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/jp/ - Otaku Culture

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>> No.10223755 [View]

>>10223752
>I hate you effeminate loser hyperpussy prostate lords who start their posts with "So.".

Me too, and i'm not afraid to say it.

What are they going to do? Genuflect on me?

>> No.10153256 [View]

>>10153252
Shiki

>> No.10138980 [View]

174.102.229.107:46318
us midwest

>> No.10128325 [View]

>>10127222
Same here

>> No.10119127 [DELETED]  [View]

174.102.229.107:46318
US Central

>> No.10023173 [View]

174.102.229.107:46318
US MIDWEST

>> No.10017376 [DELETED]  [View]

[22:35] <Kusanagi> someone FT5~
[22:35] <Kusanagi> >:3
[22:36] <Kusanagi> no? aight
[22:36] * Kusanagi (~aozaki.ky@187.191.13.92) has left #mbaa
[22:40] <beno> haha what a loser

174.102.229.107:46318 US MIDWEST

>> No.9979467 [View]

>>9979451
What's your deal? Truth hurt?

>> No.9979436 [View]

>>9979377
Any f moon is a great starter.
They're for being able to pick up and play in an arcade without learning anything about the game and still win by intentional design.
Staying away from f-wara and f-arc because they're kind of exceptions would be a good idea, but otherwise it's meant to be simple mode. Excellent place to start and remains the best style in general with few exceptions forever so there's no wasted grind learning something just to learn something else.

>> No.9979239 [View]

>>9978691
gg, very frustrating playing against gimmicky simple mode. Every time I try a hard knockdown combo, sneaky crossup, or free bunker out of gimmick despite knowing this is unplayable online I resent f-moon a little more. But that's melty.

>> No.9978691 [View]

174.102.229.107:46318
us midwest

>> No.9977985 [DELETED]  [View]

174.102.229.107:46318
us midwest

>> No.9974078 [View]

174.102.229.107:46318
US MIDWEST

>> No.9967150 [View]

>>9967139
These DPs cannot be used for mashing out wwwww.

>> No.9967143 [View]

>>9966876
gg, playing p.ciel and everyone is playing aoko suddenly OTL

>> No.9966876 [View]

174.102.229.107:46318
US MIDWEST

>> No.9962497 [View]

>>9962482
please don't connect from russia with 8 delay.
That's why the location is listed OTL

>> No.9962482 [View]

174.102.229.107:46318
US CENTRAL

going to pick up a new character

>> No.9958109 [View]

>>9958069
EX Hiero
From Russia with love.

>> No.9949753 [View]

>>9949730
Reimu and Rumia

>> No.9947924 [View]

>>9947917
I think picking the kouma with 1/3rd damage was too big a handicap. Oh and not blocking on wakeup early enough for the delay to not eat it- I just want my ex guard.

>> No.9947713 [View]

>>9947635
>Looks like orbs are completely useless.
I'm guessing you're playing against Sion. dat matchup

>> No.9947683 [View]

>>9947508
174.102.229.107:46318

>> No.9947680 [View]

>>9947492
2A(>5B)>2B>2C>3C>jc>JA>JB>JC>jc>JA>JB>JC>Air throw
Basic combo; works on everyone.

2A(>5B)>2B>2C>5C>623B> follow-up 6B>jc>JB>JC>jc>JA>JB>JC>Air throw
More advanced combo

2A(>5B)>2B>2C>214B>follow-up C>follow-up JC>JB>JC>Land>623B>jc>JB>JC>hjc>JB>JC>Air throw
Wall to wall combo

2A(>5B)>2B>2C>214B>follow-up C>follow-up JC>JB>(JC)>land>JB>(JC)>hjc>JB>JC>Air throw
Simpler wall to wall combo, won't cross up

2A(>5B)>2B>2C> {4C>dc>JB>63214A>5B>2B>2C>4C} > air combo
Corner only combo; the {} part can be looped multiple times.

2A(>5B)>2B>2C>4C>dc>JC>2C>4C>dc>JC>5A>5B>2B>2C>623B>
follow-up 6B> air combo
wall to wall combo with two 4Cs
If you get them to the wall on the first 4C you must continue with 5A>5B(>2B>2C)>C>623B>follow-up B> air combo instead.

2A(>5B)>2B>2C>4C>dc>JC>2C>whiffed 2A>2A>2C>stuff
Combo starter that works anywhere with 4C

jc = jump cancel
dc = dash cancel
{} = loopable(repeatable) portion
() = optional portion
whiffed = missed the enemy
follow-up = next part of a special you just used

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