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/ic/ - Artwork/Critique


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File: 247 KB, 3000x2100, 1593668250641.jpg [View same] [iqdb] [saucenao] [google]
4705079 No.4705079 [Reply] [Original]

IF YOU ARE A /BEG/INNER IN ART, please use this thread to post pieces for critique or ask for advice. We should not have to make new threads or post in the /draw/thread with our fundamental exercises.

Feel free to post even the smallest exercise you have done to show you are still trying, do not give up, make YOURSELF feel proud.

previous thread >>4701872

READ THE STICKY if you're new or need guidance.

Sticky: https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

RESIZE YOUR IMAGES - try ~1000px, <1.1mb

TRY TO BE MORE ACTIVE AND GIVE PEOPLE SOME FEEDBACK - many studies are left unreplied, which is sad and can be quite demotivating for the people that try their best to improve, but are left directionless.

>> No.4705083
File: 352 KB, 2100x1500, pen 07-07-2020.png [View same] [iqdb] [saucenao] [google]
4705083

my cat

>> No.4705085
File: 171 KB, 1152x864, rsz_img_20200706_192335.jpg [View same] [iqdb] [saucenao] [google]
4705085

>> No.4705087

>>4705083
It doesn't seem to have a snout/muzzle: Flattened mouth on a rotated head.

>> No.4705088
File: 699 KB, 2500x3000, EC.jpg [View same] [iqdb] [saucenao] [google]
4705088

TTRPG character/monster advice. The lady has kind of a weird face, but I tried making her nose hawkish and her eyes slightly walleyed to reminiscent of a parrot.

Main help ask is for the creature in the back. It's meant to be some kind of amalgamation of sea creatures into a kind of frankensteins monster. The bit I'm struggling most with is getting the centipedish like legs to look right and not wonky as shit. Also, I want to add a fringe/swimmy legs like a tomopteris, but I don't even know where to start with it... Every attempt doesn't look much like the mark I'm trying to hit.

I know it's really rough, but I'm trying to get the shapes figured out before cleaning up and starting on details, but I just can't get the shapes right. Any advice appreciated.

>> No.4705092

>>4705088
see
>>4705066
>>4705071

>> No.4705099

>>4705092
These are good points. I don't think I did a good job of that; maybe I can try making them more flowing with the body. Also, the ones on the left I thought should be showing with the body the way it is, but I think I've also made the body tube a bit wonky in the way it turns and is placed.

>> No.4705111

>>4705099
Tbh, I'm assuming (by the legs' angles) that you want the entire body facing downwards and showing any underbelly. In that case, the distinction as to where the underbelly begins needs to also be established with a consistent line of guidance that you'd place on the side of the body (if the colors are different) -- which I assume is that wiggly line you've drawn. That line (starting from the top right) would curve into invisibility right at the point where the top of the lady's head starts. The wiggly midsection line starting from the bottom right would be seen until the creature body starts to twist towards the upper right corner of the canvas.

>> No.4705126
File: 205 KB, 1152x864, rsz_img_20200707_114259.jpg [View same] [iqdb] [saucenao] [google]
4705126

>> No.4705128
File: 740 KB, 2500x3000, EC.jpg [View same] [iqdb] [saucenao] [google]
4705128

>>4705111
I tried reworking the body a bit, and placing lines for where the legs would be/direction for them. I also am not sure the most "ideal" place to put the lady now. I've reduced her opacity to see the body better.Thoughts?

>> No.4705130

>>4705111
Also, the wiggly line was an attempt to place/begin that frill/ tomopteris legs line I initially mentioned.. It wasn't great lol. Though I've tried adding that midpoint line.

>> No.4705138

>>4705128
Yeah that looks way better. If you place the legs facing directions according to that outline, you're good to go as far as the left-to-top-right body is concerned. The question about the bottom body part is whether or not it's coiling. It doesn't seem to have a cylindrical shape to it, making the twisting part at the bottom-right corner look more like a fold than a twist.

>> No.4705141
File: 767 KB, 4000x2898, are_you_winning_boy.jpg [View same] [iqdb] [saucenao] [google]
4705141

Drew it from a suggestion from a friend

>> No.4705143
File: 197 KB, 766x876, sai_2020-07-07_09-55-48.png [View same] [iqdb] [saucenao] [google]
4705143

been working on a thot

>> No.4705153
File: 557 KB, 2480x3508, pose_without_reference_2.png [View same] [iqdb] [saucenao] [google]
4705153

It feels so awkward.

>> No.4705164

>>4705153
Your use of the cylindrical shape for the thighs helped your legs out quite a bit. If you could apply that to the rest of the body and limbs and angle them according to perspective, it'd look 1000% better.

>> No.4705168

>>4705143
It looks nice imo, anon
nothing stands out to me

>> No.4705172

>>4705138
Btw, this is me assuming that you're actually trying to fit the twist into the picture.

>> No.4705181
File: 159 KB, 1080x1920, JPEG_20200707_121128.jpg [View same] [iqdb] [saucenao] [google]
4705181

from imagination, i think it came out pretty good. i wanted her to look androgynous but i feel like the proportions might be a bit too masculine. please critique.
unrelated, how the fuck do i into perspective

>> No.4705184

>>4705141
fuckin stellar my man

>> No.4705206

>>4705181
>>4705181
I'm not trying to be rude, but is this supposed to be a "cuntboy"? You drew a distinctly masculine body, minus the breasts.

>> No.4705210

>>4705164
I am gonna try that later.

>> No.4705213

>>4705206
It's literally just a tranny. Stop being PC with this shit, fgs.

>> No.4705216

>>4705206
Technically cuntboys are wehmen with high testo. Cuz both sexes have nips. (In male case, fetus goes first through the female stage of formation, and only then transforms into a male one)

>> No.4705218

And here comes the LGBTQ brigade, derailing a thread to lecture about their ideology...

>> No.4705221
File: 25 KB, 600x598, download (4).jpg [View same] [iqdb] [saucenao] [google]
4705221

>>4705206
>>4705213
>tfw i was unironically trying to draw a muscular flat chested woman
Michelangelo did the same thing, right?
...right?

>> No.4705235

>>4705221
Oh. Oof. Sorry. Yeah, uh.. The thing about muscular women is that you still have to go by the rules of femininity: Curvy, wider hips, etc. But, you have to define the muscles with more precision to convey the muscular attribute. You'd be relying more on the skeletal structure and the muscular composition of female bodies. Check out some references of female bodybuilders.

>> No.4705239

>>4705221
the biggest problem was the smudge on the chin made me think it was facial hair
and also the chin and torso is very masculine

>> No.4705240

>>4705141
Not /beg/

>> No.4705242

>>4705221
i think you should study the ribcage and shoulders of men and women. the deltiods in this image are way too developed and arent even connected properly to the torso

>> No.4705246

Whenever I try to draw some smexy ladies, I get gachimuchis instead.

>> No.4705267

>>4705184
Thanks for saying so anon. No one really reacted to it and I was pretty happy with it. A day after and I can notice that I need more line weight variation and the eyes were too close. Tried to fit as many propane references into the vtuber too.
>>4705240
Thanks for saying so but I still feel pretty /beg/

>> No.4705268

>>4705240
just because a picture has pretty colors doesn't mean it demonstrates skill, that's a very /beg/ image.

>> No.4705271
File: 177 KB, 922x730, sai_2020-07-07_11-04-17.png [View same] [iqdb] [saucenao] [google]
4705271

>>4705168
I suck shit at hands though

>> No.4705272
File: 758 KB, 1280x1920, Lower-Back-Assignment-03.jpg [View same] [iqdb] [saucenao] [google]
4705272

where does serratus and oblique meet in this pose?

>> No.4705273
File: 445 KB, 1512x2016, EE14FCB5-5A85-4720-AC85-9C29EB78786D.jpg [View same] [iqdb] [saucenao] [google]
4705273

Crit pls
Does it look like cloth or is it too messy

>> No.4705275
File: 177 KB, 1080x1920, JPEG_20200707_130559.jpg [View same] [iqdb] [saucenao] [google]
4705275

ok i tried again but with female reference, did i do ok?

>> No.4705277

>>4705273
Too messy to tell, tbqh.
>>4705271
You could hide them behind her butt, for now. Practice some hands in your free time.

>> No.4705278

>>4705275
i also didn't spend nearly as long on this one

>> No.4705279

>>4705275
It's better, but it's still so masculine.

>> No.4705280

I'm just going to let you all know right now that you've been chatting with the alleged "schizo poster" since the dawn of the thread, as far as most of the criticism goes. I'm sure some of you were aware, though.

>> No.4705281

>>4705275
post the reference

>> No.4705287
File: 232 KB, 1503x2000, 1589031918125.jpg [View same] [iqdb] [saucenao] [google]
4705287

>>4705279
that's kind of the point, i'm trying to draw a masculine looking woman
>>4705281
pic related, though i was also trying to keep it close to the original, also i was rushing a bit and various other pointless excuses as to not appear like a total retard

>> No.4705291

>>4705277
I originally had them behind her back and got shit for it :^)
if I can't redraw it into something more expressive I'll just cut her arms off.
also tried to do like a torso twist but I'm having trouble comprehending it.

>> No.4705293

>>4705291
Tfw no double amputee gf to be my model so I never have to draw hands.

>> No.4705305

>>4705153
learn anatomy first you retard

>> No.4705307

>>4705287
>that's kind of the point, i'm trying to draw a masculine looking woman
No, I get that. It's just that there's so little "woman" in it that it may as well still be a guy. I think you'd be better off if you started with a feminine frame and then added masculine features.
>>4705291
>I originally had them behind her back and got shit for it :^)
LOL F
Don't worry about it. If you're not willing to turn this girl into a testing station for hands, then don't worry about it for now. Use another body for your practice; use something that needs to have hands in order for the picture to work out -- like holding a weapon, drink, etc.

>> No.4705310

Can I be listening to music or podcasts as background noise when drawing and doing excersizes, or at this early stage is it going to fuck my concentration and make do worse/not take things on board?

>> No.4705320
File: 33 KB, 300x379, 3240005d44cd4c2ddec9f7309c3e75c8f80e44f4.jpg [View same] [iqdb] [saucenao] [google]
4705320

>>4705273
i-is this a bishonen socrates?

>> No.4705355

is there no pictures of loomis in real life? i didnt expect his work to be so based and inspirational and i would love to see his face but i cant seem to find any?

>> No.4705357

>>4705153
there is no foreshortenning happening and arms dont look like that when put behind the back.

>> No.4705359

>>4705355
Yes, loomis is nice. You can stop trying so hard, now.

>> No.4705360

>>4705359
what?

>> No.4705361

>>4705359
huh? i just want to see what he looks like lol

>> No.4705364

>>4705360
>>4705361
Draw a box.

>> No.4705366

>>4705364
what are you saying? im so confused

>> No.4705369

>>4705364
NO, DRAW A FRICKIN CUBE

>> No.4705370

>>4705366
no photos of loomis exist sadly, just self-portraits you can find in some of his books
don't respond to the schizo

>> No.4705372

>>4705366
it's the schizo tranny poster, you're supposed to be confused

>> No.4705375 [DELETED] 

>>4705366
I'm memeing. Don't worry about it.
>>4705369
I can only draw rectangles, friend. :^)
>>4705370
>authoritarian dictation of whom one may speak to
You can ignore me if you want, but fuck off with bossing others around, asshole. Take your own meds.
>>4705372
Oh, now I'm also a tranny? lmao ok
Project harder, /ic/.

>> No.4705376
File: 9 KB, 199x253, завантаження.png [View same] [iqdb] [saucenao] [google]
4705376

>>4705372
NOOOOOO IM NOT, IM SMART

>> No.4705381

>>4705376
There's too many humorless tryhards in this thread right now...
Everyone shut up and draw a box.

>> No.4705384

>>4705375
Ethan Baker was here

>> No.4705385

>>4705375
would you mind using a tripcode or at least a name? i enjoy using this board because it lets me get away from inane shit like this.

>> No.4705400

>>4705375
are you the salty guy earlier with the tilted head not taking advice?

>> No.4705406
File: 58 KB, 1280x884, IMG_20200707_211444_242.jpg [View same] [iqdb] [saucenao] [google]
4705406

Drawing cubes, eh?

>> No.4705429
File: 151 KB, 1080x1920, JPEG_20200707_142432.jpg [View same] [iqdb] [saucenao] [google]
4705429

ok i actually spent some time it this time

>> No.4705435
File: 56 KB, 219x224, 51.png [View same] [iqdb] [saucenao] [google]
4705435

>>4705429
>just now realizing the head's way too fucking big

>> No.4705448

>>4705435
Stick legs, add a wee bit of volume

>> No.4705467
File: 114 KB, 912x864, 16.png [View same] [iqdb] [saucenao] [google]
4705467

back again for day 16

>> No.4705614
File: 112 KB, 1000x1294, 200707hamptonanatomy.jpg [View same] [iqdb] [saucenao] [google]
4705614

still sucking balls at this. gonna give it another week.

>> No.4705638

>>4705085
put it on redbubble

>> No.4705646

>>4705614
At first it looks genuinely good but I see ur mistakes now. Keep improving anon, you're doin good!

>> No.4705649

> Colour after creating second layer and putting the first on multiply mode.
> Lines don't get buried
> But colour shade doesn't really match the colour selected
> Dread saving it then coming back just to avoid going over the already coloured parts due to discolouration even if the selected colour is exactly the same
> Wondering if I will regret doing this when I get to shading phase.
Is there a better way?

>> No.4705651

>>4705240
Found the /beg/

>> No.4705665

>>4705273
in the thumbnail it looks like cloth

>> No.4705675

>>4705275
if you want to make it look like a muscular woman, make the neck and shoulders narrower and the trapezius smaller, making the hips and legs a little bigger helps too. Also references is the best way to go. But keep in mind that to some people any muscular woman will look like a man no matter what.

>> No.4705677

>>4705675
>Abby

>> No.4705679

>>4705310
Yeah just make sure you’re not focusing on it too much when drawing

>> No.4705686
File: 537 KB, 2480x3508, pose_without_reference_3.png [View same] [iqdb] [saucenao] [google]
4705686

>>4705153
>>4705164
>>4705305
>>4705357
Is it better now?

>> No.4705689

>>4705429
NGMI

>> No.4705696

>>4705686
>>4705689
KEK

>> No.4705699
File: 346 KB, 1209x1612, Trump 7-7-20.jpg [View same] [iqdb] [saucenao] [google]
4705699

Second /beg/ post, first time using the Loomis method. Self-critique: his face is too narrow, nose looks pushed to the right, left ear in particular looks flat.

>> No.4705704
File: 323 KB, 1455x885, whatfuck.png [View same] [iqdb] [saucenao] [google]
4705704

I'm trying to get into studying real poses and images to help me learn. I've been experimenting with this one, but I realize It's just mostly turning into a countour drawing here. What do I really need to be doing to study this and learn the construction of the body and limbs?

>> No.4705705

>>4705310
only if it is something not that interesting or else you are going to pay attention to the audio instead of the drawing

>> No.4705708

>>4705686
which courses/books did you already do?

>> No.4705712

>>4705704
Proko mannequinization.

>> No.4705716
File: 599 KB, 4032x1908, Trump 7-7-20 2.jpg [View same] [iqdb] [saucenao] [google]
4705716

>>4705699
With reference.

>> No.4705724

>>4705708
Only "Drawing on the right side of the brain" but it was mostely nonsense.
Watched sycra videos about foreshortening and poses.

I just fiddle alot and if it feels right i move on.

It's my third week of learning.

>> No.4705727

>>4705724
>>4705708
I am gonna start Vilppu at the end of the week.

>> No.4705738

>>4705704
https://mega.nz/folder/HkhCVAqZ#Kuts7ln7DQMgm8YE_svSFA

>> No.4705744

>>4705727
>Vilppu
you are on a good path then

>> No.4705780

>>4705704
Forget construction and all that jazz for now, the figure is so out of whack that it probably won't help at this point.
Focus on just drawing from observation properly, as in accuracy and proportion.
Have a look at the block-in method: https://youtu.be/9BqD38TQGjo

>> No.4705789
File: 432 KB, 736x1366, copy 6.png [View same] [iqdb] [saucenao] [google]
4705789

I just bought a drawing tablet and after setting up everything and getting used to it (never used digital before) i did this studies

>> No.4705791
File: 360 KB, 736x1366, copy 7.png [View same] [iqdb] [saucenao] [google]
4705791

>>4705789
Oh shit I just noticed I deleted the background on some

>> No.4705801
File: 102 KB, 720x1280, 2020-07-07 at 18.39.00.jpg [View same] [iqdb] [saucenao] [google]
4705801

todays drawing, im almost finishing my current sketchbook, feels nice

>> No.4705802
File: 2.22 MB, 3120x4160, IMG_20200707_234548456.jpg [View same] [iqdb] [saucenao] [google]
4705802

Should i start chapter 2 in keys to drawing right after finishing 1 or keep copying stuff untill i'm comfortable?

>> No.4705809
File: 76 KB, 1000x1500, something is wrong here.png [View same] [iqdb] [saucenao] [google]
4705809

Can someone give me a hand? Something about this isn't right, and I can't place my finger on it at all

>> No.4705819
File: 1.44 MB, 1199x1887, MccloudFacialAnatomy_(Making_Comics).png [View same] [iqdb] [saucenao] [google]
4705819

>>4705699
loomis is great for construction, but for drawing realistic faces/expressions from reference you're going to want at least a bit of anatomy so you understand why his face is moving the way it is, and how you can best replicate that.

>> No.4705822
File: 316 KB, 452x352, loom2.png [View same] [iqdb] [saucenao] [google]
4705822

just trying to get the loomis head down for various angles. Getting the perspective is tough for the guidelines on the sphere but I think im getting better. Gotta keep grindin

>> No.4705831

>>4705809
They don't have feet

>> No.4705833

>>4705831
nor hands yet, but something about the anatomy is driving me nuts

>> No.4705834
File: 2.27 MB, 4160x3120, IMG_20200707_133433.jpg [View same] [iqdb] [saucenao] [google]
4705834

>> No.4705837

>>4705834
This is the ideal male body. You may not like it, but this is what peak performance looks like.

>> No.4705848
File: 974 KB, 1668x2388, E31C407E-24A6-40B6-A0F1-C2A7C743C822.jpg [View same] [iqdb] [saucenao] [google]
4705848

Something silly I drew but also genuinely curious about, may not be in the right place here

>> No.4705862

>>4705833
In all seriousness, I think the back and neck are too straight, making them look like super tight and stiff. Also the arms are very straight and tight at the shoulders, making them look more relaxed might help.
Did you use a ref? I tried finding one that looked like that pose but couldn't find one.

>> No.4705868
File: 1.68 MB, 2235x1381, yhghhhh.jpg [View same] [iqdb] [saucenao] [google]
4705868

Brutal critique please

>> No.4705875
File: 83 KB, 500x334, girl on railing.jpg [View same] [iqdb] [saucenao] [google]
4705875

>>4705862
I actually got the opposite advice on the back, but I'll try it!
I just straighten it before posting it haha

>> No.4705877

>>4705868
finish it first

>> No.4705886
File: 44 KB, 374x752, Sadness.png [View same] [iqdb] [saucenao] [google]
4705886

It's been 2 weeks anons... Have I even improved?

>> No.4705904
File: 133 KB, 865x676, 1559679486349.jpg [View same] [iqdb] [saucenao] [google]
4705904

>>4705079
Are loomis and perspective made easy good books to start for a complete /beg/?
Once Im done with them Im thinkin on tackling bridgman.
My objective is to make some thicc drawings to bring some food to the table.
also, is copying my favorite artists an effective way to study?.
And finally, should I continue to draw with paper and pencil or should I concentrate more on making digital sketches, wich way is more effective on making some gains?

>> No.4705913
File: 412 KB, 852x608, ropa.png [View same] [iqdb] [saucenao] [google]
4705913

do the clothes look convincing enough?

>> No.4705920

>>4705686
Dude. Just use a reference. You have no concept of foreshortening or anatomy, and frankly even I'M studying foreshortening right now and how it works. Also, clothes bend to the body, not hover over it. The skirt I made directly shows the shape of her ass as it would IRL. Heres a half-way blue line. Sorry for the wonky feet but someone else can cont it if they want

>> No.4705922
File: 27 KB, 307x734, foreshorten.png [View same] [iqdb] [saucenao] [google]
4705922

>>4705920
Whoops. here's the photo

>> No.4705923
File: 15 KB, 279x226, Thanks!.png [View same] [iqdb] [saucenao] [google]
4705923

>>4705913
thats pretty good anon! Gj

>> No.4705926

Someone post a good b&w reference I can draw please,
I keep getting told the reference I picked is bad
no troll pls

>> No.4705928

>>4705926
whats ur ref?

>> No.4705932
File: 298 KB, 1300x1500, Title.png [View same] [iqdb] [saucenao] [google]
4705932

Could I get some feedback on this?
Sorry didn't do the lineart yet so it's messy.

>> No.4705940
File: 138 KB, 300x300, Avril_lavigne_(album).png [View same] [iqdb] [saucenao] [google]
4705940

>>4705926
I drew this the other day,
was let know it doesn't/barely have any shadows, which is true

A while ago someone said something similar,
I just came to this thread hoping maybe someone already posted a picture like there used to be in past in this threads.

I think if I pick on my own, I'll just end up picking something I like over it being a good ref, and that would take priority over the focus of learning/improving,
If it's something that's already in a drawing thread, it removes all those factors and I can focus on just the drawing aspect, yes I think that's it

>> No.4705941

>>4705646
thanks anon, i'll keep at it.

>> No.4705942

>>4705940
Meant for
>>4705928

>> No.4705944

>>4705932
is she facing sideways or is the lying down? The leg is inconsistent in the direction its facing. Like I said to the other anime anon, learn foreshortening.

>> No.4705945

>>4705789
>>4705791
please respond

>> No.4705947

why is perspective so hard? I get the basic idea of it but i have no fucking idea how to put it into practice? is there some trick to it i'm not getting?

>> No.4705954

>>4705716
the irises arent really visible in the photo, part of the face between the ear and neck on the right is too big, shadow under bottom lip is too tall and not wide enough

>> No.4705956

>>4705886
yes anon this is pretty good, keep going!

>> No.4705960

>>4705947
the trick is to read books that explain it right, then yeah then you use this information in your brain to put it onto the paper, its a cheat i havent told many people so shsss, also heres some more crazy tricks, you do my first trick but every day, and then here comes the crazy bit, you eventually can do it without reference or reading

>> No.4705963

>>4705944
Yeah the right leg, forgot to fix that up.
Also she's lying on the side with the upper body rising towards the viewer. Wheres the mistake exactly? I see the leg but not the upper body mistake.

>> No.4705965
File: 188 KB, 756x659, Untitled-2.jpg [View same] [iqdb] [saucenao] [google]
4705965

>>4705875
Alright, here's my go at it. Her shoulder should be up a little higher. Her neck has a bit of bend to it as do her arms. Her right arm should be moved back slightly. In general, her shoulders and top of her back are slightly leaning back, which causes her middle back to pull forward slightly, and then come back out at her ass which is obviously firmly planted to the ground.

>> No.4705969

>>4705965
aaaaah, I get it man, thanks a ton!
That's really helpful!

>> No.4705971

>>4705963
well there isn't much I can see on the upper body thats a mistake besides the boob on the left of the screen. That thing is waayyy too far out for a (I'm assuming) B-cup. The whole "Ïs she lying down or not?" was a joke to really nail the point on why the leg needs to be changed lol

>> No.4705974

>>4705969
One helpful thing I've learned is if you can't figure out the ref, literally take the pose the ref model is making. So when you copy her sitting stance you can feel your shoulders move back, your mid back move in, etc.

>> No.4705977
File: 120 KB, 774x1239, 1591734547525.jpg [View same] [iqdb] [saucenao] [google]
4705977

>>4705926
saved this one from an old thread

>> No.4705992

>>4705971
Ah no she was supposed to have huge breasts but I think the clothes are misleading, kind of drew them just to have clothes, they are super messy now that I look at it properly.
But got you, thanks for the feedback.

>> No.4705993

>>4705977
Thank you

>> No.4706001

>>4705789
Proportions are bad, specially the last four, the hand looks fine.
>>4705791
I don't know what are you trying to study, desu, but proportions look off, again: right arm is too long on the first figure, anatomy is all over the place in the second one (one arm is bulky, and the other is thin, and the biceps look terrible)

The rest of them are fine, I guess, but yea, work on your proportions.

>> No.4706023

>>4705079
How important is pencil grip? I’m doing that Brent course and trying the overhand but it’s quite confusing to know if I’m drawing from the shoulder, it feels like I’m using the elbow since I’d have to keep my arm dead straight to use the shoulder

>> No.4706058

>>4705143
tiny arms, no lats

>> No.4706059

>>4706023
elbow is fine anon

>> No.4706060

>>4706023
if your shoulder is moving at all, you're drawing from your shoulder enough. drawing from the shoulder doesn't mean zero elbow/wrist movement, just that broad strokes of movement happen from the shoulder.

>> No.4706062

Any advice on hand position with a digital tablet to avoid hurting my hand? I'm new to this an my device is small so I cant draw with my arm

>> No.4706072

>>4706059
>>4706060
Thanks guys

>> No.4706103
File: 171 KB, 540x600, 148.png [View same] [iqdb] [saucenao] [google]
4706103

hi /beg/

any tip/thoughts? Also, should i start a blog? Or just keep practice until i like my art enough.

>> No.4706109

>>4705724

>Three weeks
Fuck, if that's where three weeks is supposed to get you I'm giving up

>> No.4706112

>>4706103
Keep going. You're making a lot of mistakes, but the only fix is to keep trying.
You need serious work on values. Your painting is all dark, no mids, and a little highlight.
Your measurement and proportions are off - her mouth is very crooked. The bridge of the nose is all wrong, and you're defining contour where you shouldn't, like the fold under her eyes, and the contour of her cheek - you don't need a thick black line there, the contrast of the skin and hair will define that contour fine. And, you're still symbol painting, eyebrows are not Groucho Marx greasepaint, and the hair is a complete cop out.
Also, draw bigger, or use smaller brushes - and work on your blending. LOOK at the reference, learn to define contour and planes more accurately, and do a lot more work on value.

>> No.4706114
File: 3.45 MB, 4656x3492, 0707202104.jpg [View same] [iqdb] [saucenao] [google]
4706114

I've been trying to draw objects from life for like a month now, but I'm just not improving. What am I doing wrong?

>> No.4706115

>>4706109
people spend half a decade of multiple hours a day before they have any work worth hiring for. don't learn to draw if you want something quick or easy to pick up. it's hard work.

>> No.4706117

>>4706114
You're cartooning, not drawing realistically.

>> No.4706118

>>4706109
based permabeg

>> No.4706119

>>4706114
youre drawing in 2d, these are all flat images and symbols like the eyes, well just the whole face desu, you have to visualise the form in 3d in your head and then translate that to the page, its a meme but feel the form anon, feeeeeeeeeel the form, the roundness of the mug, the chunkyness of the controller

>> No.4706121

>>4706117
How do I fix that?

>> No.4706126

>>4705947
>i have no fucking idea how to put it into practice?
https://drawabox.com/lesson/0
You only need to do the 250 boxes challenge and 250 cylinders challenge

most people who say that perspective is hard is because they never practiced and only read/watched the book/video

Don't be this guy
>>4702837
take your time to finish the challenges, it's only boring if you try to rush

>> No.4706127

>>4706121
draw what you see, when you look at eyes they dont look like that do they, draw from reference

>> No.4706128

>>4706121
By looking at the sticky thread, getting the resources there, and working through them. That's what that thread is for.

https://hubpages.com/art/how-to-draw-learn

Jump in.

>> No.4706130

>>4706119
Not him but how do you convey form other than through values and cross contour lines?

>> No.4706132

>>4706119
Problem is, I can't really visualize objects in my head, I have no "mind's eye." I just don't really understand how to "feel" the form

>> No.4706137

>>4706130
you gotta f e e l the form.

>> No.4706140

>>4705904
>Once Im done with them Im thinkin on tackling bridgman.
Min 31:09
https://youtu.be/Thh4JXnVtxM?t=1869

>> No.4706143

>>4706132
it's a learnable skill. read keys to drawing by bert dodson and/or drawing on the right side of the brain by betty edwards (can find downloads in the artbook thread >>4678035 ).

>> No.4706144
File: 211 KB, 1049x376, Anakin.jpg [View same] [iqdb] [saucenao] [google]
4706144

How are you supposed to draw eyes, nose, mouth, etc. without symbol drawing? I get how to construct the head and the proportions but Im just copying the shape of the features after that.

>> No.4706146

>>4706130
Form, in the context of art, is an illusion - the illusion of an actual physical object. Our brain 'reads" certain cues, and can fill in the details, so you can use shape, the space an object fills, the shape an object doesn't fill (white space), hue, value, contour from contrast, hard edges, soft edges, texture, lighting, etc. You can convey weight with varying the thickness of a line.
You HAVE to get form, if you're gonna get anywhere in art, it even matters in abstract.

>> No.4706152
File: 53 KB, 500x729, 1405910928969.jpg [View same] [iqdb] [saucenao] [google]
4706152

>>4706144
you learn by using a fucking anatomy book that has those parts you fucking retard, if you sue pics from real people it's going to be harder for you as a beg because you don't have any basis of the head anatomy

imagine using this to learn

>> No.4706159

>>4706144
By drawing them correctly. The eyes aren't almond shaped holes, they have structure, and weight - the eyelids have thickness. The lips are complex structures, not just a hard line in the mouth area.

I have a couple of minutes, so I'll go into detail for you.

Look at his mouth. The lower lip sticks out further, so the shadow defines the lower edge - which you captured. But the sides of the lower lip don't have a defined edge, except in the color of the skin, so drawing a line there is incorrect. Our brains will fill in that detail or you can use a small light line off the tip of the lower lip to imply it.
Same for the upper lip - instead of capturing the actual shape of the lip, you just drew an outline and called it a day. And, you completely ignore the corners of his mouth, and the slight crease/indent that's formed from his lips and cheek muscles, that help define his characteristics, facially.
The mouth as you drew it is also too narrow, making him look like he's doing a duck lip pout, and it's emphasized by the incorrect shape of his jaw on the right side. Measure the distance between the edge of the left side of his mouth, and his cheek, and look at yours. WAY off. He's slightly pursing his upper and lower lip in speech, not his whole mouth.
The eyes and eyebrows and nose are similar basic, common mistakes from drawing what you think is there, and what actually is, and not being able to capture them accurately. The eyes are placed incorrectly, and crooked. The eyebrows, just no. Try again.
Try breaking it down, and learn to capture form and contour of each part of the face, then combine them. I'd forget shading for now (you clearly don't know what you're doing there, either - but you can learn. Later), and you need more work at capturing the shape of the head. I'm not sure what exactly you're doing here, to be honest, in the middle sketches.
Focus on:
Structure
Contour
Proportions.
Keep going.

>> No.4706160
File: 238 KB, 639x905, gestur.png [View same] [iqdb] [saucenao] [google]
4706160

I can see my gestures improving a bit :)

>> No.4706162

>>4706152
Imagine teaching him to do it right, instead of just insulting him.

>> No.4706166
File: 32 KB, 600x420, dynamic-sketches.jpg [View same] [iqdb] [saucenao] [google]
4706166

>>4706160
This isn't gesture. Gesture is quick, simple lines to capture movement and energy, a seated pose is not gesture, and more than simple, flowing contour lines at almost a stick figure level isn't either.

>> No.4706176

>>4706166
A seated pose can be a gesture, though.

>> No.4706184

>>4706176
A piss poor one. I took a lot of figure drawing in college, and the models were told, in front of us - no laying or seated poses for gesture.
It's not something to sperg about. Gesture is over-inflated to meme level here, and misunderstood, when it's a simple concept. The very word implies energy, ie. "You GESTURE at the person to get your meaning across". There's no gesture inherent to sitting. There's nothing to learn about gesture from a seated pose.

I'm just telling the anon he's incorrectly using the term - he's working on a seated POSE, not a gesture. It's just teaching someone to use the right word for the right activity, so anons don't post "What do you think of my gesture painting" - and it's a landscape.

>> No.4706187

>>4706130
well thats your job as an artist right, to convey a 2d image as objects sitting in a 3d space, and for that to happen it means you have to understand the forms to even have a chance of trying to convince someone what theyre seeing is 3d, and this comes from practice and experience, read books and do lessons from drawabox

>> No.4706189

>>4705913
the folds looks random and flat

>> No.4706190

>>4706184
Fair enough, but do you suppose they were told that to make it easier on the students? Any pose can have energy and rhythm to it, and thus can be made into a gesture drawing, it's just a lot easier to find the rhythm if the person is standing and their pose implies some sort of action.

>> No.4706197

>>4706166
You're right I just used the wrong word sorry, I'm doing villpus course and I'm doing spherical forms

>> No.4706205

>>4706190
>but do you suppose they were told that to make it easier on the students?
No, I don't suppose that, at all. We were told what gesture was, by the teacher, and why they wanted movement and implied movement. Classes weren't just models standing on the platform and the teacher just saying 'draw" - the first couple of weeks (some of the classes were a mix of newbies and repeating students), they'd walk everyone through it, do examples, and explained what it was, and why we were doing it.
>Any pose can have energy and rhythm to it, and thus can be made into a gesture drawing,
Nope. A seated pose is static, still, placid. There's no gesture to it. There's no rhythm if there's no movement.

You're fighting way too hard on this. Gesture is a simple concept. A seated pose is a pose. That's all. There's no argument here. A seated pose is for more finished drawing, a gesture drawing is a quick capture of movement, that disregards pose, texture, and form. It's done as a building block to a more finished piece, to explore movement in compositions, and as a warmup in classes to longer poses.

>> No.4706207

>>4706197
Where are your spheres at? It looks like you are still just trying to copy contour lines for the most part.

>> No.4706211

>>4706205
I disagree but you seem deadset on being right so I guess you are right, anon. Have a good day!

>> No.4706215

>>4706184
>>4706205
Sounds like a nitpicking shit-take with a sprinkle of self-obsessed rambling.

>> No.4706227
File: 107 KB, 1075x1011, red.png [View same] [iqdb] [saucenao] [google]
4706227

>> No.4706238

>>4706205
Not them but im just curious where the line is drawn on this. So for example if there is a student in class sitting in a chair, with his hand stretched out in the air, and is holding it with his other hand, is this still not considered a gesture drawing as a whole? There certainly is movement, but its just parts of the body and not the whole.

>> No.4706240

>>4706211
You can disagree all you want, but what I'm telling you is factual and will only help you to understand - but if you want to be intentionally ignorant, do what you gotta do.

>> No.4706241
File: 53 KB, 1080x1080, IMG_20200707_221511_207.jpg [View same] [iqdb] [saucenao] [google]
4706241

>>4705079

>> No.4706242

>>4706241
based

>> No.4706247

>>4706215
Yes, because telling people how to describe the parts of the thing they're pursuing is nitpicking.

It's this kind of neckbeard, crybaby shit that makes me not want to help people here. Grats, neckbeard. You've helped so much in this thread. Go you. You'll help lots of artists, I'm sure. Go tell the anon I was helping who agreed with me that he's wrong - you showed me, no go show him! Earn those shitpost gold stars!

>> No.4706265

>>4706238
He's talking out of his ass, pay him no mind.

>> No.4706266
File: 101 KB, 579x473, degredation.jpg [View same] [iqdb] [saucenao] [google]
4706266

how do i prevent something like this from happening to me

>> No.4706271

>>4706266
By drawing every day

>> No.4706279

>>4706266
well the 2019 one has good technique and a good understanding of 3d space. the problem there is taste level. the 2019 version has ugly eyes and nose shapes and proportions. thats not gonna happen to you by accident. its a choice.

>> No.4706302
File: 448 KB, 880x1147, Illustration465.jpg [View same] [iqdb] [saucenao] [google]
4706302

Is this a good style?

>> No.4706313
File: 82 KB, 634x456, b-ko1.jpg [View same] [iqdb] [saucenao] [google]
4706313

>>4706302
its so messy it's hard to tell. draw a clear neat outline in a color that makes sense. and don't do highlights in the hair like that. go look at some anime characters and copy what they do. yours looks like dried cum.

>> No.4706316

>>4706215
Retards like you are the reason why so many /beg/s struggle.

>> No.4706326
File: 1.19 MB, 1200x1600, loomismeme.png [View same] [iqdb] [saucenao] [google]
4706326

I'm actually having fun with this, but I'm having a hard time with self-critique.

All of these feel wrong or wonky somehow, but I can't quite put my finger why. Any thoughts?

>> No.4706335
File: 364 KB, 880x1147, Illustration465 ;.jpg [View same] [iqdb] [saucenao] [google]
4706335

>>4706313

>> No.4706341

>>4706112
thx anon! i've been working hard every day, but i guess is definitely not that easy to be become a good painter.

anyway, thanks for spending some time writing a feedback. I really appreciate

>> No.4706382

>>4706326
your eyes are off, primarily shape and placement

>> No.4706387

>>4706382
I see it now, I think. I'll try to keep that in mind

>> No.4706397

>>4706266
Don't become an sjw

>> No.4706399

This shits so hard, everything I draw is so shit its hard to push on. /beg/hell is suffering I want out of here

>> No.4706400
File: 33 KB, 284x563, Anatomy 7.png [View same] [iqdb] [saucenao] [google]
4706400

3rd piece of anatomy today. First was a side angle almost exactly like this, second was forward facing, 3rd was.. well.. this. Although I'm sure there are tons of errors in this, it looks like I really HAVE improved in the 2 weeks I've been here! Thanks for making me feel good and essentially being the reason I practiced so much today :) >>4705956

>> No.4706409

How good at art should I already be to open something like a Patreon? The reason why I ask is because I want to continue to develop my art skills, and the fulltime job I have cuts most of my freetime so now progress is going to happen at a snails pace now.

>> No.4706414

>>4706265
Oh thats good. I was fresh out of mind, anyways.

>> No.4706417
File: 155 KB, 600x800, IMG_20200707_205621-01.jpg [View same] [iqdb] [saucenao] [google]
4706417

>>4706159
>>4706152
Well thanks anyway. I'm tired of fixing it now but I think it looks better. What books/videos would you recommend to learn about facial construction?
>>4706400
That looks great, what are you learning from?

>> No.4706419

>>4706409
Whenever you are consistently proud of how your art turns out, without any regrets after posting it is when you're at your most ready imo

You can still open one and ppl might join, but eh ur choice

>> No.4706423

>>4706103
https://youtu.be/ZJkIaMECW6c
https://youtu.be/v2Ok0Wx1bCE

>> No.4706427
File: 246 KB, 736x1366, copy 8.png [View same] [iqdb] [saucenao] [google]
4706427

>>4706001
More figures, the point of this studies is to get used to drawing digital

>> No.4706434

>>4706400

Couple of things -

Bellybutton is a little low. The bellybutton usually sits between the top of the hipline and the ribcage. This is at the hemline, if he had underwear on.
The neck is not a cylinder. It's wider at the base, and narrows towards the top - and the head sits back further than that. Keep in mind the basic construction of the neck - the spine, the two muscles on either side of the neck, and the windpipe/throat. The shape of the neck lays over that. This neck is too thick and vertical. The connection where the spine meets the skull is a pivot point, and the neck narrows to it. (unless you're one of those bodybuilders with massive necks, lol)
The forearms are wider near the elbow.
Those knees...

Good attempt, though. Work more on accuracy, and cleaner lines - longer, flowing lines - and look at negative space, to capture the contour. Think of it this way - if you cut this out of a piece of paper, would it look right? That's how to think of contour. It's a good start, keep going and refine and expand. There's a lot of mistakes, but you're just starting out, it's normal - but you're on the right path.

Also, draw the complete figure, even if feet are too hard, and you can only do boxes like the hands - placing a figure in space is something you need to figure out, and learning how to figure out center of balance, etc. Also, learning the proportions for the whole body, always a good idea.

One tip - if you're going to use construction, do that on a layer, and then draw the final line on a new layer over it. It actually works better than traditional media, because you don't have to erase the construction lines then. It's one aspect of digital art that's simply better than traditional.

>> No.4706435

>>4706419
Yeah... Im torn between wanting to start patreon when im at a good place making consistantly good art, but how the fuck am I going to get there when my job takes away all of my time to improve. Its a hard call to make.

>> No.4706438

>>4706417
Much better. I don't know of any specific books, I learned by drawing and getting a degree in art. You're on the right track, though. Most of the books listed here everyday will have something to teach you, try a couple.

>> No.4706442

https://www.amazon.com/10x6-25-Graphics-Battery-Free-Shortcut-Pressure/dp/B077P6BQP7

Is this a good beginning tablet? I've never owned a tablet before.

>> No.4706443

>>4706417
>That looks great, what are you learning from?
Thanks, but I just went back and fixed a few errors I insta-saw after looking at it after posting it lol. I would say that now I can't spot any errors myself but know there are probably some so rip to that.

Sorry for goin off topic a bit there, but I learn from observing what other artists do. Before today I didn;t have belly buttons that looked that good, and I didn't have decent looking chests. I went to a thread and saw an artist doing that type of belly button, instantly picked it up. Saw a few artists doing those types of man breasts, instantly picked it up. I saw how the inner shoulder bends on one piece of art, instantly picked it up.

In reality, I'm not a 'talentfag'. I observe, memorize, learn and copy techniques I see from artists who are above my level. Art isn't you training your instincts, art is you actively memorizing what gives good results, what systems to exploit to give a better look to your art, what positions to NEVER do, what works best, etc.

Memorize and adapt. I have a long way to go still and will reply to the next anon in a second, but just use good artists techniques to improve

>> No.4706444

>>4705143
Head is too big, so it makes the arms feel uncomfortably small

>> No.4706452

>>4705913
Torso is small, and the shadows over extend. Besides that pretty good.

>> No.4706456

>>4706434
Thanks anon! First I need to say that yeah, I saw a few errors after I posted it to 4chan and fixed them, specifically chest/arms/belly buttons placement.

>Those knees
Yeeahahhhhhhhh. My knees have been fucking WACK today lmao

>draw the complete figure, even if feet are too hard, and you can only do boxes like the hands - placing a figure in space is something you need to figure out, and learning how to figure out center of balance, etc. Also, learning the proportions for the whole body, always a good idea.
Yeah, definetily on that proportions part still. I'm learning new comparables every day which is really good. As for the feet? yeah, I got hella lazy. I really should be drawing them but thought that 2 pairs of feet were enough for the day. You're def right tho

>if you're going to use construction, do that on a layer, and then draw the final line on a new layer over it. It actually works better than traditional media, because you don't have to erase the construction lines then. It's one aspect of digital art that's simply better than traditional.
My bren too smooth. Explain in more depth what ya mean ploxxxxx

>> No.4706476
File: 88 KB, 493x786, body 4.png [View same] [iqdb] [saucenao] [google]
4706476

>>4706434
Actually, I hope I'm not being a pain in the dick cock, but here's actually another figure I did that was more complex. I find myself strange as I (in my opinion, atleast) make better pieces when the figure is in a more complex position. I personally hate the position I did in particular because I had no reference for it and it's a shitty position. Gotta learn them all tho ;-;

maybe I made that figure better bc of the reference tho, idk

>> No.4706495

>>4706316
I'm pretty sure the reason so many beginners struggle is because they're beginners.
Now I could have formulated my disagreement more contstructively maybe, but what this anon >>4706211 pointed out is correct in my judgement and I didn't want to get drawn into an endless >actually I'm right, because I certainly can't be wrong.
The anon who originally posted about gesture seems to believe it only exists in the realm of expressive action, but this anon >>4706190 is right again when he points out that this is to make it easier on the student.
Highly expressive gestures are on the nose and make it easy to understand, that is why teachers often recommend studying dancers and athletes when considering gesture.
Action, motion, flow and rhytm are things generally associated with gesture and while in some more sublte or passive poses action or motion might not be that applicable, flow and rhytm absolutely are.
Gesture is an entire aspect of considering figures, animals, etc. and it doesn't just become irrelevant when someone is sitting down.
That's like saying Form suddenly doesn't matter anymore when the subject is sitting, it's just silly.

>> No.4706523

What is it that makes hands so difficult to draw

>> No.4706528

>>4705083
The mouth is bending in the wrong direction

>> No.4706532

>>4705079
I'm not an artist nor have I positioned myself to become one, but I decided to try it out as a hobby because of an obsessions with creatures and my imagination. Anyway, I've really come to appreciate the amount of work you guys put into each piece, from the outside looking in art seems like its shit easy. Its clearly not - you're all doing a fantastic job.

luv
- bb

>> No.4706545

>>4706058
>>4706444
I appreciate it
gonna redo the arms and hands from the shoulder down and see if I can improve it. Also I'll give her some lats.

>> No.4706550
File: 1.51 MB, 5000x2000, sphere.png [View same] [iqdb] [saucenao] [google]
4706550

2 minute spherical forms, I feel like everything I do ends up too messy to where you can't tell what's happening
>>4706207
Yeah I was doing them lightly and contours afterwards.

>> No.4706558

>>4706435
>I'm not good enough, but pay me anyway.

>> No.4706568

>>4706103
What the other guys said is true im shit at everything except face proportions but some how you still managed to make a piecw that i enjoy looking at

>> No.4706570

>>4706558
Well im glad thats what you took out of what I had to say. And for the record. If I put out a product, and give a price for it, and people want that product and buy it, that is totally kosher. Im not forcing anyone to buy the product so who the fuck cares?

>> No.4706571

>>4706558
if people will pay him for sub-par drawings then why discourage it?
the worst that can happen is he doesn't make much money.

>> No.4706574

>>4706423
>>4706568
thx!

>> No.4706576

>>4706571
desu there is a line id make before I started a patreon. I want to get a good grasp of the fundamentals of drawing. then ideally if patreon worked out for me id use the time/ money to master those fundamentals.

>> No.4706651

>>4706570
I didn't say it was immoral. It's just a childish attitude. And personally, if I had to put out something I knew was subpar, it'd hurt my pride.

>> No.4706657
File: 80 KB, 367x531, unknown.png [View same] [iqdb] [saucenao] [google]
4706657

gonna try to render skin! Wish me luck boys!

>> No.4706658
File: 1.50 MB, 4032x3024, bloesom.jpg [View same] [iqdb] [saucenao] [google]
4706658

can anyone offer tips on leg direction beneath draped clothing?

>> No.4706667

>>4706658
you need to give more depth to the left leg. It looks like the right leg is behind the left leg, which is bizzare.

>> No.4706684

Is it viable to learn to draw without using an extensive guide? I just don't have the motivation or time to go through with a lengthy course.
I am using references and smaller guides/videos though.

>> No.4706690

>>4706658
Draw the legs first, then draw the dress

>> No.4706705

>>4706657
please fix her right horn aaaaa it's buggin me

>> No.4706727
File: 1.38 MB, 2448x3264, IMG_20200708_023720207.jpg [View same] [iqdb] [saucenao] [google]
4706727

Would you kiss? Plz be honest.

>> No.4706741

>>4706727
if I could somehow manage to make it to her recessed mouth and not bump into her nose maybe

>> No.4706747

>>4706741
I see what you mean. Thank you

>> No.4706758
File: 158 KB, 800x807, figs.png [View same] [iqdb] [saucenao] [google]
4706758

>> No.4706785

>>4706705
Never

>> No.4706787

>>4706758
Get out of here non /beg/!

>> No.4706789

>>4706727
ye

>> No.4706803

>>4706727
Boy or girl?

>> No.4706805

>>4706803
gorl.

>> No.4706871

>>4706335
thats about a billion times better

>> No.4706885
File: 269 KB, 1024x1024, 7C195ED3-B008-44CD-A759-3702B6F6909A.jpg [View same] [iqdb] [saucenao] [google]
4706885

Hannya mask how’d I do?

>> No.4706920

>>4705079
The OP pic speaks to me

>> No.4706930

>>4706651
Good to know pride pays the bills anon

>> No.4706942
File: 2.30 MB, 2796x4032, 20200708_105354.jpg [View same] [iqdb] [saucenao] [google]
4706942

Scribble

>> No.4707015
File: 1.11 MB, 1480x1156, file.png [View same] [iqdb] [saucenao] [google]
4707015

Could you guys help me. I'm trying to emulate the style on the right but mine just looks like it has a big head and looks weird. How do i make it look as appealing as the one on the right? What am I doing wrong?

>> No.4707081

>>4706400
im glad i could encourage you anon, than you for telling me that as well <3 in the future though you should learn to try get your own encouragement from yourself rather than need some external factor, be your own biggest fan and your own inspiration, not saying theres anything wrong with liking compliments though, keep up the good work

>> No.4707091

>>4707015
You lack fundamentals. That neck is horrid

>> No.4707101

>>4707015
>prepubescent child
>appealing
you're doing a lot wrong anon and little of it has to do with your artwork

>> No.4707107

>>4707101
way to go, chase the pedos out of this board with sticks

>> No.4707113

>>4707101
Jealous begtrash

>> No.4707114

>>4707113
pyw pedobeg

>> No.4707117
File: 511 KB, 1480x1156, 1594204510113.jpg [View same] [iqdb] [saucenao] [google]
4707117

>>4707015

>> No.4707162
File: 426 KB, 1118x1200, 1.png [View same] [iqdb] [saucenao] [google]
4707162

Started working through Hampton's Figure Drawing course, currently trying to do the 100 gestures assignment. Am I doing anything wrong, or what could I improve here?

>> No.4707181
File: 707 KB, 1507x3024, blerugh.jpg [View same] [iqdb] [saucenao] [google]
4707181

>>4706690
I drew the legs first like what you might see in pic related, but now that i'm looking at pic related >>4706667 it does look like her legs are just crossed like she has to potty. Thanks both for the advice

>> No.4707204
File: 932 KB, 2100x1500, loomis practice 08-07-2020.png [View same] [iqdb] [saucenao] [google]
4707204

r8 my loomis. be honest; they're shit aren't they

>> No.4707205

>>4706399
you need to study anon!

>> No.4707234
File: 320 KB, 736x1366, file.png [View same] [iqdb] [saucenao] [google]
4707234

>>4706427
your drawings looks like a 4 koma.

>> No.4707233

>>4707204
Skip Loomis. Proko does the netter Loomis

>> No.4707260

>>4706727
no, it looks like a boy

>> No.4707267

>>4707015
the muzzle area on the right one is much smaller. And the head is almost a circle.

>> No.4707285

>>4707162
beg but
4 and 5 seem to have weird proportions, 8 looks a bit flat, all the others look great though. Nice job, anon.

>> No.4707296
File: 1.40 MB, 2988x3004, Gesture.jpg [View same] [iqdb] [saucenao] [google]
4707296

Been working on gesture, any tips?

>> No.4707299

>>4707285
Thanks, anon. You're spot on about 8, I struggle a lot with back views. Thanks for the heads-up on the proportions, gonna try to pay more attention to that.

>> No.4707311
File: 351 KB, 724x893, ana.png [View same] [iqdb] [saucenao] [google]
4707311

>>4705079
Practicing values but general advice would be good too, I already know there's something wrong with the face but can't point it out

>> No.4707320

>>4707296
my tip is hard because those boobies are nice

>> No.4707336
File: 579 KB, 1575x2010, _20200708_104014.jpg [View same] [iqdb] [saucenao] [google]
4707336

>>4705079
Should the eye on the left be bigger and /or closer to the nose?

>> No.4707369

>>4707336
closer to the nose, size looks okay

>> No.4707391
File: 696 KB, 2048x1538, dj1crz8cwiy31.jpg [View same] [iqdb] [saucenao] [google]
4707391

How does Moebius hatching work? I want to replicate it

>> No.4707397

>>4707391
theres basically no hatching in this picture and the hatching there is isnt anything mobius does special, he just uses it to define forms easier like anyone, if you look at the wing the hatching helps create the illusion that its 3d and wraps around, same with the saddle, just follow the form around

>> No.4707416
File: 149 KB, 1000x1000, Untitled.png [View same] [iqdb] [saucenao] [google]
4707416

Someone told me to attempt figures from imagination last time I posted, so I did. Also, I got a drawing tablet.

It's really rough. Gonna be hard work improving this shit. Do you guys think trying to memorize a reference (given, say, 30-60sec looking at it) then immediately redrawing it would help? I heard that was a decent exercise

other post:
>>4703634

>> No.4707425

>>4707416
yes 100% that would help, also the basketball pose is really good and dynamic so keep it up

>> No.4707492

hello guys
https://www.pixivision.net/en/a/1733

>> No.4707498
File: 1.83 MB, 1616x3264, 15942243391555666426894750706954.jpg [View same] [iqdb] [saucenao] [google]
4707498

I genuinely couldnt get through Loomis, It was just not fun, any good alternatives to it? im still very basic at drawing

>> No.4707540

>>4707498
Proko, Vilppu, Hampton

>> No.4707542
File: 1.59 MB, 3099x1886, pers.png [View same] [iqdb] [saucenao] [google]
4707542

>> No.4707544

>>4707498
I liked Huston but struggled to draw from imagination even after finishing his book, but helped me get better at drawing from reference. Brent Eviston seems to be be /beg/s new favorite.

>> No.4707616

>>4707498
>>4704098
NGMI

>> No.4707631
File: 43 KB, 1280x700, IMG_20200708_202825_387.jpg [View same] [iqdb] [saucenao] [google]
4707631

>be me (poorfag)
>try to practice smth digital
>ultimately fail with my h**wei chinkshit

>> No.4707638

>>4707498
https://mega.nz/file/%20pb4VTJ6L#SH0dL3-vBUCyyA_V13-vodDGUvOZ5L1pImHTXrEuqcs

>> No.4707646

>>4707631
ngmi if you blame the tools

>> No.4707651

>>4707646
Gonna push it to the limit and never give up. Grabbed my stylus again and ready to grind once more.

>> No.4707655

>>4707651
yes anon never give up!

>> No.4707700
File: 1.21 MB, 3300x5100, buliara.png [View same] [iqdb] [saucenao] [google]
4707700

Total novice here, I've got this unfinished sketch of Buliara from LOZ I've been working on (passed out before I could finish the abs and chestplate). This is my first real attempt at drawing a humanoid figure, line quality is shit and the face is a mess but are there any other glaring issues I should fix up before adding color?

>> No.4707738

>>4707700
if youre serious about drawing good people, you have to start simpler, this is far too complicated, the whole thing is an issue so no need to point any out, go learn human form and gesture and all that shit in the sticky, as far as first time drawing though its cool and you have potential

>> No.4707742

>>4707738
Thanks for the advice, I'll try that and start her over again when I have more experience.

>> No.4707749
File: 3.46 MB, 5312x2988, 20200708_192122.jpg [View same] [iqdb] [saucenao] [google]
4707749

havent used pastels much before id like some tips if anyone has any. reference is from a young girl i found instagram. inspired me as it reminded me of the lyrics of a Jackson C. Frank song on the left.

>> No.4707755

>>4706885
>Anonymous
totally epic reminds me of traditional tattoo design

>> No.4707757

>>4707742
yeah you could use her as a way to track your progress, maybe draw her once a week or every two weeks?

>> No.4707767
File: 37 KB, 1080x540, EcBiGHBX0AI05HI.jpg [View same] [iqdb] [saucenao] [google]
4707767

>>4707757
Sounds like an excuse to reference pics of buff girls every other weekend, I'm in.

>> No.4707780
File: 155 KB, 1000x1550, 200706sargentfacecolorstudy.jpg [View same] [iqdb] [saucenao] [google]
4707780

butchering sargent. i wanted to do color studies like the guy from ctrl+paint suggests I but got caught up trying to render this face. i'll do the tiny studies or at least stick to a bigger brush size in the future.

>> No.4707784
File: 579 KB, 1739x2169, _20200708_143813.jpg [View same] [iqdb] [saucenao] [google]
4707784

>>4707369
Any better?

>> No.4707787

>>4707780
If this is /beg/ I'm actually gonna go slice my wrists right now.

>> No.4707790

>>4707780
youre better off posting in /int/

>>4707787
its not lol dw

>>4707784
a lot better good job

>> No.4707795

>>4707234
I chuckled

>> No.4707797

>>4705716
>>4705699
really well done and gmi pilled

>> No.4707802

>>4707790
>youre better off posting in /int/
I always see people say this but I have not once ever seen an /int/ thread.

>> No.4707828

>>4707802
When the stars align, a /int/ thread is created

>> No.4707836

>>4705848
you got dynamics in there but it look unappealing.

>> No.4707841
File: 56 KB, 1115x627, Sauske.jpg [View same] [iqdb] [saucenao] [google]
4707841

>>4706942

>> No.4707848

>>4707841
Damn... did I mess up THAT badly?

>> No.4707850

>>4707841
Is this a self-portrait of leafy?

>> No.4707851
File: 219 KB, 1092x885, Jul08-151441.png [View same] [iqdb] [saucenao] [google]
4707851

I know it's better to draw from reference, but I was getting bored so I decided to mess around and try drawing from imagination. I'm mainly focusing on anatomy in perspective and composition but I'm also interested in color pallettes. After I finish this I'm gonna try digital painting

>> No.4707857
File: 376 KB, 1545x1000, 08.jpg [View same] [iqdb] [saucenao] [google]
4707857

Vilppu stuff. I feel like I'm running in circles but I guess it's about mileage.

>> No.4707945

>>4705273
It looks pretty good and yes it does look like cloth but cleaning it up definitely helps.

>> No.4707948

>>4707787
keys to drawing, linear block in and Iten's accuracy guide, i think that's what got me where i am (won't help you draw from imagination though)

>>4707790
>youre better off posting in /int/
I've only seen an /int/ thread once and when I posted there I was told to go back to beg haha. I think /beg/ is the closest to a study general. All other generals seem to be for original work (except asg, but this isn't anime). I'm still pretty pretty beg in other areas.

>>4707857
first three look solid (maybe second one could use a bit of work on the gesture stage, but it has volume), last two do look flat but perspective was challenging. They do look a bit messy but i'm not too familiar with vilppu's figure drawing style, and these are for practice anyway. keep at it, anon.

>>4707848
for what it's worth i think he's either reacting to >Scribble or just saying the sasuke drawing looks like a horse.

>> No.4707979

>>4707857
These all look pretty good, how long did you take for each one? Normally when I start doing figure drawings I end up spending forever doing just one and don't feel like doing more.
The first one's lower back and waist are way too small, which threw off the size of the butt as well. Second one's calves are slightly too short. I think the third one has the best proportions, but her stomach may be a little too wide looking. Fourth one looks good, you did the foreshortening well but the shape of his legs looks kinda wonky, and his hips are a little too narrow. Last one just looks too skinny from top to bottom and you straightened out the gesture of it too much imo. In the ref her hips sway out to the left more and her whole body is on a steeper slant. Her neck also stretches out to the left more. Where do you get your refs from btw? I've just about exhausted the croquis cafe model catalogue.

>> No.4708012

>>4707979
nta but i've seen some of those references on quickposes.com

>> No.4708013
File: 1.80 MB, 3773x2965, IMG_20200708_151845876~3.jpg [View same] [iqdb] [saucenao] [google]
4708013

Could someone point me where to put the lights here please?

I have intended the weapon to irradiate a gold light and to reflect on the characters faces.

Much appreciated.

>> No.4708021

I think im going to try to get better at tdrawing by drawing touhou every day

>> No.4708066

>>4707848
I dont think so. But you could work on the anatomy more. The texture is pleasing to the eye tho.

>> No.4708072

>>4708013
Im not a pro when it comes to lighting, but i dont thing there would be much light coming off it considering that its outside during the day. Unless of course this scene will occour during the night?

>> No.4708074

>>4708021
Pyw pls

>> No.4708082
File: 2.63 MB, 4032x3024, D67B1C04-68E3-4C31-B8A3-EA71E81A2AC5.jpg [View same] [iqdb] [saucenao] [google]
4708082

Thoughts?

>> No.4708084

>>4708082
Its okay, the facial features are flat and the peak of the hairline is way too low. I know you dont want him to look bald but push that hair line up a bit.

>> No.4708092
File: 317 KB, 579x473, Illustration.png [View same] [iqdb] [saucenao] [google]
4708092

>>4706266
Just stay the fuck away from tumblr

>> No.4708116

>>4707948
>They do look a bit messy but i'm not too familiar with vilppu's figure drawing style
More like, Vilppu uses soft pencil strokes a lot so it's kind of hard to emulate in digital, especially using round hard brushes which I'm accustomed to. so that's on me.
>>4707979
>how long did you take for each one
give or take 10 minutes
>Where do you get your refs from
>>4708012

>> No.4708119

>>4708084
Thanks for the feedback, any idea how to make the facial features less flat?

>> No.4708161
File: 483 KB, 1024x768, oni_bungie_1024x768_wallpaper_1.jpg [View same] [iqdb] [saucenao] [google]
4708161

>>4708072
I was thinking that the scene where the gun and the characters are is under the shadow of a tree.

So there is a stronger light coming from the gun.

Thanks for the help in advance.

>> No.4708240
File: 721 KB, 1292x932, jul82020.png [View same] [iqdb] [saucenao] [google]
4708240

>> No.4708261

>>4708240
Time for fundies. That is a straight up just contour + symbol drawing.

>> No.4708284
File: 856 KB, 1705x1820, Unnamed.png [View same] [iqdb] [saucenao] [google]
4708284

help

>> No.4708285

new

>>4708283
>>4708283
>>4708283

>> No.4708377

>>4708013
>to be continued
tururu tu tu tu tuuu turu

>> No.4709130

>>4707015
Abduct a child and become a real pedophile

Your gains will skyrocket, trust me anon

>> No.4710251
File: 976 KB, 1920x2573, sami-santalahti-dscn1218.jpg [View same] [iqdb] [saucenao] [google]
4710251

>>4708284
This is beginners advice so take it as you will.

Idk what program you are using but it doesnt look like you are using layers, definitely look up a tutorial or two on them. Your line work is very rough, dunno if you are using tablet but you should do some line and shape drawing practices to start getting cleaner, steadier lines. You seem to understand perspective but just from looking i can see the angle of everything is a bit off. Eyes, nose mouth and hair are all a bit weird, try using a reference from an image you like or anime art and use them for ideas. Last major thing is more of a personal choice but i'd try not to over render right when starting, im using cel-shading to help me get a better idea of how to use light and apply a light source.

again im just a retard beg, so grain of salt