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/vr/ - Retro Games

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>> No.7391136 [View]
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7391136

>>7388598
Yoshi's Island and watching Voultar mod a PS1 https://www.twitch.tv/voultar

>> No.7380471 [View]
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7380471

>>7380435
>You're still beating the game as the devs intended

Capcom never intended that you start of a <Boss name> entrance when Mega Man got owned. The fear of death made the fight more intense, their game design punished you for failing...

Save states makes losing a game impossible because whenever the player loses or is about to lose, a save state is loaded, effectively turning back time to the situation before the loss.

You can spin it however you like, your "tool" enables your cheating.

>> No.7329324 [View]
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7329324

>>7327497

The game is telling you to stop being bad at it and that it is your punishment for letting a poor defenseless child come to harm. It enforces the player to quickly return the status quo.

>> No.7247718 [View]
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7247718

>>7247665
>Wish somebody had scans of EGM
https://www.retromags.com/magazines/usa/electronic-gaming-monthly/

>>7247687
>Nintendo Power
https://www.retromags.com/magazines/usa/nintendo-power/

Let the nostalgia flow anons.

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