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/jp/ - Otaku Culture

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>> No.44024177 [View]
File: 1.36 MB, 2090x3099, __hakurei_reimu_touhou_drawn_by_kitsutsuki_tsuki__32d9abcc1bd3f3e00b2f9c095d7a87a1.jpg [View same] [iqdb] [saucenao] [google]
44024177

>>44024134
Why is it that your mind immediately jumps to rape when I mention violence?
You just need to kick her ass, dumbass. That'll put Sanae back in her place.

>> No.43943301 [View]
File: 1.36 MB, 2090x3099, __hakurei_reimu_touhou_drawn_by_kitsutsuki_tsuki__32d9abcc1bd3f3e00b2f9c095d7a87a1.jpg [View same] [iqdb] [saucenao] [google]
43943301

The only way to do yandere stuff right is to make a game specifically for it, where a horrible outcome is all but guaranteed.
You can't just take the pussy stuff and slap it onto an existing game and have it not be boring, you need to have the real psychobitches running around ruining the lives of their rivals, kidnapping their "love", and generally making the situation grow worse and worse over time. Even the milder behavior like stalking needs to carry the risk of it escalating into something much more directly dangerous, in order for it to have any impact.

You could make a fun Era game that's all about yanderes, with special mechanics and the expectation that the best endings would be about merely surviving it, really going all out with the premise. But the game itself would really need to focus on it, and trying to put elements of it into TW would make it either really boring (because TW is by design a very nonthreatening game), or turn the game into a violent shitshow that ruins it entirely.
It's something that needs to be done right and not done half-heartedly.

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