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/vr/ - Retro Games

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File: 13 KB, 300x300, playstation-scph-3000-used-good-condition-en.jpg [View same] [iqdb] [saucenao] [google]
10922163 No.10922163 [Reply] [Original]

>add a 93.7mhz GPU
>fix the Z buffer data deficiency
>add a better quality optic drive
What changes?

5 replies omitted. Click Reply to view.
>> No.10922204

>>10922186
it's so fucking stupid

"here I'll fix everything by adding something that technically existed and totally ignore the fact that sometimes limitations drive innovation"

Look at games nowadays, they're shit mostly a slog to play through

>> No.10922206

Nothing changes, you’d just make other stupid what if posts

>> No.10922523

>>10922163
It would've saved the Saturn.

>> No.10922792

>>10922163
>What changes?
less 60fps games

>> No.10922804

>>10922186
This, non existent/alternate timeline shit ain't retro



File: 67 KB, 900x900, unnamed.jpg [View same] [iqdb] [saucenao] [google]
10922052 No.10922052[DELETED]  [Reply] [Original]

Why did Nintendo consoles fail so badly in the UK despite success in America?



File: 267 KB, 1280x720, 1694072435409705.jpg [View same] [iqdb] [saucenao] [google]
10922040 No.10922040 [Reply] [Original]

Like it or not all games are just trying to match the feelings derived from playing pachinko

3 replies omitted. Click Reply to view.
>> No.10922090

so you're saying pachinko was the boomer's tiktok

>> No.10922093

yeah maybe on planet retard

>> No.10922116

>>10922040
Learn to use punctuation.

>> No.10922402

All games are either parkour, menus, or pachinko.

>> No.10922583

retarded thread



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10922005 No.10922005[DELETED]  [Reply] [Original]

he has NO DEXTERITY

he's DEXLESS



File: 352 KB, 900x1272, china-hk.large.jpg [View same] [iqdb] [saucenao] [google]
10921983 No.10921983 [Reply] [Original]

You only really played 25% of STH3

19 replies omitted. Click Reply to view.
>> No.10922826

>>10922047
Score is too easily manipulated to be a goal. Time attack is a better way to gauge your improvements.

>> No.10922920

>>10921983
>>10922047
I didn't even finish that video, I hate long rambly pseudo-intellectual dreck. What was even his point?

>> No.10923051
File: 424 KB, 526x602, Chrissmok.png [View same] [iqdb] [saucenao] [google]
10923051

>>10922047
I can tell this guy is fat just by hearing his voice.

>> No.10923124

>>10922013
Stop, zoomer tryhard.

>> No.10923127

>>10922691
>I clicked away as soon as he pronounced it "Hydrossity"
This



File: 66 KB, 600x338, S4Ge6nXl-600x338.jpg [View same] [iqdb] [saucenao] [google]
10921958 No.10921958 [Reply] [Original]

ITT: Retro superbosses.

>> No.10922205
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10922205

>> No.10922618
File: 143 KB, 850x443, godo-1.png [View same] [iqdb] [saucenao] [google]
10922618

>Some people spend their entire lives idly waiting for his appearance.



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10921940 No.10921940 [Reply] [Original]

This is my favorite Mega Man.

17 replies omitted. Click Reply to view.
>> No.10922854

>>10922771
>multi-generational NTR
based

>> No.10923069

>>10922854
Simon rescues her, though.
Stop projecting.

>> No.10923075

>>10922771
yeah but did he fuk her

>> No.10923128

>>10922038
Belmont's Revenge is Christopher you fag

>> No.10923657

>>10922364
Dracula in Belmont's Revenge is very static and nowhere near as difficult as Circle of the Moon's, for example. The last two stages are definitely an increase in difficulty, and the second one in particular is rather long, but games such as X68000 have more surprises like the clocktower stage being around the middle or the very long Death stage.



File: 1.29 MB, 1440x1080, Shadow Hearts_SLUS-20347.png [View same] [iqdb] [saucenao] [google]
10921878 No.10921878 [Reply] [Original]

I've only played Covenant so I went back to play SH1 because anons kept saying "it's so much darker and betterer". In reality, every 2nd line is just the same usual anime hijinks. Why would you lie to me?

52 replies omitted. Click Reply to view.
>> No.10922645

not enough alice rule 34 out there

>> No.10923095

>>10921878
Coincidentally, this is the part where I dropped the game when I tried to play it a couple years ago.

>> No.10923134

>>10922096
I played Koudelka twice. The second time, I used a cheat to deactivate the random encounters, and the experience was 1000 times more enjoyable because of it. I like the combat system on paper, but it is extremely slow to an exasperating degree in practice. Everything, from moving around to executing an attack, takes ages.

>> No.10923184

>>10921878
aside from gameplay, I never understood the appeal of this series apart from Koudelka.

>> No.10923634

>>10923184
To make matters worse, its prerendered backgrounds are worse than anything on ps1 even aside from maybe Parasite Eve 1.



File: 15 KB, 259x194, aggressivein.jpg [View same] [iqdb] [saucenao] [google]
10921820 No.10921820 [Reply] [Original]

What's your favorite /vr/ dudebro game?

For me, it's Aggressive Inline for GC/PS2 because rollerblading is cool and totally not gay, dudes.

1 replies omitted. Click Reply to view.
>> No.10922798

>>10921820
Its kinda crazy how games like this, Dave Mirra Freestyle BMX, SSX, and Tony Hawk just don't get made anymore. Is there actually no market for non ball sports games?

>> No.10922832
File: 230 KB, 1700x956, billted1.jpg [View same] [iqdb] [saucenao] [google]
10922832

DUDE

>> No.10922972

>>10921820
I've only heard this term used to describe games like Halo, Gears, and Call of Duty

>>10922798
Skate 4 exists? Maybe? It's hard to tell, being that it was announced at E3 like six years ago when E3 still existed. Outside of that there's Bomb Rush Cyberfunk as well as the actual JSR sequel we're supposed to be getting from SEGA

>> No.10922976

>>10922798
I guess not to the extent that it would be worth risking a modern AAA budget on it. Those types of games died when the industry bifurcated into either producing massive nine figure AAA games or indieshit, leaving AA games behind, which most of those extreme sports titles were.

>> No.10923178

>>10921820
Young me loved the Hoobastank song from this game. They had a few big songs in the 2000s, surprised I never see anyone mention them ever anymore, even reminiscently.



File: 49 KB, 276x362, Scda_boxart.jpg [View same] [iqdb] [saucenao] [google]
10921801 No.10921801 [Reply] [Original]

After playing the first three Splinter Cell games I want more. Want to ask about the 'retro' version of Double Agent, is it only good on the OG Xbox? I don't have it unfortunately and want to know if it's okay on the PS2 or the GC as well, which of these ports should I play? I have a PS2 and a Wii

21 replies omitted. Click Reply to view.
>> No.10922214

>>10922104

i guess it made sense as a lot of games at that time were trying to eliminate hud as much as possible, but yeah it's so easy to miss especially when you're so focused on movement/environment.

>> No.10922529

Xbox OG V2 DA is on par with SC1, PT and DA V1.

The coop is the peak of the series, overall with some unrefined bits and levels that aren't super exciting thematically.

A full room of spies vs spies is a blast, and the ps2 version has missing gadgets like cloak that make it shit. Never play ps2 for anything other than pt versus.

>> No.10922537

>>10922194
some randomized enemy placements like the rainbow six games would've been cool, but a lot of CT's levels are pretty tightly scripted so it would be a tradeoff. Maybe that could've been a feature for the higher difficulty modes

>> No.10922824

>>10922537

it would have been great if non-story-essential ai were randomised. i think CT is great for the story and idea, but I somehow think it could have been more expansive. levels become very short once you know the way.

>> No.10922984

>>10922824
especially since changes in difficulty only affect how much life you have, if you're not getting into combat the game plays identically



File: 1.03 MB, 1298x860, download.png [View same] [iqdb] [saucenao] [google]
10921789 No.10921789 [Reply] [Original]

3x3 retro gaymes

>> No.10922513

They should get their money back, this viral ad SUCKS.

>no engagement even though they removed poster counts

I would ask for a refund if I was that site. These are supposed to be viral ads, generating a buzz. If it doesn't generate a buzz, you fake it you silly lazy faggot.

>> No.10923417
File: 997 KB, 1297x860, Untitled.png [View same] [iqdb] [saucenao] [google]
10923417

>>10921789
aight

>> No.10923607

What site do you people even use to make these?

>> No.10923670

>>10923607
topsters



File: 7 KB, 300x200, world-rally-fever-born-on-the-road_4.png [View same] [iqdb] [saucenao] [google]
10921785 No.10921785 [Reply] [Original]

Better than Mario Kart, Outrun and Wacky Wheels combined.

>> No.10921787

Weird physics. Feels like the car is on rails and you're just bending the rails.

>> No.10921794

>>10921785
I'm not gonna buy your game OP

>> No.10921839

>>10921785
Bought this one as a kid.
I was into anime and I wanted an animesque game for my new PC, but those were almost non-existent and World Rally Fever was pretty much the only one I could find.
It was quite fun.
>>10921787
Kinda like Out Run or the old scaling racing games. You get used to it.



File: 316 KB, 1600x1200, hIptJJoxao2CLYaT.jpg [View same] [iqdb] [saucenao] [google]
10921775 No.10921775 [Reply] [Original]

I have a 1.0 Xbox and I'm really surprised that the HDD hasn't shit itself on me yet. I'd like to mod in a new SATA HDD or maybe even an SSD but I'm not looking to fully mod my Xbox
I want to keep it as close as I can to working stock. This means original dash and still popping in my dvds when I want to play
I'm probably going to end up recapping it and cleaning up the dvd tray anyway but I was wondering what the best way to clone a new drive in would be
It would be really nice if I could keep my old profile and saves but I'm willing to lose them if it means the console will work for another 10 years
Also, should I go with an HDD for authenticity or upgrade to an SSD for longevity?

15 replies omitted. Click Reply to view.
>> No.10922126

>>10921817
shat*
>>10921775
Before you do anything (and if you're not using any hard mods) just be sure you back up your EEPROM key (or null it, though you won't be able to use Insignia) or you'll be in pain city. Trust me, I speak from experience.

>> No.10922153

>>10921892
>Most if not all modern children will parrot the first thing they found on google without understanding it
Indeed. It's a big problem on /vr/ these days.

>> No.10922286
File: 138 KB, 1158x1414, 1699500497186695.jpg [View same] [iqdb] [saucenao] [google]
10922286

Depends on how much effort you wanna put:
>what the best way to clone a new drive in would be
truth be told, I can't say much on this, as I went full hardmod where cloning isn't needed much due to softmodding being a bitch, but chimp is the most popular method.
>This means original dash and still popping in my dvds when I want to play
You can configure modchips to boot straight from the internal BIOS, allowing it to be 1:1 stock experience, optionally booting into a modded menu when wanted.
>should I go with an HDD for authenticity or upgrade to an SSD for longevity?
Easiest experience for softmoding is simply buying a new-old-stock IDE drive that supports locking (iirc this is the site everyone uses to this day https://xboxdrives.x-pec.com/?p=list)), as SATA2IDE for the OG XBOX is a motherfucker without a hardmod (HDD and DVD drive are connected, so if the DVD drive doesn't like the adapter you're shit out of luck.)

>> No.10923298

>>10922286
>as SATA2IDE for the OG XBOX is a motherfucker without a hardmod
what?
just buy startech and attach a hdd once you have softmodded it

>> No.10923482

>>10921775
>I'm really surprised that the HDD hasn't shit itself on me yet
I have a second-hand 80GB IDE HDD from 2003 in my softmoded OG Xbox, and it still works perfectly to this day over 20-years-later. I can fit 24 games with their applicable DLC and updates on there, which is plenty for me. Never understood why people would try put 2TB HDDs in an OG Xbox.



File: 19 KB, 640x480, menu_2.jpg [View same] [iqdb] [saucenao] [google]
10921718 No.10921718 [Reply] [Original]

From what I can understand, fast disc speed can reduce load times but sometimes break certain games and speed up music, but does texture smoothing do anything besides apply gradients to everything in the game? And is this the same kind of smoothing you can enable with PS3 BC?
Anyone know any other tidbits or side effects of this feature, or know of any games that really benefit from it?

>> No.10921727

>>10921718
It runs textures through a bilinear filter, I don't know how the PS3 BC behaves but this gives PS1 games a more epsxe look. I think that defeats the point of playing PS1 games.

>> No.10921732

PS2's texture mapping setting applies texture filtering, like bilinear or trilinear filtering. PS3's smoothing is some form of anti-aliasing to reduce the jagged edges of things.



File: 17 KB, 258x387, Team_Fortress_Classic_box.jpg [View same] [iqdb] [saucenao] [google]
10921703 No.10921703 [Reply] [Original]

Did any of you guys play Quake Team Fortress/Team Fortress Classic back in the day before TF2 released? How was it?

2 replies omitted. Click Reply to view.
>> No.10921743

I played the shit out of TFC before tf2 came out. I find it so much more fun than TF2 as well. NeoTF is an awesome mod too adds so much content

>> No.10921792

>>10921703
I used to play TFC. I always picked Scout because I thought grenade jumping was the coolest thing ever.

>> No.10921795

we tried it for a while but didn't really click so we came back to CS iirc it was beta 6

>> No.10921827

Yeah it was great I played in a bunch of clans.
Crunk, Oblivion, Rare, Tap Dat Ass. It was a lot of fun.
There were main leagues to play in competitively: STA and TFL. We used to play matches twice a week. And sometimes the maps were community made so they could be hit or miss.
I played in both 9v9 and 5v5 leagues.

>> No.10921829

i used to play tfc 2fort and only 2fort back in high school for probably 500 hours.
never played tf2. zero interest



File: 106 KB, 640x789, 169870983523.jpg [View same] [iqdb] [saucenao] [google]
10921664 No.10921664 [Reply] [Original]

I've been playing though about 850 super nintendo roms lately, only US and EU ones, no JP. I really like the snes, i had one in the 90s and it was great. But after playing heaps of games lately that I'd never played before like at least 80% of the library is shit. I skipped almost all the sports games though, of which there's probably about 200+ of them. But there's so many boring or crap platformers and shooters. Most of the beat em ups and rpgs are crap too.

The only "hidden gems" i found really were Air Strike Patrol, Brain Lord, Brawl Brothers, Hagane, Lethal Weapon and Twisted Tales of Spike McFang. About 10% of the library is some of the best games ever (Chrono Trigger, Super Metroid, LttP, you know the ones, there's maybe like 40 of them) then the rest is mostly junk. Maybe I would like them more if I was 12 again or something, i don't know. Are there any hidden hidden gems I'm missing? Any clandestine gems or top secret gems? Maybe I should try some translated JP snes games next.

18 replies omitted. Click Reply to view.
>> No.10921861

>>10921664
This hold true for every system really, only 10% or so of a library is worth looking at, with the top 5% being the 'must plays'.
These percentages will be lower if a system has heaps of shovelware (think wii or ps2)

>> No.10921875

>>10921664
Wait til you get to the translated roms and play games like metal max (tank rpg and has some nes and ps2 games also). I did this a few years ago and played a ton of the euro/us games and than started getting into translated games and found some really good rpgs to play thru and enjoy.

>> No.10921903

welcome to Sturgeon's Law. "90% of everything is shit".

>> No.10921930

Honestly? Based thread. Auster wanting to change narratives and rewrite the way people sees the Super Nintendo is SOUL.
You just don't see this kind of passion and menta illness on modern console warriors.

>> No.10921957

>>10921903
I think he was just talking about sci fi. Such nerdisms from back in the day are basically excuses to remain a midwit in any field you're interested in.



File: 41 KB, 320x240, 320px-TheDesertoftheKnaarenPC.jpg [View same] [iqdb] [saucenao] [google]
10921656 No.10921656 [Reply] [Original]

>> No.10921663

>>10921656
Not normal Harry Potter NPCs?
>Mummy Kangaroo Muslims from Rayman

>> No.10922482

>>10921656
Bump.



File: 191 KB, 1280x720, maxresdefault.jpg [View same] [iqdb] [saucenao] [google]
10921606 No.10921606 [Reply] [Original]

Did this Russian version of Sonic Spinball really exist or is it fake? I have never seen a physical copy on the internet.

>> No.10921670

it says right there on the box "official sega seal of quality"

>> No.10921726

>>10921670
My 7-year-old cousin may have done that with Gimp.

>> No.10921880

>>10921726
can he get me a job at sega (or sammy or whatever they're called now)

>> No.10922060

>>10921606
Russian here. What you posted looks like an average Russian pirate cart for Mega Drive. I assume it's not even in Russian, since the screenshot shows English text. All they did was print the cover with the Russian description. Last time I checked, no games for Mega Drive were ever officially released in Russia, it was all piracy.

>> No.10922447
File: 784 KB, 1406x1405, Half-Life_Vector_RU_1.jpg [View same] [iqdb] [saucenao] [google]
10922447

https://segaretro.org/History_of_Sega_in_Russia
>the whole world: man! did you know there was a Half-Life prototype for the Dreamcast??? I'd like to play that!
>Russia in 2000:



File: 10 KB, 512x448, Kung Fu NES.png [View same] [iqdb] [saucenao] [google]
10921603 No.10921603 [Reply] [Original]

So this started as an arcade game based on a Jackie Chan movie although only very loosely and it was probably an existing beat em up Irem already had and slapped the license on. The Famicom port was supposed to be the first Irem game on the system but Nintendo insisted on doing the port themselves for some reason so 10 Yard Fight ended up as Irem's FC debut. There was a later second printing as just Kung Fu after they lost the Spartan X license; that cartridge is rare and kind of a collector's item. Like a lot of the early NES/FC titles it's fun for about 20 minutes of gameplay but you can't exactly fit much content in 40k of ROM. An entertaining fact about Spartan X/Kung Fu is that it was the first NES/FC game to feature the familiar plot of a group of baddies kidnapping your girlfriend and you have to rescue her. There are a few home computer ports of Spartan X as well (as Kung Fu Master so they didn't have to pay for the license) but you really don't want to play those.

There was also an urban myth with this game that if you beat it 8x in a row Sylvia was revealed as a baddie and you had to fight a boss battle with her; bunch of nonsense peddled by Japanese gaming magazines.

8 replies omitted. Click Reply to view.
>> No.10922068

>>10921603
>>10922006
The enemies are background tiles, not sprites so as to avoid going over the scanline limit. This was another programming trick probably only Nintendo themselves could have pulled off at that early point.

>> No.10922301

The NES game is based off the film in name only, it's clearly a Game of Death spoof (5 floors, a specialist master serving as the guardian/boss of each floor, 1st floor is an eskrima master, 3rd floor is a giant.) Ideally the giant should have been in Mister X's place but they probably didn't know how to convincingly make such a huge guy fight as relatively nimbly as you could at the time

Still one of my all-time-favorite games in general

>> No.10922427

>>10922301
>Ideally the giant should have been in Mister X's place but they probably didn't know how to convincingly make such a huge guy fight as relatively nimbly as you could at the time
If the game had been made later in the Famicom's run they would have just done the usual trick of making a giant boss out of background tiles over a solid colored background. But that wasn't possible before they had memory mappers.

>> No.10923109
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10923109

Released on November 24, 1984 in Japan. This game was known outside of Japan as "Kung-Fu Master".

Spartan X was the first sideways-scrolling beat-em-up. While understandably not as polished as the games it would go on to inspire, Spartan X is still regarded as an absolute classic. It is also fiendishly difficult.

The official name for the regular fighters is 'Gripper'.
The official name for green-clad boys which make their first appearance on Floor 2 is 'Tom Tom'.

This game is based on the Bruce Lee movie 'Game of Death' then changed and marketed together in 1984 with the movie 'Wheels on Meals', starring Jackie Chan (as Thomas) and Sammo Hung (who also directed). This movie is called 'Spartan X' in Japan.

In the game you have a 5-Floor Pagoda (which is Beopjusa in Chungcheongbuk-do, South-Korea) and the Giant Kareem Abdul-Jabbar. In the movie 'Bruce's Finger', you can see the kidnapping letter and a tied-up girl in a red dress. In the movie 'Goodbye Bruce Lee, his Last Game of Death' you can see the red pillars and the ceiling tape, like in the game.

Nishiyama, the designer of the game, initially believed the game did not need any music, as it was a martial arts game and he thought it would sound more impressive to just have the sound effects. Ishizaki, the composer, had a melody in mind for the game, and suggested that two versions be made, with and without the music, and see which sounds better. After hearing both versions, Nishiyama agreed that the music version sounds better and included Ishizaki's melody in the game.

A French movie, 'Le Petit Amour', by Agnes Varda, doesn't have 'Kung-Fu Master' just as the name in USA but also has an intro with a scroll-lateral reference to the game and a lot of scenes of the game itself too! One thing that can cause some strangeness is the fact that the movie is a romance and not a fighting/action movie as the US name can propose.

>> No.10923667
File: 2.95 MB, 4032x3024, IP_man.jpg [View same] [iqdb] [saucenao] [google]
10923667

>>10921603
Would love a remake like The Raid series so you can pencak silat the shit out of everyone.

>>10921998
Ninjawarriors Once Again



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10921473 No.10921473 [Reply] [Original]

Are the mods fixing anything? Whenever I open it I don’t get the x at the top right of the box
It used to work perfectly last summer