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/vr/ - Retro Games

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>> No.9659017 [View]
File: 778 KB, 2496x3328, MLTnEcs.jpg [View same] [iqdb] [saucenao] [google]
9659017

>>9658542
>Got any examples of this? I think some this stuff I can live with unless it's pretty awful.
the 3DS screen resolution is a bad match for the DS (400x240 vs 256 x 192) you either have to display the game tiny but pixel perfect or you will get scaling blur. Pic not my own

>> No.9033258 [View]
File: 778 KB, 2496x3328, MLTnEcs.jpg [View same] [iqdb] [saucenao] [google]
9033258

>>9031294
>Are there even any Everdrives for the DS?
Like other anon said, chink flashcarts are a thing. DSi also has CFW and Twilight Menu so you can just play games off an SD. No idea on compatibility but everything I threw at it ran fine.
>>9031351
>What makes the DSi king exactly?
Its screen is suited for DS. I haven't got my 3DSXL on me, but if you compare a 3DSXL and a DSiXL you'll see they have the same screen size but the 3DSXL has a sort of bilinear-looking filter on it which looks pretty shit when the DSiXL's screen is sharp. You can of course hold iirc start and select on boot with the 3DS for the sharp look but you get this godawful small screen. (not my pic, googled quickly).
It's a similar case with GBA games on the 3DS. It's a choice between the awful filter and a huge border.

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