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/vr/ - Retro Games

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>> No.7881491 [View]
File: 178 KB, 640x1440, soaker.jpg [View same] [iqdb] [saucenao] [google]
7881491

I have a little bit of a problem.
I felt like starting to make the Super Soaker sprites, but I really don't know how to approach it. I made a really quick mockup in MagicaVoxel to see how it could appear ingame.

I realized that since that thing has two tanks on the top, they completely obscure the view on the barrel/muzzle/anything when not holding it unreasonably high, especially considering you're usually hip firing it, Rambo style.
Trying to rotate it so you can see the barrel leads to the gun simply pointing up (top/middle).
When having it high enough so you can see at least a bit of it, but still pointing it towards the enemy you can barely see anything but the tanks (bottom). I at least want to have some kind of indication where the blast is coming from.
HOWEVER, I thought maybe I could even get away with it since you also have the altfire pump mode where I could show basically the whole gun.

Any opinions/advice/ideas?

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