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/ic/ - Artwork/Critique


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File: 104 KB, 1280x720, 1580091308412.jpg [View same] [iqdb] [saucenao] [google]
4338162 No.4338162 [Reply] [Original]

IF YOU ARE A /BEG/INNER IN ART, please use this thread to post pieces for critique or ask for advice. We should not have to make new threads or post in the /draw/thread with our fundamental exercises.

Feel free to post even the smallest exercise you have done to show you are still trying, or you literally are never going to make it

previous >>4333956

READ THE STICKY if you need guidance.

Sticky: https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj
RESIZE YOUR IMAGES - try ~1000px, <1.1mb

>> No.4338198

What does OP image even have to do with drawing?

>> No.4338219

>>4338198
What does it ever have to do with drawing? With all of the low effort posts in /beg/, do you really expect someone to make a good/original OP image? Please.

>> No.4338253

Is making a gesture drawing mandatory for figure drawing?

>> No.4338261
File: 411 KB, 1700x2267, vilppu.jpg [View same] [iqdb] [saucenao] [google]
4338261

>>4338253
Are your figures stiff? There's your answer.

>> No.4338269
File: 2.17 MB, 5312x2988, sketch.jpg [View same] [iqdb] [saucenao] [google]
4338269

Tips on drawing appealing faces and symmetrical eyes?

>> No.4338271
File: 555 KB, 1189x1295, alexredesign.png [View same] [iqdb] [saucenao] [google]
4338271

just did this what think
>inb4 "chromatic aberration bad!!!"
i forgot to save the normal one because im dumb

>> No.4338273

>he doesn't take nudes of himself so that he can use them to study

What are you doing anons?

>> No.4338276

>>4338261
Is the gesture drawing supposed to be something I throw away or build upon?

>> No.4338277

>>4338273
post your references

>> No.4338281

>>4338276
Vilppu and Hampton draw on top of their gesture drawings

>> No.4338283

>>4338281
Loomis skipped gesture and went straight to drawing manikins. Should I ignore figure drawing for all it’s worth?

>> No.4338286

>>4338283
you are not and never will be comparable to loomis, so study everything

>> No.4338289

>>4338162
>usually listen to music while drawing
>randomly decide to turn it off
>quality skyrockets

wtf bros i thought this was a meme why did nobody tell me

>> No.4338293

>>4338289
it depends on what you hear. If it's generic jazz that doesn't remind you of anything, it won't matter too much.

If it's videogame or pop music you hear at parties of course you're gonna get distracted

>> No.4338295

>>4338283
I think Loomis is an alright supplement. But I think FDFAIW sucks as an introduction to figure drawing. My advice is to learn from Vilppu's studio drawing manual lectures and Hampton's CGMA lectures plus both their books. Hampton especially because he explains every step pretty well.

>> No.4338300
File: 129 KB, 900x900, 1580401298876.jpg [View same] [iqdb] [saucenao] [google]
4338300

>>4338198
with drawing? nothing, with the thread a lot, nobody was making a bread so i made one and now that the circle of bread is complete again we can keep growing with it

>> No.4338318
File: 41 KB, 872x800, portrait.jpg [View same] [iqdb] [saucenao] [google]
4338318

Can you point what is off. Is the nose still weird? Too big perhaps? What to improve?
Its from a ref but the ref is quite low quaility (not much details are visible) and the lighting is a bit boring so I have made some modifications and taken some liberties. I'd still want the character to have some resemblance to the ref.

>> No.4338320
File: 47 KB, 804x604, ref.jpg [View same] [iqdb] [saucenao] [google]
4338320

>>4338318
Ref

>> No.4338369

>>4338269
>practice drawing many eyes
>look at eyes and pictures of eyes and try to figure out why they look the way they look
>practice more eyes
I don't think there's really a trick to it.

>> No.4338370

just wanna say thanks to the anon who recommended Keys to Drawing to me in the last thread. read the whole thing today and it was a really nice, easy-to-follow overview for someone who's starting from zero. it was also pretty satisfying to see that a lot of the concepts and approaches it introduced were things i had already naturally begun to pick up on and implement from one still life to the next. i've always considered myself artistically retarded and uncreative but it's quickly becoming clear those were just excuses i made so i wouldn't have to put in the work of really trying

current plan is go forward with scott robertson + dynamic sketching while continuing to do still lifes in my 'free drawing' time

>> No.4338377

I just got a drawing tablet (screenless)
How do I drag the canvas with the pen on sai or csp with it? Saw someone press a button on their tablet, drag the pen, and the canvas moves with it.

>> No.4338378

>>4338318
Work with larger brushes. Focus on drawing some portraits where you capture the planes of the face rather than details like eyes and nostrils

>> No.4338388

>>4338295
>My advice is to learn from Vilppu's studio drawing manual lectures and Hampton's CGMA lectures
Where can I get those videos for free?

>> No.4338391

>>4338377
Google "sai pan shortcut"

>> No.4338401

>>4338377
Figure out the shortcut for the program you're using and map that to one of your tablet buttons.

>> No.4338403

>>4338253
It can definitely help but I see a lot of people ITT make gesture drawings and then when they have to finalize it they completely ignore the gesture so in the end it's only useful if you're actually going to implement it in your drawings.

>> No.4338404

>>4338403
With "ITT" I mean every /beg/ thread (didn't notice this was a new one)

>> No.4338406
File: 12 KB, 167x102, fuckyourbread.jpg [View same] [iqdb] [saucenao] [google]
4338406

>>4338162

>> No.4338411

>>4338406
>>4338198
>>4338219
Anime website

>> No.4338432
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4338432

>> No.4338434
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4338434

>> No.4338435
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4338435

>> No.4338437

>>4338388
CGPeers

>> No.4338547

There's like a bunch of correct behavior and knowledge I'm trying keep in mind and practice at all at once. Naturally I forget all of it in the process. What's the actual human limit for focus?

>> No.4338564
File: 70 KB, 555x549, unknown.png [View same] [iqdb] [saucenao] [google]
4338564

Been drawing for about a week and it's the first time it feels like I drew decent head, thoughts?

>> No.4338570

>>4338547
https://en.wikipedia.org/wiki/Chunking_(psychology)
https://en.wikipedia.org/wiki/Flow_(psychology)

>> No.4338589

>post work
>people tell me that I'm symbol drawing and that I need to do Loomis
>people re-post my work to make fun of me
>I give up

t- thanks guys

>> No.4338590

>>4338589
Your own fault do you know how many literal hundreds of times people have shit on my work here ober the last nine years. Im making it now so dont be a soft bitch

>> No.4338591

>>4338589
>guys
they’re called crabs

>> No.4338594

>>4338590
I wish I'd been doing this for nine years, I wouldn't feel so helpless trying to draw a face from reference now.

>> No.4338607
File: 159 KB, 850x1004, pec.png [View same] [iqdb] [saucenao] [google]
4338607

I already know the composition and arm length is off, but is there anything I'm doing wrong specifically with the digital medium? New to drawing on a tablet and in a program so I'm kinda lost.

>> No.4338617
File: 991 KB, 2659x1836, 20200128_231626.jpg [View same] [iqdb] [saucenao] [google]
4338617

>> No.4338618

>>4338607
I like how you used the super mario brothers super show peach.

>> No.4338621
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4338621

>>4338618
oh I kinda did, but this one's actually based off some off-brand mario bros 2 guide

>> No.4338628

>>4338281
Is it alright if i put the gesture off to the side and just use it as a reference rather than building on top of it?

>> No.4338665
File: 271 KB, 750x1000, IMG_20200130_162356.jpg [View same] [iqdb] [saucenao] [google]
4338665

Witness my heart pose, MY SOUL

>> No.4338670

>>4338665
Not bad anon, good pencil technique and simplification of forms. Try to draw people in more correct perspective; just as a cube viewed at eye level, a person's body can have horizontal lines crisscrossing it that are in perspective. The pants on your dude look like they're being viewed from below but his shirt is viewed from front-on. Use things like hems, shoulders, knees, feet and eye lines to convey consistent perspective.

>> No.4338685

>>4338564
It reminds me ONE's Fubuki

>> No.4338692

>>4338607
This isn't specific to digital work, but are you drawing a "blank" character before you do details, like the hair and clothes etc? bc if not, I think you'd find that beneficial for getting anatomy a bit more correct. I like your color choices a lot, though!

>> No.4338738
File: 11 KB, 71x76, 678594566758.png [View same] [iqdb] [saucenao] [google]
4338738

>>4338665
>>4338670

>> No.4338763

>>4338692
yeah I typically do a pretty loose sketch and then draw details in and use that as a reference for the drawing, no small details etc

>> No.4338799
File: 224 KB, 1212x1280, 7D8590C5-26D0-461A-87F2-AE51794A95CE.jpg [View same] [iqdb] [saucenao] [google]
4338799

>>4336380
Didn’t have a lot of time today so tried to copy an appealing couple of poses I found another artist draw.

>> No.4338800
File: 423 KB, 2048x1536, 58DEF260-8065-42BC-90B0-084316A751C5.jpg [View same] [iqdb] [saucenao] [google]
4338800

>>4338799
ref

>> No.4338802

>>4338738
S-stop, that anon isn't that bad

>> No.4338842

>>4338564
honestly for a week it's not terrible

>> No.4338857
File: 15 KB, 171x278, 1580166806464.jpg [View same] [iqdb] [saucenao] [google]
4338857

>>4338802
>>4338842

>> No.4338858

>>4338800
Is this Vicky

>> No.4338877
File: 237 KB, 1164x977, coom.png [View same] [iqdb] [saucenao] [google]
4338877

i'm lazy

>> No.4338922

>>4338799

don't copy his marks. break down the shape and figure out what makes it "appealing" to you.

>> No.4338926
File: 191 KB, 690x1000, moedred.png [View same] [iqdb] [saucenao] [google]
4338926

I know is bad bad but I tried.

>> No.4338936

>>4338877
and I'm horny. Good job, anon

>> No.4338979
File: 241 KB, 1000x720, Illustration3.png [View same] [iqdb] [saucenao] [google]
4338979

gestures are really really hard to do

>> No.4339039
File: 353 KB, 1196x873, adred.png [View same] [iqdb] [saucenao] [google]
4339039

>>4338926
If you want to make your drawings better u need to study.
Do not bother with figures for now and focus on perspective and basic forms.
I highly recommend to spend some time on that cuz anatomy and other stuff will be very confusing without that knowladge.

>> No.4339043

>>4339039
Yeah I am trying to do that. I do a lot of gesture practice and I guess construction practice? Like looking at photographs of both real life/anime and try to just draw basic 3 dimensional shapes to recreate the pose. It's sorta frustrating that I know what I need to do, but not how to actually do it when creating my own piece.


Anatomy is weird and I feel like I might be hurting myself because I actually know a lot of anatomy from med background/powerlifting. So like I know things exist but not how to convey them into form.

Thank you for taking the time to redraw anon, I appreciate it. It's sorta frustrating how much better it is but I will use that energy to motivate myself to improve!

>> No.4339063

>>4339039
>>4339043
I forgot to add that I have Norling's Perspective Made Easy book, but haven't read it yet. I will get to that asap. I'm not too familiar with perspective if there are any other resources you would recommend.

>> No.4339068

>>4339063
Eric Olson videos on new master academy and Scott Robertson book ''how to draw''

>> No.4339073

>>4339068
Thank you.

>> No.4339079

Can I draw literally all day as a /beg/ and get better? or should I like limit myself in any way?

Also do i continue drawing through the wrist pain or does wrist pain = break time?

>> No.4339139

>>4339079
You'll burn out if you do. Even worse, you'll get completely discouraged if you just keep drawing all day without breaks.

It's best to avoid wrist pain at all, but shoulder pain is more common when you begin and can stop after a while

>> No.4339245
File: 160 KB, 1000x1000, sixthtry.jpg [View same] [iqdb] [saucenao] [google]
4339245

Dispatches from chicken scratch land. I still don't understand anatomy very well, especially shoulders, arms and hands. Objects that aren't humans are also a problem, this poor noodle broom looks like it'll snap the moment this chick gets on it.

But I discovered that if I draw some circles and erase them in just the right way, they kind of look like breasts. Mysterious.

>> No.4339294

>>4339079
>Can I draw literally all day as a /beg/ and get better? or should I like limit myself in any way?
As long as you do it daily, draw how ever much you like.
>Also do i continue drawing through the wrist pain or does wrist pain = break time?
Stop squeezing your pen like an ape.

>> No.4339327

>>4339079
Build up to that, try focusing on just drawing daily for now.

>> No.4339347

>>4338590
>9 years in beg
Holy shit

>> No.4339357

>>4338269
>first rotate your fucking picture.

Do not try to outline everything with a single line.

Use shadings to create form.

>> No.4339359

>>4338271
I think it is good.

I like the effect.

But you learn 2 loomis, you dont really need a thick outline for everything.

>> No.4339364

>>4338318
>too fat, head is tilted, eyes are too big.

>> No.4339370

>>4338607

like the art style, fantastic form.
The only issue i have with it, is saturation.
The skin tone is too close to the background.
Change it to make the character POP.

>> No.4339372

>>4338665
I like that your tried. It is not bad.
Here is how you improve, less chicken scratches.
And use a cup to draw circles, you dont need to free-hand everything.

>> No.4339374

>>4338800
very nice.

>> No.4339376

>>4339039
Do you have any particular resources in mind for learning how basic forms/ perspective can be applied to drawing figures?

>> No.4339377

>>4339245
if you know that chicken scratches is your problem, why do you still do it?

>> No.4339417

>>4338877
Not /beg/

>> No.4339464
File: 1.67 MB, 2352x2080, handsss.png [View same] [iqdb] [saucenao] [google]
4339464

Can't seem to get these to feel right. These feel so wrong, but I can't seem to put my finger on what I'm doing wrong.
Any pointers, /beg/?

>> No.4339530

>>4339464
did you draw these from imagination or are you using a ref I can see?

>> No.4339531

>>4339377
"If you know that playing out of tune is your problem then why do you still do it."
"If you know that missing free throws is your problem then why do you still do it."
etc etc.

>> No.4339546

>>4339530
Imagination.

>> No.4339548

>>4339531
Valid response.

>> No.4339597
File: 61 KB, 1024x1010, 1580306004902.jpg [View same] [iqdb] [saucenao] [google]
4339597

>>4339548
actually not, it's and absolutely stupid response

>> No.4339614
File: 186 KB, 952x717, 1562366672494.png [View same] [iqdb] [saucenao] [google]
4339614

>>4339597
My bad. Forgot sarcasm translates poorly over the internet, without a image macro for the cum brains.

>> No.4339622

>>4339548
>>4339597
How is it not a valid comparison.

>> No.4339626

>>4339614
nope, that also depends on the place where you post

>> No.4339631
File: 6 KB, 250x250, 1575330362458.jpg [View same] [iqdb] [saucenao] [google]
4339631

>>4339622

>> No.4339646

>>4338269
>>4338271
>>4338318
>>4338607
check my review :)

https://www.youtube.com/watch?v=SRSHUdCE6GM

>> No.4339647

>>4339631
>no arguement
>*panics*
>uuuhhhh WELL ITS JUST OBVIOUS SOO.jpg

>> No.4339653
File: 50 KB, 800x450, flat,800x800,075,f.jpg [View same] [iqdb] [saucenao] [google]
4339653

>>4339647

>> No.4339659

>>4339631
No, don't just post a stupid fucking reaction pic, own up to what you said and support it.
Making one clean stroke that goes exactly where you want it is hard. It takes many hours of practice to be able to do it consistently well. A /beg/ COULD theoretically sit there and erase and repeat every single line and curve multiple times until they get them all cleanly in one stroke, but that would be dumb, they could spend that time on other things. So to compensate for the lack of accuracy, they live with messy lines for a while until their hand gets more accurate. Merely having the knowledge that clean lines are better than chicken scratching doesn't help much because producing clean and accurate lines isn't a matter of knowledge, it's a matter of muscle memory. How is all of this not completely obvious to you? Do you even draw?

>> No.4339673
File: 58 KB, 767x552, 1579913141402.jpg [View same] [iqdb] [saucenao] [google]
4339673

>>4339659
>Making one clean stroke that goes exactly where you want it is hard. It takes many hours of practice to be able to do it consistently well

you motherfucking idiot are you serious? this is the reason why beg and /ic/ in general is a shithole of mediocre artists that never improve because for every idiot like you there are others that will support your stupidity to feel okay about their mediocrity, you are comparing ''stop being poor'' and ''stop wasting your money'' argument as if they were the same, the later has an immediate impact, chicken scratch it's literally a choice you either do a simple stroke or no but you rather do this shit, you dont need to draw for one sillion of years to do clean lines. stop being a faggot.

>> No.4339676

>>4339673
Post your perfectly inked work if it's so easy.

>> No.4339679
File: 338 KB, 428x386, 1580345064598.png [View same] [iqdb] [saucenao] [google]
4339679

>>4339676
>chickenscratch=/=inking?
yeah i knew you were a brainlet

>> No.4339684

>>4339679
You know what I fucking meant, I meant post work with flawless lines, whether you call it "inked" or not doesn't really matter.

>> No.4339687

>>4339684
What point are you trying to make?

>> No.4339689

>>4339687
I'm trying to make the point that you're wrong. Quality and controlled lines ARE hard to make, and it's stupid and misleading to tell /beg/s otherwise.
The fact that you're afraid to pyw is a pretty good tell that your linework isn't as good as you claim it is, but even if you are that good, that would merely be because of the time you've spent practicing, not because any /beg/ could just choose to do the same without spending an unreasonable amount of time on it.

>> No.4339691

>>4339673
>>4339679
>>4339631
you have to be over 18 to post here

>> No.4339693
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4339693

>> No.4339696
File: 89 KB, 581x720, Untitled.png [View same] [iqdb] [saucenao] [google]
4339696

Not him, but clean lines have nothing to do with accuracy. What even is the argument here? To stop chicken scratching you just have to stop going over the same place too many times.
Not even when I started drawing I had to chicken scratch, although I was indeed slightly more messy.
t. beginner.

>> No.4339711
File: 18 KB, 323x323, C666.jpg [View same] [iqdb] [saucenao] [google]
4339711

>he stopped replaying

>> No.4339714

>>4339711
Pyw avatarfag

>> No.4339718

>>4339696
That looks pretty good bro, was that from imagination or ref?

>> No.4339721
File: 801 KB, 861x1120, 1574975961366.jpg [View same] [iqdb] [saucenao] [google]
4339721

>>4339714

>> No.4339722

>>4339721
I said your work bitch. Not a half assed meme, not verbal flailing. Post the drawings you have made you scared little nerd

>> No.4339723
File: 114 KB, 835x885, Untitled.png [View same] [iqdb] [saucenao] [google]
4339723

>>4339718
Always imagination.

>>4339714
pic related

>> No.4339724

>>4339723
LOL thats what i thought. Also typing some made up fake rule doesnt make it true lmao.

>> No.4339725
File: 144 KB, 850x1004, pec2.png [View same] [iqdb] [saucenao] [google]
4339725

>>4339370
I ended up changing a bit more than the skin around after reading that. I feel like this is a lot more balanced now

>> No.4339729

>>4339724
you sound mad

>> No.4339732
File: 164 KB, 500x500, pyw.jpg [View same] [iqdb] [saucenao] [google]
4339732

>>4339724
Embarassing.

>> No.4339738
File: 2.20 MB, 1558x1654, crownofthedevil.png [View same] [iqdb] [saucenao] [google]
4339738

惡魔王冠的魅力
デーモンクラウンチャーム
Oчapoвaниe кopoны дeмoнoв
The charm of the crown of demons

>> No.4339739

>>4339673
I'm not sure when I've last seen someone crushed so utterly in an argument.

>> No.4339742

>>4339676
The point is to do simple strokes, that doesn't mean your simple strokes will immediatly look good or go precisely where you want them.

>> No.4339745

>>4339377
I figured that I had bigger problems to worry about, so I would start off doing it the easy way while getting the hang of drawing, and wean off later. I'll stop if it makes learning harder.

>> No.4339752

>>4339376
Proko

>> No.4339754

>>4339745
Chicken scratching is such an easy thing to correct, but if you don't it'll become a habit.
You don't even need to practice doing clean lines. Just draw normally but try to avoid making lines too short or being too messy. You'll get the mileage as you draw. Try using a larger brush if you don't feel comfortable with making cleaner thin lines.

>> No.4339756

>>4339417
I wish anon... I wish.

>> No.4339757

>>4339756
Ok then let me rephrase to "if this is from imagination and not from ref then not /beg/"

>> No.4339770
File: 397 KB, 1004x548, mell1.png [View same] [iqdb] [saucenao] [google]
4339770

Is this shit worth rendering further or should I add her hair and finish it?

Did I fuck up her face and her arm?

>> No.4339786

>>4339359
Saw ur video thank u dude, it's weird seeing my things on yt. also yea I started with Loomis like 2 days ago so I still don't know shit but thank u for the review lol

>> No.4339818
File: 1.68 MB, 1558x1654, crownofthedevil7.png [View same] [iqdb] [saucenao] [google]
4339818

>>4339738

toned it down...

>> No.4339820

>>4339757
No, that's still /beg/ by other threads standards. The guy has trouble getting the perspective of the parts of the torso right.

>> No.4339830

Fuck bros I started drawing at the beginning of this month as a New Years resolution, but I haven't drawn in four days. Is it over?

>> No.4339833

>>4339830
Yet you have time to post here. Yes. Don't pretend you will ever get good. Now don't come back to this board ever again.

>> No.4339835
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4339835

>>4339754
I see, thank you. I have little idea how thick various lines should be, so I just scribbled over until they look decent instead of playing with line width like I should. It hurts consistency a lot too, I churn out unspeakable horrors and somewhat acceptable /beg/ images at a 1:1 ratio and I don't know how to improve that rate. I hope line quality will help with that.

Here is some more practice from previous sessions.

>> No.4339850

>>4339835
Chicken scratching looks so fucking bad.

>> No.4339854

>>4339835
do you masturbate while drawing? it looks like you masturbate while drawing

>> No.4339855
File: 1.55 MB, 1767x2500, ELWgnxAUUAAHlKr.jpg [View same] [iqdb] [saucenao] [google]
4339855

>>4339835
If you like making lines look into hatching.

>> No.4339862

>>4339854
Ban on fapping until I draw something to my satisfaction, and my standards are not that low. Yet.

On the plus side, Taoist doctrine says that you become an immortal hermit if you stop "semen flow" for 1000 days. Either I get good or I become a hermit and hang around with the Jade Emperor and shit.

>> No.4339892
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4339892

I’m working on finding spherical forms in figures (Vilppu drawing manual). I see I should work on line confidence and placement of some body parts but what else (apologies if pic is shitty or sideways)

>> No.4339897

>>4339770
yeah but it looks that you are wasting a lot of time because you just don't know how to apply big masses of paint and detail, some places looks like yes but othes like if you dont figure out yet, better stick with one brush and make all the general things, then detail, check your values also, looks like you used a reference so analize that image

>> No.4339935
File: 1.47 MB, 3456x4608, IMG_20200131_170910__01-min.jpg [View same] [iqdb] [saucenao] [google]
4339935

orange

>> No.4340049
File: 1.85 MB, 1600x1871, RX-78 02.jpg [View same] [iqdb] [saucenao] [google]
4340049

>>4338162

>> No.4340063

>>4339935
Improve your line confidence, make the shape more defined and work on your shadows/values

>> No.4340085

>>4339835
Based coomer

>> No.4340118
File: 462 KB, 850x1100, 200.png [View same] [iqdb] [saucenao] [google]
4340118

right now this is the art I'm most proud of making

>> No.4340121

>>4340063
will do, ty anon. i struggled with the values on this one a lot since i didn't know how to convey the really bumpy texture

>> No.4340127
File: 2.49 MB, 1774x1319, 1558155200771.png [View same] [iqdb] [saucenao] [google]
4340127

I use this sketchpad as a thing to draw on top of (drawing onto printer paper) and it sucks. It's small and it curves at one edge so I have to press down on it to flatten it out. What can I buy to make it easier to draw?

Also my lighting sucks and I'm not sure exactly how to remedy that (I imagine even a strong desk lamp would result in strong shadows from my hand?)

>> No.4340162
File: 318 KB, 600x644, г.jpg [View same] [iqdb] [saucenao] [google]
4340162

Do I belong to beg or int?

>> No.4340170

>>4340162
woah that is sharp as hell
I dunno what int looks like since everyone just calls everyone /beg/ here but this does look to be beyond my skill level

>> No.4340201
File: 292 KB, 1212x864, drawing.png [View same] [iqdb] [saucenao] [google]
4340201

drew my friend who's sitting next to me. usually only draw anime so this is new

>> No.4340203

>>4340162
nice humblebrag

>> No.4340247

>>4340127
I can't see shit, so I'm not entirely sure what the problem is, but you could just buy a sketchbook. They're a few bucks.
Since I can't see shit, I'd also assume you really do need a better desk lamp. And yes, your hand will cast a shadow, but that shouldn't be a huge issue as long as the lamp is adjustable. Position it so that the shadows aren't in the way.

>> No.4340249

>>4340162
The best course of action would be to post different samples of your work into several threads, and stick with the one that gives the most useful advice. Or the most (You)s, if you prefer.

>> No.4340270

>>4340127
I use a mdf board I found in a scrap pile at a home depot type store.

>> No.4340271

>>4340201
Literally the virgin

>> No.4340276
File: 521 KB, 1629x2549, nnnn.png [View same] [iqdb] [saucenao] [google]
4340276

hi could i get some help with this

>> No.4340290

>>4340276
The arm going away from us reads poorly which make it look like she just have a waving hand attached to the shoulder.
The folds in the cloths are too random.
Line confidence is top notch though.

>> No.4340307

>>4340271
lol i didn't realize but now i can't unsee the similarities

>> No.4340330

>>4340118
Really cool designs

>> No.4340367
File: 1.60 MB, 4147x3076, IMG_20200131_220314~2.jpg [View same] [iqdb] [saucenao] [google]
4340367

Can I get some critique on the foreshortening in the top right character? First time trying non frontal poses without referinces

>> No.4340548

Is it possible to do a gesture drawing wrong? How will i know i did it right?

>> No.4340549 [DELETED] 
File: 3.91 MB, 1836x3264, 20200201_004341-01.jpg [View same] [iqdb] [saucenao] [google]
4340549

My eyes look huge and weird...

>> No.4340558
File: 1.19 MB, 1828x2519, 20200201_004341-01-01.jpg [View same] [iqdb] [saucenao] [google]
4340558

My eyes look huge and weird...

>> No.4340578
File: 726 KB, 1350x750, random-landscape.png [View same] [iqdb] [saucenao] [google]
4340578

I always get kinda stuck after I lay some flats down. Any advice getting past this stage?

>> No.4340593
File: 63 KB, 640x853, 1580516251730.jpg [View same] [iqdb] [saucenao] [google]
4340593

did kurwa asuka poster died? or did he made his 600 dollar monthly a reality?

>> No.4340603
File: 113 KB, 904x1280, IMG_20200201_010109.jpg [View same] [iqdb] [saucenao] [google]
4340603

6 year iatus

>> No.4340632
File: 1.84 MB, 4032x3024, 0AA442D8-1B68-42C2-A192-D039BEA8C004.jpg [View same] [iqdb] [saucenao] [google]
4340632

so am i still /beg/ anons?

>> No.4340637

>>4340632
From imagination or from reference?

>> No.4340639

>>4340637
ref

>> No.4340643

>>4340639
Still beg. Work on your values, 3D forms, anatomy, proportions, and just execution overall. Do some figure drawing and watch people do them. Also work on the head and the facial body parts quite a bit

>> No.4340655
File: 239 KB, 850x1100, pir.png [View same] [iqdb] [saucenao] [google]
4340655

sorry for posting so much I'm just trying to apply all the crit I get to each new drawing

>> No.4340725

>>4339646
eat a bat Ching Chong, stop shilling you stupid ugly chink face here

>> No.4340739

>>4339646
thanks for taking the time to go over my stuff, I'm the peach poster

>> No.4340771
File: 2.26 MB, 2117x2317, Sephirafate2.png [View same] [iqdb] [saucenao] [google]
4340771

Hi! I'm not quite sure where I am skill wise since I like my work some times and other times I don't.

>> No.4340780

>>4340771
hard for me to say too, def beyond my skills. If you want a challenge I think that tail could use some more definition, and in general the shading could always be cleaner

>> No.4340788
File: 1.76 MB, 3000x3000, legbutt.png [View same] [iqdb] [saucenao] [google]
4340788

>> No.4340806

>>4339696
>>4339723

Plan on coming back to DAD, or have you made a new blog?

>> No.4340813
File: 61 KB, 667x742, GxVR6xM.jpg [View same] [iqdb] [saucenao] [google]
4340813

>>4339723

>> No.4340859

How do I study perspective?

>> No.4340870

I think all of my problems stem from my inability to draw circles. I feel like a retard for asking, but what's a good resource for learning how to draw them well?

>> No.4340873

>>4340771
Everything looks great except for that unfinished tail. Keep at it, you're doing great

>> No.4340885

>>4340162

did you use sharpen filter? tone it down a little also very cute down syndrome girl.

>> No.4340888
File: 264 KB, 1080x1342, Screenshot_20200131_194701.jpg [View same] [iqdb] [saucenao] [google]
4340888

>> No.4340890

>>4338617
I like the design for the andoran, but seriously, study things from real life first, figure out how to construct the real, then design the imaginative. I don't even know what the barlust is supposed to look like, the perspective and scale are all inconsistent on a single figure.

I don't see design concepts for non-near-human aliens here often, so keep at it, I liked seeing something different than all the anime and portraits.

>> No.4340902

>>4338665
that bat looks like a cock

>> No.4340935

>>4340655
you gotta work on your anatomy overall, especially the arms and hands
also the color choices are kinda off too especially with the hair

>> No.4340937

>>4340935
yeah some friends were saying that too about the arms and hands. someone said just draw hands and the arms will follow but it's not working for me. Colors I know what I did wrong

>> No.4340945
File: 101 KB, 240x262, 1555194176307.png [View same] [iqdb] [saucenao] [google]
4340945

>>4340890
>but seriously, study things from real life first, figure out how to construct the real, then design the imaginative.
Will do

>> No.4340965
File: 156 KB, 719x1016, villpu.jpg [View same] [iqdb] [saucenao] [google]
4340965

>> No.4340966
File: 208 KB, 719x1016, villpu2.jpg [View same] [iqdb] [saucenao] [google]
4340966

>>4340965

>> No.4340970

>>4340966
>>4340965
vilppu

>> No.4340975

>>4340888
shadows are a bit wonky.
Also you should take it further, more complicated forms, more texture, more pigment, more colors and burnish/solvent finish.

>> No.4340980
File: 5 KB, 259x194, imsorry.jpg [View same] [iqdb] [saucenao] [google]
4340980

>>4340970

>> No.4340995
File: 268 KB, 1365x438, cropfor4chan.png [View same] [iqdb] [saucenao] [google]
4340995

As I continue to draw, look at my references, and keep practicing. This sketch of my human OC and a Pokemon made me ask a few questions. Namely
>Should I learn to draw my figures and human bodies before trying non human bodies?
and
>Does it look like I'm making glaring mistakes?
Not as in, stuff that just looks amateurish, but "dude, wtf is that leg" tier I guess. I dunno, this feels like it's just an amateur that needs more practice vs anything that's really really bad.

>> No.4341048

>>4340975
Thanks mate

>> No.4341187

Is drawing still life okay if you haven't learned perspective or construction yet? Do you get much out of it if you're just going off contours or should you push through perpective before you try to do anything that isn't a learning exercise

>> No.4341202
File: 2.71 MB, 4425x3905, 1577542810526.jpg [View same] [iqdb] [saucenao] [google]
4341202

>>4338162
which videos should i watch if im still reading the fundies books?

>> No.4341204

>>4341187
Drawing contours won't reach you anything valuable so at least learn how to construct basic 3d volumes and how they turn in perspective. It doesn't have to be complicated perspective with a million lines and measurements but you should be able to rotate a cube or cylinder for example.

>> No.4341206
File: 1.53 MB, 2191x2297, gambe03.png [View same] [iqdb] [saucenao] [google]
4341206

How do I learn not to chicken scratch?
It's been 7 months already since I've started drawing and I know the answer is "just make longer lines hurrdurr" but I'm really insecure in all aspects of life, and I guess my approach with drawing just brings out my true personality...

>> No.4341218

>>4341206
https://www.youtube.com/watch?v=QhF4fBetN4Y

>> No.4341220
File: 72 KB, 600x800, 653946937534.png [View same] [iqdb] [saucenao] [google]
4341220

How'd I do for a basic outline of the lower body, where did I fuck up and what do I need to study or work on?

>> No.4341225
File: 755 KB, 768x883, neongirl.png [View same] [iqdb] [saucenao] [google]
4341225

any feedback on this?

>> No.4341228

>>4341225
post ref

>> No.4341230
File: 216 KB, 717x863, paint1.png [View same] [iqdb] [saucenao] [google]
4341230

can someone FOR THE LOVE OF GOD tell me how to fucking render and shade properly? I'm losing my brain and my hair over this shit. I'm going INSANE. Please point me to a tutorial or anything that you think is appropriate. Critique etc...I used hard brush with opacity and pressure control on Photoshop for this
Please help me :-(((

>> No.4341232
File: 54 KB, 564x705, df20bbde2a85bc380f19b74adca093ea.jpg [View same] [iqdb] [saucenao] [google]
4341232

>>4341228

>> No.4341252
File: 311 KB, 600x686, рб.jpg [View same] [iqdb] [saucenao] [google]
4341252

Tryna improve my brushwork using only a round brush

>> No.4341256

anything terribly wrong with this before i start polishing? i see a couple little areas where i can play with the colors some more but overall is mostly what im worried about

>> No.4341257
File: 800 KB, 708x1000, AE28AAC7-3E05-4D7A-80BE-BB26A0EE21E2.png [View same] [iqdb] [saucenao] [google]
4341257

>>4341256
god damnit

>> No.4341259

>>4341232
This explains the bad lips in your drawing.
Yours also feels a bit like you switched perspectives around for the top half while copying the ref closer for the lower half. It is elongated and distorted because of that, try drawing construction lines over your image and the ref.

>> No.4341274

>>4341257
Spend a little more time on the pinky and the ring finger

>> No.4341285

How do I effectively study artists I like?

>> No.4341287

>>4341274
in what way

>> No.4341291

>>4341285
look at their pictures
draw their pictures
try to understand why they do the things they do
find patterns

>> No.4341302

>>4341259
thanks a lot, will fix that

>> No.4341308

>>4341230
Turn opacity off.

>> No.4341310

>>4341218
Uh...! This actually made something click in my head, thanks anon!

>> No.4341314

>>4341308
I don't get it, turn which opacity off?

>> No.4341317

>>4341314
Brush opacity.

>> No.4341320

>>4341230
Okay, so what you need to do is horizontally flip the artwork, give the guy a shocked face, and guesstimate where the post number will be, relative to the pic. Now draw the guy pointing his right arm at where you think the post number will be. You’re welcome.

>> No.4341328

>>4341320
..what

>> No.4341334

how the fuck do i understand my goals as a coom beginner
do i draw from refs forever until i memorize most of it to be able to draw proper gestures and anatomy from my imagination? Or do i just try to come up with my own stuff, combining 1 or 2 refs and try to make it look decent since i can tell if my drawing looks like shit or not?
because redrawing stuff so it looks exactly like on ref is not hard for me, but it takes time

>> No.4341335

>>4341328
check'em

>> No.4341336

>>4340788
great legs but you should commit to a form at least when youre studying instead of just drawing monsters

>>4340118
whats your blog?

>> No.4341341

>>4341336
all I've got is my comic
https://tapas.io/series/Ringo_the_assassin

>> No.4341345

>>4341335
oh lol

>> No.4341356

>>4341334

basic figure drawing

then study the coom art you like

>> No.4341360

>>4341334
post work

>> No.4341406

>>4340558
If you really wanna get scared, open the pic in photoshop and flip the canvas.

>> No.4341422
File: 146 KB, 500x500, hhhh.png [View same] [iqdb] [saucenao] [google]
4341422

>>4341257
I think you to study and explore cylinders a lot more. The fingers dimensionality is in question since the ring fingers doesn't imply a cylindrical shape, not even based on the values (also that) but also based on the silhouette.

>> No.4341430

>>4341422
does at least come off as they way i intended it to, with the ring almost pointing towards the viewer, the pinky bending lower and the middle and pointers extended as far as possible? im sure the values might be off. i dont really have a way to recreate that specific lighting on hand

>> No.4341434

>>4341204
ty anon, i'll hold off until i can do that much. i've started going through scott robertson's book so hopefully i'll get a handle on basic shapes soon

>> No.4341446

>>4339347
Nice reading comprehension. Bravo.

>> No.4341450

>>4341430
It does look like what you were going for. Because the curve pointing the way it should be.

>> No.4341454
File: 836 KB, 3024x4032, thing-min2.jpg [View same] [iqdb] [saucenao] [google]
4341454

How long should you spend with the first step, drawing from life? I get that its a never ending stage but i heard something about good enough at some point. I did this yesterday, should i keep practicing drawing from life or move on?

>> No.4341455

>>4338979
Not bad but you're contour drawing/copying a lot. Look up how Vilppu does gestures and follow along. Don't give up. Gestures are one of the hardest topics.

>> No.4341457
File: 416 KB, 3000x4500, model.jpg [View same] [iqdb] [saucenao] [google]
4341457

>>4341454
reference

>> No.4341479
File: 29 KB, 736x613, 1493141303783.jpg [View same] [iqdb] [saucenao] [google]
4341479

>>4341454
Draw this.

>> No.4341484
File: 89 KB, 713x826, asunia wrfawrawrfwar.jpg [View same] [iqdb] [saucenao] [google]
4341484

>> No.4341485

>>4340593
He płacz in his piwnica cuz he's ngmi

>> No.4341488

>>4341484
wielka glowa jest wielka

>> No.4341490

>>4341484
>>4340593
im alive i havent made it still unemployed

>> No.4341538

>>4341406
Oh god lol
I had flipped vertically, but not horizontally...

>> No.4341539

This hit the bump limit

>> No.4341577

Should I be drawing along with Vilppu's demonstrations or should I just be observing carefully? He goes so fast that when I try to draw along I look back and I've missed like 3 things.

>> No.4341581

>>4341577
Watch and learn, watch again and apply.

>> No.4341601
File: 314 KB, 2016x1512, cubespherecylinder.jpg [View same] [iqdb] [saucenao] [google]
4341601

>>4341479
Too much space between sphere and cube yes. Think the cube didnt end up exactly as in the picture too.

>> No.4341612
File: 301 KB, 1512x2016, cubespherecylinderrotate.jpg [View same] [iqdb] [saucenao] [google]
4341612

>>4341601
Pardon for the rotation

>> No.4341617

>>4341341
you are EXTREMELY cute

>> No.4341619

>>4341252
get out of /beg/ i'll kill you

>> No.4341626

>>4341601
>>4341612
Is this what you'd consider "good enough"?

>> No.4341632

>>4341626
Im getting the feeling that you dont think its good enough haha. I think i would be able to spot the details if i moved on yes, my technique isnt that polished yet though i know.

>> No.4341647

>>4341632
I'm just trying to pick your brain.
Let's say this is good enough, what is step two?

>> No.4341655

>>4341647
I would move on to perspective or construction and form as the sticky suggests.

>> No.4341667

hm, maybe someone can relate or actually give advice.
Sometimes i just forget how to draw. It goes like this: drawing, having fun, playing around with fundies etc. Then one day i wake up, sit down to draw (I try to practice everyday, sketching or grinding) and have this weird tension in my head, and when i start drawing nothing makes sense: everything looks wrong, unappealing, even lacking fundies, that were good say yesterday. And i get confused and sad, cause i have like an itch to draw, and when for some reason i forget "how to", i feel worthless and even dumb.
And i realize, that it is probably related to my mindset. Because one day i decided to try meditating before drawing, and that feel, that tension went away, and i was able to draw again.
Also another thing about this wrong "mindset" is that i notice when i have it, all artwork, say, on pinterest (where i get some art kicks and inspiration) looks extremely simple. I would say, "look how easy it is, and yet you can't do it, despite the fact you know how to do it".
The thing is, today meditation didn't work. And i am bummed. Spent almost the whole day on 2 simple studies and scribbles.
Any thoughts?

>> No.4341673

>>4341655
Do that. I think perspective, form, and construction will do you a lot of good.

>> No.4341678

>>4341667
Lower your expectations.

>> No.4341694

Can i treat my gesture drawings as something to throw away before doing my real figure drawing?

>> No.4341696

when people say "draw with your shoulder" I didn't think they meant upper arm so I've been trying to jiggle my shoulder around like some kind of idiot.

>> No.4341698

>>4341696
fucking lol

>> No.4341709

>>4341667
stop grinding so much. take a break. draw something you like, try to apply fundies to it. everyone forgets how to draw sometimes, the studies you've been doing seem to go one ear out the other. it is ok to take breaks, gives your brain time to process shit. when you grind fundies so much your art tends to get stiff and boring. do whats fun, go out of your comfort zone. good luck w your art journey, don't be a perfectionist and be nice to yourself

>> No.4341710
File: 113 KB, 802x981, EF8C7CFA-7548-4978-A0F2-B67E1B5354F5.jpg [View same] [iqdb] [saucenao] [google]
4341710

>>4338799
Was flying back home yesterday so I missed a day. Ran out of space for the top drawing, I didn’t intentionally try to hide the hands.

>> No.4341713

>>4341694
why

>> No.4341718

>>4341713
I’m asking if i should throw the gesture away after drawing it.

>> No.4341719

>>4341694
no why would you do that. practice refining gesture drawings while keeping the gesture. so many people refine their drawings and practically ignoring the gesture, making it stiff like it was never there. dont be those people

>> No.4341720

>>4341696
I bet you do it correctly by automation, but since you consciously worry about doing it correctly, you're not. And if you ARE somehow not doing it correctly by automation, you're drawing too small.

>> No.4341738

>>4341719
I’m still pretty confused about gesture. Loomis FDFAIW doesn’t do gesture, he does just manikins. That’s why the importance of gesture is blurred.

>> No.4341740

>>4341738
not the anon you're replying to, but hogarth's dynamic figure drawing taught me some nice tips for gesture

>> No.4341757

>>4341738
loomis is really good for structure, but not gesture. you have to learn to combine them perfectly. >>4341740 has the right idea, you want them Dynamic Figures. i would suggest putting manikins over gesture. you might need to break some bones sometimes to express gesture thru manikin but thats the appeal of art

>> No.4341914

>>4341617
what! me?

>> No.4341922

>>4338979
i prefer FORCE over gesture, plenty of youtube videos

>> No.4341935

Wanted to do Figuary but I'm finding it hard to get a hang of gesture drawing in general. Any idea on what I'm doing wrong or mindset i need to be in?
>>4341886

>> No.4341942
File: 643 KB, 1332x794, aseger1.png [View same] [iqdb] [saucenao] [google]
4341942

>>4341632
>>4341612
>>4341601

It looks off because you haven't worked on the geometrical funaments of perspective.

All the green lines should converge on 1 point, further away to the right, and the elipses on the cylinder will always be fully rounded, yours has a pointy almond shape, that's just a lack of geometrical fundamentals, don't skip those, it's tedious but extremely important.

>> No.4341944
File: 1.62 MB, 2413x1500, 1552557722705.png [View same] [iqdb] [saucenao] [google]
4341944

I did my second and hopefully last upside-down drawing, following the exercise in Drawing On The Right Side of the Brain. Spent about 2 and a half hours on this over 2 sessions, the second of which I took about an hour's break in the middle in bed. It's fine at the start but becomes really tedious, especially when you start realising bits aren't aligning and you're going to have to make adjustments off-original to compensate. I think I somehow did a great job on adjusting the horse's head on the bits I fucked the alignment on, but it becomes too much on the rider. This is an area that ''symbol drawing' actually helps a bit in, since you can adjust to draw the _man_ more easily than you can adjust to draw arbitrary lines, since you know which lines are important to align once things become misaligned (for instance, the lance is fucked, but I was originally drawing the top at a different angle to the bottom in order to get it closer to the head, and then re-did it to align more closely with the bottom part of the lance).

I think basically my main issue is when you realise different sections aren't spaced out correctly and it kills a lot of motivation from then on. I think the whole exercise isn't dissimilar to jigsaw puzzles, which I find incredibly dull. I get satisfaction from drawing something and seeing it come together and working creatively on it moreso than copying lines by rote.

I'm guessing it's not a hugely beneficial exercise outside of learning to avoid symbol drawing?

>> No.4341947

>>4341356
so its ok to use refs for most of the stuff, thanks
>>4341360
i only draw figures without rendering or faces, so my "work" is a bunch of chicken scratches in a way, nothing to see here really

>> No.4341962
File: 1.13 MB, 2592x1936, IMG_5373.jpg [View same] [iqdb] [saucenao] [google]
4341962

sup hoes i am trying to learn to use more value by studying face and shit. also expressions. thinking that maybe. just maybe i could go into graphite portrait drawing to get quick bucks from the normies.but the thing i struggle with the most is getting proportions in faces down. fuckin people lookin unique fuck ur nose to mouth ratio

>> No.4341965
File: 337 KB, 1402x2160, study.jpg [View same] [iqdb] [saucenao] [google]
4341965

i've been studying for some time now.
i've mostly studied in traditional materials and recently trying to go digital again.
I just did this bouguereau study and since i know little about colors i just colorpicked and i still feel the rendering sucks, how can i make a cleaner rendering in ps? Aside from understanding forms and values instead of just throwing colors randomly.

Also, can someone rec some books about image composition? Is framed ink worth a read?

>> No.4341967
File: 930 KB, 1520x799, aseger2.png [View same] [iqdb] [saucenao] [google]
4341967

>>4341942
>>4341612
also notice how you misread the angle of the axis of the elipse. We are looking at the objects from above, the axis of the elipse can never point in such a way that it should be above the Horizon line, in which you will find the vantage points, to which all the red lines should concur. (The horizon line is extremely important.) It will point in such a way if the elipse is at a greater height than our eye, but in this case it's not.

>> No.4341978

>>4341965
dont u ever use colorpicking again that will get you nowhere. rendering starts with basic shapes and then shadows and forms and Then start blending shit. use soft brush tool or some shit or if ps has a blending option in the brush turn that on. render using hard and soft edges. watch videos on rendering or study. idk about composition books soz

>> No.4341980

>>4341962
Without knowing how the reference looked, this is pretty good.
Keep it up anon.

>> No.4341981

>>4341965
gmi, really like the study
dont fall for the overblending meme and keep working bro

>> No.4341982

>>4341967
Also OP image is taken at an angle.

>> No.4342005
File: 32 KB, 1020x720, shit.jpg [View same] [iqdb] [saucenao] [google]
4342005

>>4341935
Eh, I'll just post it here as well

>> No.4342007

>>4341978
i will stop using colorpicking, thanks for advice, i remember seeing some video of that ctrl paint sometime ago and i think he may have teached render methods in the course, will give another look

>>4341981
Thanks!!
I feel the overblending and overpolishing was the main problem, this was my first attempt in digital in some time i will give another try with proper values blocking first so the image don't get all soft looking and messy, guess it was stupid to chose bouguereau to try to understand this since his values contrasts are so subtle and delicate

>> No.4342019

>>4342005
Is this all you have to show for?

>> No.4342032

>>4342005
get those lines of motion down before drawing the body shape my man, especially before doing construction lines on the head

>> No.4342034

>>4342005
>>4341935

You're drawing silhouettes, not lines of force or gesture, you are not interpreting the pushes and pulls of the body, you're copying outlines

>> No.4342037

>>4342019
If that's all you can say, don't say anything

>> No.4342044

>>4342037
why

>> No.4342054

>>4342032
>>4342034
I see... Is that shown through all of them? I feel like I start with that, but when I try to add volume, that's when i feel like I'm starting to lose whatever I was trying to accomplished. Any tips on how to get around that? The most I've watched on the topic was Proko and that armature video from Croquis.

>> No.4342065

>>4342054
hard to tell from your photos but it looks like you're doing the line of motion for just the upper body maybe, I was taught to do gestures for the limbs too and also just the general movement of the body. wish I had those drawings I'd share them in a heartbeat.

>> No.4342074
File: 352 KB, 788x765, hamtpon.png [View same] [iqdb] [saucenao] [google]
4342074

>>4342054
the only line of force i see is the spine, which is good, but not enough

watch Michael Mattesi's FORCE videos, it's analytical gesture but it's better for fundamentals than anything I've seen. He's got books but this 4 video series is better
https://www.youtube.com/watch?v=07fusT-dwVE

It should be enough to get decent gestures down
After that try to get a hold of Michael Hampton's video lectures, you can torrent them. His book is also great.

I'd stay away from Proko altogether, he's the most widely available "teacher" but he's not very good, there's much better materials out there.

pic is hamptons gesture drawings

>> No.4342075

>>4341710
who's the girl?

>> No.4342081

>>4342074
>>4342054
notice the strong sense of balance, wight, gravity, that's because he always relates the analysis of the torso and the head to the legs through the hips, often torso and leg are one line

>> No.4342116
File: 1.31 MB, 792x1943, Capture.png [View same] [iqdb] [saucenao] [google]
4342116

>>4342075
Felicia, from Art Models 5

>> No.4342133

>>4339723
ok this one's pretty cute, tho her snout's a bit bent to the side

>> No.4342138
File: 713 KB, 1938x2579, 20200201_154148(1).jpg [View same] [iqdb] [saucenao] [google]
4342138

What could i have done to make the forshortening on her right leg better

>> No.4342143

>>4342138
Neck area is totally broken, go study skeletons and neck musculature

>> No.4342149
File: 13 KB, 285x255, 1537510197619.jpg [View same] [iqdb] [saucenao] [google]
4342149

>When you realize you didn't draw yesterday
>when you realize it's not because you didn't want to draw, but because you didn't even think about it
This is the end, my friends

>> No.4342153
File: 153 KB, 1272x399, my dumb bullshit.jpg [View same] [iqdb] [saucenao] [google]
4342153

I fucking HATE "Fun With a Pencil." I can draw at least to some extent but the second I draw his stupid little "blook" cunts it's like I'm a toddler drawing it's first stick figure. FUCK I'M SO PISSED.
Please give me some advice anons. I want to draw humans and monsters but this fun with a pencil book is agonizing. I swear I've dropped it and restarted like 4 times and I despise it every time.

>> No.4342160
File: 165 KB, 1120x919, hand.jpg [View same] [iqdb] [saucenao] [google]
4342160

>> No.4342161
File: 1.24 MB, 2304x2983, IMG_20200201_175617496.jpg [View same] [iqdb] [saucenao] [google]
4342161

Chalk pastel on newsprint, what direction should I take to improve? I can post my main reference but I used a few for different parts

>> No.4342178

>>4342116
thank you anon

>> No.4342202
File: 628 KB, 2579x1938, w1rcsscq.jpg [View same] [iqdb] [saucenao] [google]
4342202

>>4342138
your anatomy is bad, but wich is worse is your 3d sense like how the fuck did you miss this her leg looks like it's completely on aside view but her calve and its going in a different angle from her leg and her feet to her calve aswell like what the fuck. Anyway i would recomend you go with drawbox or just draw complex forms in different angles until seeing thins in 3d is kinda easy then you can jump to whatever you want, pic 1 is how her leg should look if we take your calve angle and number 2 is by taking your feet angle

>> No.4342204
File: 141 KB, 1612x1212, Screen Shot 2020-02-01 at 7.45.39 PM.png [View same] [iqdb] [saucenao] [google]
4342204

drawing from a reference and then from imagination

>> No.4342217

>>4342202
Where is the anatomy also bad the muscles? Or like the above anon said, am not able to recognize where it is bad from the reference

>> No.4342218

>>4342138
you need to go back to basics, perspective, volume, then figure drawing.

Your drawing looks like cubism because your basics are not there, each segment of the body is oriented in a different plane, it's all over the place, forget about foreshortening.

>> No.4342221
File: 808 KB, 2987x1832, _20200201_195835.jpg [View same] [iqdb] [saucenao] [google]
4342221

>>4338162
Thoughts?

>> No.4342222

>>4342160
lacks analysis of the underlying volumes that vertebrate the hand, which shows especially in the bottom left corner and top middle, but for merely copying contours it's pretty good, good proportions, good sense of articulation on the fingers in the bigger drawing

>> No.4342224

>>4341944
from what I understood the exercise is to avoid associating lines or shapes with anything and putting them on paper as is. I did the upside down drawing exercises and it actually really improved my skills when it comes to drawing from a reference, I even ended up doing a few more after I was done with that chapter.

I think drawing from the right side of the brain is mostly setting readers up for reference drawing, I'm about 1/3rd of the way through myself and there hasn't really been much about "drawing from imagination" yet. I'm planning on getting a book that will actually instruct me on how to draw figures without reference next, not sure which one though.

>> No.4342231

>>4342221
scary af. pls use a reference. heres my thoughts
- man looks scared. idk if that was what you were going for but if its a more relaxed expression then the top of the iris should be a little more covered by the eyelids.
-dont draw every brow hair like that. make it more blended with some definition abt the hair direction
-shading needs to have more gradient. it might as well be cel shading like this
-the brow furrow is weird.
ok just use a reference

>> No.4342233

>>4342221
scary af. pls use a reference. heres my thoughts
- man looks scared. idk if that was what you were going for but if its a more relaxed expression then the top of the iris should be a little more covered by the eyelids.
-dont draw every brow hair like that. make it more blended with some definition abt the hair direction
-shading needs to have more gradient. it might as well be cel shading like this
-the brow furrow is weird.
ok just use a reference man

>> No.4342258

>>4342231
>>4342233
i did use a ref. i was looking in a mirror. probably was squinting. this is my first time using a stomp to blend the pencil. ill work on blending.thanks

>> No.4342279
File: 1.01 MB, 2579x3217, hhh.jpg [View same] [iqdb] [saucenao] [google]
4342279

>>4342217
the neck area look almost like a front view judging by her breast and right arm, collarbone, her legs have that muscle definition like they were flexing or something her feet the one that is rised look like it was squished

the redline in the middle it's more or less how should it look from that angle. also post your ref

>> No.4342282
File: 10 KB, 376x160, 97e87072759cd511489fcef7a1e8893a--lying-woman-pose-woman-laying-down(1).jpg [View same] [iqdb] [saucenao] [google]
4342282

>>4342279

>> No.4342300
File: 378 KB, 1840x1859, svmph7s9h.jpg [View same] [iqdb] [saucenao] [google]
4342300

>>4342282
next time use a pic of real human bean that pic is hard to read unless you have some basic knowledge of anatomy and 3D meme sense, is way too stylized in the shoulder neck area, but it can be redeable i dont know but your drawing, the legs look like a prefil view and the right foot angle is totally different same goes for her chest and shoulders, yours are too close to her neck.

>> No.4342362
File: 40 KB, 384x499, 518CAj2vL5L._SX382_BO1,204,203,200_.jpg [View same] [iqdb] [saucenao] [google]
4342362

I just started this and it's really fucking boring. i'm just drawing heads and heads for hours. why am I doing this. what's the author trying to teach me here

>> No.4342372
File: 187 KB, 750x1000, gesture.png [View same] [iqdb] [saucenao] [google]
4342372

>>4341455
>>4341922
I'm trying really really hard with this. read through FORCE and watched the 4 part video from Michael. Ive done around 200 of these today

>> No.4342430

>>4342372
Biggest mistake I see: you use the spine or the symetry line on the front to define the torso, then you inmediately stop at the pelvis, and then each leg independently. Your legs are disconnected from your torso, separated by the pelvis line.
That breaks any sense of balance, weight or movement

>> No.4342448

>>4342362
its teaching you how to draw heads baka

>> No.4342486

>>4342448
yeah no shit. I just think it's weird.
The book is for absolute beginners, yet they tell you to draw two hundred faces before you do anything else. Seems like the fundamentals should be more important

>> No.4342508

>>4342362
it's teaching you basic construction, you don't actually need to draw those old looking heads it is just for you to understand how construction can be used
it's useless for a beginner anyway what really matters is perspective

>> No.4342535

new
>>4342534

>> No.4342559

>>4342486

that's why you skip that book and go for

>(Andrew Loomis) Drawing the Head & Hands

>> No.4343497
File: 168 KB, 1219x586, Photoshop_trUY2lOTlw.png [View same] [iqdb] [saucenao] [google]
4343497

Any recommendations for doing this book digitally ???

>> No.4343819

>>4342153
Because that's a shit book and you should avoid it like the plague

>> No.4343868

>>4343497
Use the pencil brush setting ya dummy

>> No.4345034

>>4339855
Whats hatching?