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File: 212 KB, 848x1302, 2d_enemy.jpg [View same] [iqdb] [saucenao] [google]
5525263 No.5525263 [Reply] [Original]

Which 2D Mario has the best art direction? And why is it 3?

>> No.5525267

>>5525263
1

>> No.5525862
File: 67 KB, 512x432, smwbg.gif [View same] [iqdb] [saucenao] [google]
5525862

They're all charming in their own way. Well, Mario 1 feels darker than the later games, like most of the game is very industrial-looking, or dry-looking, but still elegant.
SMB3 is amazing, but I'd have to go with World, I think. Pure personal preference.

>> No.5526116

2

>> No.5526639

>>5525263
I don't like World's art-design because it's so inconsistent

>> No.5526706

goomba: smw
koopa: smw
beetle: smb3
spiny: same
cheep cheep: smw
lakitu: smb3
lakitu cloud: smw

the only thing inconsistent is how often my jizz blows out your mom's nostrils when i climax

>> No.5526718

>>5525263
based on that picture alone I'd say SMB1 clearly. The koopa's shell has a shine, the spine turtle's spike's look sharp, the flying fish doesn't waste one of its 3 colors on a black outline, and Lakitu has a direction.

Honestly the sprites in SMB3 are underwhelming individually, what's good aesthetically about SMB3 is the variety of the game as a whole (levels, number of enemy types, etc.)

>> No.5527345
File: 45 KB, 335x325, enemies-in-super-mario-land-2.jpg [View same] [iqdb] [saucenao] [google]
5527345

>>5525263
Land 2

>> No.5527370

>>5526706
The only thing inconsistent is your use of 'same' or abbreviating the title

>> No.5527386

>>5527345
Just look at that soul

>> No.5527406

It’s not as good a game as 3 and World, but Yoshis Island.

>> No.5527408

>>5526116
die

>> No.5527581
File: 88 KB, 286x248, Galoomba_-_Mario_Party_10.png [View same] [iqdb] [saucenao] [google]
5527581

>>5525263
I agree, but I just want to point that the Goomba from Super Mario World isn't a Goomba, but a Galoomba.