[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/ic/ - Artwork/Critique


View post   

File: 129 KB, 1199x856, halp.jpg [View same] [iqdb] [saucenao] [google]
3162340 No.3162340 [Reply] [Original]

Is this Good?
I know it look simple but it is more complex than it looks.

>> No.3162345

>>3162340
its wrong, the cast shadow should follow the direction of the light

>> No.3162350

lmfao you didn't learn shit, read the book again retard

>> No.3162352

>>3162350
don't be a prick, anon :)

>> No.3162357

>>3162345
Actually I just realized that it's good 2min after posting it.. What exactly do you think is wrong?

>> No.3162358

>>3162340
Looks fine to me. Only issue is how confusing you made it with lines. If you know where the shadow is, why didn't you fill it in?

>> No.3162360

>>3162358
Oh no, the shadow is for the very bold Line/Stick only, not the box.

>> No.3162362

>>3162360
Oh that's a stick. I thought it was a box that you only drew one plane of.

>> No.3162364

looks fine man, don't listen to the trolls

>> No.3162365

Why don't you try a similar setup irl, so you can move the object and lightsourse to study how it works for real

>> No.3162420
File: 223 KB, 1199x856, Untitled-1ss.jpg [View same] [iqdb] [saucenao] [google]
3162420

>>3162345
It looks correct but it's wrong. This guy is right, you've put the cast shadow as if the light was directly in front of the stick. This is how it should look

>> No.3162430

>>3162420
listen to this guy

The shadow follows the straight line from your light source to the object.
What you did in your drawing is ok, but only when you have refraction (like light entering water or glass).

>> No.3162433

>>3162420
>>3162430
stop trolling

>> No.3162439

>>3162420
>>3162430
People will actually fall for this if they haven't learned how to plot cast shadows.

>> No.3162446
File: 45 KB, 709x497, ok fuck off.png [View same] [iqdb] [saucenao] [google]
3162446

>>3162439
What the shit are you talking about?
Why the fuck would the shadow change angles?
OP look at pic attached, it's all you need to understand who is trolling who.

>> No.3162456
File: 233 KB, 1199x856, Untitled-1ssfix.jpg [View same] [iqdb] [saucenao] [google]
3162456

>>3162420
Sorry, I bamboozled myself. Cracked open the How to Render book and realized my mistake. This is more accurate now

>> No.3162461

>>3162446
This is misleading, it’s more far/close than big/small.

>> No.3162558

I am /beg/ and I have no idea what is true now, both seem to make sense halp

>> No.3162690
File: 192 KB, 960x540, shadows.webm [View same] [iqdb] [saucenao] [google]
3162690

I got you senpai

>> No.3162707

>>3162690
>>3162439
>>3162433
Questioning if u are mentaly challenged or just dickheads.

>> No.3162714

>>3162345
What book?

>> No.3162716

>>3162707
why not both

>> No.3162719

>>3162714
Try real life, test it urself, actualy thats a good advice for most of the ic dickheads.

>> No.3162721

>>3162420
>>3162456
>shadow phases through box
nothin personnel kid

>> No.3162723

>>3162690
well fuck me
u made an actual video to intentionally mislead people step by step
u must really hate people lol

>> No.3162724

>>3162723
literally the colors give out their political affiliation

>> No.3162736

>>3162690
>>3162723
this... this is next level crabbing

>> No.3162773
File: 406 KB, 1389x1008, ramp shadow perspective thing.jpg [View same] [iqdb] [saucenao] [google]
3162773

Certified handprint boi reporting in and trying it out for fun

>>3162690 is a good lad

>>3162456 is mega/beg/ tier.
Time to read up buddy https://www.handprint.com/HP/WCL/perspect6.html

>> No.3162817
File: 199 KB, 1240x947, test2.jpg [View same] [iqdb] [saucenao] [google]
3162817

>>3162773
OP here.. I took the same proportion and perspective.. pretty much same result

Can you try the exact proportion/perspective/light source placement of my Initial image and test it? I just want to see if you come to the same results as I did.

Thanks for your contribution

>> No.3162834

>>3162558
There are proper terms that make all of this less confusing, but no one in the thread is using them. Really it's just the one thing and that's a vanishing point that people keep messing up.

>> No.3162861

>>3162817
cbf desu
I'm sure if you used the same method in both of them, they'll both be correct.

>> No.3163036

>>3162724
what am I missing here?

>>3162723
>>3162736
i don't know whos fucking crabbing anymore, fuck this board

>> No.3163072

Can someone confirm
All shadows casted on the flour or parralel level to the flour plane from any vertical stick always converge to the same VP of the VP of the vertical stick?
I fucking hate perspective

>> No.3163133

>>3163072
just draw it, the fuck are you saying

>> No.3163297

>>3162558
>cone is formed between light source and ground
>location of rod in cone creates a triangle
>everything behind the rod in this triangle is in shadow
>wherever the box intersects the triangle behind the rod is where the shadow is cast on it

>> No.3163772

>>3163297
so the video is correct?

>> No.3163776
File: 128 KB, 230x211, 1504899138013.png [View same] [iqdb] [saucenao] [google]
3163776

>>3162340
now i wanna see how you all put this shit into practice!

>> No.3163824
File: 61 KB, 475x475, diglet spurdo.jpg [View same] [iqdb] [saucenao] [google]
3163824

which ones right?