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/vr/ - Retro Games


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7490176 No.7490176 [Reply] [Original]

What if Nintendo waited until 1992 to release the SNES because they made it much more powerful than the Genesis? How would things have been different?

Imagine a SNES that had no slowdown in any games and had specs that blew the Genesis out of the water.

>> No.7490196

It was already years behind the Genesis so if they waited any longer I don't think it would've helped them any

>> No.7490202

still wouldn't have any games besides bing bing wahoo and jrpgs

>> No.7490208

>>7490176
Realistically I think it would've put them more at a tie with sega since waiting another year would mean sega getting a firmer grasp on the market with the Genesis. Maybe the snes would release and a lot of devs would switch over but that would mean the snes would have a shorter lifespan of only 4 years.

>> No.7490209

>>7490176
Imagine Dragons.

>> No.7490298

>>7490176
i feel like nintendo would've had to go the opposite direction to really fuck sega, same snes specs but 1 year earlier release.

>> No.7490457

They would've been worse off.
Fuck your hypotheticals, Genesis & SNES are top 5 consoles of all time as-is.

>> No.7490478

>>7490176
The SNES had to go up against the 68000. Considering that, it probably did as good as it could have unless Nintendo had also gone with a 68000. Which is what they should have fucking done since it was the best option for affordable console gaming in that era.

>> No.7490641
File: 1.83 MB, 304x224, C82FA479-758E-407D-B480-19BE39352895.gif [View same] [iqdb] [saucenao] [google]
7490641

the snes is an overrated piece of shit made for children

>> No.7490667

>>7490176
nintendo never had any intention of making anything "powerful", which is why they designed the system to take add-ons via carts or expansions, much like the NES.
also, read this if you really want to know how nintendo operated then and how it operates today:
https://en.wikipedia.org/wiki/Gunpei_Yokoi#Lateral_Thinking_with_Withered_Technology

>> No.7490671

>>7490478
nintendo stuck to using a 6502 based CPU because they are cheap jews. it's all about squeezing as much as they can from old tech.
see:
>>7490667

>> No.7490767

>>7490176
It would have been suicide for Nintendo to have waited another year. Sega would own the market.

>> No.7490772

>>7490667
>>7490671
The 68000 wasn't expensive tech though and plenty of great clones existed for it made in Japan.

>> No.7490773

>>7490176
Didn't hold the SNES back like things where so it would have been extremely dumb to have postponed it. Most games with slowdowns could have been fixed with going fast-rom but developers usually didn't want to spend extra for that, and only a few games had slowdowns to the point they would pose any kind of problem or even be noticeable.

With the PS1 launching in 1994, the 2 year lifespan before a new generation dawned would have been catastrophic for Nintendo. As for more power, look at all the Sega power upgrade add-ons and the Neo Geo, it did not translate to market success and would just add to the cost, the SNES even beat the Genesis, with it's comparably higher clock-rate CPU.

When the SNES needed power it did it through cartridge chips (like the Neo Geo), and as we all know it proved to be a much better strategy than the constant console add-ons of Sega.

>> No.7490778

>>7490176
Mega drive came out in 1988, even if Nintendo waited till 2092 to release the snes it would of been an underpowered piece of crap, because that's what Nintendo like to sell, as long as it has Bing Bing wahoo people will buy it.

>> No.7490813

>>7490641
All videogames were and are made for children, don't buy into the SJW "games are art, cut your dick off" propaganda.

>> No.7490826

>imagine arguing about specs of 30 year old console

>> No.7490830

>>7490778
Rent free

>> No.7490846
File: 420 KB, 577x642, 47DDEE2D-30F2-44F8-BBBC-EBD977E55A79.jpg [View same] [iqdb] [saucenao] [google]
7490846

>>7490813
what I’m saying is exclusive from the globohomo redditoid agenda, sega just had the more sophistaced product

>> No.7491203
File: 89 KB, 750x364, E90B38C7-DA49-4152-AFE5-E456346CD0C7.jpg [View same] [iqdb] [saucenao] [google]
7491203

>>7490767
>sega would own the market
they did

>> No.7491279

>>7490176
If they released it later the Genesis would have just had more market share. Being more powerful wouldn't be enough to save it.

The Master System was to the NES what the SNES would be to the Genesis in this scenario and look how that turned out. Something similar happened with the N64 and PS1/Saturn, releasing a console too late means you risk losing a ton of market share.

>> No.7491291

>>7490196
This. The SNES was not built to be a powerhouse. Nintendo deliberately used a slow CPU to make the base system cheaper and banked on offloading the cost of enhancement chips on the carts that actually needed the horsepower.

>> No.7491303

>>7491203
>sega winning NA after 1994
Peak delusion.

>> No.7491308

>>7490772
Sega used the 68000 because it was comparable to what they were already running in their arcade machines. The Genesis was originally built to be an affordable home version of Sega's arcade business. Before Sonic the marketing was all about playing your favorite arcade games at home like Golden Axe and Altered Beast. It was like a Neo Geo without the price tag. Nintendo, meanwhile, was just looking to do an improved version of the NES. It's called "Super" Nintendo for a reason. Using a better version of the 6502 made perfect sense.

>> No.7491321

>>7491303
you’re partaking in this conversation right now literally decades after 1994

>> No.7491327

>>7491321
In the time the SNES and Genesis were relevant (1991 - 1996) the SNES absolutely BTFO'd the Genesis by 1994.

>> No.7491342
File: 1.07 MB, 711x877, tom_kalinske.png [View same] [iqdb] [saucenao] [google]
7491342

>>7491303
Genesis surprisingly held on pretty well until 1997. It was foolish of SoJ to want to shitcan it for the Shiturn in 1995 when it was still printing loads of money. It'd be like if Nintendo killed the NES in 1990 when it was still getting some of its best games just because the SNES came out.

>> No.7491667

Genesis came out a full two years earlier as it is and still had a way better CPU. Your question should be "what if Nintendo weren't a bunch of cheap assholes?"

>> No.7491760

Nintendo opted for a slow 6502-based CPU because they've always been cheap bastards and their original plan was to make the SNES backwards-compatible with the NES, an idea that was dropped before the system's debut.

>> No.7492172

Considering SNES had better games and sold more, Nintendo already blew Sega out of the water.

>> No.7492182

>>7492172
Jarpig nerd detected.

Genesis was better for chads as it had the superior action and sports games.

>> No.7492212

>>7492182
lol no it didn't.

>> No.7492219

>>7492212
Action games is debatable but Genesis absolutely had better sports games.

>> No.7492263

>>7490478
>>7490671
Used 6502 for NES playback..

>> No.7492264
File: 119 KB, 2246x1265, snes_master_race.jpg [View same] [iqdb] [saucenao] [google]
7492264

>>7490176
>and had specs that blew the Genesis out of the water.

>> No.7492267

>>7491203
It so irrelevant with Nocrap and 32x turd

>> No.7492273

>>7491760
>opted
Nintendo and Sharp can do duo cut cost console for Superb X68000. Maybe Konami and Capcom architecture version of SFC/SNES/Super NES (PAL)

>> No.7492281
File: 99 KB, 1165x773, 234.jpg [View same] [iqdb] [saucenao] [google]
7492281

>>7491203
>>7491321

https://equities.wedbush.com/clientsite/Research/ActionAlertFilePreview.asp?UUID=E4AFF57F-DDBC-437F-8520-AF38BEDD3E43

>> No.7492284

>>7491667
TG-16 have fast 8 bit cpu but weaker graphics. Your point?

>> No.7492289

>>7490778
>>7491667
Are you mad or clueless?

>> No.7492493

>>7491291
backwards compatibility was on the table too for awhile. in hind sight, gimped/backwards compatible home computers were a mixed bag in the 80s and 90s. it wasn't a bad a idea. I do not doubt it was for cost too. look at what they did with the gameboy, they literally made the cheapest piece of indestructible shit they could with minor updates until the GBA.

>> No.7492518

>>7490671
They weren't cheap jews when they put in a dac from sony that could technically play cd quality audio if the cart had enough ram. I mean genesis got rid of Yamahas subtractive synth after like the first gen. Nintendo also wanted backwards compatibility but unfortunately to charge them for a worse game like smb compilation

>> No.7492540

>>7491667
Yeah but they pulled the same shit Nintendo did. 6800 was one of the reasons that killed the Saturn.

>> No.7492552

>>7490176
>What if Nintendo waited until 1992 to release the SNES because they made it much more powerful than the Genesis?
It already was though

>> No.7492607
File: 163 KB, 2080x1200, nintenslow.png [View same] [iqdb] [saucenao] [google]
7492607

>>7492552
Keep telling yourself that, 'tendie.

>> No.7492620
File: 127 KB, 463x604, gen vs snes colors.jpg [View same] [iqdb] [saucenao] [google]
7492620

>>7490176
>had specs that blew the Genesis out of the water
It already did, you poor fag Genesis kids.

Question is, why did the Genesis have such laughably shit sound capabilities, even for 89/90?

Hell, Michael Jackson even demanded his name be taken off the credits for the music he wrote for Sonic 3…

https://en.wikipedia.org/wiki/Sonic_the_Hedgehog_3#Michael_Jackson.27s_involvement
>In a 2009 interview with French magazine Black & White, Buxer stated that Jackson was involved with Sonic 3 compositions, but chose to remain uncredited because he was so unhappy with the sound capabilities of the Genesis.

Why did the Genesis have such shit visual capabilities?

SNES colors = 32,768 (512 at once)

Genesis colors = 256 (64 at once... LOL)

>> No.7492630

It must've sucked to be a kid and be stuck with a console making Atari noises while your SNES friends had a console with realistic sounds and voices. Why was the Genesis always so raspy and grainy sounding? SF2 tracks...

Genesis
http://www.gamepilgrimage.com/sites/default/files/ssf2files/Streetf2gen.mp3

SNES
http://www.gamepilgrimage.com/sites/default/files/ssf2files/Streetf2snes.mp3

Genesis
http://www.gamepilgrimage.com/sites/default/files/ssf2files/Supersf2gen.mp3

SNES
http://www.gamepilgrimage.com/sites/default/files/ssf2files/Supersf2snes.mp3

>> No.7492643 [DELETED] 

It was cool the SNES could sample real instruments and voices... truly nextgen at the time.

SNES
>https://www.youtube.com/watch?v=7TRIUXzUrCY

Genesis
>https://www.youtube.com/watch?v=2k7Tq0XgfLI

SNES
>https://www.youtube.com/watch?v=eipzunVGIm0

Gensis
>https://www.youtube.com/watch?v=Zn7eogs6Tgc

Also, the later (more popular) Genesis models had a single sound chip that did the work of earlier models 2 separate ships... so they had even lower fidelity... but that didn't change that they all only had 1 PCM sound channel vs SNES 8 to begin with :/

If you like unrealistic beeps and white noise they are cool, I guess. But don't expect realistic sounding instrumentation... just Atari style chip tunes... outputted at just 24 khz vs 32 khz for the SNES.

>> No.7492651

>>7492620
>>7492630
>>7492643
Not reading your hot take, /v/

>> No.7492654

It was cool the SNES could sample real instruments and voices... truly nextgen at the time. LOL, hearing the same songs back to back is funny. Genesis has a real fart sound going on.

SNES
https://www.youtube.com/watch?v=7TRIUXzUrCY

Genesis
https://www.youtube.com/watch?v=5_xOXZEPaOk

SNES
https://www.youtube.com/watch?v=eipzunVGIm0

Gensis
https://www.youtube.com/watch?v=c7DdLkA0QyM

Also, the later (more popular) Genesis models had a single sound chip that did the work of earlier models 2 separate ships... so they had even lower fidelity... but that didn't change that they all only had 1 PCM sound channel vs SNES 8 to begin with :/

If you like unrealistic beeps and white noise they are cool, I guess. But don't expect realistic sounding instrumentation... just Atari style chip tunes... outputted at just 24 khz vs 32 khz for the SNES.

>> No.7492658

>>7492651
Are you still mad about the Genesis getting BTFO 30 years later? Really? Wow.

>> No.7492660

>>7492658
No, I'm just not a console warrior baby.

>> No.7492670

>>7492607
Enjoy your robot farts and a fourth of the onscreen colors, Geneshitter.

>> No.7492740

>>7490176
Here is what went WRONG, SFC prototypes had m68k CPUs. But then nintendo decided the motorola CPU was too expensive, and would have reduced the profit margin. So they went with the cheap, shitty ricoh instead. Thats already nintendos worst decision of all time.

>> No.7492750

>>7492630
>Why was the Genesis always so raspy and grainy sounding?
Crapcom rolled their genesis games out with a buggy sound driver. Thats why.

>> No.7492761

>>7492750
Most Japanese developers didn't put a lot of effort into Genesis/Mega Drive multiplats. Probably because the console was so far behind the Super Famicom in terms of sales.

>> No.7492807

>>7492750
It's rather that additive FM synthesis is very unintuetive from a musical standpoint and the Yamaha YM2612 chip has a VERY narrow sweet-spot where things actually sound good hidden behind nonsensical algorithms, it's just not very inspiring to work and create on.
So it's no wonder the SNES is over brimming with classic VGM masterpieces and the Genesis is know for hurting the listener.

>> No.7492853

>>7492219
Super Tennis, NBA Live, NBA Jam, FIFA, ISS Deluxe, Royal Rumble... All the best ports were SNES.

>> No.7492873

>>7491203
Very few kids owned any Segas in Canada and the States. Like only maybe after Sonicmania was there that one smug kid on the block that maybe owned a Genesis. And to be fair most knew about Sonic from the commercials maybe the arcade and the animation and advertising. Technically Sonic was just mass hype really. Everyone played Nintendo a few played Sega.

>> No.7492887

I had a Genesis and all I wanted was an SNES honestly.

>> No.7493502
File: 78 KB, 800x1316, FB_IMG_1614525419557.jpg [View same] [iqdb] [saucenao] [google]
7493502

>>7490176
Can you imagine jumping ship from the NES to the Geneshit because you didnt have the patience to wait h for the SNES?

Only to miss out on one of the greatest libraries of all time.

>> No.7493535

>>7490813
Those two things are not related. Take your meds.

>> No.7494096
File: 139 KB, 720x1021, nintrando2.jpg [View same] [iqdb] [saucenao] [google]
7494096

>>7492670
>robot farts
Yeah, because SNES' two-second loops of low-bitrate, muffled, farty MIDI trumpet samples is so much better...

>a fourth of the onscreen colors
Only a Nintranny would brag about muh colours so his games can look more like some faggoty gay pride parade.

>> No.7494212
File: 89 KB, 1198x673, retardbox.jpg [View same] [iqdb] [saucenao] [google]
7494212

>>7490176
What if Nintendo released the Gamecube with the same hardware but with a normal DVD-ROM drive instead of little faggot discs? What if you could play the GTA3 games on Nintendo? Would they still be a competitor and not relegated to the Nintendie niche market?

>> No.7494891

>>7494212
Purple box is Persian god send.

>> No.7494893

>>7494096
>fm shit
>/v/ tard seethe
Bait all you got?

>> No.7494897

>>7492740
>prototypes had m68k CPUs
Link?
>too expensive
lmao no it ain’t.

>> No.7494903

>>7492607
Fook ugly wojak poster. All for Console-tan masterrace!

>> No.7494976

>>7492740
As is common, knowledge and repeted in this very thread, Nintendo opted to go with more widely available chips sets and have the games that needed more power facilitate that on the game cartridge it self (a sound strategy that kept the Neo Geo MVS alive well into the 00s) as they had experienced first hand the issues with chip shortages that promoted the creation of the FDS and almost killed the Famicom/NES early on.

>Nintendos worst decision of all time
By every metric imaginable the SNES was a huge success, in fact it beat every other 4th gen console. They clearly made the right decision anon.

>> No.7495069

>>7490202
...and fighting games (including one by rareware)
...and shmups (including one of the best horizontal shooters)
...and a classic polygonal on rails shooter
...and, metroid?

>> No.7495079

>>7490202
>bing bing wahoo
...This meme you're trying to force, we're just not feeling it. Bad form anon.

>> No.7495087

>>7494976
Downside is Sony CD drive, betrayal proved big mistakes.

>> No.7495112

>>7491291
The system is so slow because it was supposed to have nes compatibility but was literally removed just before design began production. If they had the choice earlier on they likely would have used a 68000.

>> No.7495215

>>7495112
It results a oddly choices.

>> No.7495360

>>7494096
>Yeah, because SNES' two-second loops of low-bitrate, muffled, farty MIDI trumpet samples is so much better...

They actually, really are, yes.

>> No.7495713

>>7495087
>>7495215
Found the ESL

>> No.7495847

>>7495713
Cringe

>> No.7495850

>>7495713
Found what?

>> No.7495853

>>7495360
I've never heard any SNES music that sounds as good as Genesis music

>> No.7495854

>>7495360
Sony chip reminds me of Korg and Roland MIDI players.

>> No.7495861

>>7495853
Then here one.

https://m.youtube.com/watch?v=o-2YWVEM_XY

https://m.youtube.com/watch?v=0E4lb0co0Ks

V1 https://m.youtube.com/watch?v=denC5M73ePc
V2 https://m.youtube.com/watch?v=yhwaUZetFcg

>> No.7495869

>>7495861
I mean music from actual games, you know what you hear while playing

>> No.7495882

>>7495869
Beta testing hadn’t been heard.

>> No.7495885

>>7495869
https://www.youtube.com/watch?v=1TUcyzk-Hr8

>> No.7495887

>>7495885
OK beat, but then the shitty horn kicks in. Otherwise can't shake the feeling the version being played to me is some hyper-compressed one.

>> No.7495894

>>7495887
Can you imagine the Genesis attempting something like this?
https://www.youtube.com/watch?v=JQYCu5EZOGI

>> No.7495895

>>7495894
I can but I'm not sure what's supposed to be appealing about this one

>> No.7495910

>>7495360
>>7494096
https://m.youtube.com/watch?v=rDgRI3nusoQ

>> No.7495912

>>7495895
>I can
It would sound like a malfunctioning buzzsaw.

>> No.7495917

>>7495912
No but if that's what you want to believe, I know you've already made up your mind.

>> No.7495919

>>7495917
What kind of delusional world do you live in where the Genesis could even come close to recreating that sound?

>> No.7495923

>>7495919
One where I've played Sega Genesis games and know a dinky doom ost doesn't represent what the system is capable of. What Genesis games have you played?

>> No.7495928

>>7495923
If you knew what it was capable of you'd know how limited its sound is compared to SNES.
https://www.youtube.com/watch?v=8WjMytgvcus
https://www.youtube.com/watch?v=drK_qyEkkDY

>> No.7495931

>>7495928
I know it doesn't rely on samples, but I don't think it's as limited as you're deluding yourself into. You don't seem to post a lot of examples from actual games. What Genesis games have you played? You know, with a controller, pushing the buttons, beating stages.

>> No.7495939

>>7495931
https://www.youtube.com/watch?v=ngua3njzHBY
https://www.youtube.com/watch?v=LtvHKHOYmck

>> No.7495941

>>7495939
What Genesis games have you played?

>> No.7495949

>>7495941
Why are you asking me such a stupid question? Do you seriously expect me to list every game I've played on one of the most popular consoles of the early 90's?

>> No.7495951

>>7495949
none?

>> No.7495954

>>7495951
Do you seriously believe there is anyone on /vr/ who hasn't played several Genesis games?

>> No.7495957

>>7495954
Not even a single game?

>> No.7495965

>>7495957
I accept your concession that the SNES has a better soundchip since you just want to change the subject to something completely unrelated.

>> No.7495967

>>7495965
For homework, complete Monster World 4.

>> No.7495971

>>7495967
Already played through most of it. Thought it was boring compared to Wonder Boy in Monster World.

>> No.7495979

>>7495971
That's nice, make sure you explore Asha's home village thoroughly before progressing to the forest. You may miss an essential item.

>> No.7495981

>>7495850
>>7495847
I found (You)

>> No.7495982

>>7495979
For such a late MD game it really looks and sounds basic. It's barely better than a Master System game.

>> No.7495984

>>7495981
Shut up

>> No.7495986

>>7495928
That not genesis mix

>> No.7496012

>>7495982
Seems like an off-base comparison, I found it had a nice soundtrack that with a matured sound driver explored what the sound hardware was capable of in a unique way.

>> No.7496159

>>7495112
I do recall this, but the reason they removed the NES chip was instead to use the (ironic) Sony audio chip instead and felt it was a better inclusion. They probably could have kept both but price overall would’ve been far higher.

>> No.7496751

>>7495939
holy shit the "genesis sound" is so cringe

>> No.7496796

>>7494096
I don’t get it what is the point of that picture?
>duuude time passes, so deep
I bet it has 20k likes on Twitter or something

>> No.7496808

>>7496751
holy shit ur life is so cringe

>> No.7499242

>>7490176
>How would things have been different?
Nin would have lost the generation, Sony would have probably not joined the industry

>> No.7499248

>>7490176
>Imagine a SNES that had no slowdown

Imagine thinking the SNES had slow downs.

>> No.7499343

>>7496796
The boy became a girl (male), retardo.

>> No.7499391

>>7499248
have you even played starfox

>> No.7499407

>>7492873
this is completely false the genesis was always very popular in the US. I can’t speak for leafland but as an American I can tell you with certainty we all had the genesis it was very common. you’re talking like it was the turbografx or something. no. the shit was fucking everywhere and everyone loved sega.

>> No.7499408
File: 95 KB, 729x1281, 4thgensales.png [View same] [iqdb] [saucenao] [google]
7499408

>>7491303
He's right tho

>> No.7499415

>>7499408
What Sega fansite is this delusional nonsense from?

>> No.7499430

>>7490641
What game?
>>7495079
I dunno, I chuckled.

>> No.7500076

>>7499408
Fake new moron

>> No.7500082

>>7499391
Have you play Fastrom of Super Castlevania and GnG?

>> No.7500085

>>7495981
>>7495713
kys

>> No.7500178

>>7490176
The SNES's speed problem largely stems from aborted attempts to have backwards compatibility with NES/FC games. Also, cheapness with ROMs.
Otherwise, they probably would have just used a 68000 and called it a day.
In the 88-90 period, the 68000 was fairly cheap and widely used.

also, the SNES's main CPU isn't quite THAT much slower
Numerically, the ~3.5MHz CPU sounds like it'd be less than half the speed of the 7.6MHz one in the SNES, but the 68000's instructions-per-clock isn't amazing, while the 65c816 in the SNES has a much better IPC, making up for some of the difference.
It's still slower, especially since the SNES CPU often drops to 2.6 or 1.7MHz for ROM+hardware access.

>>7494976
The Neo didn't bother with much custom hardware beyond bankswitching solutions.
Late Neo-Geo stuff just has big-ass ROMs.

>>7492807
Writing FM music isn't particularly hard.
Oddly enough, the "famously bad" (it wasn't) GEMS driver should have made it really, really, really easy.

The big issue is that instead of editing the synth patches (and you didn't need to know what the numbers meant, GEMS as a composing solution was designed to make this zero effort, you twiddled knobs until you got something that sounded nice, about as easy as firing up Deflemask right now and writing a song), developers used the stock sound set (which was General MIDI compatible, and thrown together really quickly since it was expected that people would edit the sounds), used their standard MIDI setup to compose, exported the song with GEMS for the Genesis as an afterthought, and... that was it. No tweaking or anything.

>>7492264
really, this
the Genesis's extra resolution (and square pixels) was great, and the faster CPU certainly helped it a lot
but in general, the SNES was more advanced than the Genesis (and it damn well should be with a 2 year tech gap)

>> No.7500195

>>7500178
>attempts to have backwards compatibility with NES/FC game
A perfect dream didn’t exist. At least tristar work.

>> No.7500447

>>7500178
> SNES was more advanced than the Genesis
Not just the 2 year tech gap, sega fucked up hard when designing the genesis. They wasted half the die space in the vdp for backwards compatibility with the Sega master system which almost nobody ever used. If sega had dropped the master system mode, there probably would have been enough die space for a 128 color palette, and maybe even 12bit color.

>> No.7500497

>>7490176
The snes is already much more powerful than the sega shitty box.

>> No.7500498

>>7491203
No they didn't this map is fake and has been debunked many times.

>> No.7500502

>>7492620
since I know you never actually played the game considering you weren't alive at the time and all, the top picture is from the SNES and the bottom is from the arcade. just so you know in the future to use a different image while shitposting