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/vr/ - Retro Games

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>> No.3772805 [View]
File: 110 KB, 1594x871, 219950_screenshots_2013-06-05_00004.jpg [View same] [iqdb] [saucenao] [google]
3772805

>> No.3734692 [DELETED]  [View]
File: 110 KB, 1594x871, 219950_screenshots_2013-06-05_00004.jpg [View same] [iqdb] [saucenao] [google]
3734692

Give ONE reason why Superman 64 isn't better than SHiTES into Dreams

>> No.2515681 [View]
File: 110 KB, 1594x871, NiGHTS.jpg [View same] [iqdb] [saucenao] [google]
2515681

In the PS2/digital releases of this game, why do the Saturn graphics look like shit? There are giant, ugly seems between textures and some models somehow have less polygons, like the ball of light when you defeat a boss, which is blockier than the rank-die. The added bilinear filtering doesn't help either, and the lighting in Stick Canyon is just plain fucked.

>> No.2486339 [View]
File: 110 KB, 1594x871, 219950_screenshots_2013-06-05_00004.jpg [View same] [iqdb] [saucenao] [google]
2486339

Anything wrong with the PC version of this?

>> No.1681424 [DELETED]  [View]
File: 110 KB, 1594x871, 219950_screenshots_2013-06-05_00004.jpg [View same] [iqdb] [saucenao] [google]
1681424

ITT games other seem to LOVE that you don't. Also put one positive about the game.
=D
Nights into Dreams

Why I didn't like it:
Waaay too boring. Going around a course just trying to get a high score? That died in the 80s.

Positive:
I LOVE the art direction in the game and the Nights general look.

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