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/vr/ - Retro Games


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File: 13 KB, 566x328, 873848-cineplex.gif [View same] [iqdb] [saucenao] [google]
10787703 No.10787703 [Reply] [Original]

Any recommendations of longer-term multiplayer games (turn-based?) or games meant to be played asynchronously? Things like TradeWars, Dominions, Diplomacy, etc. Posting on /vr/ since I suspect a lot of games like this are going to be older.



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10787654 No.10787654 [Reply] [Original]

How much of the team for this worked on the original game? It's just so different across so many metrics. Not even complaining, I love this game, I love how it pushed the envelope and created a crazy exploration and atmosphere-heavy experience that really showed off its Hammer film influence. But the movement, the hitboxes, level design, the enemy placement, patterns, and variety, all feels like it was made by totally different people.

>> No.10787665

Going by the credits on Mobygames, only the director and composer were the same. But not all of the pseudonyms are attached to real people there.



File: 433 KB, 652x1200, Link_and_bow_webp.jpg [View same] [iqdb] [saucenao] [google]
10787634 No.10787634 [Reply] [Original]

I see there's been a bunch of OOT romhacks made since it got decompiled, are any of them worth checking out?

>> No.10787661

>>10787634
https://youtu.be/Pv6tQ2nAApM?si=-iQZ3PvJEWMuE4zy

I did enjoy this hack that puts back together the original 64DD version of Master Quest before it got thrown out. Apparently they more or less had finished the entire 64DD version of the game and when they decided to revive it for the Gamecube they just started from scratch and redesigned all the dungeons again. All of the map data for this version was found in the gigaleak so this hack just puts it all back in.

Some of the dungeons are more or less the same as the final Master Quest but a lot of them are very different and make use of mechanics in ways neither of the other 2 versions of the game did. Its also just cool to have what's essentially a 3rd official version of the game to play. I had a lot of fun with it would recommend. Jabu Jabu is some absolute crackhead shit.



File: 80 KB, 480x360, hqdefault.jpg [View same] [iqdb] [saucenao] [google]
10787631 No.10787631 [Reply] [Original]

>play first 5 missions as Allies
wow this game is fun but easy, I can just overpower everything
>play pic related
what the hell they just keep coming, wat do?



File: 806 KB, 1492x2000, Gladius_0782_Greg_Horn_Starcraft_Ghost.jpg [View same] [iqdb] [saucenao] [google]
10787575 No.10787575 [Reply] [Original]

Has anyone played the leak?
I downloaded it yesterday and played through some of it on my 128mb xbox and it was pretty sweet.
Shame it got cancelled because even in its unpolished form it's got a great atmosphere and interesting gun play and stealth mechanics.

1 replies omitted. Click Reply to view.
>> No.10787591

This, and Outbreak File 3..it still hurts, more than you could possibly believe. I have a modded og xbox and never bothered sticking the leaked demo in there, I should get to it.

>> No.10787625
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10787625

>>10787584
The promo art is awesome, it's a real shame blizzard cancelled it but i guess with WoW coming out around the same time as ghost development and starcraft 2 in the pipeline blizz was short on resources.
>>10787591
This is where i grabbed it from:
https://archive.org/details/starcraftghostxbox_202002
Some people have been saying that it will only work on a 128mb xbox though, which makes sense with it being a prototype

>> No.10787645

would have been duke nukem forever tier had it actually got released.

>> No.10787658

>>10787625
>blizz was short on resources
The only work Blizzard did was the FMVs. Nihilistic Software was the first company developing it but after tons of delays, development was passed to Swingin' Ape Studios. The game still got stuck in development hell and just never got finished
https://en.wikipedia.org/wiki/StarCraft:_Ghost#Development_and_cancellation

>> No.10787692

>>10787575
Looks pretty competently made, which is not something you can say about most finished games, let alone early prototypes. I think it would've been successful had it released, and probably would have led to a neat little subseries and expansion of the StarCraft series to other genres. I imagine Blizzard or Vivendi management lost interest after the mammoth success of World of Warcraft.



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10787560 No.10787560 [Reply] [Original]

What are some of VR's favorite flash parodies of /vr/ games? For me, it's SoBe Dragon.
https://www.youtube.com/watch?v=S0Azb_leVQc

16 replies omitted. Click Reply to view.
>> No.10787664
File: 26 KB, 771x183, Screenshot 2024-03-19 at 00-57-14 Randy Solem of Video Game DC fame passed away in March.png [View same] [iqdb] [saucenao] [google]
10787664

>>10787656
>Did they ever made the Mack Daddy Sonic vs Mario follow.up?
Anon...
Randy Solem passed away in 2012

>> No.10787676

>>10787663
Arnies Adventure, oh yeah. https://youtu.be/VmpWo698l1M?feature=shared

>> No.10787681

>>10787676
https://youtu.be/X4UQfmO3wvo?feature=shared

>> No.10787685

>>10787653
man it was the first thing that came to mind when i saw this thread lol newgrounds was the fuckin shit back in the day

>> No.10787739

Here's a parody of a parody of retro vidya:
https://www.youtube.com/watch?v=F028FBVdrjs
Also contains one of the earliest outside mentions of 4chan that I can remember. I was already here at the time, but I imagine this was many a newfag's first introduction to it.



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10787512 No.10787512 [Reply] [Original]

this game is not very good

>> No.10787539
File: 3.01 MB, 640x482, XG1SVIDEONTSC2.webm [View same] [iqdb] [saucenao] [google]
10787539

>>10787512
its pretty good

>> No.10787582

>>10787539
that's the problem is I spend half the race crashing into the walls



File: 96 KB, 800x500, 1681259158541121.jpg [View same] [iqdb] [saucenao] [google]
10787368 No.10787368 [Reply] [Original]

What are some retro games that are genuinely difficult? I found a lot of old 'hard' games are only hard because of janky controls, input lag, hardware limitations etc. However, many modern indie games like jump king or getting over it are fairly lightweight and could easily be retro games, but have much smoother controls and well designed levels. What is the equivalent for older consoles/handhelds?

>> No.10787386

>input lag
doesn't exist on a console by definition

>> No.10787390

>janky controls
>hardware limitations
Take it to /v/, fat boy.



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10787338 No.10787338 [Reply] [Original]

Who was this aimed at? For the price of 1 3do, you could buy 5 snes' and have money left over. what were they thinking?

4 replies omitted. Click Reply to view.
>> No.10787414

>>10787376
I thought this was common knowledge:
it was overpriced because they licensed out the console specs - based on how VCR manufacturing worked
and couldn't sell it a loss because they were not the ones making the consoles itself

>> No.10787435

>>10787338
>>10787351
Technology was cutting edge at the time, and in a technology arm's race it was very easy to end up with a system that costed way too much like the 3DO or Saturn. 3d wasn't even fully standardized, and dedicated graphics cards were in their infancy for home computers. Sony PlayStation somehow threaded the needle with 1994 technology to create the best of both worlds system.

>>10787376
>>10787414
Oh that too.

>> No.10787516

>>10787338
At least it played DVDs... right?

>> No.10787523

>>10787338
it was sold in hi-fi/home theater stores, so probably people with more money than sense

>> No.10787689
File: 22 KB, 499x289, DdVbWSPXUAEzFp_.jpg [View same] [iqdb] [saucenao] [google]
10787689

>>10787376
>These dudes probably knew their software was going to be ass and figured they might as well fleece as many customers as they can by charging them a for-profit price

In this case the people making the hardware and the software were two separate groups, which sounds fine if you're thinking of it like a PC but it doesn't really work for game consoles. Because people bought PCs for various purposes aside from games the exorbitant cost was more justifiable. Whereas the 3D0's price point just scared people off.

And so you wound up with this negative feedback loop where the console didn't sell because it was too expensive, but none of the manufacturers were willing to drop the price since the absurd price tag was their only way to profit. There was no way to make it more accessible without fucking over the manufacturers and no way for the manufacturers to make money without setting an unpalatable price point. Once their competition decided to eat the costs and sell their consoles for half what the 3D0 cost it was all ogre.

I still don't fucking understand what they thought was going to tilt things in their favor. They put the thing out there knowing it was going to be the most expensive console on the market and figured people would just pony up because it had...what? A Jurassic Park minigame compilation? A port of Dragon's Lair? A really good version of Street Fighter that was unplayable because it inexplicably came with a 3 button controller? It was pure fucking Hubris. Yeah, the Neo Geo cost a fortune, too, but it had a fucking amazing library.



File: 1.71 MB, 1492x2112, 11912526.jpg [View same] [iqdb] [saucenao] [google]
10787335 No.10787335 [Reply] [Original]

Is this the single worst retro game?

14 replies omitted. Click Reply to view.
>> No.10787426

>>10787420
Whether it's popular or not Dr. Jekyll and Mr. Hyde is a shit game regardless.

>> No.10787440
File: 40 KB, 503x765, since-yall-enjoyed-the-bimmy-mowden-soyjak-heres-3-more-v0-kgngnzi962lb1.png [View same] [iqdb] [saucenao] [google]
10787440

>>10787335
Single worst retro game? More like SHITTIEST WORST SHITTRO GAME

>> No.10787468

>>10787335
>does AVGN serve as a good substitute for a highly knowledgeable video game historian?
no, of course not, it's just some comedy show that got popular
go try to find some game from around that same year that seems worse to you, and if you play a bunch you will probably find one within a few weeks (or if you're lucky enough, within a few minutes)
actually play games instead of referring to popular shows about them that are based on minimal research, and you will learn a lot

>> No.10787503

>muh Dr. Jekyll
>muh E.T.
>muh Action 52
>muh Superman 64
You are all naming games that are horrible, but not the worst of all time. No, the worst game of all time is a legendary piece of shit that was so bad, Game Players magazine replaced their entire grading system for videogames just to create a 0% tier specifically for the game, named AFTER the game. The scale literally went from Amazing to Game Name. That game?
Cosmic Race.
An early title for the PS1 in Japan, coming out about a month after the console launched. Produced by Neorex, who went on to do absolutely nothing else. It can even be debatable that they produced a game in the first place, some might say they just slapped shit together and called it a game. It's supposed to be a racing game, or so we assume. But as for actually completing a single race, it's debatable if that is even possible. The controls are beyond horrible. Ever play a game where the buttons only work randomly? Or a racing game where R1 was the gas pedal, and there was no way to re-map? Or a game with non-existent hit detection without any cheats on? If not, download Cosmic Race and experience the insanity for yourself. You will be in shock and awe at how homebrew does a better job of creating something playable. It's not hard, since either the majority or ALL assets in Cosmic Race were taken directly from the official Sony PS1 devkit SDK.
I'm 100% convinced Cosmic Race was some JP business guy thinking "Doesn't matter what we make, as long as we make one of the first games for this new console, it will sell. Then we cash out and run to Jamaica." I've never played any other console game that was so horribly broken and unplayable. Nothing comes close to this level of shit.

>> No.10787617

>>10787340
>ET
I enjoyed it when I was 5. git gud



File: 163 KB, 1024x768, the_sonic_the_hedgehog_trilogy__by_batmat01_db93ebl-fullview.jpg [View same] [iqdb] [saucenao] [google]
10787250 No.10787250 [Reply] [Original]

Which one?

8 replies omitted. Click Reply to view.
>> No.10787465

>>10787250
Sonic 1. 2 is too long, while 3 is somehow even shorter than 1 on its own but even longer than 2 when locked-on.

>> No.10787573

>>10787250
2 is the most well-rounded Sonic game. 1 is still great, but isn't as refined. 3 is also incredible, but it can drag on a bit too much and the best levels are in & Knuckles.

>> No.10787593

Sonic sucks

>> No.10787598

>>10787254
This. Its the superior sonic experience that filters the midwits, though the first 3 sonics plus 3d and knuckles are high tier no matter how you slice it.

>> No.10787605
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10787605

>>10787250
Most definitely 3, it’s DELIGHTFUL, just fucking spectacular even on its own just amazing truly. The soundtrack oh my GOD, the graphics are like perfect they’re just excellent. The themes don’t overstay their welcome the controls feel just right it’s just fun man like so, so, sooo fun :3

Sonic 2 has Chemical Plant Zone though which is like such a vibe.

And Sonic 1 has superb early 90’s vibes and just fuck man all three of these games have like the greatest soundtracks of ANY VIDEO GAME.

I’m high af rn



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10787249 No.10787249 [Reply] [Original]

>> No.10787321

I remember using Warriv to scam noobs back in the day.

>> No.10787509

I AM AK-
THERE IS A PL-
BEWARE FOUL DEMONS AND BEASTS



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10787209 No.10787209 [Reply] [Original]

Post 'em

1 replies omitted. Click Reply to view.
>> No.10787287

>>10787209
>Pre-owned

I'd NOT trust that. Too highly suspect that he took the name as a suggestion.

>> No.10787317

>>10787287
Why would that be an issue? You touch door knobs when you go outside and no one cleans those.

>> No.10787375

>>10787317
A door knob isn't made of absorbent material and directly soaked in gallons of semen.

>> No.10787401

>>10787375
Just wring it out. Good as new.

>> No.10787430
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10787430



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10787154 No.10787154 [Reply] [Original]

Great, seems that PixelFX, the company that is one of the few/only ones making HDMI mods for retro consoles like the N64, PS1, and DC, have started adding DRM to their devices where the firmware is encrypted to each device's unique ID.

It's fucking PSIO/Terraonion all over again.

3 replies omitted. Click Reply to view.
>> No.10787485

>>10787316
Real original hardware chads don't modify the hardware because then it wouldn't be original anymore

>> No.10787487

>>10787154
I wouldn't br surprised if it's a requirement from the newest HDMI standards. The hdmi group are turbo assholes. Even AMD and Nvidia can't beat them

>> No.10787540

>>10787154
what is the problem? Isn't drm usually to stop sharing?

>> No.10787543

>>10787540
You have to pay like eighty bucks to unlock WinRAR on these things, I think is the controversy. Could be wrong

>> No.10787718

>>10787487
IIRC isn't that only if you want to put their branding on the product? I don't think the kind of people who would use these mods give a crap if there are official HDMI logos on it or not.

>>10787540
Sharing of what? The firmware that you need their hardware to use anyway?



File: 2.06 MB, 1599x2218, standrews.jpg [View same] [iqdb] [saucenao] [google]
10787083 No.10787083 [Reply] [Original]

let's talk about golf videogames

5 replies omitted. Click Reply to view.
>> No.10787453

>>10787232
BINGO!

>> No.10787462
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10787462

>>10787083
I've actually been having a blast with the many golf games on MSX. Even though some of them are downright ancient they're more fun than what came out during the rest of the 80s at least IMO.

Im a bigger fan of the simpler 2D golf games than when they went 3D but the T&E Soft stuff isnt bad and Mario Golf is decent. Neo Turf Masters still remains the undisputed king.

>> No.10787476

>>10787230
Turf Masters for the pocket is decent but nowhere near as good as the real deal. Its not bad at all but I definitely feel like they could have done better for the hardware. The biggest crime it commits is the music stops every time you take a shot and starts over when the ball lands so you only get to hear like 3 seconds of it. Someone should patch it so it keeps playing its genuinely baffling.

>> No.10787489

Tired of you niggers pretending to be boomers

>> No.10787759
File: 33 KB, 642x403, a3jg0rdvver81_1.png [View same] [iqdb] [saucenao] [google]
10787759

Looks like he hit the tree , Jim.



File: 59 KB, 325x110, Ultima.png [View same] [iqdb] [saucenao] [google]
10786949 No.10786949 [Reply] [Original]

>Just be like, a good person or something, dude

Wow. Thank you westerners for bringing us such a ""deep"" and ""impactful"" wrpg. Clearly we needed 9 entries of this ""mind-blowing"" masterpiece of a franchise

5 replies omitted. Click Reply to view.
>> No.10787148

>>10786949
Ask a JRPG developer their opinion on Ultima and wizardry

>> No.10787325

>>10786949
why are you pretending you're not a westerner?

>> No.10787519

>>10787074
You didn't have to be good in 6 or 7 though. Not REALLY. 5 itself is a wash too.

>> No.10787553

>>10786949
i fail to see the problem.

evil playthroughs in RPGs are only fun if you're either 12 years old or a sociopath.

>> No.10787567

>>10786949
>Clearly we needed 9 entries of this ""mind-blowing"" masterpiece of a franchise
Your sarcasm is deeply embarrassing because long before entry #9 this series already inverts itself and explores its own morality from completely new angles.

Ultima IV is all about "discover the 8 virtues and how to act by them". The first genuine prototypical "morality" RPG. Wow, it's simplistic, wow... because it's the first time it's ever been done (don't @ me with uhakshually-).
But its immediate sequel, V, is all about what happens when you take those virtues to extreme measures, focusing on the outcome rather than the intent. It shows how every one of the highest virtues can be subverted and corrupted even with the best of intentions, and that simply following a moral code without thought and reflection is not enough.

And then VI... VI is a masterpiece, tonally. It takes the conflict between IV and V and then turns at right angles and charges off into a new dimension (literally and figuratively) and explores the issue from a complete perpendicular perspective. It dares to ask the question, of its own established mythos, "What happens when you have a novel set of morality that is equally valid to your own and does not fit into your preconceived dichotomy of either good or evil. Can peace be had when a hero of your culture is perceived as the devil in theirs?"

VI would blow your mind, you shithead shitheel shiteating shittalking OP, because it does EXACTLY the thing your whining, stamping, diaper shitting is complaining that the series supposedly "didn't" do.

Another absolute garbage thread where OP is either genuinely a braindead cancerous zoomer that needs to be rangebanned and committed, or a braindead cancerous millenXer compelled by antisocial personaliy disorder to intentionally post antagonistic dipshittery to generate (You)s on one of the slowest boards on the site.



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10786897 No.10786897 [Reply] [Original]

12 replies omitted. Click Reply to view.
>> No.10787274
File: 1.72 MB, 1421x1415, Candy_Stripe.jpg [View same] [iqdb] [saucenao] [google]
10787274

>>10787237
>Japan did get over 100 games in 2001
Only if you consider VNs video games

>> No.10787294

>>10786923
Bangai-O
Project Justice
The Typing of the Dead

>> No.10787302
File: 2.33 MB, 1171x1092, Sonic Adventure 2 Box.png [View same] [iqdb] [saucenao] [google]
10787302

>>10786923
Sonic Adventure 2
Crazy Taxi 2
Metropolis Street Racer

>> No.10787306

>>10787274
>Only if you consider VNs video games
In 2024 I dont. In 2001 I do

>> No.10787327

>>10786919
>Nah, I checked on SegaRetro and the Dreamcast only got 52 games in 2001 in the US

Still not bad considering that they cancelled the system in 2001. There were a lot of cancelled games that year that were planned to get releases. To be honest, the amount of games released for the Dreamcast between 1999-2000 was impressive.



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10786849 No.10786849 [Reply] [Original]

Did anyone play this Civilization game back in the day? After loving Civ2 back in the day I was excited for this. From the start it looked promising. Just more of everything when Civ2 was already pretty complex. Underwater building and space building. Game was huge but ran poorly on my computer. It just became a chore to play. Don’t remember much else.


Was it better than I remembered? I skipped civ3 and loved civ4. Played that the most of any and I think it’s the best.

4 replies omitted. Click Reply to view.
>> No.10787456

is this the game where a trenched greek phalanx can wipe off a dozen of nuclear powered tanks?

>> No.10787469

I too am curious about this. Maybe I should play it one of these days

>> No.10787497

>>10787421
unit stacks, but arranged in a formation so combat doesn't resolve in 1v1s and more defined unit roles

>> No.10787542

>>10786849
https://www.youtube.com/watch?v=jGz3T_3GRtM

>> No.10787579

>>10786849
I wonder if that is playable on Win 7/10 now?



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10786832 No.10786832 [Reply] [Original]

I am playing Densha De Go on the computer and it seems you can play with some of the Densha De Go controllers but is it also possible to use on of the PS1 versions through a playstation-usb adapter so it will be recognized as an USB version?



File: 386 KB, 1200x652, Nintendo NES.png [View same] [iqdb] [saucenao] [google]
10786793 No.10786793 [Reply] [Original]

One modern gaming trend I don't understand is that so many people believe nowadays that videogames should be easy at the start and get harder over time. ie the first level and first boss should be very easy, the second level and second boss should be easy but not effortless, the third can be modestly challenging, etc. That wasn't a thing with older games. Back in the day games were difficult from the very beginning, we didn't feel as though we were entitled to being babied just because we were new. "Difficulty curves" are more of a 2000+ concept, it had no real presence in the 80s or 90s.

1 replies omitted. Click Reply to view.
>> No.10786814

>>10786812
> if you look at Super Mario Bros

SMB3*

>> No.10786827

>>10786793
>"Difficulty curves" are more of a 2000+ concept, it had no real presence in the 80s or 90
You dipshit zoomie pseuds need to fuck off back to V. A game progressively getting more difficult as you played wasn't some thinktape eureka concept invented in the 6th gen. You are the Dunning-Kruger generation.

>> No.10786865

>>10786793
List examples

Every game I can think of starts out easy and gets harder over time. Like literally every game

>> No.10787186
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10787186

>>10786865
Op here. No anon you don't understand, I was born in 2007 and I watched a youtube eassay state that "difficulty curve" was a term first used in 2001.
I canbberely conceive of anything important happening prior to 2015, let alone 2001. Therefore all NES games were produced without difficulty spikes.

>> No.10787202
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10787202

>>10787186
>Therefore all NES games were produced without difficulty spikes.

Well that's obviously not true, NES games were full of spikes, many of them difficult.