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/vr/ - Retro Games


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5217861 No.5217861 [Reply] [Original]

Arcades were a bigger rip-off than DLC. They were a bigger rip-off than loot boxes. They were a bigger rip-off than ads in street fighter 5. Honestly the only practice in gaming that is a bigger rip-off than arcades is pay2win.

Consoles killed arcades for a reason. Burn in hell forever you pieces of shit.

>> No.5217865

k

>> No.5217867
File: 755 KB, 803x795, Capture+_2018-12-12-12-26-53.png [View same] [iqdb] [saucenao] [google]
5217867

>>5217865
>I want to be literally nickel dimed instead of just owning my games!!!!

>> No.5217875

Arcades don't even have compelling stories lol.

>> No.5217878

>>5217861
What do you want to say?

>> No.5217883

>>5217878
Arcade nostalgia is pathetic. You should be celebrating their death.

>> No.5217887

>>5217867
Says the dude who uses Steam.

>> No.5217897

>>5217887
I pirate everything.

>> No.5217901
File: 140 KB, 730x418, arcade-cabinets[1].jpg [View same] [iqdb] [saucenao] [google]
5217901

>>5217861
In exchange for renting time on the machine you get more powerful hardware, dedicated controls, and a higher quality display. You also get a common area to meet and play with other people.

A skilled player could play all evening on a Friday or Saturday night for $10. That's merely $520 a year for access to every new arcade game as it comes out. What can $520 buy you with new console games?

>> No.5217905

>>5217901
They didn't get good until they already blew over 1000 on everything.

I meanwhile can buy a game on ebay a year after it came out for $10


Everything else you described is, like you, a fucking joke.

>> No.5217907

I had NES and no allowance so arcades were already dead to me except for once in a while at Chuck e cheese.

>> No.5217913

I'm not really a fan of the business model on a personal level but it undeniably came with the best sort of incentives and made for the best action games in the industry. No other model could replicate this, it's lucky that we even had a period where arcade dominated. Today you're left with none of the cons and most of the pros, too.

>>5217905
Nah getting decent enough at most arcade games doesn't take much time especially if you get extra time watching others play.

>> No.5217915

>>5217913
>watching others play games
Kill yourself zoomer

>> No.5217920

>>5217861
>They were a bigger rip-off than loot boxes
fuck off, electronic arts.
> Consoles killed arcades for a reason
consoles couldn't compete in terms of hardware performance for decades. consoles finally caught up to arcade hardware levels in the last 15-20 years. the arcade industry dug its own very deep grave when they decided to adopt console and PC hardware as a base for their arcade platforms, taking away any unique experiences the arcades once offered.
>>5217883
nobody is celebrating the death of tens of thousands of machines that shit on home computers and consoles for the best part of 40 years. how fucking stupid are you exactly? my sides. top kek. what a retard.

>> No.5217924

Im not a fan of arcades my parents never gave me much money for them so I grew up to regard coin ops the same as I did gambling machines. Agree the coin game is shit but it did offer unique gameplay. Something was lost in the transition as the other anon said.

>> No.5217926

>>5217905
>They didn't get good until they already blew over 1000 on everything.
lol you're a scrub.

If you were familiar with games of the time you weren't going to die in 1 minute even when playing new games. And yeah, you could watch other people play and learn from them.

Arcades often had token specials such as ten for a dollar or even twenty for a dollar. Take advantage of that when playing the new games. Or play the old ones until closing time.

Buying used console games is nice, but in the days of the arcades those games would be inferior ports and years down the line from the original arcade release by the time you saw it in a bargain bin or on the shelf of a used game store/pawn shop. ebay was barely getting started near the tail end of the arcade days.

>Everything else you described is, like you, a fucking joke.
Not an argument. Refute it with real arguments or GTFO.

>> No.5217929

>>5217915
You are a mong

>> No.5217934

On an arcade game, if you're actually good at the game, you can play it for a long time all for one quarter (outside shit like the NES arcade machine where you bought time, which was a huge rip), and also you be showing off your skills in front of a bunch of other people. Shit like DLC and lootboxes and ads and all that pay to win shit is way worse and a way bigger rip-off. I'd way rather play Pac-Man for a quarter for an hour with friends than have to fork out hundreds of bucks to get some fucking skin to impress zero online strangers.

>> No.5217935

>>5217926
>And yeah, you could watch other people play and learn from them.
That and people talked about games. If you saw someone good at the game and asked them about the game, chances are they'd talk your ear out and even help you out.

>> No.5217947

>>5217926
my friends and I would organise arcade events once a month or so. the venue would have "lock-in" nights. basically, you pay a fixed fee and you get locked into the arcade all night and all games are free. it was amazing.

>> No.5217965

>>5217947
This sounds like a UK or Australia thing.

>> No.5217995
File: 109 KB, 1024x745, DuK-qO_WsAAIB7M.jpg ge.jpg [View same] [iqdb] [saucenao] [google]
5217995

>>5217861
>not making a bump key in shop class to play for free
nu-neo/v/ cant into piracy isnt just a meme
jej

>> No.5217997

>>5217867
>literally nickel dimed.
No, it's not literal it's figurative. Arcades take quarters you fucking retard.

>> No.5218002

>>5217861
It can be preferable to people to pay 1 dollar to play a game than 60, plus 200 for the console.
Arcade games are also capable of doing extremely crazy shit compared to consoles, even today.
Of course there's also shitty things about them, like insane difficulty for the purpose of making a buck, but I still think you're over-exaggerating.

>> No.5218019

>>5217861
>those arcade games were sour anyway, said the underage fox

>> No.5218025

>>5218019
Fox and grapes doesn't really apply when you can emulate the whole MAME library on a phone.

>> No.5218135

>>5217920
>I'll get butt fucked to death if it means slightly better graphics!!!

Jesus christ graphics whores are so fucking dumb.

>> No.5218137

>>5217965
> australian thing
it sure was m8
>>5218135
> being this much of a computer illiterate
top kek. my sides. you are a dumb cunt.

>> No.5218140

>>5218135
It was better everything, gameplay, framerate, graphics, sound, you name it.

>> No.5218146

>>5218002
I've never payed $60 for a game in my entire life.

>> No.5218149

>>5218140
No it wasn't. Gameplay and frame rate were the same on any game that wasn't shit anyways.

I'm not forking over dollar after dollar for slightly better graphics. Graphics don't make a game fun.

>> No.5218163

>>5218149
Nah they were quite a lot better, look at Ghosts N Goblins NES that runs at a silky smooth 20+ fps, or how about the crap Daytona ports. Or how about the completely fucked Final Fight port that removes most of the enemies because of the SNES hardware, and fucks up gameplay? Besides you don't gotta fork up a thing you can play all these arcade games easily now without spending any money.

>> No.5218165

>>5218163
Nah those are cherry picked examples. Most were the same. Such a rip off. I can't imagine how much of mommy's money you wasted on shitty jew games.

>> No.5218167

Arcades are a good example of games as a service, unlike the modern shit that exist today like gacha shit or dlc
Arcade

>> No.5218175

>>5218165
Nah most weren't, there are some ports that came out almost half a decade after the games were released that nailed it but having proper ports was an extreme rarity. Best you could hope for most of the time is good reimaginings like Contra NES, though those were rare.

>> No.5218179

>>5217861
When I was a kid I never really gave arcades a chance. I always thought of them as being the electronic equivalent to those bullshit games you play at carnivals, like the ring toss. Where it's basically a scam to suck as much money out of you as possible.

>> No.5218184

>>5218179
>imagine being so bad at skill games like tossing a ring

>> No.5218196

>>5218184
Those aren't skill games. They're rigged.

>> No.5218202

>>5217861
No, not arcades.

Just one specifically: Double Dragon III.

>> No.5218216

>>5217920
>the arcade industry dug its own very deep grave when they decided to adopt console and PC hardware as a base for their arcade platforms
Doubtful. Computer hardware has advanced to the point that there are minimal advantages to be gained from customized hardware in large cabinet that aren't based specifically on the unique conditions of an arcade like having expensive, specialized screens and mechanical devices and such.

Most industries shifted to commodity PC hardware to save costs. And it's most certainly the right decision for the vast majority of arcade games, which can then focus their investment on any unique aspects offered by an arcade rather than on pointlessly custom hardware.

>> No.5218223

>>5218165
no they aren't. Consoles and arcades started converging during the SNES and Genesis era but during 3rd gen arcades were technically superior in every way. Home consoles did have a lot of great games not available in arcades, though (eg Legend of Zelda, Mega Man series, Castlevania, Tecmo Super Bowl)

>> No.5218234

>>5218216
>focus their investment on any unique aspects offered by an arcade rather than on pointlessly custom hardware
>minimal advantages to be gained from customized hardware
my sides. that is hilarious.
computer illiterate: detected and ignored.

>> No.5218243

>>5218234
More like my knowledge extends beyond just computers and I understand the concepts diminishing returns and basic economics.

>> No.5218252

>>5217861
I like how OP's bait rant thread turned into an arcade nostagia thread. This is /vr/, after all.

>> No.5218271

>>5217861
Arcades used more advanced hardware than consumers could afford at the time since technology was between a rock and a hard place in the 80s and 90s. Moreso in the 1980s because there were huge jumps in technological power and companies wanted to experiment with more than what weaker consumer home console hardware could offer and the arcade was a way they could do that.

While it's true the hardware in some PCs was similar to most arcade games, the home computer wasn't quite as centralized as it is today because it took a while to whittle down, so it's not like the solution was to go with PC there were choices other than Apple for alternatives.

>> No.5218293

>>5217861
the arcades existed because games were too expensive and large to put in your house, brainlet.

>> No.5218363

>>5217915
>he doesnt find it max comfy to enjoy his favorite games with an audience and delightful commentary

>> No.5218374

>>5218293
What is Neo Geo you stupid Zoomer.

>> No.5218380

>>5218223
Arcades in the NES era had shit games not worth playing.

>> No.5218384

>>5218363
In reality there'd be gangs of drug dealers and files of people rooting that you die already so they can have they turn.

>> No.5218387

Every single arcade game worth playing had a piss easy first stage so people wouldn't feel like they wasted a quarter.

>> No.5218410

>>5218374
do you know how much those fucking things cost

>> No.5218430

How was it a rip off? You pay to play once, and you play longer depending on how good you are at the game. Skilled players could easily get half an hour of play from a quarter. Not to mention that arcades at the time were pushing technological limits for games, so can you even think of an alternative model for the time? How the fuck coud we have "owned" the arcade games back then?

>> No.5218472

>>5218380
A sampling of arcade games released in that era:

Pole Position
Gradius
Space Harrier
Rastan
Operation: Wolf
Ikari Warriors
Gun.Smoke
RoadBlasters
Altered Beast
Double Dribble
Final Fight
Teenage Mutant Ninja Turtles

>> No.5218514
File: 3 KB, 59x125, 1469747777829s.jpg [View same] [iqdb] [saucenao] [google]
5218514

>>5217861

>> No.5218542

>>5218514
Anon please reduce the resolution of your pic, it's too much for my computer

>> No.5218579 [DELETED] 

>>5218472
>A sampling of arcade games released in that era:

>Pole Polisher
>Gaydius
>Space Queerier
>Waistin
>Operation: Gay
>Homosexual Warriors
>Cock.Smoker
>AssBlasters
>Altered Bitch
>Double Fister
>Final Faggot
>Teenage Mutant Faggot Bitches
Yeah, no thanks.

>> No.5218586

>>5218579
Go back to /b/

>> No.5218601
File: 112 KB, 688x1434, 1469747777829.png [View same] [iqdb] [saucenao] [google]
5218601

>>5218542

>> No.5218615

>>5218514
that's the most meta use of that image I've ever seen

>> No.5218616
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5218616

>>5217861

Ehh... it was exciting to leave the house and be around other people with the same interest that you had. And to be able to socialize with them. It was about the experience. The sounds, the lights, the banter, the unique individuals that knew secrets and exploits and cheat codes, etc. Before the esports faggotry.

Arcades were for kids and teens what bars are to adults. Yeah.... you can sit at home and drink alone. But drinking with other strange, drunken people? That's where the interesting experiences come in.

>> No.5218620
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5218620

Enjoy NEVER EVER playing arcade games that didn't get a port on consoles, dipshit OP.

>> No.5218625

>>5218025
>MAME
I sure do love input lag and my scores being invalid.

>> No.5218648

>>5217920
>the arcade industry dug its own very deep grave when they decided to adopt console and PC hardware as a base for their arcade platforms, taking away any unique experiences the arcades once offered.
And that's why the Sega Naomi was one of the most popular arcade boards ever on both sides of the ocean, right? Nigga, you stupid.

>> No.5218664

Apparently, /v/ was too boring today to contain OP.

>> No.5218672

>>5217861
Isn't it true that you can't freely fire on any console edition of Galaga but you can on an arcade cabinet? I remember playing on cabinet every button press was always an immediate shot anywhere.

>> No.5218679
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5218679

>>5217861
OP is a Zoomer idiot.

>> No.5218727

>>5218672
nah, it's like that even in the arcade version. You can only have 2 bullets on the screen at the same time in Galaga.
You probably remember spamming bullets at enemies coming down closer towards you, and because the bullets were almost immediately disappearing, it felt like there was no limit.
This type of mechanic was often used due to hardware limitations and just to make the game harder.

>> No.5218758
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5218758

>>5217861
Tsk Tsk... another low-test numale shitpost.
You're the same guy who keeps posting Solitaire threads, aren't you?

>> No.5218779

arcade machines didn't demand you pay a $60 lump sum up front before continuing to badger you for more money forever.

also were there any multiplayer arcade machines that gave you more hp or better attacks if you put in more quarters than your opponent? i don't know of any, but it's just such a greedy avaricious horseshit idea that i can't believe NOBODY ever tried it.

>> No.5218839 [DELETED] 

>>5218472
>A sampling of arcade games released in that era:

>Pole Polisher
>Gaydius
>Space Queerier
>Waistin
>Operation: Gay
>Homosexual Warriors
>Cock.Smoker
>AssBlasters
>Altered Bitch
>Double Fister
>Final Faggot
>Teenage Mutant Faggot Bitches
Yeah, no thanks.

>> No.5218859

>>5218672
There's a turbo fire kit for Galaga machines that gives you infinite shots like that. It was a popular upgrade kit in the same way that the super speed kit was for Ms. Pac-Man cabinets.

No console versions of Galaga have the turbo fire option since it was an unofficial hack.

>> No.5218862
File: 2 KB, 256x192, 1541016161852.png [View same] [iqdb] [saucenao] [google]
5218862

>>5218839

Holy shit, this is about the cringiest comment I've ever seen.

>> No.5219014
File: 505 KB, 584x433, proof.png [View same] [iqdb] [saucenao] [google]
5219014

>> No.5219029

>>5218859
Speed hacks and extra shots are for pussies and cowards.

>> No.5219036

>>5217997
They used to take smaller denominations, but arcade owners saw they could charge more and increased the prices. I've been to arcades where you have to pay $2 in quarters to play, and it didn't give tickets or prizes.

>> No.5219037

>>5218025
Sure thing kitto

>> No.5219050

>>5217861
Atari killed arcade when they bought out the kids who made Ms. Pac-Man so that it was a whole new machine arcades had to buy instead of a mod of Pac-Man. If arcades could have kept rotating new software through existing machines, they may have lasted as long as movie theaters. As greedy as Hollywood is, they never tried to get away with forcing theaters to buy a new projector for every fucking movie.

>> No.5219063

>>5219050
IOW, the gaming industry pulled the bigger ripoff in the arcade era with how they abused arcade owners on top of players.

>> No.5219069

>>5219050
What the fuck are you talking about? Ms. Pac-man was a shitty knock-off of Pac-man by Midway, whose entire shtick was taking existng games, beefing them up in some way, and slapping a new title on it. Midway just realized after production that they could swap Pac-man back into the game and sell it as a licensed Pac-man sequel. That's why it's on completely different hardware. It was never a Pac-man mod.

>> No.5219071

>>5219050
>If arcades could have kept rotating new software through existing machines
You know that's how quite a few arcade boards worked, right?

>> No.5219073

>>5219071
yeah, not enough of them, though

>> No.5219078

>>5218616
>Arcades were for kids and teens what bars are to adults.
Overpriced shitholes where the last people on earth worth being around hang out? You're right.

>> No.5219084

>>5217861
If it cost you $80 to get inside, maybe. Arcades were best value money, if you were good at a game it would only cost $1 to beat it

>> No.5219097

>>5219069
GCC made Super Missile Attack as a conversion for Missile Command and were making an Asteroid kit and a Pac Man kit when Atari sued them. When Atari thought they would lose, they dropped the lawsuit and put GCC under contract to develop kits but only release them with approval from original manufacturers, which Atari would never give. Midway surprised Atari by working with GCC on their Pac Man rework, originally called "Crazy Otto", but then turned it into a whole new cab called "Ms. Pac-Man". And since the suit against GCC didn't go far enough to set precedent, and other possible modders weren't rich ivy leaguers with lawyers like GCC's people, arcade conversions never got the legitimacy, appeal, and availability they dsserved.

>> No.5219189
File: 3.58 MB, 630x354, this is you.gif [View same] [iqdb] [saucenao] [google]
5219189

>>5217861

>> No.5219465

>>5219084
>$80 to get inside when you can buy a used game for $5
>being good at games magically your first time
Stop pretending you didn't have to burn through lots of money before you got good you retard.

>> No.5219467

>>5218779
Neither do normal games. I've never payed $60 for a game and I've never bought DLC unless it's a huge expansion. Fucking retard.

>> No.5219470

>>5218625
Your scores never mattered anyway you tard.

>> No.5219472

>>5218620
Kusage

>> No.5219476

>>5218472
Yup. Pretty much all mediocre trash or games that were just fine on consoles.

>> No.5219480

>>5218430
You only got good by already wasting your money previously. Derp.

>> No.5219481
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5219481

>>5217861

>> No.5219486
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5219486

>>5219481
So witty.

>> No.5219512

>>5219486
ye i got him good

>> No.5219524
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5219524

>>5217861
Well worth the price when you get to hang out with friends and meet people. It's the social aspect shut-ins like you don't get.

>> No.5219525

>>5219476
The ones that were fine on consoles came years later. Some of the best games on that list like Gun.Smoke and Final Fight got terrible home ports. And it's by no means a comprehensive list missing even obvious picks like OutRun, Ghosts N Goblins, R-Type, Tatsujin and more.

>> No.5219528

>>5218165
any CPS ports to PlayStation and Saturn without the 4MB expansion port

>> No.5219534

>>5219525
>Tatsujin
Wanna know how I know you're a faggot?

>> No.5219565

>>5219534
What's the problem? Very good game

>> No.5219573

>>5217883
Nah. You sound like an edgelord.

>> No.5219581

>25 cents in 1981 was worth 72 cents today
fucking nuts. a roll of quarters for an evening at the arcades would have been almost 60 bucks.

I feel bad for begging my parents for change now.

>> No.5219636
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5219636

>>5217861
>Vs. Castlevania
>Mario Bros.
>DK
>DK Jr.
>X-Men
How come no one has mentioned how fucking based this arcade is?

>> No.5219640

>>5219573
Nah. There's nothing edgy about that statement, you're just dumb.

>> No.5219642

>>5219525
Ghosts N Ghoblins and R-Type are the only good games you've mentioned so far. Pathetic.

>> No.5219647
File: 1.99 MB, 400x225, 1529639907848.gif [View same] [iqdb] [saucenao] [google]
5219647

>>5219581
Holy shit this so much.

>> No.5219648
File: 28 KB, 612x637, received_2055158064543356.jpg [View same] [iqdb] [saucenao] [google]
5219648

Arcades were literally casinos for spoiled ass rich little brats.

>> No.5219665

>>5218758
Arcades created the toxic male culture that serves as his boogeyman.

>> No.5219671

>>5219665
This but unironically. Arcade players have small dick complexes.

>> No.5219674

>>5219642
t. hasn't played them for more than 20 min
All of them are great and hold up extremely well except I guess OutRun

>> No.5219680

>ITT jealous nerds who feel their game collection are inferior and must lash out.

>> No.5219712

>>5219640
Well, your statement sucks, then. Now get a life.

>> No.5219736
File: 119 KB, 1024x630, arcade.jpg [View same] [iqdb] [saucenao] [google]
5219736

>consoletards spilling their console wars over onto arcades
Don't pick a fight you have no chance of winning, kid. For practically the entire /vr/ era, arcade hardware utterly dominated puny, weak console performance. From vector graphics and like 64k RAM (when the 2600 was 128 bytes) in the beginning, to shit like Virtual Fighter 3's Model 3 hardware with Lockheed 3d hardware designed for military sims, consoles were behind for the whole era.

May as well take your pathetic little pile of carts and burn it out in the yard - that shit was never in the fight to begin with against the holy COIN-OP ARCADE master race.

>> No.5219748

There's nothing at home that can match an arcade machine, even today.
Sure modern systems are more powerful. But no PC or console or CRT setup can match the sound, visuals, or feeling of arcade cabs.
They actually look and feel a step above the consumer-grade crap that is home consoles and PCs.

It's like the difference between some bullshit $2500 riding lawnmower and a $10,000 zero-turn commercial ride.
It's like the difference between a Toyota Tundra and a HMMWV.

Arcade gear was cool like that. It is dearly missed.

>> No.5219753

>>5218374
Only rich fucks could spend 649 dollars on a console in the 90's.

>> No.5219765

>>5219736
Btu we're past that now and it's all for the better.

The very idea of having to pay for individual continues is such a rightfully outdated thing that basically nobody has any interest in returning to. Even hardcore arcade purists only concern themselves with 1CCs, because that's the only way that taking the games seriously is really possible, because the while model is bankrupt of integrity. Only the Chinese are OK with such pay to win nonsense now.

>But no PC or console or CRT setup can match the sound, visuals, or feeling of arcade cabs.

Now this is nostalgia central. How many arcade cabs are there that match a quality surround system?

>> No.5219774

>>5219765
>Btu we're past that now and it's all for the better.
This board is called /vr/ for a reason, and you are welcome to lord that supposed triumph over in /v/ where it would be on topic. As we are dealing with only the /vr/ era here, arcades win.

Anyways, classic (early 80s) coin-ops generally had no continues in the first place.

>> No.5219778

>>5219774
Being on /vr/ means talking about retro games, not pretending we're in that era and that the best way to play those games haven't changed. Idiot.

>> No.5219785

>>5219778
Wrong
>>5217861
>Arcades were a bigger rip-off than DLC. They were a bigger rip-off than loot boxes. They were a bigger rip-off than ads in street fighter 5
Notice the use of "were". OP claims that arcades were inferior when new. OP's whole argument is utter bullshit, for the reasons outlined in >>5219736
Arcades were a great deal during the /vr/ era which allowed access to thousands of dollars of hardware for a quarter, for the apex of game hardware. Fucking emulators have nothing to do with OP's contention, hence you are the idiot. "Pretend's" got nothing to do with it.

>> No.5219787
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5219787

>>5217861
You are comparing apples to oranges.

Arcades were fundamentally different because they were social. You were always around other people in public places. Arcades forced you to be a much higher skill gamer because the popular machines had lineups, and in some places there's the 'one credit rule', so you had to make your time count, it wasn't just the money. Sometimes you could even meet hot girls there. That differs fundamentally, because with consoles/PC gaming, you're in your own home, alone unless you have people over to watch/hotseat.

Of course, if you have autism, then obviously the difference the human element makes is going to be lost on you...

>> No.5219793

>>5219785
They were a moderate deal from 1979 to 1984 then fell into obscurity.

>> No.5219796

>>5219787
Not just that, but the kind of social gaming found in arcades was on another level from the shit we have now. It was truly social. People weren't just characters on the game map. Motherfuckers were there. The sounds were there, the lights were there, the smell of delicious but unhealthy food was there. And the money was more real. Spending quarters was a whole lot more serious than deducting $ from an online account. And when you were out, that was it. No saving, no bullshit. Just a simple game over.

>> No.5219801

>>5219796
Wouldn't you rather play actual sports if you craved social interaction so much. You're too much of a nerd to be a normalfag and too much of a normie to be a neckbeard.

>> No.5219803

>>5219793
>What is Outrun, VF3, SF2, ad infinitum
Sorry, try again. Arcade supremacy run well into the late 90s, up until PC hardware pulled ahead. SF2 was a fucking monster.

Compare this with consoles of the same time, literally mil-spec graphics chips...coming from SNES or early PSX low poly such things were miracles: https://www.youtube.com/watch?v=nTBeGAhk79I

>> No.5219806

>>5219801
Nah. Actual sports have too much bullshit. Can't cheat an arcade. Also, less minorities around. They smell and they're a pain in the fucking ass, like it or not.
Auto racing is the exception, but costs so much you might as well buy an arcade yourself.

>> No.5219808

>>5219796
>the lights were there, the smell of delicious but unhealthy food was there
>the money was more real. Spending quarters was a whole lot more serious than deducting $ from an online account

Again you're just nostalgia over childhood. None of these things hold any merit on their own, but you only value them because of how you associate them with the whole experience. It's no different than people wanking over having to wait 'til Saturday morning to watch a decent cartoon block.

It's not like I'm saying these these things are completely without merit, as having some limited amount money to effectively gamble with other strangers next to you raises the stakes in a meaningful way, but money matches are a thing you can still have, it's just up to you to organize that instead of it just being a convention that worked out due to the time you grew up in.

>> No.5219810

>>5219806
>Actual sports have too much bullshit.

Please explain. You talking about PEDs?

>> No.5219812

Arcades were absolutely magical places. I feel sorry for kids who never got to experience them. Like butthurt OP up there.

>> No.5219814

>>5219796
Yeah. I have a lot of fond memories of that... the comic shop I played 40k at in the early 00's had a fairly good arcade inside it, as well as its own burger joint, all inside the store. It was a lot of fun eating a cheeseburger, playing X-Men Vs. Street Fighter against all comers, then House of the Dead, and sometimes pinball just for fun. But I mean, even playing tabletop games is another example of that... you get something from gaming when it's in a room with other people that you just can't get from sitting at home with VOIP.

I missed the golden age of arcades, I was born in 86 when presumably the glory years were over. But I remember enough of it that I got some of the magic. I remember Area 51 and Virtua Cop well. I used to go to a really large arcade downtown and play this platformer... Sengoku something 3? It looked sort of like Golden Axe. It was fun.

I think something else that's lost on most people today, especially most Millennials and Zoomers, is just how amazing arcades were for people back then, because of how primitive home consoles and computers were by comparison. When all you had was a 386 and a SNES at home, Area 51 felt like you were in a movie. That's a difference that no longer exists. I'd say since around 360/PS3, consoles have been so powerful that they've basically been able to compete with anything else that's ever been out there.

>> No.5219828

>>5219810
Rules, dope, unwarranted self importance, you name it.
In an arcade, if you got your name on the board it meant something, and if you were at the top, it meant something. Most proper arcade machines took near superhuman skill to master. Circus-freak shit. Even if you rolled on amphetamine or meth, you didn't have that much of a boon because when you get amped up, you get jerky on the stick and make stupid mistakes.

Playing MAME with a good stick and the best visual and sound my PC can muster is nice, but compared to the ambiance and presentation of a proper cabinet, it's JUST emulation. The term "emulation" applies to arcade machines more than anything. But bless MAME all the same. Imagine losing those games to time and space completely.
Imagine in the future, using FPGA to legally and faithfully reproduce these titles in huge arcades in the future with the best in sound and visuals, in professional cabs made for the task.

Shit. Ten years from now, no one's gonna give a fuck about Fortnite, but Pacman, Galaga, Cruisin', DoDonPachi, AvP, etc might still be the rage in bars, casinos, airports, and clubs.

>> No.5219850

>>5219736
I want to insert my coin roll into this post.

>> No.5219854

>>5219828
>Rules, unwarranted self importance
Please, what? Like the other guy said, you come off as a dude who's just not good enough to hang with jocks and uses vidya as a kind of substitute for that? I mean, have you ever taken up a martial art or anything, becauset I know of no arcade game comparable to that level of adrenaline.

>Most proper arcade machines took near superhuman skill to master. Circus-freak shit.

Have you tried playing something like Rocket League? There's nothing inherently special about arcade games apart from the social environment they entailed. You could get the same deal with head to head gameplay at LANs if you made the effort to invest yourself enough and seriously compete.

>Fortnite

In its current form it isn't trying to be a competitive game. Epic could easily go full e-sports on it and add proper competitive modes, but they seem to be lax about that right now.

>> No.5219863

>>5219854
Rocket League isn't remotely the same, it's a team based game while arcade vs games were 1v1 pure direct competition with money at stake even at low levels. Not to mention actually hard single player games, nowadays they only exist as throwbacks to arcade games or are dumbed down roguelikes

>> No.5219875 [DELETED] 

>>5219854
>have you ever taken up a martial art or anything, becauset I know of no arcade game comparable to that level of adrenaline.

If you wanna talk adrenaline, try doing meth for 4 days in a row. It's not just about adrenaline. If it were, you could get a better experience from drugs. But you can't

>> No.5219881
File: 5 KB, 188x268, images.jpg [View same] [iqdb] [saucenao] [google]
5219881

>>5217861

*translation:
Narcissistic self-protective distortion of reality.

>> No.5219883

>>5217867
>literally nickel dimed
Arcade games haven't accepted dime and nickel for decades.

>> No.5219897

>>5219785
Motherfucker did you read your own reply? Or even what that was replying to?
>This board is called /vr/ for a reason, and you are welcome to lord that supposed triumph over in /v/ where it would be on topic.
This was already on a far-flung tangent. Please try to use your fucking brain before typing any more.

>> No.5219910

>>5219897
Put down the crack pipe man. Just put it down.

My point speaks for itself. Bullshit like moving the goal post beyond OP's soundly beaten claims is the real tangent you try to pull off.

>> No.5219920 [DELETED] 
File: 42 KB, 200x190, 1542366981436.png [View same] [iqdb] [saucenao] [google]
5219920

>his arcade didn't have a "pay x amount of money an get x amount of hours to play as much as you want" type of days
LMAOing at your life

>> No.5219923

>>5219883
>what is nickelcity

>> No.5219931

>>5219923
>what is a one-off niche that almost no one will ever experience
>guess that proves its maintstream

>> No.5219941

>>5219863
>it's a team based game while arcade vs games were 1v1 pure direct competition
>I've never played Rocket League and just googled shit about it

>Not to mention actually hard single player games, nowadays they only exist as throwbacks to arcade games

Check out Rabi-Ribi.

>> No.5219946
File: 202 KB, 960x1440, the-king-of-kong-a-fistful-of-quarters-20070702052216274-2040039_1024w.jpg [View same] [iqdb] [saucenao] [google]
5219946

>ITT people who never know the exhilaration of beating an arcade game with one quarter when the machine was intended to cheese you out of all your money.

>> No.5219947

>>5219941
I played Rocket League, it's a 3v3 team game
>Rabi Ribi
Just chug potions where's the challenge?

>> No.5219952

>>5219947
Not him but rocket league has 1v1, 2v2, 3v3 4v4 etc

>> No.5219960

>>5219952
Sure but who plays that crap? 1v1 is like gimping the game and trying hard to compensate, you at least need someone on the defense

>> No.5219975

>>5219960
You are completely talking out of your ass. You defend in 1v1 by understanding how to shadow your opponent, and you can consistently protect your goal like this. By your argument 3v3 'gimps' the game by downplaying skills like dribbling in comparison.

>> No.5219986

>>5219975
w/e still a minority in the modern mp games market

>> No.5219987

>>5217861
>play latest technology for a quarter of a dollar
>rip off
Imagine being born in the late '90s.

>> No.5219990

>>5217861
Originally, arcades gave you a far superior experience to what consoles could provide. After consoles caught up, arcades still provided a lot of unique hardware gimmicks that consoles would never be capable of providing as well as just a lot of exclusive titles. Plus there was the social aspect of it.

Ultimately arcade games were mostly about competition. You played to get good to either top the high scores or straight up defeat other human players. If you were coinfeeding just to beat a game for your own immediate gratification, that's your problem.

>> No.5220007

>>5219990
^that and it was also about exhibition. I remember myself am a crowd of fellow kids and adults too watching a teenager beat Dragon's Lair in one try. That was amazing entertainment back then.

>> No.5220019
File: 194 KB, 640x411, asdf.jpg [View same] [iqdb] [saucenao] [google]
5220019

I remember coming back home from the arcade, after playing Magic Sword and Knights of the Round. Which was brand spanking new back then. So i come home to my Mega Drive with the shitty Golden Axe 1 game. Made me want to go right back to the arcade and move in for life.

Arcades were a deal. They took your coins and they gave you culture. That's something you didn't get from playing retarded nes games in your home all day.

>> No.5220024

>>5220019
>That's something you didn't get from playing retarded nes games in your home all day.
Preach.
>mfw an arcade tech looked around, told me to not tell anyone and then he credited Raiden with probably 3 bucks worth of quarters
Also, earlier I'll never forget checking out girls at the roller skating rink and seeing Moon Patrol for the first time and being amazed. That game really went with the fluorescent motif of green and purple.

>> No.5220118

>>5219748
I can build a PC stronger with the same components of an arcade. You're a fucking moron.
>>5219796
I have actual friends so this had never been an issue to me. They're coming over to play smash 5 tomorrow.

>> No.5220126

>>5219931
>moving the goalposts like a pathetic bitch

>> No.5220446

>>5217861
>why see a movie in the theater when I can just wait for it to come out on video or TV?

>> No.5220449

>>5220446
>why buy a tv to watch a video of a movie when i can just read the book?

>> No.5220462

>>5217861
Arcades are literally pay2win though. Inserting a coin gives you extra lives/continues.

Arcades were a ripoff but at least with console games you used to know what you were getting. Buy a game, get the game. Now, if you buy a game you might be buying only 70% of a game - in some cases you don't even know.

I don't play many modern gamesand I've never bought any DLC but I remember playing Prince of Persia (the reboot) and, right at the end, getting informed that I needed to buy the DLC if I wanted to see the true ending. That is fucking bullshit right there.

>> No.5220464

>>5219990
I was never into competition, so I mostly just played a bit of TMNT or Street Fighter, died and went home to play Mario or Final Fantasy.

>> No.5220639 [DELETED] 
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5220639

>>5217861
At last you see. Video games have been a hobby of the kikes from the very beginning. Come home white man. Learn the ways of your ancestors.

>> No.5220646

>>5220462
Your score got reset and didn't get saved on the leaderboards if you credit feed. That can't be called not winning more like just seeing the content. Nowadays when games are only about seeing all the stages instead of competition on leaderboards and skill growth this isn't apparent though. Arcade pay2win would be something like Double Dragon 3, where you buy power ups with real money. It was immediately rejected by arcade players and the model wasn't used by anyone after.

>> No.5220659

>>5220646
>>5220462
Agree, that's pay to play definitely not to win. In fact the more you win the less you have to play. Pay to win would be if you got special abilities based on how much you paid.

I think OP makes a good point though, arcade vgs always had that slot-machine effect and they were marketed towards kids a lot.

Loot boxes are so stupid though, any parent that allows their kids to spend money on that shit should be ashamed of themselves.

>> No.5220797

>>5220126
You can't say that when it hasn't happened, idiot. Go ahead and show how I moved any goalposts.

>> No.5221410

>>5220797
You last post is a very straight forward attempt to move the goalposts by disregarding all the examples that prove you wrong. You have aspergers don't you?

>> No.5221454

>>5221410
One stupid little specialty store that exists in one or two places out of millions of stores does not prove you correct. The point is, video arcade games have not "literally nickel dimed" since literally about a decade before most classic games like Pac-Man were released and still don't to this day, literally. YOU and the other anon moved the goalposst, not me. lol

>> No.5221682

>>5220024
fugggg, I remember the neon skate nights and seeing all the girls roller skating while ur playin tekken 3 or gauntlet legends.

>> No.5221691

>>5220659
>Pay to win would be if you got special abilities based on how much you paid.
Which you do in Konami games anyway.

>> No.5221738
File: 101 KB, 600x580, 209.jpg [View same] [iqdb] [saucenao] [google]
5221738

>>5218025
>why travel the world when you have google street view on your phone?

>> No.5222107

>>5221454
It's really fun to watch an aspie squirm and try to spergsplain things until they can justify their bullshit. Not even the anon who's making fun of you. Just enjoying the show.

>> No.5223191

It's amusing to see how parochial the consoletard majority here often are. For instance, only seeing Sega in terms of consoles like Gen and Saturn, and the victories and losses therein, and using this to puff up the ego of the nintentard or such (e.g. "nintendo still has a console, so there!").

The mightly Sega arcade division remains a dark mystery to the benighted consoletard. Games from early triumphs like Frogger, Monaco GP, and Turbo, to Space Harrier, Afterburner, Outrun to VF all fly over the head of the "baby's first game", Mario overall wearing, e-celeb following, nintentard.

Glories like the works of AM2 are too rarely appreciated here, versus the umpteenth iteration of consoletard fixation with earthbound et al. The fact that Sega never gave up on arcade gaming, while nintendo was all but finished after Donkey Kong (with the occasional exception like licensing R-TYPE or creating KI).

>> No.5223584

>>5223191
It's amusing to see redditors blog here

>> No.5224414

>>5223584
lel, consoletard spotted. Bet you have your Super Mario pajamas on.

>> No.5224430

>>5218384
That's what mum said but in all honesty it was kids 2 years older than you who were the same virgin as you.

>> No.5224484

>>5223191
In a few years you're really going to get along with the kids talking up the experience of emptying out their parents' credit card on shitty mobile games as if it puts them above the peasants who played on their consoles and PCs. You got fucked in the ass as a stupid kid and instead of admitting what happened and moving on like a functional human being you doubled down and dedicated yourself to the ones who exploited your childhood and gave you the bottom of the gaming barrel for more money. I hope you have fun, moron.

>> No.5224495

>b-but they had better hardware than consoles!!
Only put to good use for some solid fighting games, but otherwise just corporate cashgrabs to exploit the high of watching numbers go up on a screen, where the only impact they left on the world was giving us the wonderful land of mobile games for children.

>> No.5224538

>>5217861
You are not making much of a point.
Also, you need to be 18 or older to post on this board.

>> No.5224639

>>5224538
What about 30? You braindead faggot.

>> No.5224704 [DELETED] 
File: 62 KB, 400x400, look-at-me-i-play-on-a-console.jpg [View same] [iqdb] [saucenao] [google]
5224704

>>5223191

What never ceases to amaze me if how console gaming in general attracts the most hardcore of retards. It's such an easy hobby to get into. There is literally no threshold involved. This board displays this beautifully. If you ever wanted to study low IQ's, just come to /vr/ and have a field day.

>> No.5224709
File: 62 KB, 400x400, look-at-me-i-play-on-a-console.jpg [View same] [iqdb] [saucenao] [google]
5224709

What never ceases to amaze me is how console gaming in general attracts the most hardcore of retards. It's such an easy hobby to get into. There is literally no threshold involved. This board displays this beautifully. If you ever wanted to study low IQ's in their natural habitat, just come to /vr/ and have a field day.

>> No.5224715

>>5224709
99% of PC only gamers are filthy Uber casuals that only play 1 game, that game usually being WoW, LOL, overwatch, or hat fortress.

Then there's the fucking faggots that play steam greenlight garbage all day.

>> No.5224743

>>5224715

ARCADE THREAD, BRAINLET.

>> No.5224753

>>5224715
>pc only
we're talking about arcades, cucklord
this is not the place to fucking defend your bitch ass self, you touchy little fucking faggot, go the fuck back to /v/ if you get fucking bent out of shape by a motherfucking memegenerator image you absolute cumsucking cretin

>> No.5224759
File: 300 KB, 990x681, e877c7c6dd413ad431251405bff5792de449acee2fc00e813b7079d3706f8e65.png [View same] [iqdb] [saucenao] [google]
5224759

>>5219014
Do you know who also have good reflexes? Niggers

>> No.5224786

>>5218146
No launch day shenanigans for me either. $60 is crazy expensive!

>> No.5224810

>>5224753
I don't blame him for thinking you were a PC elitist because in case you didn't notice arcades have been dead for the past ~20 years. In fact consoles are the only thing saving a lot of those games from disappearing entirely. I know you've got a Saturn and a sixth gen console btw.

>> No.5225168
File: 46 KB, 508x366, 429~01.jpg [View same] [iqdb] [saucenao] [google]
5225168

>>5224759
Go back to pol
>>5224753
Go back to b

>> No.5225369

>>5225168

Back to your nigger faggot hugbox echochambers, nigger.

>> No.5225421

>>5225369
Yawn.

>> No.5225586

>>5222107
cool story fehgit Maybe you'll learn to think someday.

>> No.5225587

>>5225369
Were already there

>> No.5226071

>>5224639
>i'm 30 in dog years
FTFYK

>> No.5226075

>>5217861
You have to be 18 or older to post here

>> No.5226210
File: 46 KB, 202x206, 1537589185879.png [View same] [iqdb] [saucenao] [google]
5226210

>>5217861
just make a bump key. jesus christ

>> No.5226216

>>5217861
>Manage to finish arcade games with just a coin after lots of practice and experience
>Bigger rip-off than DLC
Whatever, faggot.

>> No.5226453

>>5226210
Because a nigger hammering away on the coin door is so inconspicuous amirite

>> No.5226460

>>5217861
>mommy and daddy never gave me change, the post

>> No.5226559

>>5226460
>I'm a spoiled little bitch and I'm proud of it, the post

>> No.5226568

>>5226559
All of American society during the '70s, '80s, and most the '90s were spoiled then. I typically got $10.00 in quarters as a kid of 11. Before then, I think I got as much as two or three dollars, but I was happy. I even got to play some arcade games before they went into wide release; I played The Ninja Warriors at Disneyland in 1987 a year before it was widely released. Crazy game that one.

>> No.5226703

>>5226568
>Disneyland

Another thing only spoiled bitches got to do. You're sheltered as fuck.

>> No.5226805

>>5224759
You know who gave birth to eight puppies?