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/jp/ - Otaku Culture

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>> No.16417520 [View]

Some simple, very good reasons why Japanese highschool romance keeps holding the lion's share of the total VN production are these: uniforms and tight locations.

Whenever you look at a character's sprite set, you should consider that every alternate outfit adds a multiplier to the development cost and/or effort. The traditional, quirky school uniforms look nice and give a chance to hook people in with something newish - not so new it risks turning them off, but different enough to spark interest.

It goes similarly with backgrounds. When half or more of the action is going to happen around the same half-dozen locations, the savings in production are immense.

Before you go "what the fuck, that's fucking lazy", I assure you that it's not. The amount of bloat you get otherwise is hardly worth it. There's a line of diminishing returns in total filesize, cost and effort that becomes very hard to cross. If you're thinking commercially, prospective profit just doubles these considerations.

A good alternative scenario would involve military people on some sort of ship, for example. Japanese highschool romance just has the significant advantage of being a safer bet since it's easier to get into.

>> No.8352477 [View]

>>8352419
Unfortunately, the other options you mention are either a whole lot less "lazy" than you seem to think or look like filler (and not interesting filler) to me.

Still, thanks for your feedback. We'll see what the future will bring.

>> No.8352331 [View]

>>8352283
Ah. Well in that case, the decision VERY early on was to not have a game calendar/clock in any way, shape or form.
Basically, the heartclock timeskip is used when "much time passes, on to the next part."
The idea was to aim more for the "novel" aspect than for the "sim" aspect. We weren't hot on dumping in filler.
Sorry to hear that this doesn't work out for you.

>> No.8352242 [View]

>>8352204
Compete? Man, it was hard enough to survive through this. We were just trying to do our thing.

And I'm sorry, but I'm not sure I'm understanding correctly. You're saying that you miss seeing a morning routine happening? Like, wake up, brush teeth, dress?

>> No.8352181 [View]

>>8352168
Heh, wouldn't THAT lend major verisimilitude.

But no, sorry.

>> No.8352153 [View]

>>8352133
Nah, we just never HAD a budget.

>> No.8352115 [View]

>>8352052
That's also what happens minutes in.

>> No.8352086 [View]

>>8352031
I'm saying that the argument "the translators were just being nice" in reference to handshaking doesn't hold water, since they could have gotten things corrected BEFORE or localized AFTER translation if they felt it was wrong.

Thus, it's a little funny that non-natives nitpick what natives don't bother about.

Clearer?

>> No.8352047 [View]

>>8351638
http://brown.edu/Facilities/Facilities_Management/accessibility/map_accessible_download.php

Well this would be the easy way to answer. But seriously, since you can't show everything in detail every time (otherwise you'd need thousands of sprites and BGs) you fill in through text. Mention of corridor widths, elevator access etcetera.

>> No.8352027 [View]

>>8352000
Hey, just asking a simple question. I'm not the one who has a complaint. Enjoy.

>> No.8351986 [View]

>>8351965
So let me get this straight...

Translating FROM Japanese without localizing means it's good.

But when the Japanese translate TO Japanese without localizing, and we're talking about the people who have the VN scene in their palm compared to pretty much everyone else, it's bad?

>> No.8351941 [View]

>>8351881
固くもゆるくもない握手を交わすと、先生は時計に目を落とす。
Funny how it stayed in even in translation, then.

>> No.8351844 [View]

Good thing the JP translation team - which is composed of, you know, Japanese people? Living in Japan? Told us that wasn't really an issue, and that we had captured the ambience of certain sleepy small towns quite well.

>> No.8349917 [View]

>>8349827
Why would you stop it? Do you not enjoy it?

>> No.6857432 [View]

>>6857423
Eh, I might do it after enjoying this nice futa sakuya doujin

>> No.6737468 [View]

It was removed. You can stop spamming now.

>> No.6600642 [View]

Not happening.

>> No.5732905 [View]

Patch 1.075

General:
- Creepy picture in hall removed from the game.

>> No.5535010 [View]

>>5535003
>implying that im a ks dev

>> No.5533700 [View]

hi

>> No.4977511 [View]

>>4977490
Why?

>> No.4977470 [View]

Well, why not, since you asked. Sup? As far as I'm concerned, this thread will count as my single monthly post on 4chan. Which ought to answer the "stop browsing 4chan" thing already.

>> No.4802556 [View]

Needless Saten is mai waifu

>> No.4674413 [View]
File: 317 KB, 548x496, Scar tan.png [View same] [iqdb] [saucenao] [google]
4674413

The word scar was derived from the Greek word schara, meaning place of fire (fireplace)

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