learn some fundamentals before jumping into stylization.

>> No.2932295

>>2930153
I think it looks better than the latest things from you I've seen, it might be mainly because of the composition this time.

>> No.2932299

>>2932279
>>2932282
this was fun practice to avoid burnout and get something on paper. i'm trying to work on real head construction. might have an issue of drawing too fast to observe what i'm doing.

>> No.2932303

>>2932299
NIGGA QUIT TALKING, GO LOOK AT LOOMIS.

>> No.2932304

>>2932299
Drawing too fast? Mind explaining what you mean.

>> No.2932342

>>2932281
I want to fucking violate Luna sexually

>> No.2932422 [DELETED] 

A little wip after being inspired by Court Jones on Prokos channel

>> No.2932424
File: 138 KB, 473x752, Screenshot_20170408-014527.jpg [View same] [iqdb] [saucenao] [google]
2932424

A little wip after being inspired by Court Jones on Prokos channel
Hope i captured the likeness

>> No.2932426

>>2932424
Noice

>> No.2932507
File: 513 KB, 788x1191, yearbook.jpg [View same] [iqdb] [saucenao] [google]
2932507

>>2932424
Jim Carrey? I could tell who it is, but it took some effort. He has a wider face than you gave him, his eyes are always very open, and his upper lip has an m-shaped curve that you didn't capture. You're on the right track, though.

On the subject of caricature, here's a bunch of yearbook photos of government officials. Can you name them all?!??

>> No.2932573
File: 464 KB, 1688x2454, 1rs.jpg [View same] [iqdb] [saucenao] [google]
2932573

> barbaric barrel length

>> No.2932576
File: 712 KB, 1081x1186, Untitled-124.png [View same] [iqdb] [saucenao] [google]
2932576

Trying a different approach for a cute style, with less information, but I suck in lineart so it's difficult make it work properly.

>> No.2932578

>>2932573
love this

>> No.2932580

>>2932576
Her expression seems empty.
Is staring at nothing and has no eyebrows.

Trying too hard to be qt

>> No.2932601
File: 11 KB, 480x251, 53-celebrities-who-have-been-homeless-u2.jpg [View same] [iqdb] [saucenao] [google]
2932601

>>2932507
Yeah im not great at it yet
Probably needed to spend more time thumbnailling, i just went with the first sketch i tried

>> No.2932616

>>2932227
qt, but the whole head would've been snapped at that point. Try it out yourself.

Besides, the nose bridge doesn't correnspond with the angle you aim to draw, making the whole thing flat.

>> No.2932624
File: 27 KB, 416x477, Capture.jpg [View same] [iqdb] [saucenao] [google]
2932624

Boobs too low? Neck too long?

(Original character do not steal)

>> No.2932627
File: 21 KB, 416x477, 1491661836207.jpg [View same] [iqdb] [saucenao] [google]
2932627

Hey Guys What do you think about my original Character? Her Name Ling

>> No.2932639
File: 278 KB, 371x480, Kurisu_profile.png [View same] [iqdb] [saucenao] [google]
2932639

>>2932624
Too late I stole your character

>> No.2932642

>>2932627
Wow anon that's so good, i love the pose and colors. What a great design 9/10, you should be a professional!

>> No.2932643 [DELETED] 
File: 1.15 MB, 1920x1080, markiplier sped up.jpg [View same] [iqdb] [saucenao] [google]
2932643

https://youtu.be/OM8FoVeKQVs

>> No.2932645
File: 13 KB, 416x477, 1491661836207s.jpg [View same] [iqdb] [saucenao] [google]
2932645

Critique? Made an army stealth girl, also this is original character please don't steal! :)

>> No.2932659

>>2932645

Wow anon I like your original character, she's a real qt

>> No.2932664
File: 3.92 MB, 3329x2133, file.jpg [View same] [iqdb] [saucenao] [google]
2932664

Long time without draw. What you think?

>> No.2932667

>>2932576
Need more glow in hair and thick eyebrows

>> No.2932673
File: 124 KB, 478x898, demon.png [View same] [iqdb] [saucenao] [google]
2932673

critique?

>> No.2932684

>>2932673
The drawing itself is alright

design is shit tho.

>> No.2932689

>>2932673
dude i love your art

>> No.2932705

>>2932684
not my design and I kinda agree with you

>>2932689
t-thanks... !

>> No.2932707
File: 92 KB, 750x750, Gobbo.jpg [View same] [iqdb] [saucenao] [google]
2932707

Shitty subject and drawing aside, why is my linework so dogshit? I just don't get it, I try my best ot make clean lines but it always comes like shit, are they too thick? Should I stick to a single brush size instead of having them change with pressure?

Do digital really require perfect lines to look decent? I'm not such a shit on paper

>> No.2932722

>>2932707
Work on proportions

>> No.2932733

>>2932722
As I said, I know the drawing is bad and I'm already studying anatomy and construction to get better, I need help with my linework tho. I really don't know what to use, how to do it etc.
I tought I was doing a good job, I was putting a lot of effort into making good lines, too bad it came out shit. Even 12 years old on deviantart make have better lines than me

>> No.2932734

>>2932733

Have you tried increasing the resolution and using input smoothing?

>> No.2932740

>>2932734
Nope. I'm quite new to the digital medium and Photoshop, looked online for shit and couldn't find what I was looking for.

Thanks Anon, that's the what I was interested in, I'll try doing what you told me. Some other technical tip?

>> No.2932756
File: 39 KB, 549x730, shade_color.jpg [View same] [iqdb] [saucenao] [google]
2932756

>>2931332

>> No.2932759

>>2932707
http://friendlyhand.deviantart.com/journal/Tips-for-smooth-clean-line-art-359879866

>> No.2932773

>>2931982
>>2931934
yeah p;lay a real game like shin megami tensei noturne

>> No.2932775

>>2932756
imo with the bright background shape, you really lose contrast with the coat color at the top.

>> No.2932789

>>2932673
your style looks familiar, do you have a blog?

>> No.2932796 [DELETED] 

Alright, finally done with the third one.

>> No.2932797
File: 1.25 MB, 1471x1800, mushroom-queen.jpg [View same] [iqdb] [saucenao] [google]
2932797

Alright, finally done with this one.

>> No.2932826
File: 95 KB, 897x869, 1482262319112.jpg [View same] [iqdb] [saucenao] [google]
2932826

>>2932756
Ditch the nigger lips, my man.
>>2932707
HAHAHAHAHAHAHH XDDDDDD
Look at this fucking Zika baby. What the fuck were you thinking? In addition to this pain-inflicting skull construction, you fucking made the hair strands into zigzags, like the fissure left in your mom's ass from when she shat you out. It looks like something that I'd find on a Mexican ripoff of American Saturday morning cartoons.

>> No.2932831

>>2932797
Damn man, your rendering/coloring skills improved a lot since I've last seen you.

>> No.2932832

>>2932826
Nenechi no bully

>> No.2932853
File: 124 KB, 298x274, Paras.png [View same] [iqdb] [saucenao] [google]
2932853

>>2932826
I was thinking about last night with your mother.

>> No.2932864
File: 121 KB, 549x730, 004.png [View same] [iqdb] [saucenao] [google]
2932864

>>2932756
>>2932775
>>2932826
how's this fellas

>> No.2932873

>>2932864
much better (tho frankly I liked the lips)

>> No.2932922
File: 1.65 MB, 917x1685, Greater Succubus Color.png [View same] [iqdb] [saucenao] [google]
2932922

Haven't posted in one of these threads before, but I'd appreciate any coloring or rendering critiques.

>> No.2932926

>>2932797
Maan, if only you could draw as well

>> No.2932935

>>2931353
subtle :)

>> No.2932952

>>2932922
i know what you were trying to do with the legs but it just looks fucked.

>> No.2932957

>>2931531
what are the best references for drawing stuff like this proportion wise?

>> No.2932980

>>2932873
thanks!

I'm still studying a bunch, so I'm trying to figure out what works and what doesnt

>> No.2932985

>>2932864
I like your style, where can I see more?

>> No.2932992

>>2932789
I do have a blog, but I mainly use it to post shitty doodles, you'll be disappointed.

http://atlas9x.tumblr.com/

>> No.2933008

>>2932957
Not sure. I rarely use reference when drawing, to the point where it's become a detriment to my progress. I've been thinking of dedicating a few months to figure drawing and gestures, to brush up on my fundamentals, as I often struggle with proportions.

>> No.2933013
File: 316 KB, 1500x1164, NBK X Rchan RS.jpg [View same] [iqdb] [saucenao] [google]
2933013

>> No.2933086

>>2932952
Yeah, I think I see what you mean. The knee is too low down and the calf shape is a bit odd.

>> No.2933106
File: 216 KB, 482x436, 1482175565180.png [View same] [iqdb] [saucenao] [google]
2933106

>>2933013
Besides the cancerous "le shipping" filename, and bad taste in general when Kuno is clearly the superior choice for Nabiki, take a look at the necks and how thick they are. Shit taste, again, I can't stress that enough. The style wasn't that bad. Best Jewess's spine looks too bent, and Ranma's hand looks like it came off a Teenage Mutant Ninja Turtle.

>> No.2933118

>>2932985
0impulse.tumblr.com

>> No.2933212

>>2932922
I get that you're going hyper stylized, but those proportions just feel too much. Also the armpit, pectoral, breast area is lumpy and grotesque.

Also your choice of brush for the lineart is very poor.

>> No.2933380
File: 37 KB, 481x532, asu.png [View same] [iqdb] [saucenao] [google]
2933380

I've never actually rendered anything before, can you guys tell me if the shading's okay before I start?

>> No.2933383

>>2933380
Don't ever "shade" with the same exact color and value as the background, your character looks translucent. Use a similar color as the subject and the background and a darker value for the shading. The placement of the shading looks good though.

Your line work is too scratchy. Erase the extra lines and make the line work more bold with single lines. You want confident looking line work, not something that looks like you're guessing with every stroke.

I have no idea what the hell is going on with the hand.. is it a peace sign? Looks like she just ripped her hand free from a blender and is still in shock.

Does she have two sets of ears? Also what's up with her other eye.. is that an eye patch?? Is she mutating into a bug?

Overall I like this style, has potential. Looking forward to the fully rendered version.

>> No.2933393
File: 369 KB, 545x845, 09876543345678.png [View same] [iqdb] [saucenao] [google]
2933393

>>2933383
Thank you for the helpful critique.
Sorry for the messiness and confusion, I think it'll make more sense when you see the actual character, pic related.
And it's supposed to be a hands clasped together and praying sort of pose. I'll work on that when I start rendering and all. For now I'm glad the shadows are okay, though. Again, thank you!

>> No.2933404
File: 67 KB, 720x796, Blender insect mutant girl edit.jpg [View same] [iqdb] [saucenao] [google]
2933404

>>2933393
No problem. Was having a bit of fun with it, but I'm kind of veering it towards my style.. either way you have a nice start.

>> No.2933411

>>2931895
They're called supernumerary teeth or something like that.

>> No.2933423
File: 78 KB, 481x532, my tablet started freaking out in the middle of this I hope it&#039;s not actually broken.png [View same] [iqdb] [saucenao] [google]
2933423

>>2933404
I like the way you render. d('-'d)
I cleaned up the lineart and started to block in everything... I hope it looks clearer or at least readable now.

>> No.2933481 [DELETED] 
File: 135 KB, 1117x977, mithra2.jpg [View same] [iqdb] [saucenao] [google]
2933481

Been drawing anime works very casually for 25 years. my first drawing in 5 years. Any critique before I color this and see how rusty I am at coloring?

>> No.2933484
File: 68 KB, 559x489, mithra2s.jpg [View same] [iqdb] [saucenao] [google]
2933484

Been drawing anime works very casually for 25 years. my first drawing in 5 years. Any critique before I color this and see how rusty I am at coloring?

edit - made it smaller

>> No.2933488
File: 89 KB, 799x621, image.png [View same] [iqdb] [saucenao] [google]
2933488

I'll Get better

>> No.2933489
File: 6 KB, 249x202, sad_cannary.jpg [View same] [iqdb] [saucenao] [google]
2933489

>>2932922
>tfw wanted to say that I liked your stylization a lot and was good but saw the other replies and realized I have shit taste.

I like it tho.

>> No.2933494
File: 76 KB, 799x621, image.png [View same] [iqdb] [saucenao] [google]
2933494

>>2933488
I drew that straight from my imagination, but I still got some practice, so did some figure drawings

>> No.2933502
File: 81 KB, 799x621, image.png [View same] [iqdb] [saucenao] [google]
2933502

>>2933488
>>2933494
I asked my cousin to let me draw him but he couldn't get still

>> No.2933505
File: 213 KB, 720x874, IMG_20170409_101338.jpg [View same] [iqdb] [saucenao] [google]
2933505

Is it good here or does this belong to porn thread?

>> No.2933506

>>2933505
As long as she's a decent lady and not promiscuous it's okay by me

>> No.2933508

>>2933505
Is good here too mane.

>> No.2933509

>>2933489
My crit shouldn't impact how much you like a piece, anon. If it's appealing to someone, then OP did something right.

>> No.2933511

>>2933502
>tfw your cousin is donald trump

>> No.2933519
File: 85 KB, 799x621, image.png [View same] [iqdb] [saucenao] [google]
2933519

>>2933511
My cousin is too young to vote, but one day he might be blessed with the American privilege

I did some more studies of figures in motion and thought why not just make them into angles

>> No.2933560
File: 676 KB, 2480x3507, sketch_2017_111.jpg [View same] [iqdb] [saucenao] [google]
2933560

Playing around

>> No.2933561
File: 283 KB, 1871x1335, sketch_2017_117.jpg [View same] [iqdb] [saucenao] [google]
2933561

>>2933560

>> No.2933563
File: 198 KB, 1893x2677, sketch_2017_118.jpg [View same] [iqdb] [saucenao] [google]
2933563

>>2933561
should've resized , sorry

>> No.2933608
File: 178 KB, 321x590, Greater Succubus Outline.png [View same] [iqdb] [saucenao] [google]
2933608

>>2933212
I don't totally agree with all that, but I can understand it and will keep it in mind. Thank you. Question though, if it's alright. How much of it do you think is based on the rendering given pic related?
>>2933489
Thanks, we can have shit taste together anon. Despite the faults, I still like it too. That's probably why I wasn't able to see the issues myself. I'm finding it a bit odd though that people who usually like my artstyle aren't liking this one much.

>> No.2933651
File: 174 KB, 367x595, redkube.png [View same] [iqdb] [saucenao] [google]
2933651

>>2933608
I'm not familiar with your other drawings. Also sorry for how rude my crit sounded. You have a good sense of shapes going on but it's marred by some major issues.

I think most of my issues are with the fundamental sketch. You exacerbated the strange armpit area with the rendering in the first post, but it's still 'wrong' looking in your sketch. Here's a quick redline. I added some more volume to your sketch, because I feel like erotic images are best when volume is emphasized. Even Doxy, who is super stylized, has immense volume and gravity implied in his art.

Also, there's a tangent going on with the right-hand breast and the ribs, and the tilt of the breasts do not follow the tilt of the shoulders.

Anyway, I can understand if you disagree with my redline. A lot of this is subjective because it's how I would execute it, and I'm not sure how much is intentional abstraction in your drawing.

>> No.2933782
File: 698 KB, 1799x1080, Okuu 4.png [View same] [iqdb] [saucenao] [google]
2933782

Critique please? I went ahead and already published it before I realized I'm not finished recoloring the lineart.

>> No.2933786

i want to die

>> No.2933788

>>2930153
the buildings look really good (i think you really improved in that area), but i think you put too much muscle on your lolis.

>> No.2933791

>>2931531
hey i remember this painting, you're just drawing from reference.
sadly i lost the original picture when my harddrive failed, but im sure it's somewhere on gelbooru or danbooru

>> No.2933799

>>2933782
line weight line weight line weight

>> No.2933804

>>2933791
Do you enjoy making baseless claims?

>> No.2933817
File: 184 KB, 980x1080, 1491743540251.jpg [View same] [iqdb] [saucenao] [google]
2933817

>>2933782
I would comment on the hairline.
There's still hair near the ears so you should draw hair from that part.

>> No.2933819

>>2933804
ok you either provoking me to find the original image or trying to hide the fact that it's not original
either way i don't care

>> No.2933821

>>2933819
I'll give you $1000 if you can find this imaginary picture that I supposedly copied.

>> No.2933831

>>2933821
Not him, but let me take a shot at guessing the possible connection:
http://danbooru.donmai.us/posts/2616456

>> No.2933835

>>2933819
What's the problem with using references?

>> No.2933877
File: 242 KB, 700x895, baby-drew-a-picture.png [View same] [iqdb] [saucenao] [google]
2933877

>>2933835
Reference isn't the same as full blown copy.

>> No.2933882

>>2933835
didn't say it's wrong, he probably just forgot what he sketched it from
i really don't remember where i've seen it, but it was really well rendered and most likely done by some hard-to-find korean artist
it was like 1 or 2 years ago, but it was a really good painting so much so that i remembered it

>> No.2933889

>>2933882
So basically, you're shitposting.

>> No.2933895

>>2927268
>>2931087
hi. how did you learn how to paint/shade? i'm really shit at it and need tips

>> No.2933904

>>2933889
>mind of 12 year old

>> No.2933924

>>2933651
I used to work more in shorter/cartoonier designs, so I guess I'm still developing this artstyle.
I appreciate it, anon. That's a really good looking redline.

>> No.2933949

>>2930153
You're a good meme. I have seen your work for a good while now. You're improving aswell. Congratulations. Although I would really like to see you get better with coloring. The way you paint light and shadows to me seems a bit sloppy. Focus on how lights saturate and bounce light ect. Understand form better. Sorry mate. I'm stoned so my words fall short but my intentions are pure. I want you to nail these paintings. I get satisfaction from looking at em. These huge women crushing buildings feel like a statement to the status quo. The system and the narcissistical money culture we have atm. Keep on working :)

>> No.2933972
File: 214 KB, 568x1000, poolv2_honk.jpg [View same] [iqdb] [saucenao] [google]
2933972

any idea how I should go about drawing the hands? don't have a beach ball at home and I couldn't find anything particularly useful with google.

>> No.2934009
File: 35 KB, 400x630, 4L_UxCxtbHQ.png [View same] [iqdb] [saucenao] [google]
2934009

i've been drawing one a day, what do you guys think?

>> No.2934011

>>2934009
uhhhh... th-thiccer...

>> No.2934012

>>2934009
desperate for attention much?

>> No.2934047
File: 218 KB, 568x1000, Cumquat.jpg [View same] [iqdb] [saucenao] [google]
2934047

>>2933972

>> No.2934049

>>2934047
I've missed you.

>> No.2934058

>>2934047
would you not be able to see the thumb of her left hand in that position?
It doesn't look wrong but I can't help but wonder.

>> No.2934060

>>2934009
But his last work was November 15, 2016.

Does he have a new account?.

most likely he got tired of people reposting his account and basshing him

kek

>> No.2934062
File: 602 KB, 1228x1029, Toobs.jpg [View same] [iqdb] [saucenao] [google]
2934062

>how to spend a week drawing a detailed line art so you could discard it completely.

>> No.2934063

>>2933972
eyes are scary

>> No.2934064

>>2934058
Probably the tip. Ideally the hand should be bent at the wrist and curve around the ball, but that would require a lot of redrawing.

>> No.2934068

>>2934062
BTW am i getting tired of it or is there something wrong with the colors?

For some reason it just looks unpleasant to me.
Is it because i'm just sick of it already or should i fix something about it?

>> No.2934071

>>2934062
Just like me, lol. If you add green grasslike hair, the cloning process would be complete.

>> No.2934074

>>2934063
can you tell me what makes them look scary? Not really good at drawing huge sparkly anime eyes, they usually end up looking really weird when I try to draw them.

>>2934047
this actually really helps me, thanks!

>> No.2934077

>>2934062
Blog?

>> No.2934078
File: 56 KB, 383x500, 1480282872184.jpg [View same] [iqdb] [saucenao] [google]
2934078

>>2934062
Übermensch Hogarth will taught you a lesson or two on how to draw those clothes (those sleeves are pretty crap, also thats not how those boots should look like).

Second, if you still struggle at drawing from imagination, you should use a reference.

http://5019.deviantart.com/art/The-BASICS-Using-References-255875213

vkDOTcomSLASHdoc176415392_261934214

>> No.2934080

>>2934078
Could you at least explain how to fix those sleeves and boots? Don't just recommend a book.

>> No.2934085
File: 101 KB, 568x1000, euerwirh.jpg [View same] [iqdb] [saucenao] [google]
2934085

>>2934074
A resizing of the eye is all it needs.

also give her a little less of a long jaw.

IMO

>> No.2934088
File: 72 KB, 704x521, 1360446035092.jpg [View same] [iqdb] [saucenao] [google]
2934088

>>2934080
>Don't just recommend a book

>> No.2934089

>>2934077
http://cpt-katawa.deviantart.com

>> No.2934092

>>2934089
Katawa like katawa shoujo?

>> No.2934094
File: 118 KB, 642x676, hks.jpg [View same] [iqdb] [saucenao] [google]
2934094

Need help with this silly owl, capturing the likeness is quite difficult

>> No.2934097
File: 66 KB, 500x1128, d73f791ba025350d14394d7d3aaffee6.jpg [View same] [iqdb] [saucenao] [google]
2934097

>>2934080
>>2934089
I'm watching your gallery.

You really, REALLY should give a look to that book.

You suck really bad on fabric folding and wrinkles.

Also pic.

Nice rendering for a beginner tho.

>> No.2934098

>>2934094
try exaggerating the expression more.

>> No.2934099

>>2934092
There's been a meme picture "Training with captain Katawa" with a girl with no arms, no legs, also blind and deaf and with burns.

That's what i had in mind.

>> No.2934100

>>2934094
C-cute! Got any more works I could see? Really like your style!

>> No.2934101

>>2934100
Only the giant loli stuff

>> No.2934104

>>2934099
That's quite the imagery, anon. Interesting to hear how you feel.

>> No.2934124

>>2934099
There's no point of a name without a blog, so I feel like any name ideas I have would be pointless. What spurred you to try?

>> No.2934166
File: 22 KB, 480x360, NECKBASKET.jpg [View same] [iqdb] [saucenao] [google]
2934166

>>2934094
Try tilting the head further up? I think around Shaft-level would add to the humor and likeness of the owl.

>> No.2934171

>>2934085
you fucking ruined it bro

>> No.2934181

>>2934047
I actually imagine there's dildo stuck on the ball.

>> No.2934188
File: 316 KB, 972x1053, rk (1а).jpg [View same] [iqdb] [saucenao] [google]
2934188

>>2933651
>body
oh im cumed, i love that stilization

>> No.2934201
File: 172 KB, 972x1053, 1491768873084.jpg [View same] [iqdb] [saucenao] [google]
2934201

>>2934188
Quick fix, can't stand reality denying "thicc" meme. Shoulder looks more like a ball joint, also, try fixing it by straightening the outside edge. Ear is too low, and widen the eye spacing.

>> No.2934220
File: 178 KB, 1200x839, dress.jpg [View same] [iqdb] [saucenao] [google]
2934220

clothing studies

>> No.2934221

>>2934171
?

>> No.2934227

>>2934220
Why the hell do those two girls on the left have such short legs?

>> No.2934242

>>2934085
This is the fucking reason to not trust the critiques here, because 75% of the time people don't know the shit they preach.

>> No.2934243

>>2934171
>>2934240
Care to explain further?

>> No.2934244

>>2934242
>>2934243

>> No.2934246

>>2934243
you offered minor fixes and said imo
i violently disagree in my opinion

>> No.2934248

>>2934188
Dude everytime I see your work I am just amazed by the consistency. Can you let me in on how long you've been drawing and maybe what you do for practice most of the day? Is it just drawing a lot or is there like a specific thing that you do that found really helped you?

>> No.2934250

>>2934246
yeah but why.
Is there a problem with resizing the iris?, or changing the jaw?

>> No.2934252

>>2934243
just red-line the damn thing if you want to critique you argumentative fuck who ignored a jawline structure and couldn't be bothered to change the mouth either
you just fucking made the iris smaller

>> No.2934254
File: 113 KB, 1296x562, how_i_draw___dragonball_z_eyes_by_kiki_hyuga.jpg [View same] [iqdb] [saucenao] [google]
2934254

>>2934252
Well, yeah. The guy said that he was struggling with the eyes being too huge and sparky.

So I thought that a resizing of the iris would fix that problem.

>> No.2934269

>>2933972
Have you looked at Beach Queen figures? There's bound to be a similar pose and looking at anime figures might help with understanding how an anime face works in 3d.

>> No.2934270

>>2934244
The main problem is clearly the eyes on the picture which you did mention, then you went on to lazily move the jaw 1 millimeter to the left. Like come on dude how long did that take you? 20 seconds? If your going to offer a critique do it properly.

>> No.2934274

>>2934270
I really don't get what you are saying.
I din't critique it properly?. whats the correct way then?. I mean, I thought I got my point across pretty well.

>> No.2934278
File: 77 KB, 546x342, quality.jpg [View same] [iqdb] [saucenao] [google]
2934278

>>2934254
just scrap the fucking eye if he's having problems
lashes defined it too much and muddied face structure
see my hour in ms paint

>> No.2934296

>>2934274
listen here you fucking malay if you cant draw you cant critique so leave
no dude "lamo im artist" here

>> No.2934306

>>2934296
Going too far there.

>> No.2934311

>>2934306
run back to twitter litle man
here there be artusts

>> No.2934315

>>2934296
>>2934311
Figured it was you shitting up this thread.

>> No.2934318

>>2934315
all i see is a better critique and red-line than yours and advice for you to go back to sucking cock for patreon cash
i am drunk, i'll give you that

>> No.2934687

new thread >>2934680