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>> No.23551216 [View]
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23551216

>>23551150
Actually, wights were quite a different sort of being in the former age. Indeed, the magic used to make them was also different, and given they lacked souls I wonder if any wights from the previous age even became monster girls (i.e. for many the original soul would have long ago become a ghost or reincarnated or went to the afterlife) and instead they had to be destroyed by the transformed monsters to keep them from causing harm.

>This is a digression, but long, long ago during the ancient era of the former mamono lords, there was also a spell called the “secret art of raise”. However, the current version of the “secret art of raise” is only made possible due to the use of mamono mana to unite the body and the soul, but mamono mana only acquired its “erosive and binding” properties after the ascension of the current mamono lord, and the transformation of all monsters into the forms of women. Due to that, the former version of “the secret art of raise” was unable to reunite the soul with the body and instead it just involved altering and reanimating corpses that were soulless empty shells via mana, so it was difficult to call that “resurrection”, i.e., the former version of “the secret art of raise”, was a fundamentally different thing than the one we have now. It is a completely different spell that just shares the same name.

>Furthermore, it is said that even the former “secret art of raise” could reanimate corpses as high rank undead with a sense of self such as “liches (Encyclopedia II – p.112)” and “wights (Encyclopedia II – p.114)” in some cases, for example, when more highly advanced spell formulas were used, or when the target being reanimated was the corpse of a person with the required qualities. However, even in such cases, it was impossible to reaffix the soul to the body, and they existed in an unstable and incomplete state that was just being forcibly held together, so memories and thinking was distorted, and it is said that they mostly became wicked undead who lost the personalities that they used to have while still alive.

>> No.21437747 [View]
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21437747

>>21437738
https://monstergirlencyclopedia.fandom.com/wiki/Monster_Girl_Encyclopedia_World_Guide_III:_Sabbath_Grimoire#Ritual_of_Soul_Marriage_.28p107.29

>> No.20170175 [View]
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20170175

Here's today's articles. One more day to go!

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Blessing of Undeath

Difficulty: 2 out of 3
Mana Cost: 2 out of 3

A spell that grants a blessing which causes the target to transform into an undead upon dying. This spell is proof that one is favored by “Hel”, the goddess of life and death. It is also hieromancy that is cast by praying to Hel to grant the target Hel's blessing and mana. It is a promise of eternal peace and transformation into an undead upon death, a blessing granted to humans by the goddess Hel, but according to the values of the Order of the Chief God, it is instead perceived as a “curse” spread by the goddess Hel.

It renders the target's “soul” into a state where it is eroded by mamono mana in advance using the mana of the goddess Hel who is half living and half dead, i.e., half god and half monster. According to the Order of the Chief God, when the “soul” has been defiled by undead mana, even if the target dies, the link to the corpse will be maintained, causing the target to be instantly reanimated as an undead. But if the soul were just defiled by ordinary undead mamono mana, then at that very instant the target would become undead; however, even though this blessing stains the soul in darkness, the body remains human until death which means it's an extremely advanced art that hinges upon the goddess Hel, who encompasses both life and death.

This spell does not immediately transform the target into an undead. Instead, as long as the target does not die, she will remain human. Therefore, it is not even possible for those who have had this spell cast on them to be aware of it, and they will realize that they have received the goddess's blessing for the first time upon dying and becoming undead. The mind is not tainted by darkness until death, so their thinking and morality essentially remain human, but the tainted soul does influence their psychological state, however slightly it may be. While there are no major observable changes in the mind, they'll start to experience a thrilling increase in heart rate and a sensation similar to intoxication whenever they notice the kind of “dark, decadent beauty” that is preferred by the undead.

As previously mentioned, this blessing is granted to those favored by “Hel”, the goddess of life and death. Therefore, adherents of the goddess Hel will naturally acquire this blessing. That is why most necromancers will eventually transform into undead sooner or later. Additionally, this spell isn't just used by adherents of the goddess Hel. At times, the goddess herself will bestow this blessing upon humans that strike her fancy. They say those who visit places connected with the goddess Hel such as churches or temples, may sometimes unwittingly receive the goddess's blessing.

Basically, in most cases when humans change into undead, they'll end up transforming into lower rank undead such as “zombies” and “ghosts”. Only those who had the required power and qualities during life, such as royalty, heroes, and high rank sorcerers, or those who had sex repeatedly with their partner and accumulated enough power after becoming low rank undead transform into high rank undead such as “liches”, “wights”, or “phantoms”; however, those who repeatedly engage in acts that tarnish their soul until death after receiving this blessing can earn even greater favor with the goddess, so it's possible even for those originally lacking the appropriate power and qualities to instantly transform into high rank undead upon death. For example: those who have repeatedly practiced necromancy and have touched many souls and bestowed undeath upon many people, those who have devoutly followed the teachings of Hel and shared the goddess's blessings with many of the living, those who have frequently come in contact with “decadence” while captivated by tainted souls, and continuously sated their heart with intoxication. The goddess promises such individuals an elegant afterlife characterized by decadence and debauchery, and they will be welcomed into the world of the undead as undead nobility in the name of the goddess Hel.

“My, how tragic...
Just when your dream was coming to fruition and you were on your way to the royal capital,
you who aspired to scholarly pursuits perished when the carriage you happened to be riding in had an accident...

My, how joyous...
By dying you have obtained a path to eternal scholarly pursuits and eternal pleasure...”
~a pious adherent of the goddess of life and death~

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Translation note concerning the above quotation:

*The word for anata, translated as "you" is written with the kanji 貴女which makes it feminine, so she is talking to a woman.

>> No.20158871 [View]
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20158871

Here's our two articles from the necromancy section for today. From MGR: http://monstergirlsredux.com/viewforum.php?f=39

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Talk Wisp

Difficulty: 1 out of 3
Mana Cost: 1 out of 3

A spell for listening to the voices of the souls of the dead. It enables communication with the “souls” of living things, a normally ungrantable wish. The caster can only converse with the souls that exist in the surroundings, and the conversation is conducted entirely in the caster's mind without any vocal utterances.

Souls gripped by deeply rooted delusional postmortem obsessions that have become specters will sometimes unilaterally attempt to initiate conversations with necromancers, but most of the time in such instances they cannot hear the necromancer’s voice. The fact is that this spell enables bilateral communication by creating a mana link between the soul of the necromancer and the soul of the deceased. The souls of the dead basically have both memories from when they were alive as well as memories after death and disembodiment. Sometimes the dead remember things about past events involving those still currently alive that no one else could ever possibly find out. They can serve as witnesses to history, and it's even possible to acquire valuable knowledge about technology, magic, etc. that has been lost to the past; however, their memories from during their lifetimes are shaky, and sometimes they may not even be able to recall the past, this is particularly evident in the case of ancient souls that have been abiding in the world of the living for ages.

This spell itself is the first step in necromancy. Any necromancer can communicate with the dead extremely easily; however, whether or not they can get through to them is an entirely separate issue. Many of the souls that remain in the world of the living happen to be psychotically deranged due to lingering regrets, attachments, obsessions, etc., so even if one's words reach them, the conversation may not work out in some cases. Unfortunately, conversing with such souls places a tremendous burden on the caster's mind.

Additionally, the voices of the dead can speak directly to the human soul, naturally entering the mind just like in the case of a god's voice, and it's not uncommon for them to exert huge influence over the mentality of necromancers. Most of the souls abiding in the world of the living are “in the process of transforming” into monsters such as “ghosts (Encyclopedia I – p.162)”, or “will o' wisps (Encyclopedia II – p. 118)”, etc. Having repeated conversations with them is sure to contaminate even the caster's mind with their obscene delusions and passions, and there are even times when the necromancer will hallucinate that the dark desires of the deceased are her own, which causes her mind to grow lewder and lewder over time. What's more, it is not uncommon for women to delve into necromancy with the intention of “just hearing his voice”, but when the voice of their dead lover reverberates directly within their very soul, it exacerbates their obsession with him, eventually even culminating in a degree of loving attachment and clinginess that would be considered mentally ill by human standards, so many become psychologically like half-way there to being monsters. Even if at first “they just wanted to hear his voice”, they will surely arrive at the forbidden art (p. 102).

“Ufu... Ufufu... I've always wanted to be like this with you...
That girl taught me...”
~a romantically obsessed necromancer~

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Translation note:

“Living things” in the second sentence may seem like a contradiction, but appears to be meant in the sense that these souls are those which originally belonged to living things, which one assumes would imply that there are other souls that belong to things that were originally never alive to begin with, like spirits dwelling in mountains and rivers and such. The word for living thing there, 生き物 ikimono, means life in the sense of biological life or animal life. 死した者 shishita mono "people who died" was simply translated as "the dead" here.

>> No.19955346 [View]
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19955346

>Also, many monsters seek necromancy so that they can once again live with their partners who were separated from them by death.
MGE might have mamono mana and perfect waifus, but when official materials hints at stuff like this we can't argue that it's entirely a hugbox
If I'm not mistaken demon realms and other places where monsters live peacefully are pretty much hugboxes, but human countries are your typical medieval fantasy with all the nasty things included.

>> No.19925471 [View]
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19925471

>>19925431
>The forbidden sorcery of the netherworld

>Necromancy

>A system of magic for controlling life and death, violating the taboos set in place by the gods. Most casters are classified as undead monsters, and there are also a small number of human casters, but since they're involved with necromancy, soon enough, they'll be corrupted by the mana and rendered undead.

>Since the secret art of raise dead, which is regarded as a forbidden spell that runs contrary to divine providence and bends the underlying principles of the universe by the Order of the chief god, belongs to this system of magic, necromancers become targets of ostracism, and are reviled by many humans.

>On the other hands, monsters have no values that forbid overcoming death, and the undead are also regarded as a tribe of monsters, so they have no negative feelings towards necromancy. While human necromancers lurk in hiding when conducting their activities, in monster society, necromancers have a high status; there are civilians in the military who lead undead legions, and there even exist entire nations made up of the undead. Also, many monsters seek necromancy so that they can once again live with their partners who were separated from them by death.

>Every living thing has what is called a “soul” which is the core of their existence; using mana to touch souls and incite them into action is the very essence of this system of magic. The secret art of raising the dead, an exemplary spell, summons the souls of the dead back to their bodies and grants them new life; however, they don't revive as completely the same kind of lifeform that they used to be, instead transforming into undead beings such as “zombies (Encyclopedia I- p.158)”. Since the undead require extremely large amounts of mana to maintain themselves even after being reanimated, they must be given mana periodically by some means, or given a human male partner, or, if the necromancer is male, he needs to provide mana himself by having sex with them. Additionally, invoking spells that act on souls also requires a huge amount of mana, and if the necromancer happens to be a monster, she'll replenish her mana by ravishing her man voraciously enough to outdo a starving undead.

>Furthermore, the power of necromancy can be increased dramatically by borrowing the power of “Hel”, the goddess of life and death (Encyclopedia II – p.117), so it has an aspect of hieromancy as well.

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