[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.9019417 [View]
File: 1.35 MB, 500x313, 1425924383709.gif [View same] [iqdb] [saucenao] [google]
9019417

Are there any WADs which let you play the Atari Jaguar or PlayStation Doom 1/2 maps? Preferably with a source port that isn't (G)ZDoom based? Consolation Prize is a good conversion but that requires GZDoom. I just want to play the simplified/changed levels; no lighted sectors or flaming skyboxes required.

>> No.6523649 [View]
File: 1.35 MB, 500x313, 1431444913166.gif [View same] [iqdb] [saucenao] [google]
6523649

>>6523631
you're not the boss of me

>> No.5954091 [View]
File: 1.35 MB, 500x313, 1425924383709.gif [View same] [iqdb] [saucenao] [google]
5954091

I just got a crate full of old thin client computers and every game that can be discussed in this thread can be played on them, including local netplay and over the Internet. Why throw them out when they're still capable of accomplishing this? Now I'm gonna buy a huge-ass battery bank, a giant solar panel and a shit ton of 4:3 monitors and have an outdoor off-the-grid barbecue party with all of these computers that anyone can come on down and kick some ass. At least, I wish I could actually make this happen.

>> No.5648010 [View]
File: 1.35 MB, 500x313, 7c0c3d543838faf8e04155a30c91a8a88ce60184.gif [View same] [iqdb] [saucenao] [google]
5648010

>>5647996
If you keep getting errors you need to rename the file

is it like this.mp3

or

01- isitlikethis.mp3

change it to
>isitlikethis.mp3

then it will work when you summon it with the console

>> No.5624028 [View]
File: 1.35 MB, 500x313, 7c0c3d543838faf8e04155a30c91a8a88ce60184.gif [View same] [iqdb] [saucenao] [google]
5624028

>some crazy motherfucker took Term's MIDI mod and racked up the number of songs to 800

https://forum.zdoom.org/viewtopic.php?t=54096
I don't really care for some of the additions but this is neat.

>> No.5209456 [View]
File: 1.35 MB, 500x313, 1425924383709.gif [View same] [iqdb] [saucenao] [google]
5209456

>>5209417
>code monkeys behind development; John Carmack coded fast 3D gameplay that's able to run on office computers; pays off
>good development tools made by developers; trade-off is even better tools made by community when game was open-sourced
>awesome developers with scope and respect; open-sourced their shit so the game lives on, while everything else died or is slowly fizzling out
>tons of custom made levels and still more being made
>was made to run on office computers of the mid 90's; nowadays it runs on anything that processes bits of data (SBCs, tablets, thermostats, calculators, whatever); awesome scalability
>not many gameplay mechanics to grasp; challenge and gameplay comes solely from level design and player's ability of ammo management/pathfinding/movement
>fast, arcade game levels of fast; always has been, never won't be
>deathmatch became popular by accident with Doom; now it's a standard in many games today
>singlehandedly caused a desire for people to upgrade their PCs to play it; now it pretty much plays on anything
>game console owners got love, too; huge ass list of ports to various game consoles of all ages, some with unique and cool features/content
>birthplace of level designers who'd take their shit to other well-known games; kickstarted their career
>has demo recording, a totally awesome feature that modern games seem to lack nowadays; save your gameplay and play it back anytime within the engine itself
>awesome music, MIDI, FM, or digitally arranged otherwise, with badass remixes and arrangements throughout the years
>shareware; first episode being installed on PCs was like people breathing oxygen; spread like wildfire
>rather non-toxic and awesome community which caters to all types of content from classic vanilla to anything but
>developers are retrospective about Doom; Romero still makes levels, Carmack still talks about it, rest of the dev team loves to reminisce

My list can go on but that's beyond the character limit.

>> No.3287012 [View]
File: 1.35 MB, 500x313, 1460968299366.gif [View same] [iqdb] [saucenao] [google]
3287012

>>3286989
>>3286326
Should have left them in the dump kid.

What's so funny about it?

It was cool but didn't blow my mind or anything.

Natural step from Wolf3D/Nightmare. Quake, now that was impressive.

>> No.3104121 [DELETED]  [View]
File: 1.35 MB, 500x313, running in the 90s.gif [View same] [iqdb] [saucenao] [google]
3104121

>>3104108
>man with good moves at a reasonable pace while killing monsters in a sci fi facility
Surely they had more interesting ideas than this, right?

>> No.2025274 [View]
File: 1.35 MB, 500x313, 1413202755954.gif [View same] [iqdb] [saucenao] [google]
2025274

>>2025268
Ah, alright that did it. Thanks.

>> No.2001679 [View]
File: 1.35 MB, 500x313, doomguy dancin'.gif [View same] [iqdb] [saucenao] [google]
2001679

>>2001678
We need a DECORATEfag

>> No.1901060 [View]
File: 1.35 MB, 500x313, 1390102134353.gif [View same] [iqdb] [saucenao] [google]
1901060

>>1901058
DANANANANANANANANA DOOMGUY

>> No.1849092 [View]
File: 1.35 MB, 500x313, 1400888015064.gif [View same] [iqdb] [saucenao] [google]
1849092

3/23

>> No.1557921 [View]
File: 1.35 MB, 500x313, doom swag.gif [View same] [iqdb] [saucenao] [google]
1557921

>>1557910
You sir are a terrorist. Play DOOM. On SNES.

>> No.1539967 [View]
File: 1.35 MB, 500x313, 1393497013383.gif [View same] [iqdb] [saucenao] [google]
1539967

>>1539934
>>1539937
Thanks

>> No.1355816 [View]
File: 1.35 MB, 500x313, 1390102134353[1].gif [View same] [iqdb] [saucenao] [google]
1355816

Hi! Have you played Doom yet? Go check our thread!

>> No.1347827 [DELETED]  [View]
File: 1.35 MB, 500x313, 553457356345.gif [View same] [iqdb] [saucenao] [google]
1347827

DOOM THREAD, (Last thread >>1341006)
(other retro FPS games welcome too, chances are we played 'em too)

FAQ/Pastebin, still updated semi-frequently
http://pastebin.com/AfQkPem3

======WEBSITE======
http://vrdoom.weebly.com/

===COMMUNITY===
##Our WADs can be found here!##
http://pastebin.com/5sKRiJzS

Steam Group:
http://steamcommunity.com/groups/vrDOOM

IRC (The password is in the FAQ.)
irc.zandronum.com
Channel: #vr

===TUTORIALS AND UTILITIES===

Wanna learn how to...

Create maps?
http://www.doombuilder.com/index.php?p=tutorials

Open/Edit WAD/PK3/etc to make 'em compatible with other mods?
http://slade.mancubus.net/index.php?page=downloads (download 3.0.2)
http://zdoom.org/wiki

Load multiple WADS and mods at the same time? - ZDL (v3.2.2.2)
http://www.mediafire.com/?eq4zyb6k8c0o6nc

===WADS===
/idgames torrent (12 GBs of wads, 18 years worth of user-made content!)
https://dl.dropboxusercontent.com/u/13513277/idgames.torrent

Vanilla/Boom related projects can be found here http://www.doomworld.com/vb/wads-mods/
ZDoom mods/projects can be found here http://forum.zdoom.org/viewforum.php?f=19

Best Single Player WADS of 2013 (needs update)
http://i.imgur.com/yeSiyQo.jpg
http://pastebin.com/XSVn3zzJ

Navigation
View posts[+24][+48][+96]