[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games


View post   

File: 54 KB, 220x161, 220px-The_Legend_of_Zelda_Ocarina_of_Time_box_art.png [View same] [iqdb] [saucenao] [google]
6847072 No.6847072 [Reply] [Original]

I just don't get it, WHY the fuck is this game so beloved. It's fine. A little on the bland side. That's it.

>> No.6847079

>>6847072
You kind of had to be there to understand. Put yourself into the mindset of a kid from 1998 where there was absolutely nothing out like it at the time.

>> No.6847085

>>6847079
>Put yourself into the mindset of a kid from 1998 where there was absolutely nothing out like it at the time.
A Link to the Past, the game whence OoT directly lifts its plot, game design, and system of progression?

>> No.6847086

>>6847079
I played it for the first time this year and loved it.
OP is just a hipster.

>> No.6847091

>>6847085
The Jump to 3D added a ton to it from a design perspective. IT's easy to downplay OoT's design philosophy and such from the perspective of the 2020's, but in the perspective of 1998, a ton of series who did the jump died miserably or were clunky attempts at 3D adventure.

>> No.6847092

>>6847085
it was not cutting edge 3d
get over alttp grandpa the future is behind you

>> No.6847096

>>6847072
I am eating an entire bowl of peas
OoT is the best game ever made

>> No.6847105

>>6847085
Yes.
>A Link to the Past in fucking 3D? Holy shit!

>> No.6847110

>>6847085
ALTTP is an over-head scroller hack and slash, OoT was a third person 3D platforming action adventure game.

>>6847079
Yea, but in another 10 years OoT will be a footnote, just like Snake, Donkey Kong, Centipede, and Galaga.

Wouldn't be surprised if it gets remade within the decade.

>> No.6847152

>>6847079
Quest64 was before OoT, by the time zelda came out it was boring since it is basically the same shit.

>> No.6847158

>>6847072
It’s one of like ten decent games the N64 has, so it’s all Nintoddlers can talk about

>> No.6847174

>>6847152
Wow this is beyond stupid. Gameplay between the two is completely different.

>> No.6847185

>>6847158
Smash Bros
Sarges Heroes
Ocarina of Time
Majoras Mask
Turok
Turok 2
The World Is Not Enough
Super Mario 64
Mario Kart
Mario Party
Mario Party 2
Mario Party 3
Conker's Bad Fur Day
Banjo Kazooie
Banjo Tooie
Donkey Kong 64
Star Fox 64
Pokemon Snap
Pokemon Stadium
Rogue Squadron
Wave Race
Doom 64
Cruis'n USA
Perfect Dark
WWF No Mercy

Not even a Nintendo fanboy but the N64 clearly had a lot of classic titles.

>> No.6847187

>>6847185
nintendie garbage except for turok, which is also on PC.

>> No.6847190

>>6847085
Shut up Arin, you idiot.

>> No.6847194

>>6847190
Who is that, some e-celeb? The merger was a mistake.

>> No.6847216

>>6847110
OoT already got remade on 3DS

>> No.6847231

>>6847158
Jeopardy 64
Tigger's Honey Hunt
Donald Duck Goin' Quackers
Wheel of Fortune
Elmo's Letter Adventure
Elmo's Number Journey
Tarzan
Duck Dodgers
Rugrats Scavenger Hunt
Scooby-Doo!, Classic Creep Capers
Rugrats in Paris The Movie

>> No.6847235

ratchet and clank hadn't come out yet. people didn't know any better

>> No.6847237

Your tastes have of course been colored by the endless deluge of 3D action/adventure games that came after OoT, all of which are derived from OoT's basic formula and DNA.
The fact that we now have much more intricate wheels does not lessen the impact of the first wheel.

>> No.6847242
File: 53 KB, 450x400, english rose.jpg [View same] [iqdb] [saucenao] [google]
6847242

>>6847235
It's funny because we can talk about it now.

>> No.6847247

The reason I love it so much is because of Nostalgia to be honest. I remember being so amazed at it, thinking it looked so real. It was also the first game I had ever beaten. Fast forward to recently when I tried to replay it, I got bored as fuck right after beating the fire temple and wound up forgetting about it completely until now.

>> No.6847265

>>6847216
Modern ports don't count as remakes.

>> No.6847274

>>6847265
Not him, but unlike a remaster with better resolution or slightly higher quality textures (like SotC on PS3, or the new Mario 64 port on Switch), OoT3D has completely new models for everything and the engine was fucked with enough to count as a remake though. It even has new animations like the Iron Boots thing from WW/TP and the Sword twirl thingy from TP.

>> No.6847278

>>6847274
>It even has new animations like the Iron Boots thing from WW/TP and the Sword twirl thingy from TP.
I'm so glad I never touched OoT3D. I'm not one of those people that needs to scream WAAAH YOU KILLED MY CHILDHOOD but OoT and MM3D just make me ask "Why?"

>> No.6847283

>>6847152
Like anyone knew about quest before 2010

>> No.6847287

>>6847278
the Iron Boots thing is because the boots are now a "C-Item" in the 3DS equivalent, no longer needing to go to the Equipment screen to take them on or off. Hover Boots also became an Item rather than Equipment.

The sword twirl, I guess just as an extra, but you really don't see it unless you stay a while L-Targetting an enemy, just like in TP.

>> No.6847290

>>6847085
based

>> No.6847293

>>6847072
Video games came into prominence as mass market children's entertainment and is still popularly evaluated as such, despite the medium being capable of as much as any other artform. The video game equivalent of works like The Avengers, Star Wars, etc. are held in highest esteem, and "fun" is the highest pinnacle the masses think it can aspire to just as how the masses think movies should only be "entertaining". Ocarina of Time is a fun game for children, certainly, but it's not comparable to the great works of other mediums. Miyamoto is not Fellini, Lynch, Varda or Ozu. Ocarina of Time is not comparable to the great works of literature, it's not The Brothers Karamazov, One Hundred Years of Solitude, Ulysses, or Blood Meridian. It's a children's toy, but because of the juvenile base who consumes it, it's held up as some all-time great. That isn't to say there isn't artistic value to the experience, but it is, as you said, "fine", and I would maintain that even as children's entertainment it falls short compared to the work of an artist like Hayao Miyazaki or Yuri Norstein.

>> No.6847294

>>6847072
Best environmental puzzles, thick atmosphere, visually flawless, soundtrack perfectly accompanies every section, rock-solid control paired with pitch-perfect mechanics

>> No.6847302

>>6847110
>Yea, but in another 10 years OoT will be a footnote, just like Snake, Donkey Kong, Centipede, and Galaga.

So absolute legend status?

>> No.6847309

>>6847293
I'm sure this pasta is ironic, but this is actually the type of gamer who shitposts about nintendo. It's just a game bro.

>> No.6847350

>>6847072
It got high review scores. Nintendo couldn't keep up with what Sony were bringing to the table and needed to prop up the few releases they got as the best thing ever.

>> No.6847419

>>6847072
I think you have to have a mental illness to appreciate it because I've found almost everyone who holds this game on a high pedestal is a victim of some kind of mental illness.

>> No.6847521

>>6847079

Bump! It’s also a link to the past in3D format. It was relatively new.

>> No.6847540

>>6847419
>anyone who loves something is mentally ill

>> No.6847778

>>6847309
I'm totally serious, gaming discourse is some sort of hellscape where all people ever want to talk about are pop games. Unlike film and literature, there's legitimately no video game community I can go to where people want to look beyond the lens of a dopamine-addicted child. Seriously, imagine if ever book critic thought Goosebumps or Harry Potter was the greatest literature of all time, or every film critic thought Avengers: Endgame or Star Wars was the pinnacle of cinema. And yet well here we are with eternal praise for The Legend of Zelda, Super Mario, Final Fantasy, and so on.

>> No.6847794

>>6847072
>2D Zelda games already crazy successful
>FIRST Zelda game in a 3D environment gets released with crazy high expectation and setting the tone for whatever comes next in terms of action adventures.

>> No.6847816

Because its the pinnacle of Nintendo game play and design. That doesn't in even remotely mean its good, but if you consider that all you've really got to contend with are 84546 Mario games, its not hard to rise to the top of the slop bucket.

>> No.6847892

>>6847778
ok cumtrarian

>> No.6847907

>>6847072
>I just don't get it
Exactly. And you never will because you weren't there

>> No.6847913

>>6847072
I thought it was fun.

>> No.6847921

What I don't understand is why people take obvious bait like the OP seriously.

>> No.6847930

>>6847085
ALTTP is shit compared to OOT. Most overrated zelda game by far

>> No.6847937
File: 35 KB, 600x595, 1573811995819.jpg [View same] [iqdb] [saucenao] [google]
6847937

>>6847152
>comparing Quest64 to OoT
>implying they play even remotely similar
>forgetting that Quest64 was blatantly unfinished

>> No.6848149

>>6847187
Turoks are two of the worst games on that list

>> No.6848174

What 3d action RPGs were there before this? The targeting in this game was also a first. It was very dark for a Zelda game. Majora's Mask even more so. You also get those ocarina tunes stuck in your head. There's a good reason this game got 10's by many reviewers.

>> No.6848405

>>6847778
I don't agree with you one bit, but I'm curious which games you would consider more mature and etc.

>> No.6848424

>>6847187
Holy shit taste, Batman.

>> No.6848430

>>6848174
>The targeting in this game was also a first
Games were doing that since 1995

>> No.6848436

>>6848149
Turok 2 is better than goldeneye though. More weapons bigger levels. etc

>> No.6848442

>>6847187
Compared to what was on the PS1 and Saturn this was the best the 5th gen had to offer

>> No.6848448 [DELETED] 

>>6848442
Draggin' Ball Z

>> No.6848485
File: 332 KB, 550x623, CrankyKong.png [View same] [iqdb] [saucenao] [google]
6848485

>>6847072
>I just don't get it, WHY the fuck is this game so beloved.
> It's fine. A little on the bland side. That's it.
It turns out the game is a lot better than you're able to understand and your own sense of reality is the problem, not everyone else's. Questions like these become a lot less mysterious when you stop overrating your own judgement faculties. There is nothing bizarre about a few people like yourself existing with poor feels for aesthetics or entertainment. In fact it would be much stranger if no one like you having an impaired awareness of the world below the median level existed.

>> No.6848509
File: 65 KB, 704x395, melon.jpg [View same] [iqdb] [saucenao] [google]
6848509

>>6847794
>2D Zelda games already crazy successful
>FIRST Zelda game in a 3D environment gets released with crazy high expectation and setting the tone for whatever comes next in terms of action adventures.
Wrong. 2D Sonic was extremely successful and 3D Sonic nowhere close to OoT in terms of being well received (rightfully so).
You fags just need to accept OoT genuinely is the greatest video game God has ever given man on the face of the Earth.

>> No.6848526

>>6847085
He's talking about being a kid. Many kids got an N64 early on and Zelda was one of the must have games. Its not super surprising so many people still fawn over it.

>> No.6848536
File: 19 KB, 480x360, fd.jpg [View same] [iqdb] [saucenao] [google]
6848536

>>6848485
ok boomer

>> No.6848543

>>6848526
>Many kids got an N64 early on and Zelda was one of the must have games. Its not super surprising so many people still fawn over it.
I got an SNES as a kid. I liked the games I played on it including A Link to the Past, but it wasn't until Ocarina of Time on the N64 when I actually felt like I was playing the best game.

>> No.6848547

>>6848430
You need to be more specific. Which ones?

>> No.6848567

>>6847079
Holy shit, you must have been THAT kid.

While all my friends and I were enjoying multiple resident evils, multiple final fantasies, metal gear solid, and a plethora of other great games, THAT kid interrupted our gaming conversations constantly and bragged that he had OoT.
That's all well and good, no hate there, but I played that shit back in the day. It was straight up boring and took forever to pick up the pace at all. Older zelda were paced much better and other platforms had better 3D games. But for some reason, OoT was "AMAZING!!!!" to this sheltered twerp.

How and why? Because he was too young to have any knowledge of what came before and only had access to an N64, so had no clue that 3D had already come a long ass way prior to it's existence.

>> No.6848594

>>6847778
You're right. Video gaming doesn't have that "high cinema" equivalent. It doesn't have the writers or people with a significant creative vision. Those people are not drawn to video games as a medium. They'll go into cinema or literature. What video game is going to inspire someone to craft their own video game about the human condition? Even the creatives that we have, they're not to the level of the greatest film directors/writers. It's very unlikely those video-gaming will ever have those creatives. Young creatives are not drawn to using it as their canvas.

As for spaces where people look beyond video games on the surface level, you'll find that hard. It's a shame as it's a medium that could use a deeper look at it than you'll find anywhere online.

>> No.6848595

I find reading about OoT's development to be more fun than playing the game itself nowadays. I really loved it as a kid but it's just too piss-easy for me to enjoy much now. The world and the atmosphere are still cool, but in terms of gameplay, it doesn't do much for me anymore.

>> No.6848606

>>6848567
>comparing Resi and MGS to Ocarina of Time
You sound extremely unintelligent, and you also sound like a kid who thought he was more mature than the other 8 year olds because his parents let him play M-rated games.

>> No.6848612

How many pussies did you score when emiting such edgy words?

>> No.6848635

>>6848567
>multiple resident evils, multiple final fantasies, metal gear solid
All of those games are archaic as fuck in their design philosophy (mostly to accommodate the limited PS1 hardware) and *wished* they could have been like Ocarina of Time, you’re talking about games that are primarily made up of cutscenes, pre-rendered backgrounds, text boxes, and turn-based combat, nothing even close to the freedom of exploration that OoT provided. It’s taken until this very generation for Square to reach that level and they still have no idea what they’re doing. Why are PS1fags so disingenuous? Yes the PS1 has a ton of variety and interesting, design-by-limitation games, but even the best the system has to offer is nothing compared to Mario 64, Ocarina, and especially not Majora’s Mask. Those might be the only real games the N64 has to offer but when they’re so above and beyond everything else it doesn’t really matter, we’re talking about meticulously crafted 3D sandboxes compared to franchises that were churned out on the yearly, anyone could make their own take on Resident Evil and they did. Where are the open plane action-adventure games on the PS1? They didn’t exist because they couldn’t do it, not because they chose not to.

>> No.6848643 [DELETED] 

>>6848635
How is MGS1 archaic for 1997?

>> No.6848649

>>6848635
How was MGS1 archaic for 1998?

>> No.6848650

>>6847085
Do you not understand how big of a deal it was to add a third dimension to gameplay? Were you there?

>> No.6848652

>>6847110
>Snake, Donkey Kong, Centipede, and Galaga.
All those games are hall of fame status. You're not saying what you think you are.

>> No.6848653

>>6848547
virtual on and tomb raider

>> No.6848656

>>6848649
It's literally a remake of MG2 and does almost nothing with its 3D; nor does Resi for that matter. Resi and MGS and even FF only use their 3D for enhanced visuals, not for actual gameplay.

>> No.6848670

>>6848485
>It turns out the game is a lot better than you're able to understand and your own sense of reality is the problem, not everyone else's
Personally I entertain the belief that the average person tends to like bland, unchallenging things that don't rock the boat in anyway. And in a world where Marvel movies and Transformers are the highest banking films, are you really going to suggest that popular opinion is a serious metric on which to assess quality?

>> No.6848673

>>6848653
Resident Evil
Alone in the Dark
Quake
Doom
Panzer Dragoon Saga

>> No.6848696

>>6848594
Telling a story through interactivity is really hard, that's why a lot of videogames have a simple story or none at all, it gets in the way of the interactivity, which is the main appeal of videogames.
That being said I think you will like Ghost Trick, it's got a strong creative vision, and has a deep understanding of the medium and how to harmonically bring gameplay and story together.

>> No.6848703

>>6848696
There are some non retro games whose stories are substantially better for having been made vidya, like SOMA.

>> No.6848716

>>6848703
I Haven't played SOMA but that's good to know, will definitely give it a look. Ghost Trick also benefits from being a videogame, "that moment" in chapter 15 is a wonderful example, that wouldn't be possible in other mediums, or would be at least, way less impactful.

>> No.6848723

I love contrarian assholes who try to hate on games cause we had more fun back then than they do now with cheap microtransaction soulless games.

>> No.6848892

>>6848723
I like other games contemporaneous with OoT so your schizoid boomer delusion is false.

>> No.6848982
File: 754 KB, 112x112, kot bop.gif [View same] [iqdb] [saucenao] [google]
6848982

>>6847072
>>6847079
>>6848892
>play Super Mario 64 and OoT on an emulator some years ago as a kid
>"yeah they're pretty cool and fun games even today! I can see why people hold them to a high regard"
>as I get older, delve into more /vr/ games released from 1994-2002
>realize just how exceptional these two games really were and how much they changed the gaming landscape and appreciate them more and more every day
Seriously, so many other games were so jank when it came to 3D control and level design before and even AFTER SM64/OoT that's it's a wonder how Nintendo got everything right on the first try.
It blows my mind that Crash 1 was supposed to be "the answer to Mario 64" when it's mechanically inferior in every way and is way more jank with basic as NES tier level design except badly translated to 3D, without taking full advantage of what 3D brings like Mario 64 did.
Don't even get me started on action/adventure games like Dark Cloud; the combat, dungeons, control and targeting was so awful even though it came after OoT and on better hardware. Yeah the town building aspect is unique but it doesn't save the game and ActRaiser did it better anyway a decade ago. Yet at the time of release, Dark Cloud was still considered a good game; made me realize that if that game was still 'good', then it makes sense why SM64/OoT were '11/10 oh my god GOAT' at the time.

>tl;dr
Super Mario 64 and Ocarina of Time deserve all the praise.
t. zoomer

>> No.6848997

>>6848982
>It blows my mind that Crash 1 was supposed to be "the answer to Mario 64"
Everything in your post is retarded zoomer parroting but this is without a doubt the stupidest, considering Crash was being developed simultaneously with 64 and wasn't a reaction to it.

>> No.6849012

>>6848997
He means in a commercial, cultural sense.

>> No.6849017

>>6849012
That's marketing you retarded faggot.

>> No.6849020

>>6849017
Yes.

>> No.6849027

>>6849020
I suppose you think NiGHTS into Dreams was Sega's answer to Mario 64 too then.

>> No.6849037

>>6849027
Companies do their best to ready what they think are equal answers to major competition. As for Sega, the answer is no because they weren't in competition with the other two brands with those sales.

>> No.6849227

>>6847072
Boomers jerking themselves off over nostalgia. Just look at how they REE MUH CHILDHOOD FEELS whenever you say a single bad word about their shit console game.

>> No.6850197

It really doesn't take much to figure that out.
I don't love FFVII, yet I can see how it revolutionized gaming and why people like it.

>> No.6850213

I got it in 1998 - It was the second Zelda game I played after A Link To The Past and the second N64 game I owned after Super Mario 64 and I remember being thoroughly disappointed by it. The scenery didn't look well, the colours were bland, the frame rate was lowish. Graphically, I thought it was a big step back from A Link To The Past, and, yes, of course I know that this was a 3D-game, but still. It didn't capture my imagination. Story and gameplay wise I must admit I don't remember much from it. Horse riding was fun, I guess, and it had the flute. Yeah, the flute. Mmmmh.

>> No.6850303
File: 53 KB, 600x450, CM64ciYUYAAEGeW.jpg [View same] [iqdb] [saucenao] [google]
6850303

>>6848594
>What video game is going to inspire someone to craft their own video game about the human condition?
I feel somewhat inspired by the work of Shigesato Itoi, but frankly actually creating something is another matter entirely.

>> No.6850526

>>6848567
This. You can't release a 3D game after MGS and call it relevant.

>> No.6850531

>>6849227
You will never grow up in the 90s, and speak with experience on the golden age of gaming.

>> No.6850537

>>6847072
because it blew absolutely every single game ever made out of the water when it was released. there was just nothing on its level in overall design from any capacity.
Also every 3D Zelda since then has been worse so it hasn't been dethroned yet.

>> No.6852019

These threads are like comparing the social values of men of antiquity to people today.

>> No.6852028

>>6849227
soulless zoomer

>> No.6852197

>>6848594
>. What video game is going to inspire someone to craft their own video game
You need to glance at more indie games if you don't think that people are inspired by other games

>> No.6852260

>>6847079
Yeah, nah. Early 3d stuff is really bad, its just nostalgia that makes them seem good.

>> No.6852264

>>6848442
Shit is shit even if the hue is bit different between