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/lit/ - Literature


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19944781 No.19944781 [Reply] [Original]

I have a midterm coming up for a creative literature class where we need to write a short story about a non-violent conflict.
I really want to do poker because I love playing with the boys and recently seen Casino Royale.
What do you bros think would be a really exciting hand(s) of poker; preferably with dramatic irony and a twist. Not even sure where to begin.
Thank you <3

>> No.19944807

No

>> No.19945451

>>19944781
If you need to ask this then chances are your writing is going to come off as tone deaf. A good rule of thumb is to start with what youre comfortable with and go from there. Unless your professor has some history with gambling the dramatic tension and irony is going to be lost on him. Why not do something more relatable? Say your main character had lost a lot of money to the villain which is threatening to take his possessions unless he repays then have the conflict go from there. The antagonist so to speak can even be a banker or even a petty clerk who is sadistically holding the debt over his head so it becomes a chess game culminating in a triumph of the will. Anyone with some life experience understands being in dept or being in a hard situation due to a mistake caused by over-zealousness or even having to deal with someone who just beats people down for kicks, not everyone necessarily understands or cares that Johns two pair beat Sams two of a kind. If you really are deadset on the whole card game motif then you can make the game at the end with the hands references to parts of the story. (winning with a full house for example could be an ironic reference to the protagonists family who got split apart due to the crippling dept).

>> No.19945704

>>19944781
>posting Darby
Just have the guy win with a complete shit hand like Jotaro did. Bluffing is where it's at.

>> No.19945710

>>19944781
This story sucks. Write about a dog discovering aliens.

>> No.19945714

>>19945710
Now that's interesting! The dog cannot communicate verbally the discovery it has made, thereby creating a conflict.

>> No.19945751
File: 115 KB, 1920x1080, MV5BNWZlNjBhNjUtN2QwZS00YWIyLTg0ZWUtNWFmMWRmMzBjYmJjXkEyXkFqcGdeQTNwaW5nZXN0._V1_.jpg [View same] [iqdb] [saucenao] [google]
19945751

>>19945714
Do one about a passive aggressive professor forcing you to write a story you're.simply not capable of writing.

>> No.19945756

>>19945714
do one about a big negro fucking a feeble professors wife and the conflict that causes. Either he gives you full marks or comes across as a easily tilted cuck

>> No.19945972

>>19945710
>>19945751
>>19945756
DO ALL OF IT
>passive-aggressive professor is taking out his frustrations on a student because Tyrone is fucking his wife. The student writes a story-within-a-story about the dog and the aliens.

>> No.19945994

>>19945972
now THIS is some fucking creative writing

>> No.19945996

>>19944781
Are you asking for combinations of cards? It really depends on what your story is about. Certain cards obviously have symbolic meaning, but which ones you use depends on what elements are important to your story

>hearts=love
>queen=women
>king=power

If you can't think of anything else, you can always use the Dead man's hand (the hand Wild Bill Hickok was holding when he was killed awhile playing poker). It's cliche but will probably impress some of your dumbass classmates

>> No.19945997

>>19945997

>> No.19945998

Poker? Never heard of her

>> No.19946003

>>19945998
Groucho pls

>> No.19946039

>>19944781
You can add a little cheating just like your pic rel
it can add tension for those in your conflict.

>> No.19946145

>>19944781
The conflict in poker is largely psychological, which also happens to be the sort of conflict which literature excels at. You have a few different ways in which you can accomplish this;
>multiple perspective, jump between each players internal monologue, this is the most difficult to pull off since it requires you to have the skill to multiple unique voices without confusing the reader, but it would be the easiest to build tension from
>first person, this is the easiest to connect to the reader with but you are more limited since you only have their perspective, the tension is largely their internal conflict regarding how they perceive the external conflict which they have fairly limited knowledge of
>first person + third person (omniscient narrator), this is the easiest overall since you get the ease of connecting of first person but you can play off of that with the omniscient narrator, you get both the internal and external conflict to work with
>second person, hardest by far, very easy to have it end up gimmicky, can be combined with an omniscient narrator like the previous
Which ever way you go the cards themselves are probably best left as largely unknown to the reader, this increases the sense of conflict to the reader, they are more likely to feel that they have some skin in the game if they do not know when a player makes a mistake or a good move.

>> No.19946252
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19946252

>>19945997
bros, h-how did he do this

>> No.19946323 [DELETED] 

>>19946322
Like this

>> No.19946330 [DELETED] 

Fuck nevermind