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/vr/ - Retro Games

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>> No.9829374 [View]
File: 496 KB, 2500x1933, duke and babe.jpg [View same] [iqdb] [saucenao] [google]
9829374

>>9828914
Usually
>episode number - level number
So like "1-2" 1-3" etc.
Separate save for start of every level.

"quick" for a hard save that acts like a quicksave that I use to checkpoint my progress

>> No.9824881 [View]
File: 496 KB, 2500x1933, devilhs2.jpg [View same] [iqdb] [saucenao] [google]
9824881

>>9824714
Yeah, I agree with you on that.
Shadow Warrior or Gook Nukem as I like to call it, is reliant on it's style, it's vibe of hong kong action movies similar to how Duke rides on 1980s action hero references and vibes. The setpieces are cool, Lo Wang is a funny badass, the game oozes style and the cathartic slaugher of enemies (especially with the violence of cutting enemies into pieces with the sword) but the combat is savescum -> die -> load 10 times per encounter and the flow of the combat is unsatisfying.

It's still a very valid game but gameplaywise Blood has the smoothes gameplay flow of the classic build trio.

>> No.9500892 [View]
File: 496 KB, 2500x1933, duke and babe.jpg [View same] [iqdb] [saucenao] [google]
9500892

Damn son, the Duke Nukem Forever 2001 restoration project trailer looks GOOD.
It looks like it will have that snappy and explosively good gameplay of games like Half Life etc, apparently with some mild imsim elements like the keypad interactions etc.. can't wait!

>> No.9479663 [View]
File: 496 KB, 2500x1933, duke and babe.jpg [View same] [iqdb] [saucenao] [google]
9479663

Nothing like a day of brutal ass kicking and stomping on alien brains and saving hot sexy babes. Kinda makes me wish the Duke Nukem ps1 games got re-made in the ps3 era before publishers and developers became completely no fun allowed.

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