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/vr/ - Retro Games


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File: 140 KB, 800x800, Sonicadventuredcog.jpg [View same] [iqdb] [saucenao] [google]
3245193 No.3245193 [Reply] [Original]

I remember loving the shit out of that game. Like that was one of my favorite games, I just thought it was the fucking bomb diggity, but at the same time I was also like 10 when I played it.

Does it actually hold up? Is it at all as good as I remember it? Because I've heard a lot of people on the Internet call it unplayable shit.

>> No.3245212

I don't like it, but if you like it, I have nothing against you.

>> No.3245225

>>3245193
I like it. The only bad parts are the cutscenes, and I guess Big.

>> No.3245232

It feels a lot like classic sonic but 3D more so than any other game besides I guess generations.
Though that is a bit to its detriment, I still like it.

>> No.3245238

>>3245193
I honestly prefer it over sonic adventure 2. The sonic levels in sa2 didn't quite feel like sonic other than city escape. Plus it felt like there were more knuckles and tails levels than sonic. Sonic adventure 1 let us just play sonic levels if that was the only part of the game we wanted to play, while sa2 made us sit through a bunch of bullshit just to get to sonic.

>> No.3245245

>>3245193
3D Sonic is horrible. The Dreamcast games are no exception.

>> No.3245296

>>3245193
It's honestly better than almost all of the 2D Sonic games. It's not fucking amazing, but it's a decent game and the nostalgia factor helps. It looks really good, and its available on like 40 platforms now.

>> No.3245332

>>3245225
Agreed. The cutscenes are garbage, but the regular levels are pretty fun to run through. The sequel and all subsequent games were terrible, though.

>> No.3245362
File: 162 KB, 620x350, Sonic Adventure.jpg [View same] [iqdb] [saucenao] [google]
3245362

We play games to have fun. Sonic Adventure is fun. That's what makes it a great game.

Bad cameras are forgivable so long as you're having fun.

>> No.3245376

I like it, in fact the 3D Sonic games prior to Shadow I personally like.

>> No.3245385

>>3245193

First couple sonic levels (the grassy ones) are excellent, great soundtrack, the chao raising stuff was actually well-done too.

Second one had even better Chao stuff but they ruined the formula with all those fucking long, drawn out treasure seeking missions. Not sonic at all.

>> No.3245416

>>3245193
I loved it. I bought it on Dreamcast 4 years ago, so I have nostalgia for it, and I still find that it's a great game. I found the adventure fields nice, the storyline tries to be epic but stays in touch with the old-school Sonics, and I liked how the other characters' stories showed their point of view on the main story. The controls for Sonic are precise and nervous, they're kinda difficult to master at first so you have to git gud, but after that playing through the levels is a blast. Also, the music, graphics and level design where great imho. In short, it was a fun game that really felt like a big adventure for me, even if it has some flaws, like the Big and Amy levels, and the camera being sometimes a pain in the ass.

>> No.3245483
File: 194 KB, 1920x1381, Sega-Dreamcast-Sports-Black-Console.jpg [View same] [iqdb] [saucenao] [google]
3245483

>>3245416
> I bought it on Dreamcast 4 years ago, so I have nostalgia for it

what does that even mean? How does one have nostalgia for something they experienced 4 years ago?

>> No.3245489

>>3245296
>t's honestly better than almost all of the 2D Sonic games.
I like the game in some respects myself, but this I gotta heavily disagree with.

>> No.3245491

>>3245483
Sorry for the typo, I meant I have NO nostalgia for it.

>> No.3245508

I have too many memories off fallig through the floor and cheap insta-deaths to really love it, but it is the reason I got a Dreamcast to begin with. So there's that.

>> No.3245509

>>3245193
I mean I like it but it seems to be a thing that varies from person to person, the fact people still try to classify it as "good" or "bad" or anything in between amazes me because this game has gotten to the point where it has transcended objective quality and instead should only be looked at from a lens of personal value and opinion for if it holds up.

>> No.3245665

>>3245193
1 and 2 are some of my all time favorite games, but they really are flawed. I couldn't wholeheartedly recommend them to someone who has no attachment to them. I think there are certainly much shittier games you could be playing though.

>> No.3245675
File: 45 KB, 1000x1000, you-re-gonna-need-a-bigger-bait.jpg [View same] [iqdb] [saucenao] [google]
3245675

>>3245296
>It's honestly better than almost all of the 2D Sonic games

>> No.3245681

sega/sonic fan my whole life and saw it as the beginning of the end even then. it was garbage and so is every other game after it. the last good games were the advance series.

if you think otherwise you are legitimately retarded with shit taste in video games.

>> No.3245687

>>3245193
Knuckles story was the only good thing.

>> No.3245691

>>3245681
>the last good games were the advance series
>others have shit taste in video games

Sonic Advance is as much garbage as Sonic Adventure, is even worse, because at least Adventure's fault is that Sonic just doesn't really work well in 3D and they did what they could, but Sonic Advance its a fucking disgrace compared to the original trilogy, its pretty much in the flash browser game tier, you can casually have fun with it sure, but they are not good, the framerate alone gives you eye cancer, I think what I enjoyed the most is the intro of Sonic Advance 1, very catchy.

The last good Sonic was Sonic 3 & Knuckles and the last decent one Sonic 3D Blast, an objective opinion (also of actual good taste), anything else is pure faybonism and plain bad taste.

Come at me I'll take you one by one (?)

>> No.3245693

>>3245681
You didn't enjoy the rush games?

>> No.3245696

It and sa2 arent as bad as some people seem to act like they are online.
They certainly aren't as good as the 2d sonics, but they are enjoyable

I've heard many people say "oh I saw game grumps play this and they said it's bad"

>> No.3245713

>>3245193
Music is excellent, Sonic stages are excellent, but the rest, not so much. It would have been much better if you only played as Sonic, and each stage had two acts like the Genesis games, for 20 stages total.

>> No.3245727

>>3245696
Egoraptor has some sort of autistic grudge against Sonic. Doesn't even like the original trilogy.

>> No.3245898

Sonic Adventure has not aged well.
With the exception of Sonic (even still, most of his levels are pretty flawed design wise), none of the other campaigns are very fun. Big's is legitimately awful, and Robobro's whole campaign can be beaten in 10 minutes or so and is absolutely devoid of any challenge.
Story is terrible and poorly executed.
Voice actors don't have any direction.

Sonic Adventure 2 is a far better game.
Story and levels are ridiculously over the top and fun. Voice actors got more into the groove of it, music was fucking A++, and cuts out/fixes all the shit that didn't work in SA1 and improves on what did.
It was still obviously flawed, but it's far more playable and fun than SA1.
Also, the Chao Garden.

Sonic 06 is objectively a sequel to the Adventure games (making them a trilogy) in regards to its story and gameplay mechanics.
It's really a shame how terrible it was. I really like if it wasn't so rushed to release (it was still basically in Alpha) it could have been fun to play at least. I would have loved to see a next gen Chao Garden as well.

>> No.3245915

>>3245193

The physics, especially Sonic's physics, suck for most of the game's levels, and most of the levels are too easy or too hard to be fun. I think SA2 blows it out of the water in every regard, especially with shooting and hunting.

>> No.3245925

I really liked the SA1 tributes in Generations. Too bad I don't like Generations that much. The gameplay is solid but it's just so filled with "okay, what am I gonna do here" moments. Like it feels like a menu-based game almost. In most Sonic games you can kind of just feel the structure of the stage and let your primal platforming instincts take over. With Generations you have to memorize and be particular about Sonic's paths instead of just feeling the platforming flow.

>> No.3246076

>>3245193
It's was great when I was young , but when I grew up nostalgia blinded me , then I realized it was meh .

>> No.3246191

>>3245675
Surprisingly not even baiting, the 2D Sonic games are memes. Sonic Adventure is at least an actual game instead of a scrolling simulator.
>>3245491
Haha fair enough.

>> No.3246203

>>3246191
>scrolling simulator

wow, so this is how an underage mind works nowadays

>> No.3246228

I wish it wasn't so hard to burn

>> No.3246231

>>3245693
no

>> No.3246241

>>3246203
To be fair it's impossible to die in Sonic.

>> No.3246247
File: 12 KB, 167x172, 1458938549535.gif [View same] [iqdb] [saucenao] [google]
3246247

>>3246203
Believe it or not, I'm actually well above underage

>> No.3246382
File: 276 KB, 595x326, sa.png [View same] [iqdb] [saucenao] [google]
3246382

>>3245193
I'm still curious about the game's development. did they always plan to have 6 characters from the get-go?
it feels like it's just sonic's levels and the rest of the characters were minigames thrown into the levels that they might fit.
also while sonic's levels are fun, they mostly play themselves.

if you look at sa2 really tried to fix everything tho. the core game is the playstyles that worked the best in sa1, sonic/knuckles/gamma.
fishing was alright mechanically but most people hated it.

>> No.3246387

>>3246191
>memes
People that do this shit should be euthanized.

>> No.3246394

>>3246241
I beated SMB1, 3 and World countless times on my consoles as a kid, never could beat Sonic 1 on Megadrive, only years later with an emulator (could not get past Labyrinth Zone), I beated Sonic 2 though, much easier.

Wow I just took this bait, oh well.

>>3246247
At mind you are my dear fedora anon :^)

>> No.3246396

>>3246382
>fishing was alright mechanically but most people hated it

This, I finished with all characters except Big The Cat.

>> No.3246421

>>3246394
>I beated Sonic 2 though, much easier.
That's correct, except for the final boss.

>> No.3246429

>>3246421
True, I lost many times all my lives at the final boss, its not so hard once you learn the pattern though, today I can beat that double boss easily.

>> No.3246443

>>3246394
>beated

>> No.3246793

>>3245193
I like all the parts that aren't fishing. The only Sonic game that really got 3D gameplay right without having to resort to side-scrolling sections.

>> No.3246801

>>3245193
awesome game. my favorite sonic

>>3246793
>side-scrolling sections.
the running parts were simply press-right and do occasional jumps

>> No.3247206

i personally adore everything about it, especially the music, but i can acknowledge that its a pretty sloppy game.
i love SA2 more though, but the same applies.
i got all emblems in both

>> No.3247223

>>3246203
DAAAAMN /vg/
BACK AT IT AGAIN WITH THE JUVENOIA

>> No.3248097

>>3246382
>if you look at sa2 really tried to fix everything tho
SA2 managed to take the best from SA and turn it into fucking chores. It's quite impressive.

>> No.3248490

>>3245362
I like you and your point of view.

>> No.3248512

>>3246382
SA2 really did go in the wrong direction though, less speed stages, and they were more on rails than ever, they removed the hubworld and just in general everything seem stripped down. I guess you could say it was 'focused' but it seemed like it was in the wrong direction to me. I enjoyed 2 way less than 1.

>> No.3248831

This game is absolute garbage and the only reason anyone would ever claim it's anything but is your nostalgia goggles.

Grow up, kiddo.

>> No.3248840
File: 32 KB, 300x375, cm.jpg [View same] [iqdb] [saucenao] [google]
3248840

>>3248831
>Grow up kiddo
>/vr/

>> No.3248896

I like 1 better than 2. 1 felt more like a Sonic Team game at that time and 2 felt like a Dreamcast game at the time.

Like, 1 had that Nights logo opening and the Nights even appearing. 2 had the first level that was like Crazy Taxi.

Basically I like the style better more. Also the art, and the other things that were already mentioned in this thread.

>> No.3249047

>>3248512
SA2 really comes off as a game aiming to fix SA technical problems but ended up stripping all the fun in the process while failing to fix shit properly.

>> No.3249086

>>3245193
Chao are so cute. I wish they'd bring them back.

https://www.youtube.com/watch?v=oz7BRh0dLO8

>> No.3249142

Sonic's levels are still good(except Casino stages, it can be tedious. the pinball machines should have been a minigame in the hub). I always thought that the first game captured Sonic's gameplay better than 2. Spindash was better and more useful. There was a bunch of shortcuts and different paths(looking at you Red Mountain). SA2? Just too linear. I love Metal Harbor, at the time I thought the graphics looked amazing, but the stage is pretty linear. Just the last stage has more paths, but is a grinding stage. Pyramide stage could have been good if not for that mandatory "get the key to your right" section. And Shadow had 4 stages, which was bullshit and Sky Rail is short as fuck and was a Sonic stage.
Back to SA1, Tails was always okay. Knuckles was okay, the stages were shorter and the radar better than SA2. Gamma was okay back then now is a 10 or 20 minute short thing if you skip the cutscenes. Amy stages were always slow, these days you like them even worse. Big was unncessary, fishing worked but boring for a sonic game, slowass but the fastest ladder champion ever.
Saying this it seems SA1 is bad, but is actually fine because Sonic had 10 stages, Tails and Knuckles. Then you have some fine mini-games, so overall is still a fine game.
>>3245898
As much as SA2 soundtrack was good I still think SA1 was better.
>>3246382
The thing is, SA had a prototype for the freaking Saturn. After that they started to work for a Dreamcast version. Just how Windy Valley changed so much from those old images/videos and how characters like Big were supposed to be playable there, it leads to think of what it was lost or changed over all those years.

>> No.3249921

SA1+2 are top fun games.

They have problems though. Mostly Big on SA1 and Robotnik/Tails in SA2 for me. Robotnik I understand but I don't understand why they did the same shit for Tails.

Both games have amazing themes IMO.

Knuckles in SA2 has some amazing music. I'd kill for legit instrumentals to Aquatic Mines and Wild Canyon.


Chao are also amazing. Chao gave the games ++++++++++++++++++++++++++++++++++++++++++++++++ longevity

I seriously don't understand them removing Chao from future games.

>everybody loves chao
>even if you don't you can just ignore them
>people want more chao
>better remove them and never add them back only showing them in future as the TIPS guy!

E-CHI-DONA, THAT'S WHAT I'M REPRESENTIN'
NEVER SEEN A MIC HOG SPIT LIKE A MENACE
WILD CANYON FUN I GOTTA CHASE A BAT HUH?
YEAH ROUGE SHE'S SEXY AND SMOOTH
A DOUBLE CROSS SPY THIEF THAT'S OUT FOR MY JEWELS

Alright, some of the lyrics were a bit weird man. >some bat with big tits >sexy

ok m8


https://www.youtube.com/watch?v=wx4DfHW0WtM

>> No.3249946

>>3249086
I fucking hate Chaos, annoying little motherfuckers.

In Sonic X (the TV show) they are even worse, shit show anyway.

>> No.3250670

>>3249921
>Robotnik I understand but I don't understand why they did the same shit for Tails.
Because pairs of eeeeevil vs good. Tails stages are mediocre overall, Robotonik have good stages.
What bothers me is when they thought about Shadow. If Sky Rail was a Sonic level he would only have 3 levels, which means Shadow was a pretty late thought.
>I seriously don't understand them removing Chao from future games.
The guy who made them left Sega, like many others did and that's the main reason. The start of that A-life thing was in Nights for the saturn with the nightopians
My only problem with Chao was the emblems. Getting them is a pain in the ass and way too much time consuming. If Chao Garden ever happens again I hope that there are no emblems, red rings, whatever with them to unlock game stuff.

>> No.3250917

I will say the Dreamcast original is FAR better than the port gameplay-wise, I've never once fell through the ground or any of that shit on the DC version but the GC version (and subsequent ports based off of it) is super sloppy. Fishing also works a lot better and you can still use the limited if not novel DLC if you find it online.

>> No.3251362

>>3249921
Dude are you almost me? Pretty much agree with every thing you said except the chao stuff. Did not give a hoot about it. But like you said it was easy to ignore. I really want instrumentals of Knuckles music too. There's a million wanna-be DJs in the world, why has nobody done it? Yet they'll make like 6 versions of U.N.K.N.O.W.N. from ME where the lyrics are peppered with Knuckles (not that I'm complaining, shit is hilarious and beats the original lyrics which make me cringe).

If I can add, my no. 1 thing I love in games is immersion into a world - I love SA for that with the hubs and stuff that make it feel more like an adventure then SA2 which feels more like a game with story (the world map for that one is nice though).

Also I know people will thing this is bait but I didn't mind the fishing. Sorta like the chao point, if you didn't want to do it, all you had to do was find Froggt and move on, and that would take minutes at most.

Also I feel the reason they stuck tails on a robot in SA2 was simply because giving him flight in a 3D game just breaks it, you can't put a arbitrary roadblocks like a 2D game, that's why in other 3D games like Heroes he has to carry them or '06 where he's only used in areas designed to capitalise on his ability.

>> No.3251378

To it's credit SA2 has better Chao raising and a two player mode.

SA allowed you to play as Tails with the second controller, but it's still not a 2 player game.

>> No.3253001

I can not find any footage of Sonic DX game cube version running on Dolphin Wii emulator in Full HD. That would be interesting to see.
Are there patched versions of Sonic DX for PC? Which version should I play if I want to play it now? I am sure you are going to tell me get an original Dream Cast.

>> No.3253019

>>3245193
I like it, it was pretty good.

>>3251378
SA2 is a pretty underrated game to me, I don't get why a lot of people say it's when sega went downhill when that started with sonic heroes.

>> No.3253046

my opinion is that sonic adventure is such a step away from classic sonic that it really shouldn't be considered "retro".

but it's on a retro platform so whatever.

>> No.3254052

>>3245362
Fun is subjective and a buzzword. I find the chao gardnen fun, but I don't think it is fun that is just an after thought that you do between randomized scavenger hunts and fishing. I don't think malfunctioning cameras are fun either. Or clipping through walls and flying off the stage. I'm sure some people find that fun, but thinking that if you just say the word fun that everyone has to like the game is silly.

>> No.3254641

>>3246191
>the 2D Sonic games are memes
>memes
>Surprisingly not even baiting

Are you sure?

>> No.3254870
File: 116 KB, 418x652, MEMES.png [View same] [iqdb] [saucenao] [google]
3254870

>>3246191
>memes

>> No.3254878

I found that the sonic segments of this game have not aged very well.

Sonic adventure 2's sonic/shadow segments however do hold up fairly well.

>> No.3256176

>>3254052
>Or clipping through walls and flying off the stage
Who told you to play the DX or the port of the port of the port of port versions?
Even SA2 ports are slighter worse than original dreamcast in the gameplay, specially when grinding and changing rails or when you are playing as Sonic with shit tons of powerups tagged to a button(need to lightspeed dash rings in a pit? NO! bounce attack it is, to your death)

>> No.3256476

It's really fucking fun.

SA2 is also GOOD, but the introduction of rails to the Sonic franchise was one of the worst cancers it ever caught.

>> No.3256629

Horribly, unbelievably unpolished. There are some good ideas in there, but it feels like it was either hastily slapped together or put in the hands of amateurs. I can't believe SEGA actually shipped that out as a professionally made product and that it received decent reviews at the time. Some of the levels are cool, Speed Highway in particular is fucking awesome, but so many glitches if you even slightly stray off the intended paths. Plus Big glitches all over the place while you walk through that tunnel after going through the elevator in Station Square to get to Twinkle Park, but that's a REQUIRED part of the game and a VERY noticeable glitch and it's just blatantly left in there.
Although to be fair, I've only played the GameCube version, which is actually glitchier than the DreamCast version we got, because the GameCube version is based off of the Japanese original DreamCast version, while the version we and Europe got had some glitches fixed.

>> No.3257058

People who like it are mostly people who beat the game 10 years ago and only replay the good missions. For anyone who has played the full campaign recently, it's a buggy, ugly, unpolished mess that clearly had no central vision or QC. At its best, it's mindless fun that you can do time attacks on. At its worst, it's a slog trying to fight past a broken engine on an screaming banshee of a console on levels that actively prevent fun from entering your mind.

Between the no-momentum movement, the no-effort lip sync, the bizarre obsession with 3D world exploration in a game ostensibly about trying to quickly run through levels...it's a marvel it was released at all. I can only conclude that Sonic Xtreme was such a fiasco that Sega wrote down in their big book of 'never forgets' that rushing something to market is always better than risking development hell, and the franchise has been a crapshoot ever since.

>> No.3257115
File: 1.02 MB, 212x212, 1462274312152.gif [View same] [iqdb] [saucenao] [google]
3257115

It's incredibly nostalgic but I don't think it was ever actually a good game.

>> No.3257447

>>3257058
>People who like it are mostly people who beat the game 10 years ago and only replay the good missions.
Here is a fellow that doesn't know that the original Dreamcast version doesn't have missions. Unless you mean stages, or the levels B and A emblems for each stage

>> No.3257763

>>3257447
Stages, missions, same thing -- you can walk to an area and replay a mission.
I don't think the ports changed SA 1 in that way. Regardless, the use of that wording is that it's systematic of both SA1 and SA2.

>> No.3259304

>>3245193
Sonic's story is alright, but the rest of the game is just bloated with so much recycled content that it really drags the experience down. Hell, even the awful, unskipable cutscenes are recycled a lot of the time.

The sountrack is fucking fantastic, though.

>> No.3259307

it's terrible, even for the time only autists liked it.

Adventure 2 is bad too but not as insulting.

>> No.3259410

>>3245212
I have something against you for not having something against him for liking it. That shit's not tollerated here.

Also, does this work in Android emulation?

https://play.google.com/store/apps/details?id=com.reicast.emulator&hl=en

>> No.3259412

>>3245212
Why can't more people be like you?

>> No.3259456

I had Pre-ordered the Dreamcast for launch with Sonic Adventure (9/9/99!) and it just so happened when I got my package I was stuck at home with the flu. Played the shit out of Sonic for that whole week. Never loved the sequels but this one was great.
The only previous Sonic game I had was the Sonic & Knuckles collection on PC as I didn't own any Sega systems before the DC.
Great memories.


Doesn't nearly hold up as well as it did. I do still have fun with it occasionally but not to the level I did then.