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/vr/ - Retro Games


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7321973 No.7321973 [Reply] [Original]

>huge library of exclusives
>4 player right out of the box
>first console to introduce online
>cool VMU controller
>only $200 at launch (19 launch titles available, most being exclusives)
>full kb/m support

What the fuck went wrong?

>> No.7321980

>>7321973
Sega spent the last decade competing against itself and pissing off retailers and third parties.

Also should have gone with DVD’s and the original chip they had lined up.

>> No.7321985

>>7321973
mine failed like a year after getting it it just quit reading the cds

>> No.7321993

>>7321973
Did it have better graphics than ps1?

>> No.7321997

huge library of kusoges that people only like ironically

>> No.7322000
File: 26 KB, 499x500, e8d1d3d1a0fd6e0eff593a066b3dd4d9.jpg [View same] [iqdb] [saucenao] [google]
7322000

>>7321973
>huge library of exclusives
>sonic and a bunch of arcade ports
>against nintendo and sony franchises

>> No.7322002

>>7321993
it had better graphics than most PS2 games

>> No.7322004

>>7321973
maybe the controller layout rekt them for the long run
its design seems specifically catered to the "arcade-like" mindset
a very good route to go but with ps2's success and mastery of dual-stick camera/movement experience it left the idea of arcade-like and centered more the at home console gaymen experience

>> No.7322006

>>7321973
Digital.
Video.
Disc.

>> No.7322009

>>7321993
just barely and it was supposed to compete with the ps2 instead, in fact, some of the top gmes for the dreamcast were literally just ports from n64 and psx that looked marginally better, like tony hawk, soul reaver, rayman 2 and shadow man

>> No.7322015

>>7321973
>huge library of exclusives
Every single noteworthy game on dreamcast got superior ports to gamecube, xbox or ps2 and even them most were middle of the road games with mediocre sales at best that still could not compete with any of the better games for those consoles.

>> No.7322020

>>7321973
Sega

>> No.7322024

>>7322015
>Every single noteworthy game on dreamcast got superior ports to gamecube, xbox or ps2
Yeah...after Sega left the console market. Thos games wouldn't have been on those consoles had the DC been a success.

>> No.7322027
File: 74 KB, 696x418, revelacao-ps2-1999-toshiyuki-aizawa-reuters.jpg [View same] [iqdb] [saucenao] [google]
7322027

>>7321973
>What the fuck went wrong?

>> No.7322029

>>7321973
Paying for the sins of its forerunner.

>> No.7322038

>Bernie Stolar
>Shit games
>Pedo spiral logo
>Dumb pad
>Their core audience aging out
>Bernie Stolar

>> No.7322059

It needed more and better games but third parties were tired of working with Sega. Also being able to play DVDs would've helped.

>> No.7322070

>>7322024
what i mean is that even when they were on those consoles they were still mediocre games that no one cared about as much as other gamecube or ps2 games, They were never that great or important to begin with, the best Dreamcast had to offer was still pretty underwhelming and mediocre

>> No.7322095

What went wrong was the 32x, the sega CD and the Saturn.

Absolutely nothing went wrong with the Dreamcast.

>> No.7322098

>>7321973
Because ps2 came out one year later and had way more powerful hardware.

>> No.7322101
File: 54 KB, 388x393, as-a-white-guy-this-is-the-face-i-make-when-i-pass-a-stranger-on-the-sidewalk-212893.jpg [View same] [iqdb] [saucenao] [google]
7322101

>>7322009
>Just barely
>Marginally

>> No.7322103

Dreamcast is only worth it for the collection of mostly excellent arcade ports.

>> No.7322154

>>7321973
Sega could not capitalize on the same accessibility Playstation and Famicom hardware had, especially among people of lower income and in developing countries, which gave Sony and Nintendo a stable customer base globally. For enough people, the DC was probably the first Sega console they owned.
While the DC market would eventually resemble the Playstation's (lots of third party hardware and rampant piracy), it was already too late and all eyes were on the PS2.

>> No.7322171

>>7322154
i grew up in the third world, dreamcast sold for like a third of what ps2 did and it could be easily pirated but no one wanted Dreamcasts anyways and stores could not sell them no matter how much they tried, there were so many sales and promos or whatever but anyone who knew anything about videogames was waiting for the ps2

>> No.7322183

>>7321973

Recently modded one of my Dreamcasts with a GDEMU and honestly.. aside from a handful of games there's not that much interesting stuff on there.
Not even hating, but there's more interesting stuff on the PS1.

>> No.7322236

>>7321985
Same here. I never owned any other console who failed.

>> No.7322248

>>7321973
Soul Calibur is currently the last good Dreamcast game (few as they were) that hasn't been done better elsewhere. There is no reason to have a Dreamcast for any other purpose than a Soul Calibur machine.

>> No.7322250

>>7322095
>What went wrong was the 32x, the sega CD and the Saturn.
this, people didn't trust them anymore

>> No.7322253

>>7322000
And also Shenmue. But it's true, back then we thought (we = the Sega fanboys) that the arcade ports were enough.

The failure of the Saturn (and the success of non-arcade games like Resident Evil, FF7, Gran Turismo...) indicated that it wasn't enough, but Sega didn't learn.

>> No.7322256

>>7322000
sega always has made better games than nintendo and sony hardly makes games

>> No.7322260

>>7322070
nobody cared about the gamecube when it was current gen clueless zoomer

>> No.7322269

>>7322009
>just barely
Please never post again.

>> No.7322278

Who is responsible for the failure, SoA or SoJ?

>> No.7322285

>>7321973
>What the fuck went wrong?
Sega

>> No.7322295

>>7322260
Gamecube sold way more than the dreamcast and some of its flagship titles are well remembered and talked about today even when the gamecube undersold badly compared to ps2. Also, way to deflect the point you butthurted segatard.

Look up "best of " gamecube games lists and none are the dreamcast ports because even for an underwhelming console like the gamecube dreamcast games didn't rank that high. The most succesful port is probably skies of arcadia and even that doesn't rank that high to even be on most people's top 10 gamecube game and in the ps2 the reality of dreamcast games is more laughable even when they are stacked against that console's catalogue.

>>7322248
And most people prefer soul calibur II which was never on the dreamcast.

>> No.7322297

>>7321973
Another answer:

>launched in the West one year after Japan (1999 instead of 1998)
>so PS2 arrived only one year later

They could have had a two-year advantage over the PS2. One year was too short, they blew it. And frankly we were tired of waiting that console.

>> No.7322312
File: 65 KB, 1280x720, 1560805477650.jpg [View same] [iqdb] [saucenao] [google]
7322312

>>7321973
>be developer, looking at Sega's new console

>the generation before last, they released early, and then kept adding random addons, saying "dude trust me" and then that addon would both fail and subdivide your audience
>last generation they released early, but the console was a bizarre stitched-together mess that would maybe have been capable of something interesting if the documentation weren't totally incomplete and incomprehensible
>this generation, they released early
>they have already had a Dreamcast SDK literally stolen for use by pirates, the console is soon to be cracked and will require no hardmod, the proprietary disc format is now a liability which you pay extra money just to have manufactured and is 4 times smaller than the DVD Sony's soon-to-be-coming console is long-announced to have

>Sega are saying "dude trust me" to you

>> No.7322323

-Bad will due to the Saturn and 32X
-Lack of DVD playback
-VMU was a gimmick without enough support and a 5 minute battery life
-GD-Rom format made pirating stupidly easy

I love the console, but it's hard to ignore its shortcomings.

>> No.7322347

>>7322312
>"W-who needs those third party devs anyways, we are SEGA, we have a ton of arcade cabinets out there, ,lets just port those! it will be the great! 1999 gamers love arcade games that take 15 minutes to beat when quarters are no issue right?"

>> No.7322353

>>7322323
>GD-Rom format made pirating stupidly easy
not necessarily a bad thing, the playstations won through piracy

>> No.7322381

>>7322347
>Dynamite dekka is literally 30 minutes long
Still a classic tho

>> No.7322517

>>7322323
>-Bad will due to the Saturn and 32X
Past actions are not bad luck. It wasn't like the Saturn had no path to success, they sent it to devs without any helpful libraries or packages, on a console built strangely (2 CPUs accessing subdivided RAM and 2 different GPUs, one of which is made to render quadrilateral polygons only) that would use render methods no one was using nor would ever use again, and then provided documentation that was both incredibly incomplete and literally inaccurate. Have fun making critical dev tools yourself in assembly, and make sure to double-check every operation and form your own seperate documentation.

Sega were fucking assholes about the Saturn. It's not just that they rushed hardware additions, they also failed at every stage of communication about them and how to use them. Developing for the Saturn was like being actively sabotaged.

>> No.7322845

>>7322015
You've clearly never played a dreamcast. CVS2 and MVC2 were absolute shit on Gamecube and PS2.

>> No.7322898

>>7322312
>wait until almost the last minute to announce to game devs you're going with a much less powerful GPU from some nobody mfg, instead of SGI, because one of your lower execs has a cousin or some asshole relative there.

>> No.7322954

>>7321973
>What the fuck went wrong?

>godawful fucking timing right as technology was about to make leaps and bounds in terms of affordable specs
>GD-ROM when DVD was superior in every way imaginable
>GD-ROM being BTFO by piratefags with cheap CD-Rs
>VMUs being impractical as fuck, having tiny memory, and pricey
>the worst fucking controller when they had just made the fucking godly Saturn controller
>ONE (1) fucking analog stick when the Dual Shock was already a thing and became the industry standard
>shitton of godly fightan games, but the worst fucking controller imaginable for them
>shitty 56K modem that cost even more money to unfuck it with broadband
>lost the normalfag audience to cinematic experiences, EA, and GTAIII
>arcade ports when arcades were dying out everywhere not named Japan
>turns out selling your console at a loss when you're hemorrhaging money ISN'T a good idea

And of course, all the debt, infighting, Stolar, karma, and shit everyone's heard a billion times. It doesn't help that to this day, SEGA is still a completely retarded company, a shell of its former self, and is only alive because daddy Sammy will keep it afloat no matter what.

>> No.7322964

>>7322954
which youtube video essay are you quoting there in that wall of text of yours?

>> No.7322979

>>7322964
Let me tl;dr it for you zoomie.
>debt
>PS2
>past fuckups
>outdated hardware

>> No.7322989

>>7321973
I've bought one yesterday and I'm starting to feel some regret. It doesn't have a VMU (I didin't know they were getting autistically expensive in my country) it has one joystick and 2 games, I can't save shit. The GDEMU thing is being sold only on foregein internet shops (fucking taxes double the price).
I think the laser is in good condition but goddamn, for the price I think I could have bought something better.

>> No.7323001

>>7322979
you didn't answer the question

>> No.7323162

>>7322256
>sega always has made better games than nintendo
True
>sony hardly makes games
Sony had great games prior to PS3 era.
>>7322000
Improved arcade ports with more modes and extra content like VMU support yes. Even without that they still had classics like
Bangai-O
Blue Stinger
Illbleed
Soul Reaver
Jet Set Radio
Grandia 2
Skies of Arcadia
Code Veronica
Shenmue
Phantasy Star Online
Space Channel 5
NFL 2K

>> No.7323271

>>7321973

Sony

>> No.7323280

>>7321973
>Never the console
>Never drew a dime
>Never had a good game period
>Never put anyone over
>Public/dev trust and buyrate already tanked by the Saturn shitshow
>Jannettied by PlayStation 2 even before the system was even announced
>Buried 3dfx during development for no reason
>Needed propietary disc format to beat PS1/N64's storage capacity
>The system's Internet gimmick was cringe
>The system's Windows CE gimmick was cringe and was even targeted by Microsoft haters during the peak of Microsoft antitrust case
>The system's advertisements in Japan (directed by Yasushi Akimoto, the AKB48 guy) was cringe
>The system's Limp Bizkit tie-in in the US was cringe
>The memory card's Tamagotchi gimmick was cringe
>SoJ/SoA keeps politicking each other for no reason during the system's development and life
>An entire accessory got censored in the US for no reason
>The console's logo got censored in Europe because of muh trademark
>Drew so poorly in entirety of console's life that Sega had to leave the console business and sell themselves to pachinko money marks
>Spent the entirety of the system's lifetime buried by superior systems
>The biggest impact it had on the business was exposing the fall of Sega the company never recovered from until the Yakuza series happened.

>> No.7323298

>>7321973

Besides what everyone is saying I think there was a problem also with marketing and distribution.

From where I come from, no one ever heard of the dreamcast, I was the only idiot that could get my hands on a used one years after it was discontinued.

Considering how easy it was to pirate games, I'm sure the console would have sold more at the times if just more people knew of its existence. I don't even remember magazines talking about it, I've few memories of the saturn + nights during the christmas period and then no clue about what happened to sega, everyone just moved on with sony or N64.

>> No.7323316
File: 72 KB, 2268x1688, Telstra-logo-old.png [View same] [iqdb] [saucenao] [google]
7323316

>>7323298
Dreamcasts weren't stocked in kmarts here and you couldn't access online without being signed up to Telstra which was fucking stupid. Years later I found out you could just use a boot disc to bypass that but I went without online play for a long time.

>> No.7323349

>>7322347
That's exactly what they thought.

>> No.7323464

>>7323316
>an auscunt was retarded
shocker

>> No.7323467

>>7323316
In italy during the early '90 sega and sonic where a big deal and a lot of tv commercial where made aimed for kids: https://genesistemple.com/segas-dolce-vita-the-untold-story-of-sega-in-italy

You could find games only in toy stores, I remember seeing the saturn in a toy magazine but after that sega more "mature" direction wasn't aligned with the one of "toys for kids" by giochi preziosi and SEGA kinda disappeared in italy.

I think bad marketing didn't affect only my country as some friends from france knew the dreamcast, but for example I think it suffered the same fate in spain / Portugal

>> No.7323485

>>7323464
I'm sure you bought consoles and automatically knew you had to get burnt boot disc's just to get online.

>> No.7323515

>>7322353
PS1 had desirable games though

>> No.7323714

>>7323485
I didn't live in a 3rd world shithole so didn't need to. But I certainly burnt boot discs for other stuff.

>> No.7323731

>>7323714
>On Dreamcast launch I had boot discs + full library already pirated
Sure thing.

>> No.7323818

>>7322248
It is on xbla on 360.

>> No.7323837
File: 97 KB, 575x900, 435453.jpg [View same] [iqdb] [saucenao] [google]
7323837

>What the fuck went wrong?

Sony hype train and fanboy brainlets. Almost everyone one i knew was waiting for the PS2. They sheepishly fell for the ABSURD Sony and media lies, thinking it was going to be vastly more powerful than anything else, and many people actually thought the pre-rendered FMV's were in-game footage. That fake shit was constantly pushed and the dumb cunts ate it up. People thought PS2 would have "cinematic" graphics up there with movie CGI.

Then on the PS2 release they just had nothing but vastly inferior looking games with shitty gameplay. It was so laughable. They were stuck with complete shit while the DC had such an amazing game library at that point. But they still wouldn't sell their shitty PS2 and get the OBJECTIVELY superior DC. It then took roughly 3 YEARS for the PS2 to even come close to the DC's now old game library. It was even worse here in the UK, because we had the vastly superior and very common SCART connection on our TV's, but PS2 didn't output in true RGB (SCART), it was still shitty composite even if you used a SCART cable. So the picture quality was significantly worse than the chad Dreamcast with its true SCART output. It basically offered monitor-like sharpness and overall image quality and made the PS2 look like a blurry N64-like mess in comparison. SCART was even better than S-video which Yankeestan mutts will be familiar with, although most of you still used shitty composite in your 3rd world shithole.

Anyway, I rubbed all this in to my friends stupid cunt faces for years. Sheepish Sony plebs. The Apple tards of their time.

>> No.7323863

>>7323837
You’ve never fucked a girl lol

>> No.7323867

>>7321973
>full kb/m support
You say that like it's a notable feature.
The PS2 at least could use literally any USB keyboard and mouse instead of propietary bullshit. Still almost no games supported it.

>> No.7323870

>>7323837
A lot of what you said is bullshit, but I do remember when they somehow hyped up the motion sensitive buttons as some kind of fucking virtual reality.

>> No.7323873
File: 58 KB, 960x720, 1580078534525.jpg [View same] [iqdb] [saucenao] [google]
7323873

>>7321973
>What the fuck went wrong?

>turn it on
>BEEEEEEP

>> No.7323876
File: 61 KB, 600x338, 5cd95cba034f93ba-600x338.jpg [View same] [iqdb] [saucenao] [google]
7323876

>The weapons of massdestruction they searched for were in fact PS2 consoles they never found
What the fuck I hate SONY fake news making the USA invade Iraq.

>> No.7323924

>>7323863
>u r a virgin!!! hahahahahaha

Get out niglet. Zoom zoom back to the playground >>>/v/

>>7323870
>"A lot of what you said is bullshit"
>can't even be specific about one thing because it's all factual

>> No.7323952

I remember when it came out. It came out at completely the wrong time. It didn't have much that the PlayStation 1 didn't already have, and could in no way compete with the upcoming PlayStation 2 or Xbox. Very few people who already owned a PS1 were going to go out and buy a Dreamcast, like why would you? Most people couldn't afford to own multiple consoles.

>> No.7323992

>>7323876
I remember something about PS2 not being allowed to be exported to some middle eastern countries because it was so powerful it could be used as a supercomputer to make nukes. There where some absurd hype about the capabilities of the PS2

>> No.7324034
File: 1.31 MB, 1164x1649, iStock_9061266_MEDIUM.jpg [View same] [iqdb] [saucenao] [google]
7324034

>>7323837
>NOOOOOO WHY ARE YOU WAITING FOR THE CONTINUATION OF YOUR BELOVED CONSOLE? BUY SEGAAAAA YOU NIGGERS!!!!
>Sony hype train and fanboy brainlets
top kek

>> No.7324045

>>7321973
The system had no DRM, so you could just burn a game and it would run with no modding required, so software sales were low. Then the PS2 came out, which had better graphics and all the games got ported to it, making the DC irrelevant, so it died.

>> No.7324141

>>7323731
>on 4chan i had reading comprehension
Sure thing. Seethe harder 3rd worlder.

>>7324045
Youtube lied to you kiddo

>> No.7324143

>>7324045
Obviously it had measures for anti-piracy you dumb fucking nigger. But it was poorly implemented so it was quickly bypassed. Burned games originally needed a separate boot disc to get around the "DRM" (zoomer spotted) until the boot bypass was later combined in to the burned game discs.

>Then the PS2 came out, which had better graphics

Fucking lol. PS2 had worse graphics for the first 2 years. The launch game line-up in particular was embarrassingly poor looking compared to the best looking DC games. Those games were an obvious graphical step down after all the ridiculous PS2 hype and didn't even match the DC launch games graphics.

This level of retardation is what happens when you're such a fucking zoomer you have to get your "facts" from jewtubers.

>> No.7324163

>>7324143
Not to mention most of the games ported from DC to PS2 started getting ported when SEGA went out and said It is over.
Also aren't there some very late production JP Dreamcast units that fixed the pirating exploit?

>> No.7324224

>>7323837
Reminds me of the "Toy Story level" graphics, lol.

>> No.7324603
File: 326 KB, 640x480, something buggin you.png [View same] [iqdb] [saucenao] [google]
7324603

Sega INTERNALLY operates like catty high school girls and will fuck over Sega of America whenever they think something they've made overshadows Sega of Japan, like stabbing one of your own kidneys for outperforming the other - imagine as a developer, trying to get support from THESE PEOPLE for how the fuck you're supposed to make a game for the Saturn with maze-like hardware, some of which was tacked on last-minute, doing things in ways no one sane would ever attempt, and documentation that doesn't cover much of it or is straight up false. Sega probably handled that great, I'm sure they were very professional and efficient.

And then when they finally give it to you years later, Sega says "by the way we're launching a new console, you'll support us again right? It's not the GPU we said it would be btw"
What would you say to them?

>> No.7324649

>>7321985
>>7322236

This is a big thing that these threads never fucking mention. Huge swaths of shipments shit the bed right away. It was the original red ring of death and a PR nightmare. I had to get mine repaired too.

>> No.7324734

>>7324649
The PS1 didn't fix collapsing optical blocks years into production.

>> No.7325436

>>7324649
My Dreamcast would constantly load up then fail to load whatever game was in there. Took forever to get any game to run. Getting controllers to work was another issue.
>>7324141
Explain to us 3rd worlders without buzzwords how we were suppose to figure out how to go online when we were told only one internet provider would work. There were no online launch titles either.

>> No.7325529
File: 24 KB, 521x533, 6thgenconsolesales.png [View same] [iqdb] [saucenao] [google]
7325529

>>7321973
It had a great first year, but Sega didn't have enough money to keep it afloat. Also, many people used their systems to play pirated copies instead of buying the originals.

>> No.7326237

>>7323837
This post tells the truth, the PS2 was massively underwhelming when it came to 1) expectations for graphics and 2) the games at launch (basically PS1 games with okay graphics). The Dreamcast was more attractive. But PS2 had better marketing.

>> No.7326248

>>7324649
I never got my DC repaired desu. It was 2003, the console was dead, I didn't where to go to repair it, so I just moved on.

>> No.7326257

>>7326248
i never got mine repaired either i wish i kept on to it

>> No.7326259

>>7325436
>Explain to us 3rd worlders how we were suppose to not be retarded
Good genes and education
>There were also retardation and cope
And it continues to this day. Amazing how 20 years later you're still as retarded as you were as a baby.

>> No.7326360

>>7324141
>>7324143

I'm 34, I just don't give enough of a shit to be knowledgable about some dead hardware that ever mattered. All I ever knew about it was that it was shit and you could run pirated games and Bleem! on it. You probably don't even know what Bleem! is and assuming I watch shitty eceleb videos makes me think that's how you get your information.

>> No.7326591

>>7326360
>i'm 34 and a half, seething, and spewing cope
And I'm lmfao at a buttblasted 34yo zoomer

>> No.7326648

>>7326259
You've never owned a dreamcast. Post pic of your DC collection or I'm just gonna take all your posts as a larp.

>> No.7326650

>>7322006
It's versatile

>> No.7326657

>>7322038
>Pedo spiral logo
Imagine believing dumb pizzagate memes because you got fooled by a photoshop

>> No.7326670

>>7322845
How bad could they be lol it's all just button mashing anyway

>> No.7326713

>>7322845
You don't play CVS2 if you don't know the PS2 version was the same as the DC's.

>> No.7326730

>>7326713
Maybe I should have worded that better but I was referring to Gamecube CVS2 and Marvel on PS2.

>> No.7326805

>>7326657
Hi owner of comet pizza hows it going?

>> No.7326983
File: 65 KB, 648x1152, btfo.jpg [View same] [iqdb] [saucenao] [google]
7326983

>>7326648
Here's the spares I have here. I have some in the other houses. Yeah, I've got spares of those as well. Seethe, cope, dilate, etc.

>> No.7327005

>>7326983
That could be anyones. Post face along with it.

>> No.7327256
File: 6 KB, 249x188, your face.jpg [View same] [iqdb] [saucenao] [google]
7327256

>>7327005
Here's your face

>> No.7327284

>>7326983
I also have a stack of dreamcasts like that, what I don't have however is a bundle of the AV cables for them, I only have 2 and one has bad connections, it seems like the AV cables are far less common than the units

>> No.7327308
File: 20 KB, 400x400, 1611439938138.jpg [View same] [iqdb] [saucenao] [google]
7327308

>>7327284
I was always able to get my sketchy dreamcast to eventually work thru persistence. Did your old ones just stop working entirely?

>> No.7327325

>>7327308
All the consoles work apart from 2 that randomly reset due to dodgy reset buttons, it's the AV cables where my problem is, I only have one that works consistently, they other has a loose wire, you know the kind, where you have to loop the wire under the consoles own weight and if anything moves in the room at all, the screen blanks

>> No.7327487
File: 225 KB, 648x1152, heres your video cable bro.jpg [View same] [iqdb] [saucenao] [google]
7327487

>>7327284
Here's your video cables bro. I bought a stock lot of these several years back because AV cables were so hard to find I figured my best option was to butcher these for the connector. But before I needed to do that china started making knockoffs again so never needed to.

>> No.7327495

>>7327487
I've never trusted china, maybe I should, it's not like im going to find a magic backstock of the real ones

>> No.7327526

>>7321973
Number 1 selling item for the PS2 at launch was The Matrix on DVD.

>> No.7327539
File: 18 KB, 225x300, s-l300.jpg [View same] [iqdb] [saucenao] [google]
7327539

>>7327526
considering this was their launch title, do you blame them?

>> No.7327546
File: 40 KB, 640x628, 272d3f1985fbb13fd8701390fa2c8723.jpg [View same] [iqdb] [saucenao] [google]
7327546

>>7322009
>just barely

>> No.7327565
File: 17 KB, 360x246, 1419878732158-0.jpg [View same] [iqdb] [saucenao] [google]
7327565

>>7322323
>>7323298
>>7322154
>>7322171
>>7324045
>>7325529
>>7326360
>piracy meme

WRONG NIGGERS.

Piracy didn't crop up until mid to late 2000, when Sega was already secretly planning on killing the system. Even then piracy was not widespread as downloading games took forever on dial up and even then you could fuck up the burning process. Piracy on Dreamcast didn't become dirt simple until after the system died. Piracy did not kill the Dreamcast, nor has it killed any system.

Please stop spreading around anecdotal tales of playing burned CDRs as proof of piracy being "rampant" on Dreamcast. It's the worst type of revisionism ever said about a console.

>> No.7327696

>>7327495
I bought a bunch of other cables including AV and Saturn in the same stock lot. Saturn was also pretty hard to find back then. That was about the last time I saw NOS anywhere. It was all from the other China, so decent quality, even the non-official stuff.
I have a decent mainland supplier for the connector but it's still not anywhere near the quality of the original. To deal with this I just pot the whole thing inside the housing. It means it's nearly impossible to fix or repurpose for another type of connection, which really sucks because all my pins are there. But it beats having the thing fall apart after it's been plugged/unplugged a few times, which is what most do.
If you're willing to do a little work just buy a cheap cable and pop the housing off the connector. Should be easy if it didn't already happen during shipping. Make sure it works and then just Drakon it up and put it back together. Hard silicone/resin work best but hot glue gets the job done.

>> No.7327719
File: 1.06 MB, 2560x1536, 20210124_094142[1].jpg [View same] [iqdb] [saucenao] [google]
7327719

>>7327565
You don't need to lie to them, I still have hundreds of copies from back in the day.

>> No.7327738
File: 242 KB, 640x480, memories.png [View same] [iqdb] [saucenao] [google]
7327738

>>7327565
it's not nice to tell lies.

>> No.7327743

>>7327719
Not him. They had printable white discs back then?

>> No.7327745
File: 1.10 MB, 2560x1536, 20210124_100109[1].jpg [View same] [iqdb] [saucenao] [google]
7327745

>>7327743

>> No.7327749

>>7327745
I made mine whenever lightscribe discs were a thing. I spent hours making custom disc labels.

>> No.7327775

>>7321973
>What the fuck went wrong?
It was costing them too much in components to produce one unit next to Sony.

>> No.7327792

The Dreamcast was a good console, it just wasn't enough to save Sega.

>> No.7327808

>>7327565
this is the most stupid zoomer comment i have ever fucking read in this site. Mid 2000s? you dumb nigger, buying burned discs was a think as soon as burners were a thing, my first pirate music disc was given to me by a cousing in like 1995 and since the psx released piracy was a thing, you would just buy the burned discs some fat nerd downloaded the image for on usenet or something. Dreamcast didn't even need mods to run pirate discs, you used a boot disc and then put in the burned discs. like >>7327738 , that the screen it showed before you loaded up the burned game.


Sorry you weren't born in the 90s even, stop projecting your own ignorance.

>> No.7327864

>>7321973
piracy and awkward timing between generations.

>> No.7327895

>>7327808
Not him. Dreamcast burned copies didnt require a boot disc. Boot discs were only for playing import games.

However CD-Rs hold less data than Sega's GDI discs. This meant you had to wait until someone released a compressed version of the game that could fit a regular CD-R. I have no clue how fast the compressed "CDI" versions were released since I didn't own a Dreamcast until the console was dead and dirt cheap to buy.

>> No.7327960

>>7327565
>downloading games took forever
We didn't download games to pirate them, we used the original discs lol

>> No.7327982

>>7327960
or just burn a copy of a copy, sometimes i wondered who was the first kid who burned the game from the original, by the time it came to me it was probably copied several times over across different countries.

>> No.7328007

>>7327982
Of course, a copy of a copy works too!

In many cases I was probably the guy who burned the first copy from the original, as my "system" was I would give you any game for free if you lent me a new original game for one day or two.

>> No.7328184

>>7327743
Yes. Back in 2000 they even had discs sold by companies that didn't exist until years later. You can see that by looking carefully at my picture of discs I totally made in 2000.

>> No.7328213

>>7328184
which companies are you accusing of being timelords, lad, all of my copies are from then, all of my spools are from then, I dug these out from under the bed where they have been for a decade
so tell me, which ones do you think are time travellers?

>> No.7328214

>>7328184
the level of mental gymnastics you'll go to, to try and discredit that piracy was an issue during its lifetime when even the bootloaders say 2000 on screen

>> No.7328220

>>7327565
>revisionism

If you were taking a look at Ebay listings around 2002-03, you would be amazed to see how many people were selling their Dreamcasts bundled with around 100 writable CDs in spindles (not a single original game).

>> No.7328224

>>7323316
don't forget that the launch had to be delayed because Sega's Australian distributor managed to lose the consoles
(they turned up in an Ansett Airlines warehouse)

>> No.7328226
File: 1.18 MB, 2560x1536, 20210124_133706[1].jpg [View same] [iqdb] [saucenao] [google]
7328226

>>7328220

>> No.7328268

>>7323837
I still love the bullshit story someone at Sony slipped the media claiming that Saddam Hussein was trying to sanction bust so he could buy PS2s for his army because they were so powerful.

>> No.7328270

>>7328268
ps2 missile systems, even our TV news picked that up then and ran with it

>> No.7328289

>>7328268
>tfw I built weapons of mass destruction with my PS4

Unlimited possibilities with Dreams

>> No.7328352
File: 1017 KB, 2560x1536, 20210124_142216[1].jpg [View same] [iqdb] [saucenao] [google]
7328352

>>7328184
I really think you underestimate just how much of an old school pirate I am.

>> No.7328357

>>7328352
Do you also have a collection of burned music CDs as well?

>> No.7328362

>>7328357
nobody paid me for those, they all downloaded their own mp3s, back in the day people paid me for amiga, psx, dc

>> No.7328363

>>7328357
Not him, but who doesn't?

>burned CDs full of crappy mp3 files converted to wav

>> No.7328369

>>7328357
I'm waiting for the delusional faggot to come back, the one claiming these discs time travelled

>> No.7328374

>>7328362
I don't think leaked albums were much of a thing back then. I can only imagine people wanting to pay for some leaked album of some big artist.

>> No.7328381

>>7328374
people also didnt pay for pc piracy, they would do it themselves

>> No.7328386

>>7327565
I dragged all this dusty shit from under the bed where it had been for over a decade or longer, just to prove you wrong.

>> No.7328390

>>7327565
come back you coward

>> No.7328431

>>7328268
I'm sure it's a lie but there's some truth to it, console hardware can be used for more than just harmless civilian stuff.

>> No.7328434

>>7328431
only if you can run arbitrary code

>> No.7328435

>>7321973
Not enough hardcore games. Dreamcast was SEGAs take on the playstation. An experiment that failed.

>> No.7328436

>>7328431
the drm on the ps2 meant nothing that wasnt signed by sony would run, it's vrey silly to suggest saddam would make a cluster of networked ps2's, then have to wait 3 years for the modchips so he could fire his scuds, considering he could do it day 1 with pcs

>> No.7328438

>>7328381
mp3 track takes several mb
game image takes 500-600mb
it times of dialup it was possible to pirate music and impossible to pirate games

>> No.7328451
File: 885 KB, 2592x1456, IMG_20140117_132651113.jpg [View same] [iqdb] [saucenao] [google]
7328451

>>7328438
>56k
>impossible to pirate games
what
nigger
I ran the piracy bbs's BEFORE 56k
fuck they are even in museums now
let me show you when I went to visit to smile at my old creation

>> No.7328461

>>7328438
you're either brain damaged or a zoomer

>> No.7328474

>>7328438
>he thinks pc games were always on cd, not floppioes, he thinks all of the data on a cd, is the data and not padding, he thinks pirates, don't repack and compress

jesus christ, this board

>> No.7328478

>>7328431
iirc the US Navy got a little burned after buying a bunch of PS3s for a cheap supercomputer cluster since Sony dropped Linux support, so it's not unheard of but in Iraq's case it was nonsense

>> No.7328483

>>7328451
Thank you for your service, pirate-kun

>> No.7328484

>>7328478
yeah, sony pulled the rug out from people, stopping any execution of arbitrary code on the ps3, they got owned for it, every hacker immediately stuck their dicks into sony's servers
we called it, sownage
http://attrition.org/security/rants/sony_aka_sownage.html

>> No.7328494
File: 6 KB, 456x150, modem.gif [View same] [iqdb] [saucenao] [google]
7328494

>>7328438
Zoomering much? People used to leave their computers on all night to download big files from their favourite p2p file sharing tools, even if sometimes it took them several days. Sometimes, big files would get divided using tools like Hacha, for an easier download for people who weren't using file sharing programs. Also, by the early 2000's, there were already a minority of people who were getting ISDNs, which were faster than 56k.

>> No.7328507

>>7328438
DOOM was the single most pirated game in history lad

>> No.7328509

>>7328438
>when you're too zoom to know about the warez scene

>> No.7328518

>>7328494
not to mention usenet, split archives, spanned zips/rars and par2 files, yENC encoding, I could go on forever but I only really need to say kazaa and limewire

>> No.7328523

>>7328438
people were downloading full length movies on p2p with 56k so I have no idea what you are smoking, probably lead paint flakes

>> No.7328543

>>7328451
>>7328461
>>7328474
>>7328507
>>7328509
>>7328523
It's all good, but only tech nerds practiced it. Normies downloaded music, and bought games that tech nerds downloaded and burned for them.
In mid 2000's with advent of adsl an cable internet normies started to pirate games themselves.

>> No.7328561

>>7328543
nah I pirated in 56k and I'm normie level, it's my shitty security that prevented me from doing it too much

>> No.7328607

>>7323162
>Blue Stinger
>classic

Lol, that's some stockholm syndrome right there

Lol

>> No.7328619

>>7328607
Was the first game I bought pn the system. Returned it quickly for Sonic Adventure.

>> No.7328661

>>7328213
The ones that that didn't exist in 2000. If they've been under your bed for a decade that only makes them at least from from 2011 so doesn't really prove much. Might want to check your pics a little more carefully bucko.

>>7328214
lol what are you even jabbering on about zoomie. Anon posted disks that weren't even sold until around 2005 and claimed they were from 2000. That's the only thing this is about.

>>7328352
I absolutely don't underestimate what a colossal bullshitting faggot you are. I wouldn't even be a big deal if some of your disc were a few years tool old for your claim. But you used them as proof and are now doubling down on stupid and being a ridiculous cunt so I've just got to laugh at you.

>> No.7328689
File: 72 KB, 1024x579, blue_stinger_pc__sega_dreamcast__eliot_ballade2_by_danytatu_daxpgjv-fullview.jpg [View same] [iqdb] [saucenao] [google]
7328689

>>7328607
Some people are very into bubble butts, you know.

>> No.7328705

>>7322002
>it had better graphics than most PS2 games
Lmao.

>> No.7328758
File: 104 KB, 500x500, DC_PENPEN_TRIICELON.jpg [View same] [iqdb] [saucenao] [google]
7328758

>>7328607
Not him, but I like Blue Stinger because it's somewhat related to Pen Pen Triicelon, another Dreamcast game I have fond memories of.

>> No.7328772
File: 59 KB, 640x486, Shoryuken.jpg [View same] [iqdb] [saucenao] [google]
7328772

>>7321973

Sega lost a lot of trust and goodwill with their fanbase with 32X and Saturn. And above all, people were waiting for PS2, simple as that.

>>7321993

For 1998 console hardware it was incredible, and a huge leap over available consoles at the time.

>>7322002

Steady on now

>> No.7328862

>>7327565
There were Bleem! discs ar Babbages and other places back when I was in high scool in 2000-2004, so you're literally wrong as shit. I barely know anything about the Dreamcast, but I know it was always the piracy machine ever since I knew about it.

>> No.7328895

All this talk of pirating old shit made me remember WinMX was a thing. Anybody else ever use that shit? It was a p2p downloader thing like Kazaa, but it had chat rooms built in, so you could just shit post with people in real time while you waited for your files to download at painfully slow speeds.

>> No.7328992

>>7328895
>WinMX

Yeah, remember it. Downloaded a lot of mp3 there. I also remember it for making me quite interested in AMVs, something I accidentally found about after searching for the Street Fighter anime movies. Here are some I remember, btw:

https://www.youtube.com/watch?v=wocrRzD9MfY
https://www.youtube.com/watch?v=VLJ8qQmFHdU
https://www.youtube.com/watch?v=tiTRxGfiMXg
https://www.youtube.com/watch?v=OiL0wzFaGgE

>> No.7329024

>>7328772
Not mine. SAYGU till the day I die.

>> No.7329206
File: 12 KB, 455x474, Tim_Langdell_-_Frowny.jpg [View same] [iqdb] [saucenao] [google]
7329206

Goddamn did I trigger a bunch of zoomer faggots who can't into historical context.
>>7327719
>I still have hundreds of copies from back in the day.
Specify back in the day
>>7327808
>you dumb nigger, buying burned discs was a think as soon as burners were a thing, my first pirate music disc was given to me by a cousing in like 1995
Your anecdotal evidence of piracy on a different system has nothing to do with Dreamcast piracy
>>7328220
>If you were taking a look at Ebay listings around 2002-03
In other words, when the system was long dead
>>7328390
I'm back, zoomerfaggot
>>7328862
Bleem has nothing to do with pirated Dreamcast games you zoomertard.
>I barely know anything about the Dreamcast
It shows
>>7327895
People vastly overestimate just how prevalent piracy on DC. Just because you had pirated copies of some arcade port doesn't mean you also had bigger games like SA2 ripped and pirated on release. Games like those took time to compress.

>> No.7329229

I remember seeing a ton of pirate Dreamcast games at a market when I was a kid and thought it was a scam becuase the seller said you didn't need a modchip like PlayStation.

I just refused to beleive it was so simple and passed on it. Finding out years later it was true. God damn so many games I could have had. £5 for one. 8 fucking games got the price of 1 legit copy. Fuck me.

>> No.7329231

>>7329229
>I remember seeing a ton of pirate Dreamcast games at a market when I was a kid
Specify when.

>> No.7329241

Also kudos to the attentionwhore faggot posting discs that weren't even produced until after the Dreamcast died.

>> No.7329270

>>7329231
In like 2001/2 When it was first out. I was like 10. I only ever got like 6 games for the Dreamcast as a kid. From birthdays/Christmas.

>> No.7329283

>>7329270
>In like 2001/2 When it was
Already long dead, but thanks for specifying.

And just to clarify, I'm not saying Dreamcast piracy didn't exist back in the day, I'm saying that it didn't kill the system.

>> No.7329359

>>7329206
>In other words, when the system was long dead
You can also read it as people selling the system and games they have been playing for years to buy the newer systems.

>> No.7329364

>>7321973
Sega of Japan and Sega of America were constantly undermining each other, while at the same time also destroying all of the goodwill they had earned from their customers and userbase.

>> No.7329383

>>7329359
>You can also read it as people selling the system and games they have been playing
During the year or two when the system was already dead and more games started being ripped and compressed. Try again.

>> No.7329731
File: 37 KB, 340x565, 1372977241181.jpg [View same] [iqdb] [saucenao] [google]
7329731

>all these illiterate niggers who think piracy on Dreamcast = Piracy killed the Dreamcast

>> No.7331863

>>7329206
You can tell how assmad this man is by how many people he replied to and by how many times he used the word zoomer.

>> No.7332296

>>7323818
the ports for 360 and phones removed some content from the dreamcast version so "hasn't been done better elsewhere" holds true.

>> No.7332315

>>7322845
do those ports have slowdown or something or are they just shat on for balance changes?

>> No.7332320
File: 310 KB, 636x480, memories.png [View same] [iqdb] [saucenao] [google]
7332320

>>7329731

>> No.7332331

>>7321973
Apparently SoA didn’t even spend most of their marketing money so thank Stolar

>> No.7332339

>>7321973
man if you don't know what went wrong with Dreamcast by now there is no hope for you. That, or you are just that new. Either way? Dreamcast always was and always will be THE MOTHER FUCKING SHIT.

>> No.7332340

>>7327808
>Mid 2000s?
2000. the single year.

>> No.7332347

>>7332331
Shit I meant Moore. Stolar was a retard but he at least cared about the Dreamcast

>> No.7332368

>>7323162
And Carrier. Don't forget Carrier.

>> No.7332380

>>7323924
Seething

>> No.7332384

>>7322098
Actually thats not true. PS2 was the weakest of the 4 sixth gen consoles

>> No.7332387
File: 55 KB, 710x355, retro-bit-dreamcast-controller-710x355.jpg [View same] [iqdb] [saucenao] [google]
7332387

>still no word on this
it's been 2 years...

>> No.7332390
File: 104 KB, 1200x900, pios8L6.jpg [View same] [iqdb] [saucenao] [google]
7332390

>>7332387

>> No.7332513

>>7332384
>implying DC was more powerful than the PS2

Hilarious

>> No.7332945

>>7332390
6 buttons is too expensive for sega...

>> No.7332980

>tfw never even held a Dreamcast controller
It just looks so wonky and odd. I want to mess around with one and get the feel of it.

>> No.7332987
File: 1.66 MB, 540x335, 1611146446829.gif [View same] [iqdb] [saucenao] [google]
7332987

>>7321985
Ive owned two Dreamcasts and they've both crapped out on me, I've decided to stop using my Dreamcast after replacing the lens on one of them, it's just not worth it.

>> No.7333023
File: 232 KB, 968x1280, 1573681986781.jpg [View same] [iqdb] [saucenao] [google]
7333023

Why did the dreamcast fail?

>A path of distrust between developers, fans, and Sega, paved by the 32X, Sega CD, the poor documentation and support of Saturn game development by Sega, and no Sonic on the Saturn which gave Nintendo and Sony free reign
>Failed to capitalize on the advances in gaming, IE storydriven games were taking the world by storm, graphically impressive rendering methods that looked better than the arcades, and companies treating their consoles to exclusive games instead of porting over quartermunchers
>A lot of Dreamcast games were already old when the Dreamcast came out, they had been around in the arcades for a while, it simply wasn't considered new
>Poor marketing and not enough money to fund their marketing, Sony's marketing strategies were bigger and better, and had proven themselves to be a reliable company that developers wanted to work for
>Dreamcast was poorly protected from the start and could easily play burned copies, so from the start people were buying the Dreamcast just to burn their games for it, people were even selling prettied up copies of burned games to friends and relatives
>Sony wasn't just building their console around the hot and new DVD format, they were one of the groups that developed the DVD, while Sega had to buy it up from companies like Sony. This lead to Sega looking for cheaper alternativs, which then lead to the more unreliable Dreamcast that broke a lot more often than the PS2.
>Sega was offering free internet access on the dreamcast at a huge loss, something they couldn't afford and that later consoles would start asking money for due to the insane cost. Plus people were gaming on PC and Sega simply couldn't live up to the quality of online PC gaming.

>> No.7333037

>>7323280
>>An entire accessory got censored in the US for no reason
?

>> No.7333040

>>7332980
Feels just like it looks desu.

>> No.7333050
File: 57 KB, 585x785, 466ccfd29910770d7a04ce92905f98e2.jpg [View same] [iqdb] [saucenao] [google]
7333050

Good post. The ads in Europe were great though.

>> No.7333053

>>7333050
for >>7333023

>> No.7333082

>>7333037
best guess is he means the light gun, where sega didn't sell their own in the US because of columbine, but third parties still made guns so it wasn't an issue?

>> No.7333885

>>7332296
The entire fucking weapon master mode is gone.

>> No.7334143

>>7333885
i'm guessing there were still strict filesize limits for XBLA games back then that they had to meet, as there's not really any other conceivable reason to cut that much content from the game.

>> No.7335659

desu i usually find myself liking the idea of the dreamcast more than its actual game selection.

>> No.7335698

>>7335659
all sega consoles are like that , they had good marketing and their games look flashy on a shelve or some gaming magazine but is was all vapor.

>> No.7335731

Besides the Sonic games, games were actually good videogames in an era where "gamers" were going toward the fucking shitty style over substance garbage. Dreamcast couldn't compete while "gamer" idiots flocked to the fucking PS2 on its release and its library of trash "games".

>> No.7335776

>>7335731
Sega is the complete essence of Style over substance, the dreamcast only offered flashy arcade shit directly ported from cabinets designed to be style over substance to atract dumb kids. Sonic is the perfect embodiment of style over substance. Gamers on the late 90s wanted better and more fleshed out experiences that Sega was not able to offer.

>> No.7335782

>>7321973
let's see:
>Sega spent the 1995-1999 period in the west undoing every last bit of success they had in the home market -- went from going neck and neck with the SNES to becoming a non-entity in the home market with Saturn vs PS1 or even N64 (and letting the SNES take the next few years free since Sega dropped all support with the Genesis ASAP post-Saturn)
>decreasing arcade revenues towards the end of the 90s meant that Sega's traditional big moneymaker wasn't able to offset the mounting losses at home as easily
>PS2 launch was imminent, so any major post-launch sales would need to be after the dust had settled, and Sega didn't have the cash flow to make it through 2001 while supporting a console and taking losses to try and stay afloat against the sheer tide that was the PS2 (since unlike Sega, Sony had yet to fuck up, they were a juggernaut that was still riding their momentum)

the DC was brilliant and had loads of third party support and great graphics and the best releases of multiplats at the time
but when you fuck up as utterly as Sega managed with the Saturn, and then find yourself against something as big as the PS2 coming like a fucking freight train at you, there's no real hope

>>7322000
post-2002, sure, the DC basically has nothing since all of the big DC exclusives jumped ship since Sega was closing up shop

but while the DC was actually alive?
fuck that, a lot of shit was still exclusive to it (or, if it was multiplat, it was best on DC)

>> No.7335802

>>7327565
mate, it was dead easy to go to chinatown and get a bunch of DC games
I had a CD burner in 2000, but was still on dialup until 2007, so I had to go to some street corner guy.

>> No.7335847

>>7335782
>fuck that, a lot of shit was still exclusive to it (or, if it was multiplat, it was best on DC)
like?

>> No.7335857

>>7335776
Most of Sega's arcade games had obscenely deep mechanics, especially their driving games. There were many arcade developers that were style over substance (Midway), but Sega was absolutely not one of them. Hell, Initial D version 1-3's mechanics were so complex that I've been to arcades where it still had an active playerbase. In 2019.

>> No.7335860

>>7335776
>flashy arcade shit
So... REAL ACTUAL FUCKING VIDEOGAMES instead of fucking fake goddamn graphical/storybased trash everyone else is doing.
You're not good at this, kid. Stop pretending you're retro and go back to masturbate over graphics with the rest of /v/.

>> No.7335881

cope, they were repetitive games that took like 5 minutes to beat and see the whole game when you didn't need to put quarters in. They expected people to pay full price for a shallow experience like that, House of the dead or Zombie Revenge may have gotten some quarters from passersby but they are not games that sell consoles

>> No.7335885

>>7335860
>why didn't they spend 300$ to play time crisis reeeeee

>> No.7335902
File: 73 KB, 854x480, maxresdefault (5).jpg [View same] [iqdb] [saucenao] [google]
7335902

>>7335860
>real games are dumb and stupid and made for retards with no attention span, no! all those retro games going back to the fucking 80s that were more complex than that don't count! only my arcade shit is retro

>> No.7335923

>>7335881
Crazy Taxi was the second highest selling game on the console (after the pack-in game) BECAUSE it had so damn much replay value despite only having one (two) map. This was the era of Tony Hawk's Pro Skater, where most people who owned the game just sat around playing the first level over and over, because the "repetitive" gameplay experience gave good feedback that the player was getting better and rewarded skill.

Even House of the Dead II was extremely technical for a light gun game. There's a HUGE gap between a good player and a novice.

>> No.7335954

>>7335923
>Crazy Taxi
Sorry, this shit is just so funny. Is cope after fucking cope for a console that utterly failed

>> No.7335958

>>7323873
>turn it on
>WHOOOOOOOOOOOFFFFSSSSSSSSSSH

>> No.7335962

>>7335954
State your argument or shove off.

>> No.7336215

friendship ended with redream, now flycast is my best friend

>> No.7337246

>>7336215
>friendship ended with redream is over, now $25 Chinese GDEMU clone is my best friend

>> No.7337251

>>7337246

Why wont those chinks clone the Saturn version already!

>> No.7337254
File: 18 KB, 480x360, i came.jpg [View same] [iqdb] [saucenao] [google]
7337254

>>7335923
>There's a HUGE gap between a good player and a novice.
Not as huge as the gap between good voice acting and that game
>don't cum
>don't cum

>> No.7337256

both the saturn and dreamcast didn't deserve to die
i want to live in the alternate universe

>> No.7337267

>>7321973
Putting all the stakes on ported 3 years old arcade coin munchers (aka "huge library of exclusives" according to fanboys) was a doomed strategy and SEGA should have learned it with Saturn. It didn't.

>> No.7337791

>>7337246
they aren't really as low as $25 now, are they? did they drop now that the real ones finally updated for code veronica to work?

>> No.7337824
File: 124 KB, 504x490, sega rally.jpg [View same] [iqdb] [saucenao] [google]
7337824

>it wuz the arcade games
>zoomer tards dont know stuff such as SEGA Rally,VF2,fighting vipers etc sold well even on Saturn

>> No.7337829

>>7337824
Even on the PSX that was the JRPG machine those "arcade" games were still more popular

>> No.7337837

>>7337824
RIP ceefax

>> No.7337846
File: 87 KB, 963x780, 54254.gif [View same] [iqdb] [saucenao] [google]
7337846

>>7337829
Zoomies love to spout their retarded head canons.

>> No.7337891
File: 16 KB, 592x520, 45.gif [View same] [iqdb] [saucenao] [google]
7337891

>nobody wanted arcade games
Meanwhile

>> No.7337898
File: 16 KB, 592x520, 4525.gif [View same] [iqdb] [saucenao] [google]
7337898

>>7337891

>> No.7337917

>>7337891
>>7337898
What program is that?

>> No.7337920

>>7337917
not a program, it's how we used to get data over our TV's before the web, ceefax and teletext, its dead now, t even had a few games on there, Bamboozled was a quiz game

>> No.7337971

>>7337891
Like someone said, Crazy Taxi sold 1.81 million copies on the Dreamcast. For reference, Pokemon Colosseum, the 10th best selling Gamecube game, only sold 1.80 million copies. Star Wars: Knights of the Old Republic on Xbox only sold around 1.5 million copies and it was the 6th best-selling game on the console. Even Super Monkey Ball's Gamecube port sold 1.41 million copies. Zoomers have no idea how big the market for arcade ports was at the time.

>> No.7337978

>>7337917
https://en.wikipedia.org/wiki/Teletext

>> No.7338350

-

>> No.7338361

>>7321973
>first console to introduce online
Simply not true.

>> No.7338379

>>7335885
>>7335902
Who are you quoting?

>> No.7338636

>>7337824
You didn't even mention Tekken 3. It was the fifth highest-selling game on the console.

>> No.7338686

>>7337791
I picked one up for $30 dollars off ebay, you can get the older firmware ones for cheaper but I think you start to lose a lot compatibility. The newest clones only have a problem with Code Veronica you have to bypass a puzzle with a cheat and a crash if you watch the eyecatcher of Skies of Arcadia

>> No.7338696

>>7338686
it's too bad the originals updated to have a workaround, now it seems less likely that someone will patch the bug out of the game and more likely that people will continue to wait and overpay for originals.

>> No.7339057

>>7332987
what's this gif from?

>> No.7339180

>>7337917
+18

>> No.7339428
File: 71 KB, 1170x900, padvmu.large.jpg [View same] [iqdb] [saucenao] [google]
7339428

>>7321973
best thing about the drwamcast was the vmu, but again it is tied to an overall trash controller.
imagine trying to play the only non-arcade port (at the time) of third strike with pic related lol.
but I'm surprised no one else just took the vmu and ran with it in their own controllers, is still cool.

>> No.7339490
File: 73 KB, 1280x720, arcade stick.jpg [View same] [iqdb] [saucenao] [google]
7339490

>>7339428
you had other options tho

>> No.7340358

>>7338361
it was the first with online out of the box, right? even though others had online addons way earlier

>> No.7340452

>>7339428
Imagine being an ignorant zoom zoom lol

>> No.7340585

>>7332315
In CVS2's case, balance changes and a bugfix that actually broke the game competitively, because roll-canceled specials retaining the rest of a roll's invincibility frames was basically what the other characters (besides Hibiki) needed to get in on the top-tiers' bullshit reach and priority.

It's unfortunate because the balance changes were targeted correctly, unlike so many other unlucky games, but they were basically just damage adjustments to the OP and UP characters, which doesn't make up enough ground to combat imbalances that originate from space and timing as much as the exploit did.

>> No.7340608

>>7339428
>trash controller
That's not a picture of the N64 controller.

>> No.7340621

even though I don't like wrasslin, the royal rumble game on dreamcast is great

>> No.7340815

>>7340621
I still have that in my Dreamcast game collection.

>> No.7340912
File: 1.66 MB, 1441x1425, a3322680-dcaf-45f5-ad27-4acc887abd0e.jpg [View same] [iqdb] [saucenao] [google]
7340912

Anyone having trouble with Retroarch's Dreamcast/Naomi Flycast Core emulator control mapping? For example, Star Wars ep1 Racer are all over the place, I keep rebinding them but it doesn't fix anything. Steering the Podracer left and right while in a race also changes the HUD elements variations of the race track, constantly, and moving up and down keeps switching perspectives mid race, going from first to third person, and activating the rear camera to look behind he podracer.

>> No.7342457

>>7326650
It certainly was.

>> No.7344274

>>7340608
at least the N64 controller had 6 face buttons for fighting games, none of that shoulder button shit required.

>> No.7344308

>>7340912
The fuck kind of controller do you have? Make sure that shit is bound to the correct layout in RA's settings -- think of a standard modern controller like XBox or Playstation for the layout -- and shit should just fucking work.

>> No.7345703

>>7344308
PS4 controller with ds4windows
Using RetroArch v1.7.5
It was that way 'out of the box', I also tried rebinding multiple times, starting fresh again, but nothing changes.

>> No.7345803

>online
A lot of the people who were still buying Sega products either couldn't afford the bill that online gaming cost at that point, or simply didn't live anywhere with a connection that could support it. Satellite was still a majority provider outside of metro areas, and their connections were shoddy at best.

>> No.7345819

>>7321980
What was the original chip like?

>> No.7345968

I wish there was some replacement modem that had the dreampi in the shell

>> No.7346786

>>7345968
i wish the handful of people with dreampis wanted to play games other than PSO and quake 3.

>> No.7347109

Thinking about buying a Kuro Plus VGA box to use with my OSSC, but it pretty clearly says it supports up to 480i, and I was just wondering if there were any PAL games that display at a higher resolution that I should worry about getting cut off, or does the VGA box just passthrough whatever RGBS signal is being output by the DC?