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>> No.10283039 [View]
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10283039

>>10282916
Nice, another secret hunting enjoyer. You'll come to notice that the most obvious secrets are where you go down a path that doesn't have anything all that important. If there's a random part of a level that doesn't lead to any treasure or a key, there's probably a secret around. There's a couple instances where they'll use wall textures to give you a hint and it's just really fun to try to get in the head of the developers making the map (usually Romero) and find as many as I can. I'll be checking a certain room and right when I think there's nothing in it like there should be, I'll get to the last wall texture and hear the grating sound of the wall moving back. The best part is they put all kinds of crazy shit in some of the secrets. It's not all just a couple pieces of treasure and some ammo, so it's always exciting when you find a new secret and wonder about what you're going to see.
>Apparently, Nocturnal Missions, SoD, and the Mission Packs are much harder, but I haven't played those yet.
They are, and also the levels are way bigger and take longer to complete. Get used to one shot waking up a huge portion of the map and keeping your head on a swivel at all times. It's stressful and tense, but overall pretty fair if you've found the first 3 missions of Wolf 3D fine. By the time you finish all 6 episodes of Wolf 3D, you'll feel like you know the game inside and out and have taken everything they could've thrown at you.

>> No.9928501 [View]
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9928501

>>9928456
I'll have you know that I'm a TFT, IPS and original dogshit LCd screen master race, you phonigger.

>> No.9666808 [View]
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9666808

>>9665624
HOT DOG

>> No.6221408 [DELETED]  [View]
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6221408

>>6221361
>WOOOOOAH, TWO GAMES ARE RELEASING ON THE SAME DAY, BUT ARE TONALLY DIFFERENT! THAT SURE IS A GOOD FIFTY GIGAQUIRKS ON THE HECKIN WACK-OMETER, DID TEX AVERY GET TO PLAY GOD TODAY? XD
>not cringe

>> No.6120851 [View]
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6120851

Could any kind soul here please post the screengrab adapting the NuDoom intro to Chex Quest?

Something to the effect of "they are without nutrition", "spoon and chew until is done"

>> No.5845205 [View]
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5845205

>>5845204
MEIN LEBEN

>> No.5677994 [View]
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5677994

>>5677985
>one kills nazis
>the other one let them take over the world

>> No.5659586 [View]
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5659586

>>5659583

>> No.5643795 [View]
File: 34 KB, 473x527, 7ebe7463fab4fe78b1f76eaea30d27e604fad4fe.jpg [View same] [iqdb] [saucenao] [google]
5643795

>>5643781
it was just the first one that was at the top of the cue
I do prefer the original song over that cover or the one that plays at the correct speed

>> No.5409560 [View]
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5409560

>>5409524
It's one of my favorite games, but you're right about the map design. ECWolf's map feature makes it easy to not get lost, but it doesn't help with the single-height maps.

As far as the music goes, I really like the timbres. Doom's FM sounds always felt like an afterthought to me, but Wolfenstein seemed to be made more with in mind (as opposed to ROMplers like the MT-32 and SC-55).

>> No.4996754 [View]
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4996754

Anything new in the world of ECWolf?

>> No.4847482 [View]
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4847482

Wolfenstein's combat feels more intense (and the pistol is way more satisfying than Doom's), but Doom improved on Wolfenstein in a ton of ways, especially in terms of map design. I love both, but I'd have to say that I like Doom better.

>> No.4698717 [View]
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4698717

>>4698708

>> No.4498368 [View]
File: 34 KB, 473x527, 7ebe7463fab4fe78b1f76eaea30d27e604fad4fe.jpg [View same] [iqdb] [saucenao] [google]
4498368

are there any GOOD levels which use the nazis in Doom 2?

>> No.4432405 [View]
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4432405

Where the cacoward leaks at?

>> No.3889943 [View]
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3889943

>>3889565

>> No.3751373 [View]
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3751373

is there a translation-patch for all those without proficiency in moonspeak?

>> No.3368521 [View]
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3368521

>>3368514
Nah, it's worse, because now we know just how bad it'll be ahead of time given that it's multiplayer-only and quite clearly focused on the Overwatchesque ASSFPSAGGOTS trend.

Ranger's face alone should tell you what to expect.

>> No.3300207 [View]
File: 34 KB, 473x527, 1465156148976.jpg [View same] [iqdb] [saucenao] [google]
3300207

>>3300060
I have this problem too. This is my solution.
>Find the DWMC on doomworld.
>Play a level a day for a month to finish a megawad (plus secret levels in the middle).
>Post your thoughts in a forum thread after you play each level.
>12 months in the year = 12 megawads a year if you stick with it.
>Now on Ancient Ayyliens MAP19 thanks to doing this.

>> No.3272129 [View]
File: 34 KB, 473x527, 7ebe7463fab4fe78b1f76eaea30d27e604fad4fe.jpg [View same] [iqdb] [saucenao] [google]
3272129

>>3272116
i just sent that to my friend saying it was a blueprint of my school, he believed me.

>> No.3265107 [DELETED]  [View]
File: 34 KB, 473x527, 7ebe7463fab4fe78b1f76eaea30d27e604fad4fe.jpg [View same] [iqdb] [saucenao] [google]
3265107

stay strong men. stay. strong.

>> No.3065782 [View]
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3065782

>>3065775
Well, every hard-working mapper needs a nice fap break eveyr now and then I guess

>> No.3062762 [View]
File: 34 KB, 473x527, 7ebe7463fab4fe78b1f76eaea30d27e604fad4fe.jpg [View same] [iqdb] [saucenao] [google]
3062762

>>3062757
OBS and WebmForRetards

>> No.2509054 [View]
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2509054

>>2508796
>>2509051

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