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/vr/ - Retro Games

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>> No.10224857 [DELETED]  [View]
File: 49 KB, 459x259, trashure2.png [View same] [iqdb] [saucenao] [google]
10224857

>>10224236
Shouldn't have let Trashure devs work on their game. Look how much better HC is compared to 3 once they got rid of the Trashure fags.

>> No.10126218 [DELETED]  [View]
File: 49 KB, 459x259, trashure2.png [View same] [iqdb] [saucenao] [google]
10126218

~ Top 10 Trashiest Treasure Titles ~

#10: Alien Soldier (Treasure's boss-rushiest gimmick game, the little level design it does have is pretty much a complete joke; controls are fucking garbage)
#9: Sin & Punishment (gimmickily turns into a sidescroller on the final level; gimmicky bosses like the Tetris one or Missile Command one; tries to incorporate jumping in a rail shooter but the platforming designs blow dick)
#8: Astro Boy - Omega Factor (basic bitch bmup gameplay which has to be expanded via a lame collectathon gimmick; boring filler shmup gimmick segments almost break up the inane bmup monotony)
#7: Silhouette Mirage (polarity system makes the game feel too contrived leading to some of the most annoyingly gimmicky boss / level designs in Trashure history)
#6: Radiant Silvergun (scoring system makes it feel too much like a puzzler, punishing you for killing an enemy that isn't the right colour; cringey jarpig elements; like Alien Soldier, too many bosses and too little worthwhile level designs)
#5: Ikaruga (combine RSG's gimmicky scoring with SilMir's gimmicky polarity shield, double your gimmicks double your fun!... if only you COULD have fun playing a Trashure game...)
#4: Dynamite Headdy (over half the Scenes in the game flat-out suck, lacking proper level designs that focus not on platforming but instead on fighting bosses or shitty gimmicks like turning into a shmup or showing off a 3D floor; also the shittiest bonus rounds conceived for a scotformer)
#3: Gunstar Heroes (Dice Palace consists of braindead puzzles and worthless mini-bosses; second to last level turns into yet another terrible shmup gimmick section; final level isn't a real level, but just another lousy boss rush)
#2: Gunstar Super Heroes (takes Gunstar but makes everything about it shittier, most notably the inclusion of horrible "homages" to several SEGA classics)
#1: Mischief Makers (Olympics is a marathon of retarded mini-games, plus many more shitty gimmicks in this overrated kusoge)

>> No.10069008 [DELETED]  [View]
File: 49 KB, 459x259, trashure2.png [View same] [iqdb] [saucenao] [google]
10069008

>tranime aesthetic
>cacophonous soundtrack
>shit level design that overcompensates for it by throwing too many style over substance boss battles at you

Why anyone likes Shit & Extrement (or any Trashure videogame) is beyond me.

>> No.10040978 [View]
File: 49 KB, 459x259, trashure2.png [View same] [iqdb] [saucenao] [google]
10040978

>>10040425
Legitimately Trashure's only decent game. No shitty gimmicks, no shitty art-style, no shitty boss rushing to mask poor level design.

Of course Trashure cucks don't appreciate it, because fanboys will always be retarded.

Either way, extremely overrated studio, like a dime-store Konami. Makes sense that they would end up working for Shitendo.

>> No.9673385 [DELETED]  [View]
File: 49 KB, 459x259, trashure2.png [View same] [iqdb] [saucenao] [google]
9673385

>>9656453
Because you're a biased Nincel. Marina is just as disgusting a design as the rest of HAN's abominations, and her game is the most overrated that Trashure's shat out.

>> No.8961306 [DELETED]  [View]
File: 49 KB, 459x259, trashure2.png [View same] [iqdb] [saucenao] [google]
8961306

Only good run 'n guns are Shinobi, Rolling Thunder and GnG.

Contra is almost as shite as Treasure's run 'n guns; too many gimmicks and the console ones focus too hard on "cinematic" boss fights over quality and memorable level designs.

>> No.8060994 [SPOILER]  [DELETED]  [View]
File: 49 KB, 459x259, 1629669807169.png [View same] [iqdb] [saucenao] [google]
8060994

>>8060989
>Developed by Treasure

What do you think?

>> No.7906741 [DELETED]  [View]
File: 49 KB, 459x259, 1605558752216.png [View same] [iqdb] [saucenao] [google]
7906741

Trashure

>> No.7840513 [View]
File: 49 KB, 459x259, trashure2.png [View same] [iqdb] [saucenao] [google]
7840513

>>7839029
a headache is a normal reaction from playing Trashure's garbage.

>> No.7777416 [View]
File: 49 KB, 459x259, 1605558752216.png [View same] [iqdb] [saucenao] [google]
7777416

>>7772985
Trashure are run by insane schizo tranny devs who make fuck ugly character designs and nonsensical non-sequitur meme shit to stand out like tryhards. Dynamite Headdy, Stretch Panic, Alien Soldier, Wario World, Silhoeutte Mirage, etc. All ugly as fuck trans shit.

>>7773161
Boofuckinghoo idiot you're not getting your tranny circlejerk.

>> No.7734030 [View]
File: 49 KB, 459x259, trashure2.png [View same] [iqdb] [saucenao] [google]
7734030

>>7728741
>implying Nintendo and Trashure didn't always suck ass

Top kek lad.

>> No.7718885 [DELETED]  [View]
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7718885

they should've stayed slaving away as a B-team at Konami where they belonged.

>> No.7707175 [DELETED]  [View]
File: 49 KB, 459x259, C7DE3CD3-17D2-4107-978B-AF886CF0DA01.png [View same] [iqdb] [saucenao] [google]
7707175

Half-baked ideas?
Shitty boss rushes?
Retarded gimmicks?

Yep, you're in for some Trashure.

>> No.7696025 [DELETED]  [View]
File: 49 KB, 459x259, trashure2.png [View same] [iqdb] [saucenao] [google]
7696025

How come they never made any good shmups, /vr/?

>> No.7483198 [View]
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7483198

>>7482025
who cares, their games are garbage. literally made by the former dregs of based konami.

>> No.7480808 [SPOILER]  [View]
File: 49 KB, 459x259, 1614730988218.png [View same] [iqdb] [saucenao] [google]
7480808

>>7480783
Treasure, and... oh wait, you said great developer, nvm lol.

>> No.7417441 [View]
File: 49 KB, 459x259, trashure2.png [View same] [iqdb] [saucenao] [google]
7417441

>>7417309
>be the dregs of Konami
>believe you're good enough to found your own company
>make some of the worst console games of all time full of retarded gimmicks and half-arsed designs
>hipsters decades later pretend your games are good because it reminds them of the indie trash from current year they love eating up
pic related

>> No.7403515 [View]
File: 49 KB, 459x259, trashure.png [View same] [iqdb] [saucenao] [google]
7403515

>>7403509
>Trashure game
>good
Pick one and only one.

>> No.7260341 [View]
File: 49 KB, 459x259, trashure.png [View same] [iqdb] [saucenao] [google]
7260341

>>7260212
>Trashure shit
Who cares lmao

>> No.7200442 [View]
File: 49 KB, 459x259, 1605558752216 (1).png [View same] [iqdb] [saucenao] [google]
7200442

>>7200425
Come on

>> No.7165754 [View]
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7165754

>>7165138
Natsume > Sunsoft > Trashure

>> No.7159354 [View]
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7159354

>>7148817

>> No.7109689 [DELETED]  [View]
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7109689

Worst developer of the 1990s.

>> No.7105269 [View]
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7105269

Racing essentials:
>Pole Position
>Hang-On
>OutRun 1, 2
>F-Zero 1, GX/AX
>Super Mario Kart/sequels
>Daytona USA, 2
>Ridge Racer arcade-1/2, 4, PSP-1/2
>Sega Rally Championship
>Wave Race 64, Blue Storm
>Midtown Madness/Midnight Club
>Metropolis Street Racer/Project Gotham Racing
>Burnout 2, 3
>Wipeout Pulse/HD-Fury
/ = essentially the same, latest is best

The rest is autism, my friends.

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