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/vr/ - Retro Games


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6576768 No.6576768 [Reply] [Original]

It's there a loop hole in /vr/ laws like... homebrew stuff is allowed here?

>> No.6576770

If it runs on a /vr/ platform, it's allowed.

>> No.6576772

>>6576770
does that include emulators?

I don't have like the hardware stuff to make custom cardtriges.

>> No.6576773

>>6576772
you can talk about games that can run on <2000 hardware running in emulators
not sure about hacks that only work on an emulator though, technically that would be against the rules, unless the emulator it works on is itself <2000 (cough, old zsnes hacks)

>> No.6576775

>>6576773
how bout PC homebrew then?

would raw opengl/SDL allowed here?

>> No.6576779

>>6576768
>>6576773
-- to be clear, it doesn't matter how new the software is, a snes game from 2018 is still considered a snes game, therefore allowed
a snes /style/ game that doesn't run on an actual snes, however, is not allowed
>>6576775
pc games/homebrew is allowed if it was designed for <2000 hardware
i don't know about "pc games newer than 1999 but are low end enough to run on <2000 hardware", i haven't been on /vr/ very long, but people tend to get really fucking pissy over that, probably because they know you can technically run games like Halo 1 on 1999 hardware

>> No.6576780

>>6576779
dunno, I think we like need some clarification.

I think we're now starting to get closer to the point where at least ps2 is now /vr/ material.

technically cave story is /vr/ because the guy started making it in 1999.

>> No.6576781

>>6576780
We have Cave Story threads from time to time, it's tried and true /vr/.

PS2 however is not and will never be /vr/.

>> No.6576783

>>6576781
dunno bro, I feel like ps2 is already /vr/ shit.
It's like, 20 years old at this point.

>> No.6576784

>>6576780
for pc games past 1999, i've found that the rules get blurred and it becomes more of a case of what is tolerated
i can show a video of someone playing halo 1 on a 500MHz pentium 3 (1999) and nvidia geforce 256 (1999) at like 15-20fps (meh, but playable), and people still will scream bloody murder that halo is not retro, despite just barely falling under the rules

>> No.6576787
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6576787

>>6576768
technically not retro but I do like it when someone tries to make a retro game that actually has retro hardware restrictions.

>>6576780
>ps2
will never be retro

>>6576781
>cave story
fake retro will never be retro

>> No.6576789

>>6576787
I think faux retro, is like a good compromise, like shovel knight, which relax the retro limitations, but still provide an experience that looks like the NES.

It's like if NES consoles had more power, but still looked NES.

>> No.6576792

How about you try discussing retro games instead of going so far out of your way to discuss anything else?

>> No.6576794
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6576794

>>6576787
nowadays cave story is unquestionably allowed, because someone ported the whole game to the mega drive

>>6576789
that's the actual definition of retro, but that's not what /vr/ is about (i know)

>> No.6576797

>>6576792
he clearly wants to, but is confused about /vr/'s definition of retro

is shovel knight, as was mentioned, retro? most people would say yes, but /vr/ probably says no. i can understand the confusion

>> No.6576803

>>6576792
because I want to do some homebrew.

>>6576794
>>6576797
I dunno, I consider nowadays any 2D game made in raw SDL/OpenGL like closer to the spirit of real retro games, than modern games made on an engine.

like if you have the same tools they had for PC games in 1999, it would be technically not diferent.

>> No.6576808

>>6576803
>because I want to do some homebrew.
if you make sure your game works on <2000 hardware, and states so as it's requirements, you can certainly argue that it's within rules
you can of course also make some console homebrew, just make sure you use accurate emulators and don't (intentionally) break original hardware support

>> No.6576809
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6576809

>>6576789
ahh yes, shovelknight
I also love widescreen nes games that have zero restrictions what so ever
full paralax and no color limits either

just because a game has shitty a pixel style doesn't automatically mean its "retro"

>> No.6576813

>>6576809
whether you like the game or not has no bearing on this argument, please stay focussed

>> No.6576815

>>6576809
yeah, but why do u want NES limitations on a modern PC?

It's like wanting all the crappy shit from the T-model if someone was making a T-model in 2020.

>> No.6576817

>>6576815
you should also stay on target
/vr/ isn't about retro style modern games, it's about games on old platforms
modern games on old platforms is already a bit of a weird exception, there's no way you're getting people to accept your retro-style game that only works with a 2GHz cpu

>> No.6576818

>>6576817
are /xp/ homebrew like within the boundaries?

like It runs on a /xp/ windows pc?

>> No.6576823

>>6576818
while you can technically run XP on a 1999 computer, why would you want to? not many people had more than 128M of ram in 1999, and XP uses more than half that on it's own
you should target 98SE or 2000 at the absolute least (basically any old game that will run on a 1999 machine would support 98SE anyway)

>> No.6576828

>>6576818
>>6576823
-- oh, and of course, /any/ xp machine is an "absolutely no", XP lasted a long time, and you can run some pretty modern hardware with XP
nobody would accept a game that required say, Windows XP, a dual core Athlon 64 X2, 512M ram and a GeForce 6600GT, literally none of that is pre-2000

>> No.6576832

>>6576828
ah, so anything made on a modern PC is allowed as long as it runs on a /vr/ hardware.

ok, gotcha.

>> No.6576834

This is why the board's absolute worst containment general, the Doom autism show, should be moved to /vg/. Most people discuss nonretro mods running on source ports with nonretro extensions. Might as well allow discussion of all source engine games here because the tech goes back to the quake engine lol.

>> No.6576835

>>6576832
yes, it doesn't matter how you make it (though you will get bonus points for sticking to period-appropriate dev hardware and software)

>> No.6576836

>>6576835
ah, ok that's fine I guess.

>> No.6576840

>>6576834
i absolutely agree, mods that do not work on engines developed before 2000 should not be allowed (unless the newer engine itself can run on a <2000 machine, of course)
doing things like adding shaders which requires an opengl 3.3 card? how can that possibly be acceptable? no such cards existed <2000

>> No.6576843

>>6576840
(ps. about the shaders remark, i'm not suggesting people aren't allowed to show off things like crt shaders in retroarch, i'm talking about actual in-game things like fancy lighting and shadows, not just game-inspecific post-processing effects)

>> No.6576851

>>6576797
No he doesn't. He's just stirring shit for no reason. Here are some simple steps:
>make a thread
>if mods delete it, it's not allowed; if it's clear you were making discussion in good faith, it'll probably be moved to the appropriate board
>>6576803
You want to "do some homebrew" for the express purpose of posting about it on /vr/ specifically, if it's allowed? Fuck off. You're just going way out of your way to discuss anything except retro games.

>> No.6576854

>>6576851
That's the thread question anon, is homebrew allowed here?

>> No.6576856

>>6576851
he's thinking of making a game himself, if i were him "post about it and see if it's deleted" is not really a good way to gague what is allowed, he could waste a lot of time on something that will be deleted
>You want to "do some homebrew" for the express purpose of posting about it on /vr/ specifically, if it's allowed? Fuck off. You're just going way out of your way to discuss anything except retro games.
nothing in the rules says he can't, new games for old platforms is allowed, your personal preferences don't affect this

>> No.6576857

>>6576854
Illiterate retard. I dare you to immediately start discussing retro homebrew instead of discussing whether it is allowed. You will not, because you have no interest in actual discussion.

>> No.6577592

>>6576783
The time between the PS2 and /vr/ is smaller than the time between /vr/ and now.

>> No.6577714

GBA games not being retro is fucking retarded because none of the zoomers on /v/ ever discuss GBA gams

>> No.6577728

collectively this board is schizo as fuck

>> No.6577869
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6577869

I don't think new games made for old platforms should be discussed here, as good as they might be. Consider other mediums: a board that discusses old films shouldn't include something like 2019's The Lighthouse just because it's black and white and was shot with old camera tech. Modern works are of our time, not the past. They're built with today's sentiment and knowledge, no matter how much the artist or designer might look to the past in realizing their vision. It's not the aesthetic or technical limitations that makes something retro, it's simply its place as a cultural artifact in the history of the medium. This should be a board to discuss that history.

>> No.6577875

>>6576784
>>6576784
Halo and Cave Story get removed because the former was originally an Xbox (not retro platform) game and backports aren't allowed, and Cave Story is a post-1999 PC game which aren't allowed either.

>>6576818
Operating systems aren't platforms, so it doesn't matter.

>> No.6578016
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6578016

>>6576780
>I think we're now starting to get closer to the point where at least ps2 is now /vr/ material.

No.

>> No.6578032

>>6577592
so fucking what

>> No.6578038
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6578038

>>6576780
Cave Story is (albeit unofficially) on the Genesis, so it is by definition retro. If someone decides to make a Dreamcast port of Skyrim (and for it to be fully featured), then that too will be retro.

>> No.6578050
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6578050

>>6576828
And XP could also (theoretically) run some pretty modern games. A Hat in Time (from 2017) will work on 64-bit XP.

>> No.6578069

>>6578038
>Cave Story is (albeit unofficially) on the Genesis, so it is by definition retro.
It's originally a 2004 computer game, so it's not retro regardless of what system it's ported to.

>> No.6578075

>>6578069
You are fucking retarded. Cave Story is more retro than any game on this board. Go look at a dictionary some time.

>> No.6578076

>>6576768
from the sticky
>Retro gaming means consoles, computer games, arcade games (including pinball) and any other forms of video games on platforms launched in 1999 and earlier.

reading comprehension, do you have it?

>> No.6578082
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6578082

>>6576780
>I think we're now starting to get closer to the point where at least ps2 is now /vr/ material.

>> No.6578089

>>6576780
I think we're now starting to get closer to the point where at least ps2 is now /vr/ material.
Kill yourself.

>> No.6578090

>>6578076
So it's allowed. Got it

>> No.6578128

>>6578075
Go look at the rules and realize Cave Story and any other modern indieshit isn't allowed here, retard.

>> No.6578139

>>6578128
the rules are about when the SYSTEM came out, not when the game came out. If it plays on the genesis, it's definitely RETRO RETRO RETRO. You eat my shit anon, i fuck your mother.

>> No.6578148

>>6578139
It didn't start development as a Genesis game, therefore it's not retro. Go fuck yourself /v/nigger.

>> No.6578156

>>6578148
that's not anywhere in the rules, sorry anon.

>> No.6578210

>>6578148
You were the one to say "read the rules", but by the book it's perfectly allowed.

>> No.6578224

>>6578069
Read the sticky again. Content on pre-2000 consoles IS allowed, period. If I somehow miraculously got SM64 working on the SNES with the use of enhancement chips it would still qualify as /vr/.
>>6578128
>go look at the rules
Sticky > rules

>> No.6578226

>>6578128
>>6578148
> Retro gaming means consoles, computer games, arcade games (including pinball) and any other games on platforms launched in 1999 or earlier.
Cope.

>> No.6578408

>>6578148
By that logic, ports of /vr/ games to other /vr/ systems aren't allowed. Kill yourself you braindead retard

>> No.6578486

>>6576770
Except Computers, since that would technically make Undertale retro.

>> No.6578510

>>6578486
What matters is the environment it was developed on. This is why backports like Cave Story count. If someone somehow made a port of Undertale optimised for Windows 95 that didn’t run on modern systems outside of, say, DOSBox, maybe it’d be eligible.

>> No.6578515
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6578515

>>6578510
>Cave Story counts as retro

>> No.6578546
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6578546

>>6578515
>16-bit games don't count as retro

>> No.6578559

>>6578515
Read the sticky and the rules and
C
O
P
E

>> No.6578569

micro mages is a cool game made recently that runs on the NES, 4 players, roommate told me about it so we added it to the flash cart and it's a fucking blast

>> No.6578570

>>6578559
I've read the rules. If someone ports Breath of the Wild to Windows 95, the Switch version doesn't suddenly become retro.

>> No.6578597

>>6578570
So we would talk about the genius port.

>> No.6578605

>>6578570
Where did you find all these extra rules you’re reading? The existing ones are short and clear.

>> No.6578631

>>6578570
Actually, it does:
> Retro gaming means consoles, computer games, arcade games (including pinball) and any other games on platforms launched in 1999 or earlier.
Notice how it doesn't say games or platforms. It says games ON platforms. So yes, if Breath of the Wild was ported to Windows 95, it would count, just as much as Tony Hawk's Pro Skater for the N64, published in 2002 and ported from the PS2/Gamecube original, does.

>> No.6578634

>>6578631
*Tony Hawk's Pro Skater 3

>> No.6578701

>>6576809
They put more effort into keeping it close to NES style than you might think:

https://www.gamasutra.com/blogs/DavidDAngelo/20140625/219383/Breaking_the_NES_for_Shovel_Knight.php

>> No.6578749
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6578749

How do we feel about mobile versions of retro games?
Or about mobile games that use retro game graphics as a love letter to that game but have an expanded character roster mostly consisting of other retro game characters?

>> No.6578753

>>6578749
The former are /vr/, but not the latter.

>> No.6578797

>>6578515
it does, not only is it an optimised 2D game from 2004 which i'm certain would run just fine on 1999 pc hardware, it's also got a complete, faithful port to the sega megadrive!
there's no way it's not /vr/

>>6578510
the development environment doesn't matter, the age of the hardware it runs on does

>> No.6578803

>>6578749
some people consider ports with minimal changes to modern platforms to be fine
but "games that use retro game graphics as a love letter to that game" is just the dictionary definition of retro, throwback games that don't run on <2000 hardware are not allowed

really, i think using the word "retro" in the board definition is cause most of the confusion here, this isn't a retro board in the dictionary meaning, it's a "gaming on pre-2k-hardware" board

>> No.6578851

>>6578701
>The final cheater color was needed to help make the cast of Shovel Knight more diverse.
Glad I never played this soitrash.

>> No.6578885
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6578885

I love new retro games. Been looking forward to Demons of Asteborg.

Anyone have a rom dump? Particularly for Neo Geo games? I really want to play Fast Striker, Gun Lord, Last Hope,etc. But if anyone has a rom dump of just whatever good homebrew games have come out in the past 10 years, I'd be eternally grateful. The only one's I've managed to play are Xeno Crisis and Pier Solar

>> No.6578942

>>6576775
>how bout PC homebrew then?
If it can run on Windows 98 or DOS, I'd say so. Worrying about hardware itself is too fuzzy.

>> No.6580193

>>6576768
Mods for /vr/ games are allowed, remakes/remasters of /vr/ games are allowed to be discussed and compared to their originals, homebrews are usually allowed for /vr/ systems, and then I think some late stragglers for 5th console gen.

>>6576780
PS2 shouldn't go on /vr/ as much as a new board for 21st century retro games should be made instead.

>> No.6580491
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6580491

>>6578885
If you want to play Neo Geo, I've found the easiest way is just to run the Arcade versions on Mame.
In terms of new games for old consoles, I recommend Amazon Diet and Zooming Secretary for the NES, and Tobu Tobu Girl, DanGan, and Death Planet for the Game Boy.

>> No.6580552
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6580552

>>6576780
Don't bother trying to argue with them about this they're all autistic and resistant to change even though it's been 6 fucking years
If it can run on a CRT it's retro, unironically this place is one of the worst places to talk about retro games because these constant pointless arguments about what is and isn't "retro" makes normal people feel as if they're having a fever dream and not in the cool surreal way but in the "I don't want to think about this thought running on loop through my head anymore because it's annoying the fuck out of me" way

>> No.6580563

>>6580552
>unironically this place is one of the worst places to talk
>that's why I shitpost and spam the fuck out of this place to get the rules changed to my liking
Insanity is doing the same thing over and over again and expecting different results.

>> No.6580602

>>6580552
>why can't i just talk about my ps2
>REEEEEEEEEEEEE
You can, though. There's an entire board for it. It's just not this one, and it's never going to be.

>> No.6580650

>>6580552
I think the reaction is autistic too, but if that's what the majority of the board wants, I don't think forcing it is a valid solution, which is why I think a /vr2k/ is a better idea. You don't want to talk PS2 games with /v/edditors, and I understand that, but you should also understand that probably most people on this board don't want to talk about the PS2 at all.

>>6580602
Problem is that /v/ is a cancer hole populated by ADHD-ridden 12 year olds, political agitators, and marketers, so it's difficult at best to have any worthwhile conversation about videogames.

>> No.6580661

>>6580650
>Problem is that /v/ is a cancer hole populated by ADHD-ridden 12 year olds, political agitators, and marketers, so it's difficult at best to have any worthwhile conversation about videogames.
That's rough, but that isn't /vr/'s fault or problem.

>> No.6580669

>>6580650
why do you always show up in threads and spam about /vr2k/ pretending to be multiple posters? It's a literally retarded idea, and you obviously recognize this, or you wouldn't be trying to canvas the idea and pretend it's the board consensus.

>> No.6580675

>>6580661
it is /vr/'s fault with this autismal obsession

>> No.6580679

>>6580675
It's not, though. /vr/ exists to discuss a certain era of gaming and, no matter how much time passes, the boundaries of that era aren't going to change. It sounds like what you need to do is figure out a way to make /v/ the sort of place you'd like to discuss games on. That said, I wish you the best of luck in that endeavor. You've got your work cut out for you.

>> No.6580681

>>6580675
it's mostly just the one person, any time you see someone suggest there be a '2000s gaming' board, that's just anti-gen 6 autist. He shows up and spams any thread with even a hint of gen 6 discussion, and he pretends to be 4-5 different people to create a false consensus. In reality, if you talk to him long enough, he'll throw the most heinous sperged out tantrum and eventually will complain that mods haven't range banned anyone under 35. He's a sad man who won't share his toys, and devotes his life to preserving the 'sanctity' of the only place on the internet he calls home, while ironically disrupting any and all of the productive discussion he's trying to have. Once you realize this, it's very easy to spot his handiwork, as he is so autistic, he literally cannot help himself.

>> No.6580692

>>6580661
I know it's not /vr/'s problem, which is why I think a new board is a better solution.

>>6580669
I admit I post about it when the subject comes up, but I got the idea from someone else who suggested it on here. Call me a samefag if you want.
You don't want those games on this board, so what does it matter to you if there's another board made for them? You won't be going there anyway.

>> No.6580694

>>6580692
Shut the fuck up anon, everyone knows who you are, everyone recognizes you when you spam these threads, and it's because you always talk about things the same way. You can't help but sound like yourself, and it's very easy to pick you out of a crowd. Just stop and grow up already.

>> No.6580696

>>6580681
>and he pretends to be 4-5 different people to create a false consensus
Oh, I didn't know that, I just assumed people here really didn't care for gen 6 games, hence why I just went along with the /vr2k/ idea.

>> No.6580698
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6580698

>>6580696
See? He can't even play coy, it's pathetic.

>> No.6580715

>>6580694
>>6580698
I mean, what do you want to hear? I don't hate PS2 games at all and would like a place to talk about them, along with the GBA.
What is it that you want to hear me say, uh, see me write?

>> No.6580718

>>6580715
I already told you what to do:
>Just stop and grow up already

>> No.6580724

>>6580718
I'm really not the person you think that I am.

>> No.6580731
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6580731

>>6580724
>Uh, it's not me, I swear!
alright anon, i'll let you have your fun.

>> No.6580739
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6580739

>>6580731

>> No.6580740
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6580740

>>6580739

>> No.6580748

>>6580724
Not the guy you're talking to, but you kinda are. You're about as obvious as the "youtube lied to you again zoomie kiddo parrot" guy. After a post or two, it becomes fairly obvious.

>> No.6580753
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6580753

>>6580748
I don't want to give people that kind of impression

>> No.6580769

>>6580753
The thing is that some 4chan boards just don't have the traffic that people think they do. It's not all /pol/ and /b/ with a gorillion posts a minute, but people don't realize that. On a board like /vr/, beating the same horse across multiple threads for any amount of time makes you stand out like a sore thumb.

>> No.6580776

>>6580769
I'm sorry.

>> No.6580786

>>6580776
alright now apologize to that other anon that you were rude to

>> No.6580857

>>6580776
>>6580786
we're waiting, anon

>> No.6580891

>>6580740
>>6580857
Alright fine anon, you're right, I'm really sorry. I didn't know I was making such a spectacle of myself, and I'm profoundly embarrassed. I'm going to take this opportunity to take stock of my feelings and do better from now on. Peace and love anon.

>> No.6580892
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6580892

>whole thread is supposed to be about homebrew/new-games-for-old-consoles

>it's just anon's sperging out about PS2

Jesus Christ.

>> No.6580931
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6580931

>>6580891
I just want to talk about retro video games and that includes 6th gen games so stop manufacturing a false consensus and leave people alone
Retro is anything 15 years or older because the Dreamcast was 15 years old when the rule was made
moot left us to die otherwise it would've been changed by now, Nishimura is just in it to harvest your data and collect ad revenue

>> No.6580932
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6580932

>>6580931
what else do you want to do anon?

>> No.6581143

>>6576780
>I think we're now starting to get closer to the point where at least ps2 is now /vr/ material.

It will never become retro, no matter how many times you try to sneak it in.

>> No.6581159
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6581159

>>6581143
hey anon, you're back

>> No.6581185

>>6581143
I don't agree with you.

>> No.6582248

>>6580650
We just need a new gaming #chan site & jump ship from this terrible site & its dumb jannies. We can have /vr/, /v2k/, & /v/, then we could add new ones like a hacking & modding board that we could call /kaizo/ or something. If Nippon can have a hacking/modding board for 13 years, then I want one, too.
Catalog: https://medaka.5ch.net/gameurawaza/subback.html

>> No.6584447

>>6577869
This game looks pretty baller

>> No.6584868

>>6577869
new games on old platforms is literally the only thing which is actually retro which is allowed here
without that, there's no reason at all we should be using the word "retro"
retro doesn't mean old/vintage, it means in an old style

>> No.6584946

>>6580679
>It's not, though. /vr/ exists to discuss a certain era of gaming and, no matter how much time passes, the boundaries of that era aren't going to change

But they already did change, many times? Do you think the PS1, Dreamcast, or even something like the SNES were considered "retro systems" in the late 90s?

>> No.6585132

>>6584946
not him, but you should stick to the boundaries set by /vr/, otherwise they will just attack you on the fact that /vr/ wasn't around in the 90's
that said, the boundaries for /vr/ have actually changed a couple times, dreamcast was indeed not allowed originally, for example

>> No.6587537

>>6585132
ps2 will eventually be allowed and there's nothing the autistic screecher can do about it.

>> No.6587572

>>6587537
I hope you're right. It'd be nice to talk about some GBA games here some day too.

>> No.6588560

>>6578486
>>6578510
>>6578515
>>6578546
>>6578559
>>6578631
ONLY backports of non-retro games are allowed, to clarify. That means we can talk about the backports of Cave Story, Undertale, or Minecraft or whatever, here, but not the originals.