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/vr/ - Retro Games

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>> No.8021456 [View]
File: 28 KB, 512x448, super_mario_vorld.png [View same] [iqdb] [saucenao] [google]
8021456

>>8021452
awwww shiiiiiit my body is ready

>> No.7788137 [View]
File: 28 KB, 512x448, super_mario_vorld.png [View same] [iqdb] [saucenao] [google]
7788137

>>7788107
there are several proejects anons are doing: one is making an N64 game with a modern GCC toolchain, one a first person shooter engine for Genesis, and one porting an Atari 800 game to the NES. No one is collaborating as far as i know.
/v/ is making a super mario world romhack though and a bunch of people are submitting levels for that.

>> No.6489961 [View]
File: 28 KB, 512x448, vhack1.png [View same] [iqdb] [saucenao] [google]
6489961

I'm trying to play pic related on snes9x and I'm having problems with diagonal inputs. The game will only register one direction at a time. If I accidentally bump down, then left or right won't register. I can't crouchslide while running and the game feels "unresponsive" because inputs are getting dropped. Was the SNES version always like this? I only ever played the gameboy version of vanilla. Also, the camera motion feels janky in this version for some reason. The emu says it's running at 60fps, but it doesn't feel like it.

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