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/vr/ - Retro Games


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7756942 No.7756942 [Reply] [Original]

The best Mega Man game, period.

>> No.7756948

>>7756942
>The best Mega Man X game, period.

ftfy

>> No.7756952

>>7756942
I wouldn't disagree. It's a very tight game.
I'd still rather play Legends 1, just because I love that game so much. I'd probably put some of the Battle Network games over it too.

>> No.7758168

MegaMan 2 is the best MegaMan

>> No.7758191

>>7756942
No X3 is better

>> No.7758197

>>7758168
If you're gay and never played any of the other ones, true.

>> No.7758202
File: 298 KB, 491x491, 1620269071524.png [View same] [iqdb] [saucenao] [google]
7758202

>>7758191
SNES or maybe PS1

>> No.7758242

Why do I see so much shit talk on X3? I haven't played the series since I was a kid, but back then it always came off as the peak and most perfected in terms of level design/game play. After that it all went down hill (X4 had some cool levels but also a lot of soulless ones too)

>> No.7758272

>>7758242
No idea. I've heard people complain about the music in it, which is funny to me, the music is probably half the reason I love X3 so much. I mean the SNES version, didn't care much for the arrangements in the other versions, except maybe Toxic Seahorse.
X3 will always be my fav

>> No.7758286

>>7758202
*Japan PS1, I mean, and still probably not, since everything about the PS1 port butchered the kino of the original except for the cool new JP intro track.

>> No.7758296

>>7758242
>>7758272
YouTuber parroting. X3 was known as the peak in the 90s, but now faggots emulating it since then think it's too hard.

>> No.7758308

>>7758272
All the songs in mmx3 are memorable imo. Guns and Roses is shit, but neon tiger's song always gets stuck in my head when I think of the game. My favorite is probably the frigid cold song from Blizzard Buffalo. Gravity beetle is runner up for me because it really captures being on an air field or whatever. I can feel the wind blow in my face the second those guitars kick in.

>> No.7758323

>>7758242
it's one of those hivemind things

They read somewhere that "it was outsourced", and someone that translates to "objectively bad"; except those people don't even know that it was "outsourced" to devs that made many MM games before, Capcom was pretty much the only thing they fed on.

X3 isn't perfect but it's peak for me as well because gameplay is actually challenging and every single enemy placement is a small challenge to overcome, unlike X2 where all you do is keep running and unleash a charge shot on your way once in a while.
Some of the bosses are a bit repetitive (how many different bosses do the "run to one side of the screen, run to the other, repeat" pattern?!) but some bosses are weak in 1 and 2 as well

>> No.7758326

>>7758168
it was, until 3 came out, then x came out and now x is the best

>> No.7758343

>>7756942
i agree. have a nice day.

>> No.7758354

>>7758326
> seriously implying that unfinished laggy 3 can be better than 2

Just try them side by side lmao.

X is okay game, graphics is beatiful, but gameplay is not on the same level as original series.

>> No.7758356
File: 146 KB, 551x800, 1750737-8fefadb1fe-00000120.png [View same] [iqdb] [saucenao] [google]
7758356

>>7758168
Based. After playing through all classic and X games, MM2 is still my favorite even after realizing how dogshit its level design can be sometimes.

>> No.7758368

>>7758356
Kys pedonigger.

>> No.7758372
File: 477 KB, 2137x2138, IMG_20210514_021537_310.jpg [View same] [iqdb] [saucenao] [google]
7758372

The nendoroid is cute

>> No.7758379
File: 45 KB, 400x400, 1750737-8fefadb1fe-00000336.png [View same] [iqdb] [saucenao] [google]
7758379

>>7758368
Kissing your imouto is immoral, anon. Do not promote that.

>> No.7759818

Legends 2 is the best Mega Man game

>> No.7759823

>>7756942
I actually agree, and not by a small margin. I think MMX is not only the best game in the franchise but also one of the greatest ever made. It's basically perfect.

>> No.7760035

>>7756942
I'm playing it. It's super easy, specially compared to Megaman & Bass. It's a great game though.

>> No.7760083

>>7758296
Bullshit. X3 sold like ass which is why it's like $500 now. Nobody was going crazy for X3. At best the CD version had a bit of a mystique surrounding it because few people had played it until the PS2 collection.

>> No.7760112

>>7759823
>It's basically perfect.
Yeah but
>NOOOOOOOOOOOOOOOOOOOO CHILL PENGUIN STAGE HAS THE UPGRAGE YOU NEED ITS NOT COMPLETELY NON LINEAR SO THAT MEANS ITS HORRIBLE HOW CAN YOU LIKE A GAME WHERE YOU MUST LEARN TO DO THE PENGUIN STAGE FIRST EVEN IF YOU WOULD EASILY THROUGH A SMALL PERIOD OF TRIAL AND ERROR

>> No.7760114

>>7758168
Correct, and pretty much the entire NES series is better than X

>> No.7760117

>>7758242
It has the worst Sigma fight by far.

>> No.7760119

The X games on SNES are the best I've played. Made the series feel like a well-made one.
The older ones all seem to use shittier music and TERRIBLE voices.

>> No.7760134

>>7760114
>glitchy broken "first time making a video game but here try it! we'll get it right next time" games
>better than MMX, a slick polished game
Ok

>> No.7760327

>>7760083
>Bullshit. X3 sold like ass which is why it's like $500 now.
Good work exposing yourself as underage, retard. Few copies of it were made because it came out extremely late in the SNES' lifespan (hence why it was soon ported to the PSX), but that says nothing about whether people liked it or not. I paid a lot for my (cartridge only) copy years later in the early 2000s because it WAS known as an extremely good game.

>> No.7760330

>>7760327
> (hence why it was soon ported to the PSX)

Don't forget the Saturn and PC versions. Plenty of ways to play the game, it was everywhere.

>> No.7760335

>>7756948
fpbp

>> No.7760336

>>7760330
True.

>> No.7760415

>>7760119
X games fall the victim to the hardware improvements. The same thing that ruined gaming in general after gen5-6. It is natural for NES game with small and blocky sprites to have very limited moveset. Then designers must jump over their heads to make the inventive mechanics within these harsh hardware constraints. In SNES version they were just tasked to make classic Megaman with SNES-level graphics. They've done exactly that, and that is not how good games are done. With big and detailed models this looks unnatural and artificial. Why the hell I cannot shoot up, down and diagonally? Why enemies respawn a second after I've left the screen? On NES this is caused by hardware limitations. On SNES - no fucking reason for that and this breaks the immersion. Super Metroid is better than Metroid, because it actially uses enhanced hardware capabilities for gameplay. MMX uses them only for graphics and gimmicks, and gameplay wise it is objectively worse than original.

>> No.7760421

>>7760415
>and gameplay wise it is objectively worse than original.
Nah MMX is the first Mega Man title to do what the series always falsely promised, making a super robot action game

>> No.7760440

>>7758354
4 is better than both and is also peak NES Mega Man

>> No.7760571

>>7760440
4 is good, definitely better than 3. I would say 2 was still better than 4 - more catchy music, less gimmicky robot masters, no Cossack-Kalinka ruskie cringe, the best boss ever - Dragon.

>> No.7760593

>>7760571
Eh, 2's bosses feel very cheap to me sometimes. Doing a no damage fight often requires luck over anything else, while 4 only had one boss that's blatantly bullshit (Bright Man). 2 does have better music, though, I agree, but 4 still has good music. 4 also has a far better and more balanced weapon arsenal and better level design.

>> No.7761202

>>7760327
bruh it was expensive when it came out
i had X and played the shit out of it
got x3 used at the start of the n64 era and im sure it was still above full retail even then
>>7756942
i blame this game for my tentacle fetish
dr launch oct is literally on the cover
on his way to molest a (preferably pinksuited) X
L-LEWD

>> No.7761264

The X3 dick sucking is out of control. The level design is atrocious. It's always messing with your momentum. Every level is cut into thirds by two miniboss rooms. Minibosses explode like bosses, slowing things down even more, and the levels are loaded with giant stationary enemies that aren't dangerous but just exist to be bullet sponges to get in your way. It also added a ton of collectables that exist solely to get other collectables. What good are the mechs again? And the pink capsules are literally useless because a little patience gets you all of them at once later on. Its just an objectively worse game.

>> No.7761280

>>7761202
I somehow was aroused when he'd get you in his vacuum and then suck the life out of you. I'd let Megaman get trapped on purpose.

People are weird

>> No.7761331

>>7760327
Also
RENTAL
E
N
T
A
L
I know I played X3 a good bit by way of rentals, and I bet a decent number of younger/poorer X fans who knew that the games were relatively short and used passwords were ideal for rentals. If you were skilled you could clear it in one rental, and if you weren't, you could keep your password and pick it up from there on a future rental.

>> No.7761359

>>7761264
A lot of your points are coming from the perspective of somebody who already extensively played through the game, or somebody who knows about it by way of YouTube or twitch speedrunners. Most people playing the game back then didn't care about fucking speed running strats or a couple seconds added here and there, in fact the super explosions for minibosses looked cool. The empty rooms add, what, 5 seconds to the level? As for the upgrade chips, most everybody playing through the game the first time had no fucking clue about the gold super armor, unless they were looking up secrets or had a friend who told them.

>> No.7761537

>>7761359
You don't have to be a speedrunner to not like it when a game based on a dash mechanic keeps throttling your progression. The dash was the reason they ditched Mega Man classic's screen transitions when making Mega Man X. X3 kind of brings them back but makes it worse by not even including interesting gimmicks. Its just standing and waiting. People calling the snail crawling section bullshit are not wannabe speedrunners. They just don't like unfun garbage.

>> No.7761794

>>7758168
Terrible level design. 1 is the superior game.

>> No.7761805

>>7758296
>YouTuber parroting
Which one was it this time?

>> No.7761809

>>7761794
>enemy platforms in Ice Man's level knock you into the pit if you jump on them wrong, forcing you to use the magnet beam
>not terrible level design

>> No.7761932
File: 165 KB, 850x1201, __bb_and_bb_fate_and_2_more_drawn_by_same_sendai623__sample-f9007da5a691f0e730c55536cbbad144.jpg [View same] [iqdb] [saucenao] [google]
7761932

4 is the best Classic game after 3

>> No.7764345

>>7761794
1 has even worse level design, you contrarian faggot.

>> No.7766175
File: 214 KB, 767x1024, 1534654650050.jpg [View same] [iqdb] [saucenao] [google]
7766175

>>7756942
Well, it's certainly better than the NES games.
>akshually, Legends is the bes-
Shut the fuck up.

>> No.7766181
File: 41 KB, 512x512, alf2.jpg [View same] [iqdb] [saucenao] [google]
7766181

>>7758326
>until 3 came out
You heard a YouTube bug man say this and just accepted it as the gospel truth, huh? Damn, dude.

>> No.7766209

>>7766175
Based.

>> No.7766227

>>7756942
That's a weird picture of Mega Man II, but agreed, Mega Man 2 is the best one.

>> No.7766329

>>7766227
i know X is the 2nd iteration of megaman but that is a weird way of calling him,agreed though,megaman x is the best

>> No.7766527

>>7766227
>those shit levels
>terrible wily stages
>boobeam trap
>broken metal blade

uh no way is 2 the best.

>> No.7766546
File: 34 KB, 500x375, 20953705_10155059180297833_5359219887262041240_n.jpg [View same] [iqdb] [saucenao] [google]
7766546

>>7758323
>>7758296
Aight, which e-celeb made you mad this time? X3 is rightfully regarded as one of the lesser X games for having shit weapons, a gimped booster upgrade, repetitive as shit enemies that appear on every single stage, the pinnacle of retardedly hidden collectibles (X2 was guilty of this too) on top of having a bunch of useless shit like every single ride armor and bosses that can't even do a single attack without restarting their attack patterns.
I like shit like the stage where you fight Vile, the difficulty being less braindead than the other snes X games and the ost but the game deserves its bad wrap

>> No.7766584

>>7766227
Why do people suck off MM2 so much? Just the existence of Boobeam Trap means it can't be the best.

>> No.7766589

>>7766527
>filtered by boobeam trap
oh no no no

>> No.7766596

>>7766584
I think its because it's easy. While also being an NES game so you still get "I beat an NES game" credit.

>> No.7766623

>>7761359
>A lot of your points are coming from the perspective of somebody who already extensively played through the game, or somebody who knows about it by way of YouTube or twitch speedrunners.

I feel like this is rampant in any discussion about exploration.

>> No.7766645

>>7761359
It baffles me how the fuck you might have reached this conclusion.
How fucking dense do you need to be to not realize an empty toom with two slow screen pans as you move through the door are bad? How the fuck is that related to speedrunning???
You could have said literally anything else and it would have made more sense.
I do agree that the gold armor doesn't invalidate the chips though, while I do believe people would be far more accepting of the chips if the golden armor wasn't on the game when you use the golden armor you are sacrificing the utility of using the chips throughout most of the game, instead deciding to the get the advantage of having all of the chips at once for like two stages at the end, so I think they work pretty well

>> No.7766719

>>7756942
That's not X4

>> No.7766739

>>7766584
It's extremely common compared to some of the others so most people played it first. And unlike MM1, which is very rough around the edges, MM2 is where the formula that makes the series great really came together. MM3 is bitch hard in comparison to 2 and 4-6 all kind of blend together.

>> No.7766757

>>7766623
It's true that I've played the SNES X games many MANY times but that only serves to reinforce that X3 is a step down. It makes no sense for people to suggest that the honeymoon period where it was a brand new game should be the final word on it.

>> No.7766762

>>7766739
>MM3 is bitch hard in comparison to 2
Is this comparing MM2 actual normal mode or the easy "normal" mode? I've played 2 a fuckton and 3 only once and didn't think it was hard at all.

>> No.7766770

>>7766645
Contrarians now think that any concern for a game's pacing and momentum MUST mean you're a speedrunner wannabe. It should be obvious why people would consider the mandatory Bit & Byte rooms to be a downgrade from the hidden X-Hunter rooms in X2 without speedrunning even entering the conversation.

>> No.7766771

>>7766739
4 is better than the first 3, it only seems to blend together with 5 and 6 because it's actually a polished game with good graphics unlike 1-3. People on this board haven't played anything past 2 or 3 anyway.

>> No.7766781

>>7766546
There's no getting through to these people. I've brought up the same exact points months ago, right after beating X3 so I knew what I was talking about. /vr/ just has abysmal taste.

>> No.7766782

>>7766762
3 is the hardest of the original 6, I think. There's a noticeable difficulty spike at the Doc Robot stages. Mega Man 1 without the select trick may top it but 3 is still harder than 2, 4, 5, and 6.

>> No.7766785

>>7756952
Naw. Legends 2 is the better Mega Man Legends.
>>7759818
This anon gets it.

>> No.7766913
File: 16 KB, 127x600, 1618612878743.png [View same] [iqdb] [saucenao] [google]
7766913

>people think this shit is good level design

>> No.7767053

>>7766913
>there is a power you can use to make this part easy
>still complain about it
git gud

>> No.7767130

>>7766770
>Contrarians now think that any concern for a game's pacing and momentum MUST mean you're a speedrunner wannabe.

Sounds like they don't actually have taste they just say whatever they think will give the most social standing.

>> No.7767136

>>7758308
I guess Volt Catfish's song is just implied to be good, since that's one of the all-time greats of vidya music. The Gun and Roses "similarity" still sounds like e-celeb reaching bullshit. Good taste, however.

>> No.7767142

>>7766584
It was the first one they played or heard about.

>> No.7767195

>>7766546
>>7766782
>having shit weapons
Agreed for the most part, but this is still a retarded criticism, as no one uses the weapons in X games outside of bosses
>a gimped booster upgrade
This is retarded and obviously false.
>repetitive as shit enemies that appear on every single stage
Could say the same shit about X1. Git gud.
>the pinnacle of retardedly hidden collectibles
Could say the same about X1. Are you PMSing about the optional ADDITIONAL upgrades that you shouldn't be collecting at all, again?
>a bunch of useless shit like every single ride armor
They should have been used more, but I don't see how this is an actual issue. No other game uses the ride armors for more than a couple of screens either, and at least this one gives you some variety and feeling of accomplishment in collecting them (especially with the fact that you have to go through a sidequest to get just the normal one, which felt kino)
>bosses that can't even do a single attack without restarting their attack patterns
Same shit in every X game and most Mega Man games in general.

Once again, you faggots prove yourself to be desperately reaching against this game either because you first played the abysmal EU PSX, or played this one way, way past its release date, or are just parroting what some faggot on YouTube told you to think about it and every other game in the series as well. You have listed nothing uniquely "bad" about it except for the somewhat lackluster boss powers. Once again, your criticism consists of "there's too much content".

>> No.7767274
File: 37 KB, 577x184, 1586456458388.jpg [View same] [iqdb] [saucenao] [google]
7767274

>>7767195
Nice cope, when the best you can say about your game is that "T-The other games are bad too!" or "I-Its optional so it doesn't matter that is shit!" you know that your argument is retarded.
>Agreed for the most part, but this is still a retarded criticism, as no one uses the weapons in X games outside of bosses
You know why nobody uses the weapons in X games? Because they are useless as shit, X1's weapons may trivialize the bosses but they at least have their uses against regular enemies instead of being only because of tradition
>Could say the same shit about X1. Git gud.
You don't even know what the fuck you are writting, having the same three fucking enemies in every single stage is the opposite of gitting gud, by the time you beat the opening stage and 1 (one) maverick you'll know how to shit on 90% of the enemies of this game

>> No.7767327

>>7767195
>Are you PMSing about the optional ADDITIONAL upgrades that you shouldn't be collecting at all, again?
How is this not a shitty design choice?

>> No.7767337

>>7767195
>as no one uses the weapons in X games outside of bosses
The X1 weapons are useful to the point of being broken, anon. Even X2 has some utility in a few of them for mobility purposes like crystal and charged burner. Plus the silk shot fill up areas.

>> No.7767375

>>7766771
4 is well polished, 5 and 6 definitely not

>> No.7767384

>>7767375
5 and 6 are very polished. What's wrong with them? 5 is easy because it hands you 1-ups like candy, the charge shot is a nuke, and Beat exists but it's great. And 6's only problem is that it doesn't let you jump out of a slide anymore.

>> No.7767425

>>7767384
5 is super strange. Basic enemies sometimes seem to take 1-3 more shots from the basic buster shots at random. I always go in trying to avoid using the nukecharge, but end up crawling back to it since the regular bullets are too inconsistent.
6 makes you accelerate downwards rapidly sometimes, often plunging me down a hole I would've otherwise made in any other game.

>> No.7767519

>>7767425
I never really noticed those things but yeah each game has it's quirks. MM3 has some wonky hit detection that's hard to put my finger on. I think the fact that the six games have subtle differences in physics but are still largely consistent the series kind of gaslights you. You "know" how Mega Man is supposed to control but then the little subversions show up at the rare times they actually make a difference and you're like "wut?"

>> No.7767550

>>7767519
Yeah, it's incredibly strange that they go in and tweak things for every game. Never too far off that you can still reasonably hop between games with little readjusting, but just enough to trip you up sometimes. I'd kill for a hack that managed to normalize everything to say, 9+10 styled movement.

>> No.7767757

>>7766546
X2 had a helmet that would point the location of the hidden stuff. The helmet in X1 is useless.

>> No.7767759 [DELETED] 

>>7767195
>This is retarded and obviously false.
It's not. X3 buster "upgrade" is too slow and doesn't even hit anything half the time. X2's double charge shot was far better, and I would even take the basic charge shot over X3's upgrade. Thankfully, the Project Zero hack fixes this issue and makes it an actual upgrade.

>> No.7767761

>>7767053
>You can even make this part completely pointless and tedious if you use leaf shield
Wow, what a great defense

>> No.7767815

>>7766913
If you don't like this part, you don't like Mega Man.

>> No.7767863

>>7767761
The whole point of MegaMan is using your new powers to trivialize the difficult parts, Anon.

>> No.7767880

>>7767863
I've been playing the series for years, Anon, but I don't think waiting for a slow platform to carry you through 4 screens is fun when there's practically no threat. Most of the games after 2 manage to employ similar platform gimmicks while maintaining challenge.

>> No.7767882

I just like 9 and 11 because of how fun the weapons are to use in that game.

>> No.7767980

>>7758308
>https://www.youtube.com/watch?v=PVSBTyfhXgU
It's pretty similar, not exactly the same, Neon Tiger's "riff" is more syncopated, but come on you must be fucking stupid

>> No.7768116

>>7758168
I know this is the meme normie take, but I'd argue MM2 is the Empire Strikes Back of Mega Man. Yeah, everyone says it's the best, because it is. Mega Man 2 was the perfect execution of the simplest possible MM formula. MM1 Still had to work out the kinks, and starting with 3 they started adding stuff like the slide. MM2 you jump and you shoot. The only glaring issue with MM2 is the OPness of the metal blade. Sure it's not the most challenging, but it is just endlessly fun. I can always just pick up MM2.

>> No.7768124

>>7768116
When will you finally play the entries that came after 3

>> No.7768141

>>7767815
I like it plenty. This section is shit.

>> No.7768164

>>7766913
I don't mind the platform segments, I don't even mind the boss all that much, it's very unique. But not having any easy please to refill your crash bomb outside of the boss room is inexcusable. It is MUCH faster to intentionally game over if you fuck up even once on the boss.

>> No.7768420

>>7758168
Mega Man 2 + 2 is my favorite one, too

>> No.7768432

>>7766546
Imma let you finish but
>X3 fans get together and fix the game that they already hold near and dear to their heart
>X2 fans circlejerk that the game couldn't be any better and all they've done to enhance the game is retranslation that they probably did via wiki reference or Google Translate

>> No.7768460

>>7768432
>X3 fans get together and fix the game that they already hold near and dear to their heart
This but with based X6

>> No.7768541

>>7768432
X3 has the Zero Project because it's an obvious thing that people would want to be able to use Zero for more than 1/3 of a stage at a time. I can't think of anything X2 is begging for except maybe saving the Green Biker.

>> No.7769165

>>7768432
So I assume X6 is your favorite X game?

>> No.7769610

>>7768541
They should bring back the scrapped optinal boss.

>> No.7769653

X2 is the most forgettable game of the series. Did nothing new except for that gay-ass Zero-parts fetch quest.

>> No.7769675

>>7769653
better than being memorably bad like any later x game

>> No.7769774

>>7769610
Never heard of this.

>> No.7769786

Playing 5 for the first time, and it is weird. It doesn't play like MegaMan at all. 1-4 were iterations of the same formula. Here levels feel less vertical, enemies even more annoing than in 4, platforming is not hard. And WTF this water motorcycle part on PoseidonMan level, it is out of place and not fun. Bubble puzzle just before it was a concentrated soul though. Also graphics is outstanding and getting close to Kirby tier.

>> No.7769928

>>7769786
Also, who the fuck has thought that staying in players hitbox is the desired enemy behavior?

>> No.7769943

>>7769786
Some key director/manager changed after 4. I forget which.

5 and above are considered very weak entries.

>> No.7769954

>>7769675
Better remembered than forgotten.

>> No.7769990

>>7769653
This, it's also noticeably lazier than X1. Shittier subweapons, shittier soundtrack due to how short the loops are, beating a stage doesn't affect the environment of other stages, and the final level is literally a copy and paste of the first half of Magna Centipede's level. I seriously don't understand how fans rank it at the same level as X1. The X-Hunter stages also sucked, complete slog to play through.

>> No.7770001

>>7767980
No clue what you are trying to express here Anon. The series is sprinkled with guns n roses references so it's an obvious reference. Guns n roses is still shit though. I'd rather listen to the snes' 20 second loop for the rest of my life.

>> No.7770027

>>7769990
>the final level is literally a copy and paste of the first half of Magna Centipede's level
lmao I forgot about that
What a joke

>> No.7770087

>>7769774
The forth x-hunter was a robot woman that was scrapped because they didn't have the resources to develop her.

>> No.7770164

>>7770087
They probably didn't have silicone haha

>> No.7770451

>>7758242
Love or hate game. I can't stand it but many love it for being ambitious and going the extra distance with things like upgrades.

>> No.7770509
File: 50 KB, 963x1348, 1616686495672.png [View same] [iqdb] [saucenao] [google]
7770509

>>7770164

>> No.7770772

>>7767757
And you'd have to stop on every screen to look for what you wanted

>> No.7771389

>>7767757
X1 helmet provides protection from the falling blocks in Sting Chameleon's stage, and unlocks secret areas by breaking blocks.

>> No.7771510

>>7756942
That's Megaman 4

>> No.7771867

>>7771389
Don't those rocks stop falling if you defeat the mini boss above them? Which also provides you with the armour capsule, so you're going to do that regardless. I prefer X1 as a game but that helmet is pointless, it's only "real" use is to reach the buster upgrade in Flame Mammoth's stage but those breakable blocks kinda just feel like something they tacked on to give the helmet upgrade a use at all.

>> No.7772521
File: 10 KB, 256x224, SNES--Megaman X3 Zero Playable_Nov18 16_58_54.png [View same] [iqdb] [saucenao] [google]
7772521

>>7766546
>X3 is rightfully regarded as one of the lesser X games for having shit weapons
Hold the fuck on, X3 weapons are great, what are you talking about?
>Frost Shield
Kills almost every enemy in 1-2 close range hits, health pickups guaranteed.
>Spinning Blade
Obliterates every enemy in the game
>Triad Thunder
forms a shield around X, then blast the shield away hitting every enemy near, extremely useful against small and medium enemies, Allows you to quickly dash across the stage, Turns some stages like Tunner Rhino's into a complete joke.
>Ray Splasher
deals decent damage and is useful for hitting out-of-range enemies.
>Acid Burst
weak, but every enemy killed by this weapon gives you weapon capsules
>Parasitic Bomb
weak, but ideal to get rid of small enemies

Gravity Well and Tornado Fang are complete shit 99% of the time but still, 6-out-of-8 with 4 amazing weapons and 2 ok-ish ones? That's a better arsenal than in most X games. AND ALSO, buster upgrade is shit, charged weapons are not worth it. The best way to experience X3 IMO is a no armor, no unnecessary collectables run, extra points if you get the Z-Saber.

>> No.7772536

7 is probably the best MM game.

>> No.7772676

>>7772536
>limits you to only 4 robot masters at a time
Mega Man and Bass, the better game, did this too but it justified the use of this to make the game actually challenging.

>> No.7772856

>>7772521
Not to mention most of the boosted versions are pretty sick too. It blew me away as a kid when I found out I essentially unlocked 8 new attacks and a new buster charge from it.

>> No.7774624
File: 143 KB, 672x960, 16211219941271.jpg [View same] [iqdb] [saucenao] [google]
7774624

Can someone redpill me on NDS megamans?

>> No.7774630

>>7774624
ZX and ZX Advent are just a continuation of the Zero series. You'll like it if you like those, and you won't if you don't.
The first game has a dreadful faux-metroidvania map system so just google a map if you don't want the bullshit of pointless wandering.

>> No.7775067

>>7774624
>>7774630
They're also piss easy in comparison to the Zero games, but they're a lot of fun. ZX has an optional secret boss that's a neat challenge and Advent has a load of strange transformations that are great to play around with.
Also, Zero has a collection on DS as well if you weren't aware.

>> No.7775069
File: 686 KB, 1278x1500, 1594585262503.jpg [View same] [iqdb] [saucenao] [google]
7775069

>>7774624
Forgot to add but the characters are cute too. It's just a solid pair of games man, grab it even if just to emulate and you won't be too disappointed.

>> No.7775126

>>7775067
Why play the DS collection (with gimped difficulty) when you can get a collection with all Zero/ZX games on every platform now?

>> No.7775143

>>7756952
Based.
>>7759818
>>7766785
Cringe.

>> No.7775232

>>7775126
Then just do that. I wasn't touting it as the best, I was mentioning it since he was asking about DS games. Maybe he liked the dual screens or something.

>> No.7775481

X3 has an annoying amount of backtracking to get items. X1 and X2 have far less.

>> No.7775495

I think X2 was super solid.

Also: have you seen this convention yet? They're doing graded video games which is sort of weird.

https://www.torpedocollectorscon.com/

>> No.7776197

>>7769943
Just replayed all 8 stages (skipping masters) of 5, and enemy design is absolute crap. Slowmoving bullet-spongy enemies that are good at avoiding your blaster level and tend to hide in your hitbox - they are everywhere. They are not fun and extremely annoing. Who could have got this idiotic idea? The things that megaman cannot shoot diagonally and cannot whack with his gun in melee - these are artificial limitations. It is stupid to design enemies around them. It is a pity, because some parts of stages are quite good and refreshing (gravity, bubbles, ext stages). To someone, who is discovering classics can recommend to stop on 4 and watch 5 on youtube.

>> No.7776264

>>7776197
I don't understand this opinion. 5 has some fun stages. Gravity Man, Star Man, and Gyro Man are great. Wave is gimmicky with the bike segment but isn't bad either.

>> No.7776980

>>7769943
7 was great and 9 is a masterpiece at least. I don't think 8 and R&F were that bad, but they do have a big list of problems. 10 is boring, 11 is a chore.

>> No.7776990

>>7775495
X2 is a solid TURD

>> No.7777070

>>7776990
shitload of fuuuck

>> No.7777171

>>7756942
>dogshit level design where all you do is broooool

Nah

Mega man peaked with 3 and 4, everything else was a drawn out farce

>> No.7777873
File: 50 KB, 438x370, images (8).jpg [View same] [iqdb] [saucenao] [google]
7777873

>>7777171
Mega Man peaked with this

>> No.7778520

>>7777873
Probably right. Zero series is quite good

>> No.7779384

>>7777873
>more dogshit level design except this time you broooooool face to face with shitty melee

If I wanted a shitty action game where I mash buttons for scores Id go play a PlatinumGame

>> No.7779451

>zero is the best
Fight mega man. Where isn't your dog you little bitch?

>> No.7779461

>>7777873
It was x4 for me. They were all good.

>> No.7779476

>>7779461
x4 is to slow and the level design too generic

>> No.7779682

>>7777873
Is this a may may or for real? Never played these games cause heard they were broken level difficult

>> No.7779690

>>7779682
Eh, there are some annoyances, but they're not too hard.

>> No.7779697

I think you're a piece of shit op. Do you have it in you tough it out for a few minutes?

>> No.7779705
File: 790 KB, 842x1275, Zero_MMX6.png [View same] [iqdb] [saucenao] [google]
7779705

>>7779476
>I'm a faggot I hate megaman x4

>> No.7779709
File: 709 KB, 546x525, animedafaq.png [View same] [iqdb] [saucenao] [google]
7779709

>>7766175
wtf happened to that M&M?

>> No.7779812

>>7779476
I half way agree with you, but the airship and ESPECIALLY the train levels are sick. I'm a sucker for levels in platformers where you are on some sort of transportation.

>> No.7780759

>>7779682
I'm being for real. The Zero series is a lot of fun and takes what the X series was trying to do and actually executes it well. My only complaint is that the cutscenes and story are a bit excessive, but the gameplay is golden. Ignore the /vr/ boomers who whine about "muh screen crunch" or cry about using a saber when there are literally other weapons to choose from and use interchangeably (without even opening the pause menu), they were literally filtered.

>> No.7780782

Which are your other tops?
I like OG 2, 3 and 5, and X3 to X5.

>> No.7780968

>>7766785
>Legends 2 is the better Mega Man Legends.
All I know is I've beaten 1 half a dozen times and can't get more than five hours into 2 without getting bored and stopping and not returning to the file for months