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/vr/ - Retro Games


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1329248 No.1329248[DELETED]  [Reply] [Original]

What major game series have had a weak first installment?

>> No.1329260

FF

>> No.1329270

>>1329260
Except FF went even further downhil.

>> No.1329278

In today's standards dq.

>> No.1329280

>>1329248
the legend of zelda

>> No.1329286

>>1329248

lol ken getting his shit kicked in while ryu is flying while on fire

>> No.1329309

Metroid and Pokemon

Only tryhards and trendwhores who haven't bothered played past them think otherwise.

>> No.1329329

>>1329309
The first Metroid wasn't bad, the first Pokemon generation was absolute dogshit though.

>> No.1329337

>>1329309
Metroid and Red/Blue/Green/Yellow are pretty enjoyable games though.

They have their issues, but I think they're still pretty fun.

>> No.1329342

Buncha' bait in this thread. I agree with the first Street Fighter to a point, but it was still phenomenal when it was new. There was NO fighting game anywhere CLOSE to it, in terms of gameplay and graphics.

Hmm... a game that was unremarkable at first, then exploded with awesome with its first sequel... Maybe Ace Combat? The first game was good, yeah, but almost nobody knew anything about it.

>> No.1329367

>>1329329
I bet you have that opinions list saved.

>> No.1329373

Shadow Hearts. Nobody I know even heard of Koudelka, which is save screwable and features weapon breakage. Great voice acting though.

>> No.1329381
File: 11 KB, 360x259, dualanalogjoystick[1].jpg [View same] [iqdb] [saucenao] [google]
1329381

>>1329342
Way back in the day this thing was frequently described as "the Ace Combat controller"

>> No.1329384

>>1329381
More like Cybersled.

>> No.1329396

>>1329342
Air combat was pretty good though.

>> No.1329404
File: 478 KB, 630x420, Mega-Man-US-Box-Art.png [View same] [iqdb] [saucenao] [google]
1329404

It was a poor showing compared to the second. The physics were slippery, some of the levels were kinda lazily designed (especially ice man's and guts man's) and plagued with physics bugs. The music wasn't quite there yet. I think the whole think just needed a bit more time to come together.

The one thing I did like was that, instead of the really boring fight-8-bosses-from-capsules thing that the later MM games did, in MM1 they just come at you almost at random during the wily stages. That was much more fun.

>> No.1329408

BOT STENCH

BA DUNFAGGET DAYA MANY GUISELIKEU AW OBA DA WAALD

>> No.1329437

>>1329404

The physics in MM1&2 are the same. For the most part, 2 is pretty much the same game but with all the content they couldn't complete in the first game added in.

>> No.1329484

>>1329309
Graphics aside, the first gen pokemon games were poorly balanced and broken in many ways. The games have evolved so much since Gen I that only nostalgia cancers claim they're the best in the series

>> No.1329497

>>1329260
>>1329278

Their second instalments were both worse though.

>> No.1329514

>>1329404
When I was young I had never met anyone who played MM1. Everyone I knew started with 2+

>> No.1329690

>>1329437
iirc there is less traction, ladder climbing is slower, and invulnerability frames don't count against spikes. those are the 3 biggest differences i think.

also, mm1 had a really weird bug where, when you land on a moving platform (e.g. the ones in guts or ice man's stages) and then stepped off instead of jumping, the game wouldn't reset your vertical speed and you'd plummet to the bottom of the screen in about 3 frames. they fixed that later as well.

>> No.1329695

Metroid
Final Fantasy
Mega Man (still like MM1 a lot, though)
Street Fighter

>> No.1329795
File: 30 KB, 640x480, OUCH-WHAT-DO-YOU-DO.png [View same] [iqdb] [saucenao] [google]
1329795

Granted there only were 2 installments, but still...

Also the first Wonder Boy wasn't that great.

>> No.1329906

fuk u, newfag, gen 1 is the best, everyhting after it sux, go jerk of 2 xerneas, faget.

>> No.1329913

Ultima

The first Metroid, FF, and MM games are all very good and classics, even if overshadowed by their sequels.

inb4 Zelda, Castlevania

>> No.1329938

Streetfighter weak?
were you alive back then?

>> No.1329943

>>1329329
Why ? Tell me !

>> No.1329952

Metal Gear

>> No.1329953

>>1329795
nigga did you just inadvertently shit on adventure island

>> No.1329969

>>1329952
The NES port was disgraceful dogshit, but the MSX version wasn't too bad.

>> No.1330165

>>1329248
That poster art for Street Fighter 1 always kind of bugged me, since the whole "fiery flying kick" thing doesn't really resemble anything in the game itself. But then it turns out that there actually was gong to be a fiery flying kick special move. There's graphics for a flame effect that fits on the foot of the standard jumping kick sprite, and even a "FIRE KICK!" voice clip. Kind of interesting to think that there might have been a fourth move to accompany the classic Fireball, Dragon Punch, and Hurricane Kick combo, and wonder about how it might have evolved in later SF games along with those other 3.

>> No.1330169

>>1330165
That move would years later be given to Dan, though without flame and only hitting once instead of thrice.

>> No.1330198

>>1330169
>once instead of thrice

Other way around, sorry.

>> No.1331047

>>1329953
>shit on
Maybe. The first game, while maybe OK as an Adventure Island title (even though 2 is better), is incredibly weak compared to the rest of the Wonder Boy series.


Oh, and of course:
Silent Hill

>> No.1331235

>>1329260
Fatal Fury? yep.

>> No.1331250

>>1329309
>>1329404
>>1329695
>>1331235
this is most bait I have ever seen in a thread. Either that or everybody is 25 years old and younger. Metroid 1 is a phenomenal classic, im sorry its not as easy as super metroid and you cant beat it. I some how did it when it came out and I was 9. Mega Man is fucking awesome too, sorry they didn't make it as easy as 2-6, but again I guess more difficult make a game bad? Street Fighter 1 was great when it came out, there was literally nothing like it, yie ar kung fu was the only thing close. Last but not least if you were serious about Fatal Fury sucking, the only other fighting games out were the original SF2 and Art of Fighting. Fatal Fury was excellent at that time as well. Give fucking respect to the games that laid the groundwork for sequels to expand upon. VR is filled with kids now, GTFO and play your "retro" PS2's

>> No.1331262
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1331262

>>1331250

>> No.1331268

>>1329248
your mam

>> No.1331274

>>1331250
>im sorry its not as easy as super metroid and you cant beat it
>but again I guess more difficult make a game bad?

>"Somebody dislikes an old game? They must think it's TOO HARD! AND THEY MUST BE YOUNGUNS!"

>> No.1331279
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1331279

>>1331250

hahaha, such misplaced vitriol!
Who's the bitterest man in the living room? It's you darling!

>> No.1331304

>>1330165

I'm guessing it was given to Fei, but I've never seen these sprites, so eh.

>> No.1331375

>>1331250
>>1331274

I seriously cannot comprehend how people seem to think the dislike for Metroid 1 stems from its difficulty. It's clearly not that considering the enemies follow the exact same patterns they do in later games. Also, there are way harder adventure games from that time period as well.

>> No.1331382

>>1331250
honestly this guy is kinda right. None of those games he mentions are bad, in fact most set the framework for sequels that are for the most part 90% the same. Hell Metroid and Super Metroid are 98% the same. The original is longer, more difficult and doesn't save games. Super is shorter, easier by a country mile, saves games and has better visuals. Thats about it. In fact After Super Metroid, I think the series went down hill not before. Street Fighter invented the fighting game as we know it and it was a pretty big deal in the arcade. Mega man 1 is still my favorite, hell as a kid I beat parts 2 and 3 the first day I had them and was pissed. This guy may sound angry, but I am sure he is correct. I think alot of younger gamers who consider themselves into retro, tend to shit on or gloss over games that are not considered the best in the series instead of playing through a series from the beginning. I see alot of negative posts about great games because iplayed X and X is better than W or Y, so it sucks IMO. This thread is just trashing true retro classics, it doesn't belong in Vr.

>> No.1331406
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1331406

Tekken. Still a enjoyable game, but it gets better from Tekken 2 on.

>> No.1331409

>>1330165
I'm more bothered by the fact that Ken looks like has downs syndrome

>> No.1331408

>>1331375
Metroid has some issues but calling it a weak first installment? That game reshaped the whole gaming landscape. Its not the hardest or the first adventure game. It is however one of the most copied games in the history of games. Weak first installment, not even close.

>> No.1331424

>>1331382
>"doesn't save games"
>has a password system

Also:
>I think alot of younger gamers yada yada getoffmylawn

>> No.1331428

>>1331424
ummm a password system isn't saving and it sucks terribly and nice trolls kid.

>> No.1331429

king of fighters didn't get good till 99'

>> No.1331432

>>1331429
??? 98' is the best. 99' is kinda shitty

>> No.1331437

>>1331424
confirmed trolling kid, thinks passwords are saves because he used save states on his emulator. Go back to V children.

>> No.1331436

>>1331428
A password system fills the exact same function as save points.
>nice trolls kid
If you say so.

>> No.1331441

galaxian kind of sucks compared to galaga

>> No.1331442

>>1331436
have you ever put a password in Metroid? Obviosly not, its not even close to the same thing. Metroid and River City Ransom, better just play through because your password will never work.

>> No.1331447

>>1331441
Galaxian is a good game, Galaga is way better. But Galaxian isn't weak. See why this thread is bait?

>> No.1331451

>>1331436
A password on Metroid starts you with your equips, but at the begining again. No where even close to the same as a save point. Sorry bro.

>> No.1331459

>>1331437
Keep calling people "kids" and "trolls", see if that makes your argument any more valid.
Putting in a password will start you off in the zone you last quit with the exact same amount of missiles that you had. How does this in any way differ from the save points in Super Metroid? The fact that you don't start with full life?

>>1331442
>your password will never work
Sounds like a problem with your handwriting if anything.

>>1331451
If you by "beginning" mean "in the zone you were when you quit" then sure.

>> No.1331473

>>1331459
Yeah its the last elevator you were on and not the beginning. I too had Metroid password issues as a kid. Fuck what 8-12 year old had superb handwriting? The fucking 0 and O.

>> No.1331475

>>1331459

With 30 health, starting in Norfair is not a fun prospect. It almost comes down to, 'two hits, and you're dead'. As far as the passwords go, have you SEEN the font from back then? I myself painstakingly wrote down the characters EXACTLY as they were, confident that I would have it right this time...nope. When you have to write down cryptic as fuck passwords that only work 50% of the time(if you're lucky), it's shit.

Much as I love Metroid, I'm inclined to agree that it was a weak first installment. Metroid 2 only garnered interest because it was another Metroid game, but it was still weak(an argument that it was even weaker can be made very easily). BTW, how do you explain those ACTUAL save points as opposed to the shitastic password system in the original?

>> No.1331482

>>1331459
The amount of distance between save rooms and elevators in the two are quite different. The password system is terrible and the save rooms were great. How is Metroid a weak first game though? I put it the top 10 NES games without a doubt.

>> No.1331493

>>1331475
>have you SEEN the font from back then?
How you could possibly get the passwords wrong for a game that uses A DIFFERENT COLOR FOR CAPITAL LETTERS is a mystery to me.

>>1331473
>The fucking 0 and O
Ok, those two look a bit similar.

>> No.1331502

>>1331493
were you 25 years old in 1987 and had color pencils handy at all times? As a kid I just scribbled it down, underlined the caps and prayed. You are the firat human in history to defend the passwords in metroid.

>> No.1331512

>>1329280
Considering the time it was produced in, I think it's fucking impressive. It's also recognisable as a Zelda game, it has all the elements.
Yeah, doesn't hold up to modern games but I think it was still a fairly strong game for the time.

>> No.1331524

>>1331512
That had to be a troll. Zelda holds up damn well. I just played through it and my 10 yearold did as well. He loved it and I still do.

>> No.1331535

>>1331502
What kind of kid doesn't have crayons or colored pencils?

>> No.1331538

>>1331535
crayons never worked for writing down those passwords. Colored pencils? Who the fuck are you Ritchie Rich?

>> No.1331567
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1331567

>>1329952
>>1329969
Even in its original MSX form, the first Metal Gear was still underwhelming compared to its sequels. It was basically Zelda 1 in a military setting and the stealth was rudimentary at best. The NES version was a downgraded version of a game that was already pretty average to begin with.

Metal Gear 2: Solid Snake was when the series started showing signs of being great.

>> No.1331589

This thread should be called "backhandedly trash classics" It should be in V not Vr.

>> No.1331591

>>1331589
Agreed, this thread is blasphemous.

>> No.1331607

>>1329248
I felt the original Streets of Rage wasn't that good. Streets of Rage 2 however is one of the best games on the genesis.

>> No.1331608
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1331608

>> No.1331627

>>1331608
I don't know man. It's decent. Tides of darkness is fucking awesome. First one is still kinda fun, but after playing the second one war1 just seems a bit dated. Don't get me wrong, all of the three games are good but warcraft 2 just stands out so much that it sort of puts 1 and 3 in shame.
On their own they are cool games. I don't think it's very fair to say the first installment is weak because the others are better.
But this is just my opinion.

>> No.1331631

>>1331627
I get what you're saying. I posted it because it's the only one I can't see myself going back to because it has been surpassed in every way by W2.

>> No.1331653

>>1331631
W1 was more interesting/immersive in building actual bases (more like cities), since W2 was pretty much a proxy extravaganza where you'd just march across the map and smack down a barracks behind some trees somewhere.

>> No.1331824

Mario.

>> No.1332552

>>1331502
This, except I'd like to give a special "Fuck You" to Faxanadu. I don't know what it was about that game but I would triple-check my passwords, come back the next day and those shits wouldn't work. Fuck you, Faxanadu.

>> No.1332667

>>1331250
>stop disliking what I like

>> No.1332683

>>1331607
>Streets of Rage
Jogability?

>> No.1332728

art of fighting sucked

>> No.1332732

Metroid, Pokemon, Sonic, Mario, and Bubsy.

>> No.1332737

earthbound sucked.

>> No.1332740

>>1332737
i'm going to agree here, i don't know why this board circlejerks over it.
it was mediocre AT BEST

>> No.1332749

>>1332552
LOL holy shit, the worse part is they would always fucking say "Remember your mantra." I FUCKING REMEMBER I EVEN WROTE IT DOWN YOU FUCK. Seriously how was some 5 year old supposed to do that serious of a password.

>> No.1332751

>>1332737
>>1332740
Earthbound's the second Mother game. Although Mother 1 IS an incredibly rocky start for the trilogy.

>> No.1332750

>>1332749
worst**
Sorry!

>> No.1332760

>>1329280
Just a game you need to be patient with and explore every inch of the maps. The franchise should still learn a thing or two about it's sense of being dropped into a huge world.

>> No.1332815

This is a /v/ class thread, pure and simple.

Zelda 1 and Metroid 1 weak? It doesn't matter if you think they have aged or not good to play these days. Their influence is undeniable and a objective historical fact.

>> No.1332836

>>1332815
Just because a game was influential doesn't mean it's fun.

I'm mostly speaking about Metroid here because I like Zelda 1.

>> No.1333037

>>1331567
Came to pretty much post this, having just played MG1 and 2 for the first time on an MSX emulator. Probably the most frustrating part about MG1 was the fair amount of logic-defying progression points (obtaining the compass comes to mind, for example).

A lot of that BS came with the times in terms of games basically requiring strategy guides to complete, but MG2 thankfully cut most of that stuff out (besides the 9th security card, ugh). Although it probably helped that I took OCD-level exploration notes for that game, too.

>> No.1333479

>>1329342

Only the graphics were good. The controls and the gameplay were panned even when it was released. It's just a mess that didn't work.

>> No.1333483

>>1331382

Street Fighter wasn't a bid deal when it was released. It was just moderate success. Fighting games were already in the arcades but it wasn't a popular genre at all. Street Fighter didn't exactly changed the situation and was noted only for the graphics. It was a complete surprise when SF2 made the genre extremely popular.

>> No.1334257

>>1331442
>your password will never work.

Take a picture of it with your phone, dummy.

>> No.1334524

>>1334257
Well I'll take a delorean back to 1986 and give my kid self, my galaxy, thanks for the tip....problem solved!

>> No.1334535

My dick.

>> No.1335793

>>1331567
I can see where you are coming from, but for its time it was still great. It was using as many on-screen elements as it could. And not many other games had writing quite like the first Metal Gear during that time. Realize that this was 1987. However, I do agree that it was weak compared to MG2 though, which was an amazing game.

>> No.1335805

I don't think Warcraft qualifies, because it wasn't weak at its time of release. Street Fighter WAS considered mediocre, Warcraft wasn't. Warcraft is, of course, very hard to go back to today (though not impossible, the dungeons are cool).

>> No.1335847
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1335847

>>1335805
I disagree maybe some considered SF mediocre, but it was very successful in the arcade. I remember waiting in lines to play it. It had those big rubber buttons you had to smash with your fist, every kid wanted to smash them. It was also one of the first vs. games in the arcade. clearly not as huge as SF2, but unsuccessful games don't get sequels. Warcraft 1 doesn't apply either, it was very popular and well received, again bad games almost always don't get sequels. This is why this thread is shit. Looking back and pointing out flaws is shitty. Instead almost all these games should be celebrated for their contribution to gaming.

>> No.1335856

ITT: 90s kids whine about the first games in series they came into halfway through

Most of these "weak first games" were fucking genre-defining and universally acclaimed

Here's two games that actually were weak first entries in a series: Lufia and Breath of Fire.

>> No.1335859

>>1335847

The rubber button cabinet was very rare in western countries and even in Japan it was phased out very rapidly. In all my life i saw one only in London's Trocadero and it didn't last a season. It was profitable, but not on the same level of Ghost'n Goblins or the 19XX series. I remember some magazines criticizing Capcom for the simple idea of a SF sequel because the first was so terrible. When Piston Takashi (one of the game designers) was hired by SNK, he started to work at Fatal Fury partially to rectify the perceived failure of SF.

>> No.1335860

>>1335856
Breath of Fire is definitely weak for a 1993 RPG. Cool BGM though.

>> No.1335879

>>1335847
>dat cab style. fucking boss.

>> No.1335936

>>1335859
I have seen a few cabinets in my arcade days and they all had the rubber buttons. They were all fairly popular too. Maybe not as much as gauntlet or paperboy at that time, but still there were lines and lots of vs. play. Ghosts and Goblins and 1942 had kind of run their course by then.

>> No.1335946

>>1335936

The problem with those cabinet was that they were very fragile. At least in Japan they were all retired and replaced with the six button setup because Capcom was unwilling to provide continuos technical assistance. In USA only a limited first batch had the rubber buttons and in Europe they were a rarity. Anyway the game was profitable but it didn't have a impact at all so it was very weak in this regard. By comparison Forgotten Worlds with its experimental rotary controls was more succesful and popular and we are talking about a minor game in Capcom's history.

>> No.1336252

>>1335946
The first SF game was also frustrating because of how difficult some of the special moves were to execute--and those huge ass buttons didn't help. I remember people getting pissed because the machine wouldn't register any of their fireball motions.