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/jp/ - Otaku Culture


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16392047 No.16392047 [Reply] [Original]

Which one was better?

>> No.16392173
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16392173

>> No.16392256

>>16392047
DDC is one of the best in the series,LoLK is one of the worst

>> No.16392262

>>16392256
DDC was better, but LoLK was more fun.

>> No.16392335

>>16392047
LoLK is shit
DDC is one of ZUN's masterpieces

>> No.16392457
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16392457

>>16392047
Objectively speaking, it's DDC.

LoLK was not a good game.
It forced its gimmick way harder than UFO, the shottypes were unbalanced as fuck and very tame in general, the danmaku patterns were boring as hell and the only reason it got popular was because of Clonwpiece and Hecatia's lolsorandumb design.

>> No.16392521

theyre both shit
only good ones are 6-8 and 10

>> No.16392537 [DELETED] 

>>16392521
Hello /v/

>> No.16392561
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16392561

>>16392047
From the thumbnail I thought this was DDC vs UFO.

The fucking pattern, man. Would look great on a t-shirt.

>> No.16392689

>>16392457
What exactly is "objective" about your opinion?

>> No.16392716 [DELETED] 

I want to /v/ to leave.

>> No.16392814
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16392814

>>16392689
Are you saying that the games not designed around pointdevice?
Are you saying that Sanae isn't broken and Marisa is balanced?
Are you saying that Junko's patterns are interesting to look at?
Are you saying that Clownpiece and Hecatia aren't disproportionately more popular than Seiran, Ringo or Doremy?

This isn't just my "opinion", feel free to prove me wrong tho

If you can

>> No.16392845

>>16392814
>Are you saying that the games not designed around pointdevice?
How is that a bad thing? You just don't like pointdevice, but a lot of people do. The game was designed for those people in mind.

>Are you saying that Sanae isn't broken and Marisa is balanced?
I'll give you that. That's a fact. Some shot types are broken in DDC too though (Marisa B bombs).

>Are you saying that Junko's patterns are interesting to look at?
It's designed that way because of the nature of the character and plot. Whether you value those things or not and think it counterbalances the bareness of her danmaku is up to you.

>Are you saying that Clownpiece and Hecatia aren't disproportionately more popular than Seiran, Ringo or Doremy?
If character popularity is a criteria of you to judge characters, that's fine, but it's your opinion. Some people don't care at all.

>> No.16392860

>>16392814
>Are you saying that Junko's patterns are interesting to look at?
>look at
You're supposed to play the games, not watch them on YouTube.

Quoting you, by the way.

>> No.16392879

>>16392845
>How is that a bad thing?
Forcing a gimmick to those extremes is never a good thing
You might as well make a spin off game

>Some shot types are broken in DDC too though (Marisa B bombs).
She's only broken in extra
And the only way to "break" the game with her is to play on Lunatic and memorize specific bombing spots

>It's designed that way because of the nature of the character and plot.
I know, but this is still a game and I don't play Touhou for the plot

>If character popularity is a criteria of you to judge characters
I'm criticizing their lazy design, their popularity is just a side effect

>>16392860
I'm sure you're not secondary enough to not know that Danmaku is supposed to be pretty

>> No.16392884

>>16392879
>Danmaku is supposed to be pretty
Junko's is supposed to be killy, not pretty. Or did you not read ZUN's commentary?

>> No.16392892

>>16392884
Read my post again, I know about the story, but it's still hurts the game a lot

>> No.16392911

>>16392047
I'd say DDC was memorable

>> No.16392933

>>16392561

Want

>> No.16392948

>>16392892
In your opinion. OBJECTIVELY, Junko's danmaku plays out her intended character design perfectly.

>> No.16392958

>>16392948
Game was shit
/discussion

>> No.16393021

>>16392047
Again?
LoLK has better music, better characters, better stages: it's better.
DDC is underwhelming.

>> No.16393026
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16393026

>>16393021
>better characters
sure

>> No.16393032

>>16393021
>better music

Stopped there

>> No.16393042
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16393042

>>16393021
>better characters

>> No.16393044

>>16393021
>better stages
I don't even know what do you mean

>> No.16393060

>>16393021
>better stages

lol

>> No.16393202

This board is literally the only place where I see people defending DDC.
>>16393026
>>16393042
Because Kagerou, the Tsukumos and Raiko are great characters, right? Not even Shinmyomaru is that good. Wakasaghime and Sekibanki are ok, Seija is the only one who shines.
>>16393032
Every LoLK stage theme is better than its DDC counterpart. Same with the boss themes, except for Reverse Ideology (way better than Pierrot of the star-spangled banner) and maybe Mermaid from the uncharted land.
>>16393044
Visuals, atmosphere, connection with the following stages. In LoLK, there's an actual sense of progression. In DDC, I feel I'm going nowhere until you're told about the castle.

>> No.16393220

>>16393202
DDC cast is pretty forgetable, yes.
But it's still better than LoLK.
1.Rei'sen 2.0
2.Rei'sen 3.0
3.Nobody cares about tapir
4.Sagume is good
5.Meme
6.Meme
7.Meme

>> No.16393240

>>16393220
You do realize every character gets memes in the fandom, right? And that DDC has non-Keine and non-Prismrivers?

>> No.16393256
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16393256

>>16393202
>Because Kagerou, the Tsukumos and Raiko are great characters, right?
Kagerou and Raiko are really well designed characters and much better than Santa hat tapir and Hot topica

>Every LoLK stage theme is better than its DDC counterpart.
lol no
https://www.youtube.com/watch?v=SNanbLgCK-Y
https://www.youtube.com/watch?v=ms8AdX3Uobo
https://www.youtube.com/watch?v=T40NnNyA6MA

>sense of progression
What is this supposed to mean?
It's a shmup, you beat baddies and go to the next stage

Do you also dislike PC-98 games for not being "progressive"?

>> No.16393279

>>16393240
>every character gets memes in the fandom
Yes, they do.
But clonpiece, junko and hecatia are ONLY memes. No personality and designs are lazy and forced as fuck. Only music in LoLK is somewhat good.
And by 'good' I mean still worse than DDC. The only tracks I remember is 'something something Pumpkin', tapir's theme and Junko's theme.

>> No.16393295

ZUN's work gets shittier in every release. That's the truth. I wish there would be other same kind series that are not shit. Len'en is not like that.

>> No.16393365

>>16393256
How is Kagerou "well designed"? She's the blandest character in the whole game after Yatsuhashi. Her stage theme, which you think is better than LoLK Stage 3, is also a mess. You could have at least posted the EX stage.
Also, exactly. You beat up "baddies", not random characters staying in the way.
In LoLK, you beat Seiran, who gives you the tip about their base where Ringo is. Then, to get to the Lunar Capital, you have to travel through the Dream world and fight Doremy, who is under Sagume's orders. Once she explains the situation, you start looking for the true antagonist, Junko, who's helped by the underling of her best friend, who acts as trump card in EX stage. Not to mention the plot expands in the bigger frame laid out by IN and Bougetsushou.
The PC98 games are fun, but they were good for their own time. ZUN isn't an amateur anymore.
>>16393279
I suggest you to actually read canon material before spouting bullshit like that. You have no idea about what "forced" means.

>> No.16393427
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16393427

>>16393365
You talk like a big secondary my friend.
LoLK's sorry excuse for a plot isn't anything noteworthy.
How could you hate this wonderful arrange of Retribution for the Eternal Night? It's so energetic and almost makes you feel the corrupt power that is affecting the youkai in the bamboo forest.
And Kagerou's design is simple and elegant, which is a big contrast to the gross mess that is LoLK's cast. Maybe if she wore a country flag as a dress or a santa hat, you'd like her.

>> No.16393471

>>16393427
I talk like someone who actually puts effort in his research, something you don't seem to do as well. Or do you really think Clownpiece, who isn't even in my top 3 for LoLK characters, wears the US flag because 'murrica fuck yeah?
A theme including Theme of eastern story isn't anything noteworthy as well. Besides, IN Stage 4 was better.
You might find LoLK's plot "an excuse", but even if it is (hint: it's not), it doesn't change the fact that DDC's one is worse.

>> No.16393498

I love DDC, but LoLK is almost as good.

>> No.16393511

>>16393471
>research
On what? your shit taste?
Play the games before writing posts like this my friend.

It's funny how you complain about DDC's lack of story when it's well known that ZUN tried to go for an oldschool approach with that game. And even with that it manages to be pretty good and unique with the whole Rebellion and Magic Mallet deal.
I find "muh revenge" and the whole Lunarian deal to be really boring in comparison.

>> No.16393525
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16393525

I like both and will never be able to understand the amount of shit LoLK gets. Ancient fuckin' franchise, he does something different in the 15th main entry, cry about it. Yeah, one of the mode's is obviously just thrown in without thought, but I had loads of fun with pointdevice anyway. Oh no, it's like IWBTG; big deal.

DDC is just fuckin' solid. Love it. So, I guess it's better.

>> No.16393563

>>16393511
Thanks, but, after beating Raiko, I'd rather play an actually good game. I suggest you to actually pay attention to the characters' concept and personalities.
The "going oldschool" wasn't even about the plot: he specifically said it about the mechanics.
And I find a mother wanting to avenge her son against a previously established character, who know becomes more relevant, much more interesting that the midget who falls for Seija's lies and starts the incident instead of doing her...wow, research. I guess this is why you like her.

>> No.16393616

>>16393525
It's the newest game in the series.

I loved LoLK, and I've been playing it more than the other games

>> No.16393632
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16393632

>>16393563
>I'd rather play an actually good game
DDC is an amazing game mechanically speaking so I have no idea why you pretend that it's not, perhaps you are... wow, enraged.

>I suggest you to actually pay attention to the characters' concept and personalities.
What for? All I see are wonderful designs that don't rely on silly clothes to be interesting. Their personalities are fine even though all we get are just a bunch of dialogue lines. Do you really believe that you can actually know a character's real personality with so little information?

There's a reason why Shinmyoumaru decides to help Seija, and even then the plot keeps expanding with Seija's own intentions and the Tsukumogami using power from the outside world to replace the Mallet's .

Revenge is one the laziest plots one could ever come up with for a sequel.

Not every character needs to be intimately related to make an interesting story, perhaps you're too used to the SDM scheme.

And if I really wanted a good story, I'd just read the manga.
Games are mainly for Gameplay, Music and Characters, which DDC excels at.

>> No.16393673

>>16393632
the interesting aspects of LoLK's story are Reisen's character arc and Sagume's (and to a lesser extent Doremy's) involvement

>> No.16393688

>>16393525
>one of the mode's is obviously just thrown in without thought
This bugged me too. Getting a 1cc on legacy mode is already a lot harder than just clearing the game on pointdevice mode, so why do you have to complete the whole game without getting hit at all to get the good ending/unlock extra on legacy? I know pointdevice is the way the game is meant to be played, but I think legacy should have stayed traditional as an option for people who want a challenge but aren't absolute gods at the game.

>> No.16393764

>>16393632
Why are you obssesed with this "silly clothes" thing? I didn't even mention eccentricity of designs in my post.
LoLK isn't a sequel to anything (excluding the very previous game, but only from the timeline perspective). Do you even know what sequel means? Also, he didn't "come up with it": you would know if you bothered reading about the basis Junko takes inspiration from.
Also, yes, characters in a story need to be connected: it doesn't have to be "all the characters belong to a group", like in EoSD's case (which you bring up literally out of nowhere, when it's the weakest Windows plot. You could have at least used a better example). What do Ringo and Seiran have to do with Hecatia? What does Doremy have to do with Junko? Nothing: but the order the game presents them makes the plot follow a coherent direction, instead of just jumping from one character to another because they're needed to fill stages.
Finally: something is everything it includes. You can't arbitrarily discard an aspect just because you don't care about it. And most importantly: you do know characters are part of the STORY, right?
>>16393688
Pretty sure a 1cc on Legacy mode (even with Junko mocking you and everything) is enough to unlock EX.

>> No.16393823

>>16393764
You do know that story in Touhou games is really barebones and one of the least important aspects to consider when rating the games, right?
I think you are really blowing LoLK's plot out of proportion, just because you liked 2 characters.

You complain about "coherent direction" but I don't see how DDC is any different in that regard.

>they're needed to fill stages
And I guess the literal who rabbits weren't there for the very same reason

Your argument is full of contradictions and it's obviously biased.

And even with all that said, DDC is still the better Game, because its gimmick was made with actual thought, it doesn't get in the player's way of playing and doesn't bend the entire design philosophy of the game for the sake making it work somehow.

Overblowing a story in a Touhou game of all things has to be one of the most pathetic things I've ever seen someone use to defend a mediocre game.

>> No.16393861

>>16393764
https://en.touhouwiki.net/wiki/Legacy_of_Lunatic_Kingdom/Story#Endings

>The difference between the endings in other official games and the endings in Legacy of Lunatic Kingdom is that you don't get a "bad ending" once you have continued, but rather you get one if you play Legacy Mode and lose a life. You'll still get a "good ending" if you manage to clear the game on Pointdevice Mode or No-Death-Clear Legacy Mode.

>> No.16393878

>>16393764
Jesus fucking Christ. Learn how to arrange your paragraphs for god's sake.

>> No.16393917

>>16393823
I liked all the characters of the game. Stop assuming things about what I like and what I don't like.
The rabbits actually had a reason to be there and if you can't tell the difference between the progression in DDC and LoLK here >>16393365 is LoLK for people who can't connect the dots. DDC resource system still "gets in the way", as you say, by forcing me to staying near the PoC and I'd rather have four characters instead of three with multiple shot types. LoLK is still the better game for those reasons you mentioned: music and characters.
The argument which is "biased and full of contradictions" is yours: every time I gave you an argument which effectively countered yours, you just skipped it. Or do you honestly think I'm not noticing it?

>>16393861
Right, the ending scenes. But I was referring to the EX stage unlock.

>> No.16393918

>>16392047

Touhou 13 ~ Ten Desires was better than both
https://www.youtube.com/watch?v=TV7YyQ5hCdk

>> No.16393957

>>16393917
>LoLK for people who can't connect the dots
What?

>DDC resource system still "gets in the way", as you say, by forcing me to staying
It never "forces" you to do anything, you can completely ignore it and still beat the game.

>I'd rather have four characters than
I'd rather have fun and diverse shottypes than 4 samey unbalanced characters

>every time I gave you an argument which effectively countered yours
Excuse me?

>LoLK is still the better game for those reasons you mentioned: music and characters
As I and many here have already mentioned, the characters are lazily designed and the compositions are just generic.

Also please, learn how to format your posts. They are almost as painful to read as your biased opinion.

>> No.16393959

>>16393688
I hear that once you know what you're doing, 1CC-ing is technically easier on Legacy.

I'm bad at STGs, though, so I definitely can't confirm. Kinda makes sense, though. Pointdevice is "no miss" mode, so you can't progress unless you do "perfectly", while Legacy allows mistakes.

>> No.16393964

>>16393688
also yeah you apparently only have to not continue to unlock the extra

Junko DOES talk shit, though

>> No.16393982

>>16393964
Oh. Well, that makes more sense, and makes me respect legacy mode more.

>> No.16394014

>>16393957
If you truly think Seiran and Ringo were there for no reason, then I suggest you to play the games, as you said.

How is a shot type "less fun" than another? How are Reimu, Marisa, Sanae and Reisen "samey"? Did you even try them?

You still haven't justified anything about the designs being "lazy" and the compositions being "generic", while I've been showing how superficial you are when you don't take in account the various aspects of a character. Instead of complaining about layout and ignoring my points, start putting thought in your arguments.

>> No.16394100
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16394100

>>16394014
They might as well be sign posts for the protagonist to read. It's laughable how you think they're somehow really important.

>How is a shot type "less fun" than another?
By being the same tired focused/homing thing.
You'll never find something as interesting as ReimuA or SakuyaA from DDC in LoLK.

>You still haven't justified anything about the designs being "lazy"
Alright let's go
-Seiran is just a boring moon rabbit
-Ringo is yet another boring moon rabbit, b-but this she eats, isn't she really original?
-Doremy wears a red hat that makes no sense given her color scheme.
-Sagume's one wing is just really unoriginal and unnecessary
-Clownpiece is literally dressed as the USA flag.
-Junko's design is really tame, something that you've been heavily criticizing
-Hecatia is a complete meme with the weird t-shirt. I have no idea why ZUN thought it would be "funny", I'm still having trouble trying to digest her awful design

>while I've been showing how superficial you are
Says the guy defending a game based on its "story" which isn't even that great to begin with.

Meanwhile, I've been given you actual arguments explaining why DDC's mechanic is much more effective and better designed than LoLK's IWBTG shit.
I've explained why the "less eccentric" but more elegant designs of the cast works better and doesn't feel forced at all.
And yet you still insist on it being better just because you like the "muh son, muh revenge" story better.

I'm sorry, but I'm not. ZUN really dropped the ball with this game. It might as well be a spinoff game give how forced it was, from the characters to the very gameplay.

>start putting thought in your arguments.
Start putting effort in your shitposts, because at this point, that's what they all are.

>> No.16394117 [DELETED] 
File: 1.51 MB, 2000x1125, __clownpiece_doremy_sweet_hecatia_lapislazuli_junko_kishin_sagume_and_others_legacy_of_lunatic_kingdom_and_touhou_drawn_by_uranaishi_miraura__b2d3cca26ffacf452d4543602493b60d.jpg [View same] [iqdb] [saucenao] [google]
16394117

•Incredible soundtrack.
•Playable Sanae and Reisen.
•Graze-based resource system.
•Two games in one.
•Balls-to-the-wall hard.
•Great plot, expanding upon Lunarian lore and.
•Gave us colorful and fun characters like Doremy, Clownpiece, Junko and Hecatia.
•Some of the most pleasant to look at danmaku aside from Junko.
•Beautiful backgrounds.

No offense to DDC, but LoLK has some incredible charm that I've waited ZUN to recapture for quite a long and it shot up to the top of my list instantly. I'm willing to overlook some stupid decisions like Junko's patters for all that, especially considering how experimental this installment is.

>> No.16394124
File: 1.51 MB, 2000x1125, __clownpiece_doremy_sweet_hecatia_lapislazuli_junko_kishin_sagume_and_others_legacy_of_lunatic_kingdom_and_touhou_drawn_by_uranaishi_miraura__b2d3cca26ffacf452d4543602493b60d.jpg [View same] [iqdb] [saucenao] [google]
16394124

•Incredible soundtrack.
•Playable Sanae and Reisen.
•Graze-based resource system.
•Two games in one.
•Balls-to-the-wall hard.
•Great plot, expanding upon Lunarian lore.
•Gave us colorful and fun characters like Doremy, Clownpiece, Junko and Hecatia.
•Some of the most pleasant to look at danmaku aside from Junko.
•Beautiful backgrounds.

No offense to DDC, but LoLK has some incredible charm that I've waited ZUN to recapture for quite a long and it shot up to the top of my list instantly. I'm willing to overlook some stupid decisions like Junko's patters for all that, especially considering how experimental this installment is.

>> No.16394154

>>16394117
>>16394124

>Playable Sanae and Reisen.
If anything this is a negative aspect

>Two games in one
what?

>Balls-to-the-wall hard
How is this "positive"? A game being hard for the sake of it is not good

>Great plot, expanding upon Lunarian lore and
It was okay at best

>Gave us colorful and fun characters like Doremy, Clownpiece, Junko and Hecatia.
You really like pretty colors don't you?

>Some of the most pleasant to look at danmaku
lmao

>Beautiful backgrounds
Yeah dude, there' the moon .. and the moon, do you like the moon?

>No offense to DDC, but LoLK has some incredible charm that I've waited ZUN to recapture for quite a long and it shot up to the top of my list instantly.

I know this post is satire but it's still pretty funny to me, you see, this game has no charm, it's just a failed experiment and everyone who "likes " it, just like Clownpiece and Hecatia's lolsorandumb designs because they were made that way.

Work harder on your damage control next time.

>> No.16394158

>Read arguments
>LoLKfags never mention gameplay

Really makes you think.

>> No.16394171
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16394171

>>16394158
>>16393525
>>16393616

>> No.16394186

>>16394158
The guy above just mentioned the resource system.

>> No.16394201

>>16394186
What's the point of resource when you can just retry the same thing over and over again?

See? It's not well made.

>> No.16394209

>>16394100
The first three DDC might as well not exist. Since, you know, the game would progress without them anyway.

So Reisen isn't an interesting character to use? If you say so.

-What does this have to do with design?
-What does EATING have to do with design?
-It's a goddamn nightcap. You know, dreams. When do you dream?

I'm not commenting about the others, because every single mention just shows that you don't know shit about the characters (why Sagume has one wing, why Clownpiece has the US flag, why Hecatia has the T-shirt) and that you're the only secondary here. I'll be only saying a thing: I like Junko's design. I said I like the plot as a whole, from the beginning to the plot twist.

For the last time: STOP assuming.
But: >>16394154 Lying about the backgrounds? Complaining about certain characters being playable? Really?

>>16394158
I like the gameplay. I always come back for more, even after beating EX.

>> No.16394222

>>16394158
Who are you quoting?

>> No.16394239

>>16394209
Having 2 bosses being moon rabbits is just lazy, don't pretend it's not.

>What does EATING have to do with design
When you are making a character and can't think of anything else, you start adding shit like silly accesories or stuff that makes them "unique" in a really lazy way.

>why Sagume has one wing, why Clownpiece has the US flag, why Hecatia has the T-shirt
Please, enlighten us. I'm sure you know the actual canon answers to these questions and not some silly secondary theory!

>Lying about the backgrounds
Are you saying there's no moon in the background? Do I really need to post a screenshot and make you feel more retarded than you already are?

>I like the gameplay.
Not an argument

>> No.16394240
File: 1.10 MB, 1116x700, __clownpiece_doremy_sweet_hecatia_lapislazuli_junko_kishin_sagume_and_others_legacy_of_lunatic_kingdom_and_touhou_drawn_by_wool_miwol__4d89d1763688ef504a997300708978e5.jpg [View same] [iqdb] [saucenao] [google]
16394240

>>16394154
>If anything this is a negative aspect.
You could just have Reimu and Marisa again. Sanae and Reisen are fun themselves, fit the plot well and got some good characterization in LoLK.

>How is this "positive"? A game being hard for the sake of it is not good.
This is a danmaku game. The more demanding the better. And as I said, making graze the core of the resource system was one of the best ideas ZUN could have had.

>Yeah dude, there' the moon .. and the moon, do you like the moon?
The lush grass on the youkai mountain, the trippy dream world, the frozen lunarian capital, the moon's surface with distorting earth, the lunar sea. That's pretty good.

>and everyone who "likes " it, just like Clownpiece and Hecatia's lolsorandumb designs because they were made that way.
Because originality is a bad thing. I sure as hell prefer my Touhou eccentric if exaggerated than bland filler.

And of course, there's the great soundtrack. The essence of Touhou right next to danmaku.

>> No.16394286
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16394286

>>16394240
>making graze the core of the resource system was one of the best ideas ZUN could have had.
Graze is supposed to be part of the score system. Oh did you forget it existed?
Besides there's no point in this kind of system when it conflicts with the main mechanic (pointdevice) What's the point of resources when you can just retry the same shit over and over again?

The Lunar Capital was really disappointing and ugly to be honest, I expected something a little more interesting.

>originality is a bad thing
There's a thin line between originality and laziness, shit's comparable to "modern art".

Also as far as I know ZUN didn't design the USA flag, or black t-shirts with words on them.

>And of course, there's the great soundtrack. The essence of Touhou right next to danmaku.
The soundtrack wasn't anything noteworthy, not bad but then again, there are no bad soundtracks in Touhou.
The danmaku on the other hand was really bland and ugly, even outside Junko.

You can blame poitdevice mode yet again for that

>> No.16394295

I prefer LoLK over DDC, but both games have some neat things about them.

LoLK has better shot variance due to all four being useful in some sort of fashion (each shot is equally viable in a Pointdevice clear environment, though Reimu is the best for learning spells), but Legacy is when it gets unbalanced (which makes sense, since LoLK was designed around Pointdevice). Sanae and Reisen tear Legacy a new one (as well as the two of them being the best scoring shots, but let's not get into that) while Reimu and Marisa trudge behind. The former is the best in an environment without bombs, however, which again is why she's the ideal shot to use in Pointdevice.
DDC has A/B shots, which is my favorite shot-type system, but the shots are even more unbalanced than LoLK's. Homing shots dominate the entire game while the others suffer, MarisaB being the exception due to having a strong forward focus shot and a resource-farming bomb.

Pattern-wise...I think DDC wins out here. Interesting gimmicks throughout, and its Extra is very well-designed.

Soundtrack-wise I prefer LoLK's, but DDC's isn't bad at all. Character-wise I find myself being more interested in LoLK's cast over DDC's, but both certainly have characters I won't forget about.

>> No.16394329

>>16394239
>>16394286
I'm saying you're a retard who distorts my words. I know the Moon is among the backgrounds, but it isn't the only one. >>16394240 said it perfectly. And what the fuck does "I was expecting something a little more interesting" mean? You do fucking know the Lunar Capital had already appeared right? And that it's exactly as it was shown in LoLK?

Also, why should I spoonfeed you? Why can't you fucking look them up on the wiki, which includes ZUN'S ACTUAL INTERVIEWS, in case that's not enough for you.
Don't you realize you're showing that you're a casual who thinks playing the mainline games is enough to know about Touhou? You're just embarassing yourself.
Anyway... https://en.touhouwiki.net/wiki/Strange_Creators_of_Outer_World/Legacy_of_Lunatic_Kingdom_interview_with_ZUN
Now kys. You didn't even figure out why Clownpiece wears the US flag in front of the Lunarians, so you don't even know the backstory of IN.
It's almost as if the Lunar Capital hates the US or something.

>> No.16394359

>>16394329
>you're a retard who distorts my words
How am I distorting your words when I'm LITERALLY QUOTING your post?

I was talking about the color scheme and how it blends with the rest the of bullets.

>why should I spoonfeed you
I didn't ask you to spoonfeed me retard, I was asking you to answer you own rhetorical questions.
Just how fucking retarded are you?

>It's almost as if the Lunar Capital hates the US or something
And you dare call me a secondary, how fucking ironic.

>Now kys

>>>/v/
>Now kys

>> No.16394394

I don't know why people are so aggressively defensive about LoLK.

You don't see TDfags going nuts whenever someone says something bad about the game.

>> No.16394396

>>16394359
Now that I concluded you're just a casual who doesn't bother reading supplementary material and even read the included character profiles...
here's a (You).

>> No.16394404

>>16394396
Now that I concluded you're just a secondary who doesn't even bother playing the actual games and loves reading supplementary material from Tumblr fan theories.

Here's a (You).

>> No.16394414

>>16392047
LoLK was trash and anyone who defends it is a an idiot who just got recently introduced by Clownpiece and pol Momiji.

>> No.16394425

>>16394394
Because we have people like >>16394404
who think ZUN's own words are a "Tumblr fan theory".
Really makes you think.

>> No.16394435

>>16394425
Quote ZUN's own words where he says that Clownpiece is dressed like that to piss off the lunarians.

>> No.16394441

>>16392047
DDC for gameplay

LoLK for memes

>> No.16394449

>>16394394
The game mechanics in LoLK divide opinions. LoLK is getting a lot more flak than TD did back in the day.
Then again I remember people shitting on SA when it was released

>> No.16394456

>>16394449
Where do you stand?

>> No.16394475

>>16394456
I personally liked the atmosphere and music in LoLK, and I disagree with the character designs being bad.
And the IWBTG gameplay was refreshing for a change

>> No.16394476

>>16392047
LoLK is the worst game in the series.

Until 16 releases, that is. Then it will become the unappreciated gem and 16 will be the worst game in the series.

>> No.16394484
File: 179 KB, 908x538, spreadsheetddclolk.jpg [View same] [iqdb] [saucenao] [google]
16394484

Thanks to the power of shitty spreadsheets, I have concluded that I like them both.

>> No.16394489

>>16394475
I see

Wouldn't you agree that the character designs are a bit "random"?
As in, they seem a bit too much, as if they were forced.

Wouldn't you also agree that a mainline game shouldn't be too gimmicky?
I personally don't think IWBTG is good game design and pretty much any experience game dev would agree.

>> No.16394526

>>16394489
I haven't played the games for score for a long time, so I'm completely open to (and even prefer) the new games having weirder gimmicks.
Also, I don't think that the IWBTG mechanic is inherently bad if the dev can pull it off. In this regard I feel that ZUN succeeded pretty well.

It's perfectly understandable why many people wouldn't like the gameplay, though.

>> No.16394540

>>16394526
How can you "pull it off" when it's essentially unchanged?
IWBTG and LoLK are no different design wise.

>> No.16394569

>>16394540
I thought it worked well with the difficulty, giving a sense of crawling progression without being as much janky bullshit as IWBTG.

>> No.16394580

>>16394569
Wouldn't you have prefered a balanced game with a non-intrusive mechanic?

>> No.16394600

>>16394580
I didn't find the mechanic intrusive. The game was a pleasant experience for me.

>> No.16394626

>>16394600
You didn't find the absurd change of difficulty, the trial and error patterns and lack of lives intrusive at all?
Wow

>> No.16394641

>>16394540
>IWBTG and LoLK are no different design wise
they're a lot different, really

Similar in the sense that there are surprises, but LoLK doesn't feel like it's fucking with you

>> No.16394660

>>16394641
>Oh hey that a slowass big bullet
>haha I avoided it
>Explodes and hits me from behind
Yeah no
I'm quoting my own ironic thoughts

>> No.16394665

>>16394660
there's stuff like that in most of the games

>> No.16394687

>>16394665
Yeah, but it wasn't made to fuck you up, it's usually something that's balanced in the other games

>> No.16394698

>>16394687
I guess, but I definitely didn't feel the same when I was playing LoLK as when I played IWBTG, so I can't say they're the same.

Similar, not the same, not even close IMO.

>> No.16394712

>>16394698
Sure whatever

>> No.16394716

>>16394712
Really? It made you as mad as apples falling up?

Jesus, what's the matter with you

>> No.16394723

>>16394716
apples falling up isn't even a good example
Shows how you haven't really played IWBTG at all.

>> No.16394727

>>16394723
It's just the first example. What's your fuckin problem?

>> No.16394732

>>16394727
Why are you so mad?

>> No.16394739
File: 893 KB, 715x1000, LoLK.png [View same] [iqdb] [saucenao] [google]
16394739

>>16394732
Really?

A "Why are you so mad?" on /jp/?

>> No.16394742

>>16394723
I thought it was a good example of showing how IWBTG's surprises were counterintuitive and unpredictable in way very different to LoLK.

>> No.16394749
File: 120 KB, 439x344, 140583737.png [View same] [iqdb] [saucenao] [google]
16394749

>>16394739

>> No.16394757

>>16394742
Wow being able to "predict" stuff in LoLK, you must be some sort of super player. Knowing how to dodge everything blind.

>> No.16394776

>>16394757
Not a single Touhou game expects you to be automatically able to dodge everything. LoLK was hard but fair in how it applied it to almost all the patterns

>> No.16394789

>>16394776
You could argue the same for anything.
If I made the worst spellcard ever that looks like shit, is insanely difficult and takes forevers. You would just say "it's fair because you saw it coming".

>> No.16394802

>>16394789
The amount of salt you're shaking is starting to fuck with my blood pressure.

>> No.16394835

>>16394802
I'm here to donate some blood.
Someone else's

>> No.16394928

>>16392335
/thread

>> No.16395365
File: 214 KB, 250x218, sekibanki_confus.png [View same] [iqdb] [saucenao] [google]
16395365

Here's a legitimate complaint about DDC that I can't have about LoLK: many of the characters aren't appropriately fleshed out in the game itself, and need profiles/other supplementary material to flesh them out (even to fit ZUN's low fleshing out threshold).

For instance, Sekibanki is an interesting youkai with not only curious living circumstances, but a unique point of view as well, not to mention her apparently having lived in the Human Village for quite a while to boot. This is really interesting stuff, but you wouldn't know it (or even speculate it) from just her in-game dialogue.

Meanwhile you can get a very good idea of most of the LoLK characters just from playing the game and reading dialogue. What they say and what they do is relevant to what they are. Whereas in DDC, perhaps due to the story, it's very hard to grasp the characters and/or concerns of anyone but Seija and MAYBE Raiko.

>> No.16395401
File: 29 KB, 800x473, 1482791744967.png [View same] [iqdb] [saucenao] [google]
16395401

>>16392814
>shotty
There, I proved your opinion wrong.

That said, DDC is still a better game than LoLK.

>>16393525
>and will never be able to understand the amount of shit LoLK gets.
It's one or two guys that start spamming like hell once something they don't like gets mentioned.

>> No.16396499

>>16392958
You are just an autist that can't accept other people's opinions and think his own opinions are fact.

>> No.16396564

DDC has the gameplay going for it, while LoLK has okay gameplay and great everything else.
>>16393220
So we can't get more moon rabbits because they suddenly become Reisen? Kill yourself, I bet you are a memer that calls Koishi green Flandre too.
>>16393498
>>16393525
Agreed.
>>16393632
>Gameplay, Music and Characters, which DDC excels at.
That's just a bunch of hot opinions.
One could agree with the gameplay being excellent but the music and characters being shit, so there goes the argument.
Then again, this is a thread about saying what you liked and what not, there is nothing objective here that can be told.

>> No.16396612

>>16394154
Nice job trying to inject your shitty opinions on anon's preferences, faggot.

>> No.16396629

I haven't posted in this thread yet but let me just say reading the posts of this anti-LoLK guy is embarassing. Dude can you be any more desperate? Just accept that some people genuinely like the game and have legitimate reasons for it.

As far as OP I'm not sure which I'd say was better, it's hard to compare the experiences of both directly due to Point Device being so different. I do think LoLK has more memorable characters, I actually like the silly designs, especially Hecatia. Music wise it's a toss up and story wise I'd say LoLK again. So maybe LoLK wins but I don't have a strong feeling of it being superior really.

>> No.16396653

>>16394449
>LoLK divide opinions. LoLK is getting a lot more flak than TD did back in the day.
>Then again I remember people shitting on SA when it was released
It's almost as if most touhou "fans" are secondaries and weebs that has less reaction time than a slug and hate anything remotely challenging. Gotta farm those resources with MariB' bomb and shot down everything with those broken homing shots I guess

>> No.16396667

>>16394660
What? The moment I saw that bullet cutting through the smaller ones I knew I had to go through that gap it leaves. If you really got hit there the first time then you just deserved to lose that life/bomb. Did you deathbomb it at least?

>> No.16396744

>>16396653
LoLK is challenging but not in a balanced way.

Being hard for the sake of it is not good game design. And it's painfully obvious that you've never really played DDC.

>> No.16396746

>>16396499
It's not an opinion when I provide valid arguments

>> No.16396752

>>16396629
The OP asked for an answer on which game was better overall.

If my posts criticizing your game hurt your feelings then I suggest you go back to your waifu safe space thread.

>> No.16396754

>>16396667
Junko's bullet.

>> No.16396799

>>16396744
>And it's painfully obvious that you've never really played DDC.
I play the windows games regularly with the exception of PoFV.
No touhou game is balanced from that point of view. LoLK isn't even the most unbalanced of the bunch.

>> No.16396805

>>16396799
And which is?

>> No.16396809

>>16396805
UFO. UFOs are more intrusive than LoLK's PD mode.

>> No.16396819

>>16396809
I don't know about that

I can clear the entire game ignoring the UFO system and it's not super difficult to do

LoLK on the other hand was designed from the ground up to be played on pointdevice
Making it almost impossible to ignore

>> No.16396841

>>16396819
I'm not sure. UFO feels balanced around the amount of resources you are supposed to get, and if you don't really get the hang on chasing the tokens around you actually end wasting more than what you get.
About LoLK, I cleared legacy first. It feels more like a regular game in how you get your stuff, since grazing just becomes much more natural due to the high amount of projectiles during the whole game from the start. So no, LoLK doesn't centralize on how you get your resources on legacy, the mode made for those who don't like PD.
Man I wish UFO had something like that now that I think about it. After all, UFO's everything but the resource system is very good.

>> No.16396867

>>16396841
Bosses in UFO still give you resources

Legacy mode is obviously an unbalanced rushed thing given how you can easily get full lives stock by the end of stage 2 and how Sanae's bomb rapes everything

>> No.16396882

>>16396564
>Reisen
It's Rei'Sen you dumb fuck.
I am not a memer.

>> No.16396903

>>16396867
UFO is obviously an unbalanced rushed thing given how you can easily get full lives stock by the end of stage 2 and how Sanae's bomb rapes everything

>> No.16396926

>>16396903
As expected from a shitposter with no arguments left.

>> No.16397012

>>16396926
Please, you have been imposing your opinions on others during all this thread. No one should give a serious answer ever, you don't deserve any.

>> No.16397029

>>16397012
>imposing your opinions on others during all this thread
Then I guess I'm literally the only person here with "opinions"
Everyone else is just stating facts, right?

>> No.16397035

>>16397029
I didn't say that, read and try again.

>> No.16397043

>>16397035
OP asked which game was better
I give my own answer with some reasoning behind it
Now suddenly my opinion is not valid anymore because it's meany and hurt someone's feelings

>> No.16397057

>>16397043
Your opinion is fine
Shitting on others because it doesn't match your isn't.

>> No.16397069

>>16396903
>UFO is obviously an unbalanced rushed thing given how you can easily get full lives stock by the end of stage 2

Not true, only until stage 3 and only if you plan your Route. In LoLK you can just bombspam without routing and get fullstock very early

>and how Sanae's bomb rapes everything
Again not even nearly compared to LoLK. It would be the same as if every fifteen seconds you bomb, two red UFO's showed up with low HP, and after destroying every UFO every heart piece autocollected on top of being invincible and make tons of damage.

>> No.16397073

>>16397057
I'm not shitting on others
Or do you see me calling anyone who disagrees a retarded faggot?

I could easily do that and call it a day but as you may have noticed by now, my posts are longer than 3 words and usually contain valid arguments and reasoning

>> No.16397093

>>16397073
>I'm not shitting on others
Yeah sure because acting so condescending isn't shitting on others.
I came to the thread very late, and that is how it reads.

>> No.16397098

>>16397093
I'm only responsible for what I write, not what you interpret

>> No.16397103

>>16397098
That's fair enough.

>> No.16397248

>>16392047
Both are shit.

But DDC is less shit.

>>16393918
Got it right.

>> No.16397258

>>16394329
Fuck off loser

>> No.16397477

>>16397248
Nice joke.

>> No.16397563

>>16396629
>but let me just say reading the posts of this anti-LoLK guy is embarassing.
Personally I think it's pretty funny. Especially when you know which characters he hates and how much of a spammer he's willing to be to make it seem like his opinion is the majority opinion.

>As far as OP I'm not sure which I'd say was better, it's hard to compare the experiences of both directly due to Point Device being so different.
When the gameplay is concerned, it all comes down to if a person liked Pointdevice or not. The majority of the game is built with it in mind and it's the main game mode (despite not being the canon one) and it really shows when you try to play Legacy.

>> No.16398257 [DELETED] 

>>16393202
If you have the shitty attitude "every theme is better, expect por xxx", it proves that you are a vague pleb who follows his taste like a pubert does.

It' not about "this thing s better than this thing", dumbass, it's about general conception.

>> No.16398285

>>16393202
If you have the shitty attitude "every theme is better, expect por xxx", it proves that you are a vague pleb who follows his taste like a pubert does.

It' not about "this thing s better than this thing", dumbass, it's about general conception

DDC masterized what TD tried to do, with fitting instruments. LoLK is only an expansion of that. Only that DDc's are overally genuine and friendlier, while LoLK can be liked by a certain bunch of people.

>> No.16398406

>>16392047
15 duh , but dare i say that its too easy

>> No.16398462

>>16396903
This entire post is untrue.

>UFO is obviously an unbalanced rushed thing given how you can easily get full lives stock by the end of stage 2
You can get max bombs by Kogasa, but that's only possible if you plan out a route to predominantly get greens. As for lives, you can get max lives by Ichirin, but again, you need to plan things out. As someone mentioned before, it's really easy to reach Ringo with nearly max lives and you can definitely leave her with max lives. You don't even need to route shit for that.

>and how Sanae's bomb rapes everything
Have you even played UFO? You're making it sound like SanaeB is a broken shot, which she isn't by any means. She's certainly one of the best shots in the game, but she has some noticeable flaws that balance her out (power loss is painful, not as strong from a distance in most cases compared to ReimuA/MarisaA). Not to mention the two shots I mentioned also have very powerful bombs.
LoLK Sanae is much more broken in Legacy. Three life pieces per life, three bombs. Bombgraze three chapters, get a life, suicide, get bombs back, repeat. And even then, she can easily gather resources through the first couple stages without bombs so she can get through the rest of the game with nothing but pure bombspamming.

>> No.16398466

>>16398285
>por
Oye.

>> No.16398490

>>16398285
I'm not that guy, but I can't really understand what you're saying.

>expect por xxx
What does that even mean? Is this a typo for "poor"? What is xxx supposed to stand for?

>who follows his taste like a pubert does
What the fuck is a pubert? Why is following one's taste a bad thing?

>it's about general conception
That word doesn't belong there.

>DDC masterized what TD tried to do
That's not even a word.

>Only that DDc's are overally genuine
Oh shit, what are you even doing.

>> No.16398571

>>16398490
Not him but
>What does that even mean? Is this a typo for "poor"?
"Por" means "for" in Spanish.

I guess that explains the rest of his post.

>> No.16398578
File: 1.21 MB, 2560x3840, junko.jpg [View same] [iqdb] [saucenao] [google]
16398578

Junko is one of the best characters in the series, though I can understand why most of /jp/ wouldn't know that since they can't get past clownpiss.

>> No.16399012

Why do people who like DDC act so incredibly obnoxious?

>> No.16399014

Why do people who like LoLK act so incredibly obnoxious?

>> No.16399028

>>16398285
Bad falseflag desu

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