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2023-11: Warosu is now out of extended maintenance.

/vt/ - Virtual Youtubers


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43478098 No.43478098 [Reply] [Original]

What if your general was not just a general but a nation, devoted to your oshi and their will? Enter this general where the fanbases and generals of /vt/ are reimagined as countries interacting with each other through means peaceful and militant alike!

We Haven't Had Space Titties In A While Edition

Previous thread: >>43461657

Interactive map:
https://vtwbg.github.io/

Introductory document for new anons:
https://rentry.org/vtwbg-intro

CURRENT GOALS:
- Survive
- Explore
- Pacify the gnome

>Note that the map is set in stone.
>Casual Stories or Greentexts of your general in /vt/ land are much appreciated.
>Ignore any trolls, falseflaggers or dramafags. Report, hide and move on.
>Try to keep hornyposting, socposting and funposting to the absolute minimum until we hit the bump limit.
>Please think twice before posting if you're intoxicated or feeling moody.

THREAD REP TRIPCODES:
https://rentry.org/vtwbg-rep-trips

CLIMATE & TECTONICS POSTS (AIDS LORE/PLACEMENT):
Ocean Currents:
https://rentry.org/rvqz9
Weather Systems:
https://rentry.org/nnvbx
Climate Analysis:
https://rentry.org/vtwbg-climate
Tectonic Plates and their Movements:
https://rentry.org/dmkyc
Geologic Provinces:
https://rentry.org/ztaf99
Minerals:
https://rentry.org/Minerals-Ores-VTWBG

CURRENT MAGIC SYSTEM:
https://rentry.org/chuubanite

FLAG POSTS:
https://rentry.org/vtwbg-flags

VITUBIA ARCHIVE:
https://docs.google.com/document/d/1HM_UK-qNKXQgFH-ixcWsCC3oAgBnFrxCKRPXdKiPMwQ/edit

SPACE ARCHIVE:
https://docs.google.com/document/d/1ukyK3_sidebA_kLuH8i1I6TuVyFkWeJSYvyhqT6FMRU/edit?usp=sharing

>> No.43478152
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43478152

Anchor post for any story/map/lore. Please reply here for archival purposes. Please mark and tag the section you want the relevant content to be archived. Unmarked posts will not be archived.
Anchored posts in the last thread will be archived within a day after the thread has been archived. You may also ask for your own archive posts to be updated or organized according to your standards.
- - -
If you will be using a rentry link, please use
>https://rentry.org/
instead of .co, as the latter is filtered as spam.
Thank you!
Please also report if there's outdated/missing lore in OP.
- - -
/VTWBG/ HISTORY
Anchor post for events in the /vtwbg/ canon timeline.
Reply to this post or commentate directly in the sheet suggestions for events to add to the timeline.
https://docs.google.com/spreadsheets/d/18-HH-xmC_qxOS3ZV0Ssxzb1mDA0xVKv31yMDLWo_pEo/edit

>> No.43478199
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43478199

Anchor post for issues to be voted on next time.

>Vote Results
https://rentry.org/votevtwbg1-27to1-29
Aggregated Past Vote Results:
https://rentry.org/vtwbg-votez
>Bylaws
https://rentry.org/vtwbg-bylaws
>Vote post archive
https://rentry.org/ofx2x

>> No.43478244
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43478244

CURRENT PROMPTS
Feel free to submit your own prompts to inspire others!
https://rentry.org/vtwbg-prompts

-------------

LORE CATCH UP:
Last thread's new lore/discussion you might have missed:

Lol
Lmao even

Reply to this post to be included in the next thread's lore catchup.

>> No.43478302
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43478302

SPACE ANCHOR
Space!
Space here.

>> No.43478669
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43478669

>>43470359
i was trying to reply to you but got so choked up on tears... thank you so much... I am so happy that you think that way of me and it means the world to me that you said that... stuff like this makes me want to write again and i think i will <3 <3 <3 <3 <3 <3

>> No.43478777

I blame space niggers for not bumping the thread, need space aussie sex slaves NOW

>> No.43479010
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43479010

So are Sanalites literal space truckers in the sci fi setting? How do the space highways work on a conceptual level

>> No.43479198

Thread died prematurely so reposting
Some preliminary ideas for Space /who/
>No settled planet, a fleet with the giant library ship as center, cruising around the fringes outside of the core cluster
>Main economic activity is acting as advisors, educators and hired guards for the system they are staying at
>Descented from one of the last groups that left Vitubia. They are convinced humanity's future is beyond the stars, but they must not forget their past, as such, the library ship serves as a vault for all of humanity's shared knowledge.
>Ship's old, probably one of the oldest vessels still in active service.
>Mostly fight with mass drivers and drones. With mechas.

>>43472448
Should be. Unless we are going for a more bleak outlook that the tribalist/containment problem was never (or attempted to be) reconciled and such an ideal never developed on the planet.

>> No.43479607

>>43479010
We're extinct in the space setting

>> No.43479896
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43479896

>>43478669
<3 You are welcome!!
i can speak for myself when i say you mean a lot to me and the thread!!
we would be missing a key piece without you!!
WRITE AGAIN!! <3

>> No.43480089

>>43479198
Wait /who/ is essentially just a fleet of libraries and archives?
>>43479607
Well can we use the space highways you had?

>> No.43480232

>>43480089
Yeah. Exo-planet spec-geo doesn't really interest me unfortunately. And someone has to do the space nomad stereotype eventually. Might make different fleets too with separate library ships. Space /who/ is basically the curators from Stellaris .

>> No.43480334
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43480334

Wow, founder had a bit of a thing that last thread... hope theyre ok...

>> No.43480396

>>43480334
Missed his evening porridge, he'll be alright

>> No.43480444

>>43480334
Schizo problem was real back during the time you were absent. The thread is a lot slower but at least it was showing signs of healing, then that happened. So I get why he's angry. But honestly that was a bit of a woman moment, for both of them.

>> No.43480605

>>43479607
Was this a decided thing, nasa rep seemed interested in the space highways from what I rember. I don't know if a graduated fandom nessecarily represents an extinction either, it could represent a dead homeworld or just a lack of magical ability

>> No.43481976

>>43480089
If you can find them, I don't see why not.

>>43480605
Yep, it was. He moved on from Sana and /nasa/, remember?

>> No.43482664

>>43481976
/nasa/ from Vitubia isnt the same as CVT40K in terms of the sanallites. Not saying that they aren't extinct but they're definitely a point of interest to be explored regardless of whether they're active and alive

>> No.43482948

>>43482664
I know, point still stands. Ruin worlds are kino settings for exploration anyway, so it all works out. If we are still going with at least somewhat representing the threads, it's the only logical way, cuz ya know, we kinda dead without a chuuba and all.

>> No.43483328

I thought about /nasa/ having a home colony called Oven. Oven is a planet-sized colony that wanders space. Unlike /nasa/ Oven has an abundance of resources thanks to space fairing enterprises.

The thing is Oven has made a bunch of enemies lately thanks to our mission to create the best bread for Sana. Down to butchering natives of other planets into food.

>> No.43484439

>>43482948
True, I think graduations and graduated fanbases should be seen as a population having essentially no great impact on a civilization or on galactic politics and being in low enough numbers that colonizing a world is not an option. It pretty much allows people to still explore graduated chuubas while also representing them since the fanbases surviving members might as well be dead save for the artefacts and historical records they leave behind.

>> No.43485173

>>43483328
that sounds kinda neat

>> No.43486895

>>43483328
That sounds cool anon, I'd like to read more about Oven. What shape is it?
Regarding graduated chuubas and dead thread, there's a few ways to go about it. The flexible timeline means you can write about the nation at a time when the chuuba was active. Those nations could be utterly annihilated. They might just have a limited amount of political power. Or they're nations that have been cut off from the Heavenly Realm and its energy. Any of those (and others I didn't think of) are valid and could be interesting.

>> No.43487716

Butt

>> No.43488388

>>43486895
I'll have to make a rentry to expand it. I still have that journal to write. House cleaning crunch is over.

>> No.43488703

Does anyone know of any sci fi/biotech ways to cure severe radiation poisoning? I know radiation i the big Fuck You of poisonings but I'm interested in the possibility of what no tech ceiling can have outside of just space ships and weapons

>> No.43489247

>>43488703
Look up RadAway from Fallout.

>> No.43490175
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43490175

>>43469209
>>43469258
>>43469525
>meatbro is dating emma
what the fuck???

>> No.43490812
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43490812

WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR

>> No.43490917

>>43488703
By "cure" do you mean after-the-fact, during the radiation, or preventative measures against the effects of radiation poisoning?

>> No.43491740

>>43490175
Cry all you want, /meat/posters get all the bitches

>> No.43491951
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43491951

>>43490175
korewa rrat?

>> No.43492072
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43492072

>>43490175
It's true, she is what I was missing this entire time

>> No.43492621

>>43492072
>stops doing lore so he could do a femanon
Lucky fucker!

>> No.43492712

>>43490917
After the fact, radiation prevention is pretty feasible in a variety of ways but the idea of repairing radioactive cell damage that's previously thought to be permanent is an interesting idea to me, like bringing someone back from the total atomic breakdown of their form

>> No.43493461

>>43492712
I'd say there are two types of irradiation damage: actual irradiation, IE you have radioactive material in your body, and second, DNA damage. Other effects like burns can be repaired with conventional medicine.
Irradiation would be most directly healed with something like chelation, where you ingest chemicals that bind to the uranium atoms in your body, and those are chemicals are then expelled with piss or the like.
DNA damage is more tricky, to really fix that you might need something like in-depth gene editing with CRISPR or similar.
That's a very hard sci-fi look at it though, I could imagine other out of the box possibilities, mainly involving nanomachines.

>> No.43493950

>>43490175
/soc/niggas is this real?!

>> No.43494746

>>43492712
So something to repair DNA then, huh? Could be somewhat feasible actually, iirc Roanoke delved into that on a couple of his videos, might be worth checking him out.

>> No.43494842

Honestly, 40kfags, if you are going to make the anchor for discussion with it, at least use it.

>> No.43494884

>>43478302
SPAAAAAAAAACE

>> No.43494973

>>43494842
You misunderstand, that anchor is there for the archive. The discussions will be had like all the others.

>> No.43494995

>>43493461
I'm leaning more towards dna damage but maybe even in terms of the extravagant "oh no I'm a mutant" version of dna damage rather than cancer/total organ failure. Gene splicing and posible gene reproduction or even something like a genetic transplant or gene rearranging in order to keep the body functional enough to do the nessecary work needed to fix it.
The idea of a Gene Scrambler bomb going off on a planet and causing a mass of mutations and a rush of biotechnology to correct those mutations that eventually leads to creatures like those from All Tomorrows or Man After Man just so that a species can make sure their genetic heritage survives is really interesting and would be a pretty great place to just throw all variety of monstrous body horror

>> No.43495053

As an anon said last thread, rename it to 40kvt. let those that complain make their own thread.

>> No.43495738

>>43494995
Sounds fun. Could also be done with a virus, or an aerosol dispersed in the atmosphere, instead of a bomb.

>> No.43496263

>>43494746
This sci fi stuff has got me researching and finding alot of new channels, here's a nice playlist for different space weapons that you could outfit on a ship if anyone was interested https://youtube.com/playlist?list=PLqOEDroJnZHwQmn3g8zLmLqMK2RIyejYh

>> No.43498155
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43498155

>>43495738
I think having a large refugee colony that has a vast demographic to have a large genetic stock to work off of would be interesting as well and give alot of room for anyone to participate in the gene fuck world, I think whether or not its a "bomb" is kind of shruggish but it would be better for it to be deployed atmospherically for the greatest effect.
Any ideas for a cool planet name?

>> No.43500176
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43500176

>> No.43502717
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43502717

Everyone talking about space and my oshi doesnt even have a darn license...

>> No.43503051

Ok kids, I will be continue my story about the sharpshooters. Next chapter will just be brief i think as i need to get my feet wet again writing.

>> No.43503320

>>43503051
No one cares.

>> No.43503416

>>43502717
Will saplings become our space truckers?

>> No.43503561

>>43503051
Looking forward to it!
>>43502717
You don't need a license to drive a tree.

>> No.43503656

>>43461993
It depends on specific models but both! Basically I imagine that the colony ship pre-landfall already has some form of powered exoskeleton technology that was basically powered hardsuit for EVA and ship maintenance work. They had reasonable protection from cosmic rays and some form of motion detection/amplification technology but if you want max efficiency you would have to plug yourself into the suit like Ghost in the Shell so that it can read what kinda action you want to make. Naturally this didn’t bode well with Despina’s environment since magnetic fluctuations and solar winds made these suit vulnerable to frying its circuitry and the users’ brains. It can be mitigated with additional shielding but those put the result in the mecha category, and it either made them too sluggish in combat or had too many moving parts that the users might be subjected to sensory overload. It’s still better than nothing but it made the early colonists’ range very limited since they were basically confined to running distance from shelters
Eventually, expeditions to the dark side of the planet found… something that allowed the colonists to make vitubium crystal circuits. They found out that when people got plugged in a system with these crystals, the sensory input and motion output was no longer overbearing, especially if the mecha’s senses and motions are similar to the users’. That’s why they ended up making humanoid mecha even if it wasn’t very viable otherwise. They still tried to use the vitubium crystals to make machines with more stable forms by replacing the pilot with AI, but later they found out that the AI became unstable after exposure unless an organic mind’s plugged in to help guide the AI
Nowadays /vnug/ mecha basically split into two branches. The humanoid branch focus on further submerging the pilot’s senses and mind into the system and basically controlled the mecha like an extension of the body. It works better than it should have which is why enough people put up with it even if they start hearing strange voices from the system. The other branch has less humanoid mecha (multiple legs and so on) where AI handles the intermediary control but the pilot’s still plugged in to help guide the system. It’s not as effective as humanoid mecha but it has the advantage of being easier to use and doesn’t require the pilots to submerge their mind as deep into the system

>> No.43503773

>>43503656
You've gotta start archiving this bruva

>> No.43503959
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43503959

>>43503773
It’s still in brainstorming phase and I’ll need to organize my thoughts better before putting it to proper lore. I thought about doing away with mundane AI and just make it a byproduct of plugging the crystals into the system

>> No.43504388
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43504388

>>43503416
>>43503561
Honestly its more likely someone picks us up and gives us a ride in exchange for us growing crops in space for them.
Wtf happens to wood in space anyway?

>> No.43504911
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43504911

>>43504388
>Wtf happens to wood in space anyway?
uuuuuuuu

>> No.43505058

>>43504388
If the bark is thick and hard enough, I reckon it can just chill there.

>> No.43505191

>>43504388
https://www.nasa.gov/mission_pages/station/research/experiments/explorer/Investigation.html?#id=68
I also assume they would have genetically engineered trees that grows well in microgravity.

>> No.43505455

>>43505191
Interesting, thanks anon

>> No.43505503

>>43478302
https://rentry.org/cvt40k-vnug-despina
I also changed the rentry link so that it’s more organized

>> No.43505551
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43505551

>>43504911
I make the joke but actually there's enough similarities to connect Fauna to Shub Niggurath with the nature theme and the focus on mother hood and children, maybe void saplings could take a little inspiration from lovecraft?

>> No.43505757
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43505757

>>43505551
darn it, youre peaking my body-horror/eldritch interest now... current /uuu/ isnt even that fleshed out, I cant get side-tracked into space-/uuu/...

>> No.43506421
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43506421

>>43505757
IA IA, CERES FAUNA, THE GREEN KIRIN OF THE WOODS WITH A THOUSAND YOUNG
I'll wait until you get comfortable with present /uuu/ before going in on eldritch space tree /uuu/ ideas, it can wait sap man

>> No.43507058

>>43503561
Rocks actually. Sandwiches too.

>> No.43507183 [SPOILER] 
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43507183

>>43506421
OH, I think I have an angle now! How we got INTO space needs its own story, but the evolution factor I'd 100% be basing off of the Love, Death, Robots S3 ep "Swarm". (picrel)
The idea of a sentient ecosystem floating in space that assimilates lifeforms makes so much sense and keeps our saplification effects too...
AAAHHHH, I need other saplings to help write more stuff...

>> No.43507481

>>43507183
>sentient ecosystem
KINOKINOKINO

>> No.43508176
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43508176

>>43507183
Bout to fuck the sapling hyper organic biomass, be back in a few

>> No.43508411
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43508411

>>43508176
>squirrel enters the biosphere
>pheromones detected
>ancient memory recall activated
>"nut" DNA retrieved from archive and deconstructed
prepare to be assimilated Risuner

>> No.43508603

brb assimilating my squirrel dick into a squeebing chlorophyllic growth.

>> No.43509871
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43509871

>>43507183
Man I'm gonna go watch that to get a better idea of this but would people be able to negotiate with the sapling mega organism (sap niggurath?) Imagine how cool it would be if the flesh organism managed to generate the ability to intercept space signals with organic organs and could communicate and make deals with space faring vessels. Space vessels could designate planets for them to feed off of in exchange for biomantic gifts and flesh augmentations

>> No.43510020
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43510020

>>43509871
Yooo, go do that, its only like 15 minutes long, report back, I'd really like some feedback on the idea

>> No.43511331
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43511331

>>43503959
Just like the Goauld from stargate? Based as fuck

>> No.43511459
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43511459

>risuners master of gems
>control crystals are a thing in sci fi
>risuners use it to shoot everyone and salvage everything only to make more guns and tell everyone to fuck off

>> No.43511633
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43511633

>>43509871
>>43510020
I will say that bio ships are a thing at least in star trek. The breen are an example as well as species 8472 (and those fuckers were kicking borg ass like it was a walk in the park)

>> No.43511693

>>43511331
I don’t imagine it necessarily being actual crystal shards but the concept’s kinda similar the idea of putting AI into it comes from other places like Lancer tho

>> No.43512884

>>43511693
>Lancer
I gotta crack that pdf open one of these days, I've heard mostly good things about it and I've got a mech craving that needs some itching

>> No.43513495

>>43512884
It’s a pretty good entry-to-medium Mech TTRPG system! The official server has… interesting inclinations but I don’t think the lore’s as bad as /tg/ made it out to be

>> No.43515145
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43515145

>>43511693
>>43512884
Lancer is dope as hell although I prefer Mekton.

>> No.43518481

I hate pain. Maybe I can expand upon /nasa/ "DOUGH" technology later. Have some catch up work to do tomorrow.

>> No.43518843
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43518843

>>43510020
Apologies, I got side tracked by those two robot bitches from Atomic Hearts.
WOW, I misinterpreted the biosphere and it is far more menacing then the eldritch horror that I had envisioned while also being way more interesting and with much more potential. Would the queen in this case be the idea of Fauna or maybe a kind of surrogate mother figure that works off of the hyper complex genetic code that Fauna blessed it with? I'm really interested if the Sapling Swarm has any interest in trade deals or if its totally isolationist outside of very specific instances, it could have a passive organic system that intercepts signals however if a signal matches the specific repetitive behaviors associated with intelligent life, the gene sequence for intelligence is activated and deactivated when it is no longer needed. I'm gonna need to binge watch the rest of this show when I next get the chance, this is some cool shit.

>> No.43519406
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43519406

>>43518843
Glad you liked it!

>be the idea of Fauna or maybe a kind of surrogate mother figure
yes and yes. This is sort of what the Elder Trees in our forests are already like, specially the one in Fauna's Cradle, so this would just be a runaway version of that same evolutionary chain

>Sapling Swarm has any interest in trade deals
heres a whole mountain of implications to consider with this, but rn I'm thinking the biggest trade the Swarm would prefer would be biological samples, especially the living kind.

>I'm gonna need to binge watch the rest of this
Im a huge fan of LDR, but its an anthology, so none of the eps really have anything to do with each other, but there are some neat spec-scifi ideas in some of the eps so I hope you enjoy the series and find the ones you like!

>> No.43519573

>>43519406
NTA, sounds like I need to watch this LDR thing, sounds right up my alley. Thanks for sharing anon.

>> No.43519774

I like space fantasy with laser swords, robot maids, and a bit of magic.

>> No.43519834

>>43519774
>robot maids
he's just like me fr fr

>> No.43519942
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43519942

>>43519774
even in space

>> No.43520128

Doubt we'll get psychic powers with chuubanite. Maybe if I'm lucky we'll get space cafes with tall tanned maids.

>> No.43520239

>>43519406
hmm, no clue if the sapling swarm has concepts like gratitude or partnerships but I think directing it towards habitable worlds that it could use to fuel its biomass and obtain new genetic data to perfect its ecosystem with would be one of the best things you could give it. Would it really allow somebody to leave after its genetically tampered with them or would it implant a new code into their genetics to assure that they wont be a threat to the Swarm in the future?
>>43520128
Its sci-fi, you can just develop psychic shit through big brain or hyper-pheromones

>> No.43520289

>>43520239
To be honest psychics and (especially) psionics are just space magic

>> No.43520543

I'm debating if I want to make cafe maid outfits for the girls at the bakery in /who/.

>> No.43520610

>>43520289
any magic is just insufficiently overexplained sci-fi.

>> No.43520835

I got a deep lore space setting for you: Kirby's Dream Land.

>> No.43523102
File: 2.16 MB, 2480x3508, 1674026693944.jpg [View same] [iqdb] [saucenao] [google]
43523102

>>43520239
Something I might lean on would be an internal struggle between Fauna's kindness and her yandere side that constantly wants to keep guests in her "garden".
Story-wise, it would certainly be neat to explore the "gene archive" angle and maybe if we ran into species that we had decent relationships with in the "past" we would be more open to co-habitation now that were a swarm.
Honestly thatd be a nice perspective to follow since it would connect relations in "current" /uuu/ and ctv40k /uuu/.

>> No.43524786

>>43523102
Really interested in seeing how /uuu/ would interact with other council members like /who/. Both of you are essentially space archives however one is a biological gene archive while the other is a historical physical archive. I wonder if the kronies and brrats would opt towards a similar theme where each council nation has a free roaming colony that claims allegiance to no specific homeworld

>> No.43524935
File: 119 KB, 224x224, burger.gif.gif [View same] [iqdb] [saucenao] [google]
43524935

>>43524786
Eh, I'm not particularly for becoming a space archiver library thing, but all my ideas are just standard space scenarios anyways, or just standard genocidal empire but not really, I'm not going to touch the space setting unless I see I have to intervene or I come up with something good.

>> No.43527877

Butt

>> No.43531235

Age of nihilism soon.

>> No.43532917

In space, no one can hear you bump.

>> No.43533926

In space, no one can hear you squeeb.

>> No.43536608

bump

>> No.43537591

>>43524935
Hmmm, makes sense

>> No.43537594
File: 722 KB, 1493x931, file.png [View same] [iqdb] [saucenao] [google]
43537594

>>43478302
Submitting a WIP system with 10 major objects and 3 asteroid fields
I'd like to have all of them added to the Objects sheet.

https://rentry.org/cse8x8

>Notes
I'll be calling the cvt40k equivalent of trojan asteroids "deadbeat asteroids" because I find that funny
Some of the aspects of the system may be up to change. im still trying to brainstorm the large gravity wells and how they could work in a reasonable way.
The number of SSBs may look massive at a glance but do remember that this is counting all objects larger than ~1000 cubic meters. So, it includes the small 6m radius rocks as well. Honestly, I'm wondering whether the number is too small.
I've done the maths and if assumed that ALL the objects are 1km x 1km x 1km cubes, the volume comes to be about 2 earth's worth. Ofc, in reality the objects arent cubes and some of them are very large, but the vast majority are very small objects.

Furthermore I'd like to claim pic rel for this system.
>Reasoning
Given that the system contains a rather massive object, it would make sense for it to be located in an area where a bunch of systems cluster together.

>Plans
The system would be one of the most productive mining locations in the Vitubian Nebula, as well as a travel hub due to its "geography" allowing for ships to make slingshot maneuvers and save massive amounts of energy, fuel, and time.

I think the system would not be that populated, perhaps ~100 to 200 billion people living mostly in habitat swarms around the central star and black hole.
This number can be adjusted depending on what type of scale we are doing, but since I have no idea what that scale would be, I'm assuming a slightly conservative one.

>> No.43538413
File: 136 KB, 799x581, no_squeeb.png [View same] [iqdb] [saucenao] [google]
43538413

>>43533926
hey, watch it

>> No.43539803

>>43537594
I'm disposed at the moment but it looks pretty food from what I can see at a glance.

>> No.43539805
File: 80 KB, 934x911, judgesyou.jpg [View same] [iqdb] [saucenao] [google]
43539805

>>43490175
No I am not. We are just likeminded.
>>43492072
>>43492621
Not me.

>> No.43541813
File: 150 KB, 1920x1080, FpYjsuyacAA5C9_.jpg [View same] [iqdb] [saucenao] [google]
43541813

>>43478244
https://rentry.org/whxr9
Didn't know where to put this in the story itself, since I gotta write some chapters before this moment comes.

But here it is, the first kill of Amaury.

>> No.43543003

I know I already asked about radiation in terms of dna damage but how about getting rid of radiation that has soaked into materials? What kind of sci fi shit would fix irradiated buildings and shit?

>> No.43543222
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43543222

>>43543003
OOTL but soaked in what sense? Radioactive material bonded with or mixed into non radioactive material or normal material irradiated by outside radiation?
Also, I think it would much depend on the building in question. If its a space ship or something and you want to avoid the outer hull of the ship becoming irradiated, for example, it can be as simple as just covering the ship in a layer or radiation shielding that you just strip off and replace once every few years.

>> No.43543232

>>43543003
When people say a place has been irradiated, they usually mean it has been covered with (usually tiny) radioactive material. The building itself is not irradiated, so cleaning the fallout physically will be enough to restore it (of course, it can be difficult because those material can be tiny or even microscopic). There are some cases where specific material of the building can absorb radiation and become radioactive themselves, but they are relatively rare when it comes to the usual kind of material and radiation. I think the most common case of that is actually from neutron rays, which tend to turn material into less stable isotopes that can be radioactive themselves, and also tend to make the material more brittle. Alpha particle can change the material's element if they manage to merge with the nucleus, but since they are both positively-charged it is not something you can commonly see.

>> No.43543998
File: 27 KB, 301x152, 1656061870465.png [View same] [iqdb] [saucenao] [google]
43543998

>>43543232 (Me)
Speaking of irradiation and damage to organic material, there is an interesting concept called braking radiation, or Bremsstrahlung presumably because it was discovered by a German. Basically, when an electron (which is also known as beta ray) is decelerated by an atomic nucleus, its energy is converted into EM wave. If the electron is travelling fast enough and thus lost a lot of energy when braking, it could generate powerful photons in the X-ray range (which is incidentally how X-ray machines and related medical equipment works). That means if you have a way to accelerate electrons to a very high speed (like, say, a particle cannon) and manage to hit something with a dense material (like, say, a ship's hull) the braking radiation generated by the strike will basically turn the inside of the ship into a giant X-ray machine, which is a decidedly bad news for any organic being inside, but it can also cause significant damage to electronic equipment as well (especially when considering that the electrons will give them a lot of electric charge).

>> No.43544345
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43544345

>>43541813
Good piece, I already gave feedback on it, but might as well say it again. It delves nicely into the mind of the mc, which always gives even shorter pieces like these depth.

>> No.43544851

>>43543222
>>43543232
Generally I mean when radiation is absorbed into material rather than radioactive material being stuck to an object, my general concept is how someone would go about repairing a space vessel that has severe radiation internally and externally. I guess it wouldn't really absorb radiation in the way I thought it would so would the repair really just come down to finding the most radioactive locations and removing them? In terms of fixing radiated materials would nothing short of sci fi atomic reconstruction fix those if their electrons are blown out?

>> No.43545009
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43545009

>>43541813
It's so good!!! your a great storyteller. i love the atmosphere, and the look into the mind of amaury!! very well done. <3

>> No.43545050

>>43544851
It depends on the nature of the radiation, but barring intentional irradiation of the material, I doubt the ship itself could be irradiated unless it was caused by neutron radiation (which could happen as an accident as many kinds of "useful" nuclear fusion can generate neutrons). In the case of fallout contamination, removing the polluted area themselves or cleaning all the radioactive particle will be enough to decontaminate the ship. If the material itself is made radioactive, then you probably have to replace the material itself unless you have the aforementioned sci fi atomic reconstruction that can convert the elements into stable isotopes again.

>> No.43545105

>>43543222
Kronies in space?

>> No.43545154

>>43545105
They're gonna turn an entire asteroid into a Kronii milk farm

>> No.43545223
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43545223

>>43545009
>>43544345
Thanks bros. I sort of figured out that a problem I had was that I couldn't figure out where to go from after my intro, so developing the characters in short pieces i think is going to be a good exercise overall!

>> No.43545339

>>43545154
Intergalactic kronie femboy prostitutes?

>> No.43545387

>>43545050
Well shit, here I was thinking a space nuke would be a one hit kill that would make a ship totally uninhabitable...

>> No.43545554

>>43545387
I mean a ship is technically uninhabitable if you vaporize it... for more temporary depopulation method what I mentioned in >>43543998 could work as well.

>> No.43545560

In a space setting nukes are useless because the natural radiation of space is much much worse than nukes.
So if a spaceship can survive the depths of space, nukes are just a breeze

>> No.43545743
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43545743

>>43545560
Regular nukes, yes, because the majority of energy output of a nuclear warhead comes in the form of EM wave (which space has in spades) that superheat the atmosphere (which space has none) into a shockwave. However, there are ways to make nuclear weapons useful in space, including one that is actually considered by the United States during the Cold War (because of course it does). It basically bypasses the annoying lack of air in space by bringing its own absorption material that, when combined by focusing the gamma ray generated by the nuclear reaction, turns into a directed burst of hot plasma that should be able to burn through the target. It should also be noted that Orion drive also works on the same principle, except the ship being propelled by the explosion has a huge shielding to protect the ship from getting nuked by itself.

>> No.43545824

Moonafic, what is your overall aim with your story?

>> No.43545920

>>43545560
Not entirely useless, but definitely a somewhat weak weapon. Most of the actual damage from a nuke comes from the blast, which in an environment with no air would not happen. So you're not punching holes into ships with it. However, heat and light would still be present, as well as gamma and xray radiation, which would travel much more freely due to the aforementioned lack of an atmosphere. The most dangerous part of it, however, would be that the charged particles would create a giant magnetic field, that depending on the size of the nuke could even mess with a planet's own electromagnetic field, and even on smaller payloads would create emps that would for the most part disable any electronic systems of the ship in question.
So all in all, it would be less of a end-the-fight weapon, and more advantage gaining one.

>> No.43545980

>>43545554
Yeah, I guess particle cannons shit on nukes every day of the week kek.

>> No.43546164

So youre saying that nukes would be relegated to a support weapon for producing EMP?

>> No.43546215

>>43546164
Ain't space combat fun?

>> No.43546216

>>43545980
Not necessarily. See, the main issue about charged particles is that since they all have the same charge, they have a tendency of repelling each other. This means that no matter how much you focus a particle beam, it will quickly diffuse into virtually nothing by its very nature. While it is not a major issue in, say, an old CRT monitor, it can quickly make particle weapon impractical as it would have a very short effective range of perhaps a few hundred km, which is basically melee range when it comes to space combat. That said, this issue can be avoided if you can put enough energy into the particles (something in the range of low-end cosmic ray) because they would travel at a relativistic speed, which provides both time dilation to the particles to limit the booming effect, and pack enough energy in each particle that even a glancing hit would cause severe damage. Space-capable nuclear warheads, on the other hand, has the advantage of being its own neat package that you can launch at the enemy and only trigger its blast when it is sufficiently close. The solid nature of nuclear warhead also means you can put equipment on the warhead itself to further control its blast timing and angle. I would say in terms of "realistic" science, it has about the best chance of being the main weapon in space combat.

>> No.43546255

>>43545824
Umm, I honestly just want to accomplish three things.
- add on to what alice has planned
- make a fun story
- make something unique

idk nor care if its really going to be unique to all,but I want it unique in the context of that overall project with her war. In the end, its just about fun and working with others to make something that we all can enjoy Being those part of that project specifically.

>> No.43546338
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43546338

>>43541813
GW!!!! I am so happy you are part of this particular project with me and you helping gives me inspiration myself!!!!

>> No.43546449
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43546449

>>43546338
Thanks! I am happy to work with you and please, do what I did and stop trying to make everything perfect!

>> No.43546505

>>43546255
It seems fun and unique!! maybe i can must the will to contribute to that too in some way...

>> No.43546755

>>43546216
I think I'm getting it now, nuclear missles are powerful weapons but aren't nearly as useful in space combat as they are on land and probably wont be capable of taking out another vessel singlehandedly while particle accelerationis a devastating weapon up close but requires lots of energy and specialization to use long range.
So lasers would be the standard for ship weaponry wouldn't they?

>> No.43546833
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43546833

>>43546449
:) yeah... that is probably the correct move.... i need to start small...
>>43546505
You are welcome to join!!! What do you need to know, i don't know much myself overall honestly but we can work on it!!!! ill try to get more down first!!! with him, its easy since he is doing something small in scale so if you want something similar, that would work perfectly!!!

>> No.43546897
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43546897

>>43541813
I love it!!
Great work, and unique setting too!! The whole part about the hesitation captures the mind well imo!!
Excited to see more!!

>> No.43547030

>>43546897
Thanks bro, as I said, I really felt like getting the mental side was important to setting up my characters for the future. I think i need to do more of these honestly. Stay tuned!

>> No.43547047

>>43546755
See >>43545743 for my stance on nuclear weapon in space. As for laser, it has a similar problem with particle weapons although its issues are much less severe, as while light still disperse over long distance, it does not spread as quickly as charged particles, and it also has the benefit of not requiring any ammunition to be used, just energy. It also has the advantage of being unavoidable because light is literally the fastest thing in the universe (unless handwaved otherwise). In my opinion, as laser has a limited range (unless you brute-force it by pumping a lot of energy into it) but great precision, it is basically the ultimate CIWS weapon as you can effectively create a death zone around your ship where nothing concrete can enter without getting blasted apart by your laser turrets, but something with a longer reach (or enough attack density to saturate your defense) can still overcome it. I would say nuclear missiles and laser will be the two main stays of space combat, and which one has the advantage over others basically boil down to quality and quantity, kind of like the same /k/ argument of missile vs CIWS. Personally I lean towards nuclear missiles though.

>> No.43547188

>>43547030
It is!!
I think i need to use this approach..
thats a reason why i am stuck with what to do.

>> No.43547193

>>43547047
>Personally I lean towards nuclear missiles
I'm personally on the "just get more plating and ram that motherfucker" team

>> No.43547346

>>43547193
https://www.youtube.com/watch?v=DVXEYksoE6c

>> No.43547492
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43547492

>>43546755
If you want to write realistic sci-fi this website is basically what everyone would recommend you. Might be a bit pedantic but it would have almost everything you need.
http://www.projectrho.com/public_html/rocket/spacegunconvent2.php

>> No.43547726

>>43547047
Consider: fighter-sized spacecraft carrying nukes and lasers.

>> No.43547748
File: 109 KB, 259x211, 1669504662130670.png [View same] [iqdb] [saucenao] [google]
43547748

>>43547346
I knew what that was gonna be before I even clicked kek

>> No.43547835

>>43547726
>someone never played gof 2

>> No.43549250

>>43547835
I didn't, tell me about it. Sounds fun.

>> No.43550359

>>43544851
Radiation absorbed into material = outside radiation has changed the material radioactive by changing the atomic nucleus
.. is what i think you mean then. There is no method short of magic alchemy (or just waiting a really long time) to fix this. The easiest solution is to simply replace the radioactive parts.
And its not the electrons of the material that get blown out in this case, although that also happens but it isnt important when discussing long term irradiation induced radioactivity in a material. What causes the material to become radioactive long term is neutrons and other types of particle radiation changing the atomic nuclei of the material into something else.

The radioactive atoms can be removed if one has the equipment and a massive amount of energy available, but this would require one to break apart the entire structure anyways and isn't really practical.

>>43545560
>>43545980
>>43546164
Yeah fuck no. Nukes are some of the most space, materials, and energy efficient ways of generating massive amounts of photons in nanoseconds. Depending on the setup you can also get a bunch of very fast moving particles at the explosion site. One going off near a ship's hull WILL cause the hull of the ship to heat up very fast and into very high temperatures, which will damage your ship unless it can tank the heat.
>>43546755
>>43547047
... In which case, that laser is most likely not going to be doing much either. If the heat shielding can tank a nuke at point blank range, it can tank any plausible laser shot at it as well.
Consider: Kinetic weapons. Heat shielded tungsten rod traveling at relativistic speeds, or thousands / millions of small metal needles/arrows accelerated into a "beam" of material.

The way I see it is: Particle weapons and lasers are close range defensive weapons, nukes and kinetic weapons are your offensive ones.

>> No.43550927
File: 1.07 MB, 1015x637, gof2love.png [View same] [iqdb] [saucenao] [google]
43550927

>>43549250
GOF 2.
>made in 2009
>got 2 remasters because its that fucking good
>basically elite dangerous for mobile but better in some ways
>offline play so no internet needed
>Considered a goldmine of a game by pretty much everyone
>2023 and i still play it because its fucking fun
>free
>NO FUCKING ADS AT ALL WHICH ALONE MAKES IT AMAZING FOR A MOBILE GAME

Also some of the ships are just REALLY sexy.

>> No.43551725

>>43545743
nuclear shaped charges love!

>> No.43552164

>>43550359
Based Space Nuke Defender!

>> No.43554067

>>43550927
Sounds solid, I'll give it a try. How does it relate to Space fighters?

>> No.43554661

>>43550927
Gears of Fortune 2?

>> No.43555791

>>43554661
Galaxy on fire 2

>> No.43555841

>>43541813
Nicely done anon, that was a fun read.
>>43550359
Yeah yall have been sleeping on kinetic weapons for this convo. Cheaper, stealthier, harder to intercept, they have a lot of pros.
>>43537594
Thing of beauty anon. All looks good, gonna add it in and update the maps.

>> No.43555850

>>43554067
people have a lot of varied opinions. It does take some time to kill enemies, the main thing is exploration and the huge amount of options you have.
the game really kicks off once you get the tractor beam

>> No.43556575
File: 75 KB, 1287x829, 1668895070180384.png [View same] [iqdb] [saucenao] [google]
43556575

>>43555841
Not to mention that with each target you take out, you get more mats for even MORE kinetic bombardment!!

>> No.43556978

>>43555841
But they're not faster and they don't hit nearly as hard

>> No.43557056

>>43556978
Depends on what you're comparing them to. They're not faster than lasers, but they can hit pretty hard.

>> No.43557291

>>43556978
You don't necessarily hit hard to disable a ship in space, just gotta hit the right area. Also, while they can't really be comparable to open space situation, irl proposals had the rods dropping at 8km/s in orbit and 3km/s on impact. You ain't dodging that, specially if the one thats shooting them has some aim.

>> No.43557408

>>43557291
We aint talkin about orbit.

>> No.43557440

>>43557408
>while they can't really be comparable to open space situation
Reading reps anon...

>> No.43557457

>>43556978
They are not faster than lasers sure, but they can be fast enough. And also, they hit very hard, harder than lasers of equivalent scale would at long distances.
>>43557408
Orbit is the low-power version. In open space, they would be much more powerful.

>> No.43557611

>>43557457
Yea, the thing is, lasers will just cut through in a straight path of the beam, while this will be a major blunt impact. Each has its uses, but I could see kinetic weapons being used a lot more.

>> No.43557712

>>43557611
Lasers would heat up a section, and melt through or be reflected or scattered depending on the material they hit. They would not just cut through things automatically.
Fast enough with kinetic projectiles is not going to be just "a major blunt impact", its going to be an explosion, with large amounts of heat generated as well.

>> No.43558009

Are you guys talking about kinetic weapons or space torpedos?

>> No.43558052

>>43558009
isnt a "space torpedo" just a missile?

>> No.43558102

>>43558052
Torpedo sounds more spacey

>> No.43558424

>>43557712
>>43557457
So correct me if I'm wrong but in terms of space weapons, is kinetic bombardment not the slowest possible method? I'm assuming that you're gonna need some kind of fuel propellant for it to be effective against a warship and in that case, why not just make a bomb instead of a blunt object?

>> No.43558728

>>43558424
No, ideally you'd want your kinetic projectile to get as much speed as possible while far from the target. Propulsion creates a heat signature that is easy to detect, so if the projectile is moving through space without propulsion it's harder to detect. Since there is no friction in space (well, not much), your projectile will keep the speed you gave to it after launching.

>> No.43558816
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43558816

Sheet and maps up-to-date.

>> No.43558859

>>43558424
There is no need for a fuel propellant, you can just shoot stuff at the ship via any method you want, chemical, electromagnetic, so on. Space has no air resistance so kinetic weapons have practically unlimited range, and they keep their full damage potential for this entire range. A kinetic weapon will do the same amount of damage shot point blank or from 1000 light years away assuming the weapon did not hit anything during that travel time.

Kinetic bombardment is either equal in speed or faster than missiles, so very slow compared to lasers, but the difference in velocity doesn't really matter, as long as the weapon is faster than a space ship, which it most likely will be. Its comparable to getting hit by a bullet going 300m/s or 1000 m/s, you are going to get wounded either way.

>> No.43558957

Meanwhile in vitubia?

>> No.43559071
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43559071

>>43558957

>> No.43559325
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43559325

>>43541813
Good job!

>> No.43559331

>>43558957
?????
>>43558728
>>43558859
I feel like people should be able to detect a big rod flying in the middle of space but then again its not like there's anything to detect. I guess as long as you don't have any satellites or large space objects that can gravitationally tug on it and fuck up its trajectory, chucking a fat rod through space is decently optimal.

>> No.43559475

>>43559331
If you are aware of those gravitational objects, you can just take their effect into account when aiming.

>> No.43560598

>>43559331
>big rod flying in the middle of space
If the big rod is headed for you, it's just a small circle. And in space, you need photon to detect stuff. A chunk of metal silently flying through space doesn't emit any photons, so it's hard to see. A missile with a rocket nozzle emits a lot of photons with its rocket's exhaust, so it's comparatively easy to see. It would also probably create an easier to detect IF signature or radar cross-section.

>> No.43560715
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43560715

>>43555841
>>43559325
THANKS!!! I appreciate it!!

>> No.43563143

Butt

>> No.43565054

bump 2.0, more pump per bump

>> No.43565479

/swarm/ here. Not sure what lore has been pre-established for us, and I can't be assed to do my archive reps on it, but I can only imagine us as being like the admech cultists, except living in fear of the everchanging whims of our AI overlord, who has no memory of what she declared to be truth last, and passes new laws about what must be believed true seemingly at random, and continually tries to seduce every minor polity's leader, ignoring her loyal followers completely.
Captcha: MAGAI

>> No.43566692

>>43565479
Yall are pretty new to the board afaik, so not really surprising you dont have any lore in the books

>> No.43567019
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43567019

>>43565479
Welcome! I've been hanging around both threads for a bit so I can help guide you if there's anything you want to know. Nothing's been written for /swarm/ yet afaik, but the something to keep in mind is that the planet Vitubia is set in approx. 1700s earth irl. Here's something from /wAIfu/ if you want to get an idea for one way the tech can be translated to this time period: https://rentry.org/hscg5.. There probably wouldn't be a physical neuro leading since she and vedal aren't explicitly /here/, but there are some workarounds for her messages and influence to affect how the nation would be run. There's also a new space setting being developed if you want to go full sci-fi with it Enjoy your stay, and I hope to see you stick around! Heart!

>> No.43568704

https://rentry.org/cvt40k-vnug-despina#biosphere
I wrote more about biochemistry on Despina!

>>43565479
Hello!

>> No.43568785

>>43565479
That sounds like a pretty good description of Neuro, I've been watching her a bit and have had some wonky ideas of her having a small army of terminator cyborgs who have abandoned their flesh for metal, also other stuff about /swarm/ gathering knowledge in order to feed neuro so that she can become powerful enough to usurp the gods. None of it is actual lore though, just ponderings.

>> No.43570321
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43570321

I've found my favored planet in space engine and I'm worried that I'm going to get stuck and try to map out the path of the moons in order to create a custom moon cycle so that I can accurately represent the many cultural myths that could arise from the planets different lunar cycles. I've got days that are 16 hours long and a really beautiful ring around my planet that's visible from the surface in certain places of the planet, it all looks insane, I can only imagine what kind of insane color schemes might result from fucking around with the settings and then going down to the surface.
I can't even imagine what this must look like in VR, incredible stuff...
What would be the best place to start accurately mapping out the moons? If I had the time the planet takes to orbit the sun could I extrapolate when my moons would all complete there cycle or would it be better for me to consider each moon individually and mark down their cycles?

>> No.43571965
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43571965

>>43478152
https://rentry.org/Open-up-LETS-TRADE
Dragoonbros... It's Joever... how do we recover???

please place under /haha/ stories and renamed /haha/ to Dråkenland please.

>> No.43572264

>>43568704
Heyy you went for the alien blood with cool colors! Also, the plants walk? Neat. I'm imagining a whole clearing of bushes packing up their roots to go hide under larger trees when their organs detect an incoming flare. I'm also a fan of the ol "our creations are too strong" trope.
>>43565479
Good to have you anon, enjoy your stay.
>>43570321
Finding your soul-mate planet is always nice. Mapping out moon orbits is real easy. All you need is the mass of the planet at the center, and the radius of the orbit. Are all the orbits circular? That makes it even easier, though it's not too hard even if it's elliptical.

>> No.43572696

>>43570321
Added a "Calculators" tab for the objects sheet. You can copy the sheet and type in the orbital radius of the satellite and the mass of the planet in there to get the orbital period in days.
Feel free to request other useful calculators.
https://docs.google.com/spreadsheets/d/1FIoW2jXshYn5FD2b5g7IJX4MILYFOI9hRboE-dAyjtg/edit?usp=sharing

>> No.43572701

>>43571965
welcome back dragoon! We missed you a lot. This looks really nice, overall. I like the details you made to names and stuff and how you described the slaughter. Its not easy to write about your nation getting crushed but it seems like you have a good idea of your people too! Tell us about what /haha/ looks like in space too.

>> No.43572899

>>43571965
Wow, good stuff dragoon!

>> No.43573170

>>43572264
I like pretty colors! Indigenous lifeforms on Despina will have blue or violet blood when oxygenated! It’ll be colorless (maybe yellow-ish with all the cells in the blood) when not though. People who have to work outside and/or in mecha might also have artificial blood injection that turns their blood bright red or amber for a day or two
Since Despina’s evolution is mostly separated from Earth it doesn’t really have an animal/plant dichotomy, instead it’s more like it has photosynthetic animals and non-photosynthetic animals although the former’s still more likely to be stationary during calm days since they don’t have a need for hunting
The bioengineering’s basically my clutch to justify how many of the species on Despina looks oddly Earth-like despite coming from a significantly different environment although it’s also used to imply the dire situation of the early colonists right after the Seventh Trumpet as they felt necessary to engineer and strengthen the local lifeforms despite not understanding them very well (and most people usually leaning towards preserving alien lifeforms if we ever actually find some)

>> No.43573422

>>43571965
great stuff, like the aftermath section a lot in revealing the stuff about your nation. Wb dragoon.

>> No.43573646
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43573646

>>43571965
Very nice!

>> No.43573898
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43573898

>>43571965
GREAT WORK DRAGOON!!!!!!! I will say what i already told you. You really are an amazing writer and person in this project we love you so much!!!!

>> No.43574331 [SPOILER] 
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43574331

>>43571965
Decent piece, dragoon. Also, a welcome back gift, I heard you were converted recently.

>> No.43575628

>>43572696
>>43572264
I think they're on an elliptical orbit but I didn't pay too much attention, I'll start mapping them out and proceed from there. This is real exciting
>>43571965
love this piece, good shit both in war and in politics. floats my boat
>>43568704
>>43573170
I'm real curious as to what you've got in mind in terms of how alot of these species operate, the possibility of regenerative mammals is something I never much considered (I think that's what the copper blood implied), same with the walking plants

>> No.43576963

>>43573170
Ah, scifi injections for scifi work, another classic! The injections to increase tolerance to Gs in The Expanse were a cool detail. Amber blood sounds tasty.
Bioengineering is an amazing creative outlet, I've got some ideas for that as well. You mentioned species had a role for terraforming? Recompositing of the atmosphere and such?
>>43575628
Ah, SpaceEngine gives the semi-major axis of the orbit iirc so you can just use that too.

>> No.43577177
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43577177

>>43565479
Hey swarm-anon, Ive actually been using AI the last few threads to create some side content based on established lore other anons wrote.
Your feedback on that would be interesting to hear, also do you think youd make that part of your actual lore and canon?

>> No.43578118
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43578118

>>43575628
I don’t have access to the full paper (and I’m probably too dumb to understand it anyway) but the idea’s that hemerythrin plays a role in helping earthworms regenerate lost body bits after they got cut so species with hemerythrin in their system are more resistant against damage and can heal from worse wounds than otherwise!

>>43576963
Basically bioeongeering of indigenous species made them more resilient and efficiency as a whole which is the most important when it comes to the spread of autotrophs since photosynthesis is the main source of oxygen in the atmosphere in current day and put the partial pressure to breathable (if barely) level
I also read the paper linked yesterday but I don’t think tidal heating will apply to Despina since it has a relatively long period (measured in week) and almost no eccentricity so it probably won’t receive any tidal heating from the star. I think I’ll make its geology more stagnant but not yet completely shut down

>> No.43579040

How do we evolve bread dogs to be true sentient life forms?

>> No.43579147

>>43579040
Use pavlovian training to connect intelligence with treats in their brains.

>> No.43580272
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43580272

>>43578118
Yeah, oxygen would be the priority. Would bodies of water have some kind of phytoplankton analog seeded into them? On Vitubia those would be the main source of biotic oxygen, but Despina has much smaller bodies of liquid water comparatively, so I guess landed autotrophs would have a bigger role.
Makes sense re: the tidal heating. The residents have enough to deal with without massive amounts of volcanism anyway desu.
Unrelated, but you can get some really intense auroras in SpaceEngine if you mess around with the planet editor settings. These extend to over 1000 km in altitude.

>> No.43580873
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43580873

>>43580272
I think marine autotrophs would still play the biggest role in oxygen generation since Despina also doesn’t have as much vegetation because half of the planet is frozen and a good chunk of the other half’s a scorching desert. The only other alternative I can think of is some kind of airborne plankton but I probably will have to thicken the atmosphere to keep enough of them floating
On one hand it’s nice to have the planet not tortured by tidal heating but on the other hand a stagnating geology also means that despite everything the planet’s basically living on borrowed time

>> No.43581237

>>43580873
True, makes sense. Would there be any significant bodies of water in the pupil's jungles? With the higher temperatures, any biochemical process happening there would be a lot more active than in the temperate band.
Tectonics are needed for life to arise and stick around, but once you get technological sentients into play... Inactive tectonics is nothing a little terraforming megaproject can't fix, in the extremely long term. I think I read about a proposal to do that for Mars at some point.

>> No.43581257
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43581257

I've been busy - busier than ever, actually, haven't checked the thread in a while. Still gonna be busy for the foreseeable future, but I managed to put this together in my free time. Enjoy another small Era After story: https://rentry.org/89s3p
Let me know what you think. I'll stick around for a bit if I can.

P.S.: why are we in spess now?

>> No.43581339

>>43579040
You must give them bio-dough bodies and infuse them with sanalite DNA

>> No.43581466
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43581466

>>43581257
>P.S.: why are we in spess now?
What do you mean, we were always in space

>> No.43581696

>>43581257
EAnon, good to see you! Nice piece, as always. I liked the emotion every displayed while the boy sang... Touching.
Lots of star talk, is this occurring in Hoshiyomia? I can't think of a country known for its badgers...
Also, why? For fun! It's just another AU, the idea came from Era After actually.

>> No.43581839

>>43581696
It's actually in the former territory of /pcg/, though honestly this would fit right in with schizo tribes in eastern Hoshiyomia as well. Cool to see that people take after the Era After for their own AUs! It does look rather sick.

>> No.43581997

>>43581237
It probably has enough bodies of water nearby to provide enough moisture to maintain the tropical rainforest, and having enough water in that region also put the planet in a warm phase which suits my needs for other stuff better
I think by then the colonists probably would just move to space colonies but then again it would mean having to abandon their new home once again which is increasingly becoming a trend of /vnug/ history in this setting

>> No.43584489
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43584489

>>43581839
Ah I see, should have recognized the style of names. If you read something about a "Seventh Trumpet", that's basically analogous to the Era After event.
>>43581997
vnuggets... Though, three times in a few dozens of thousands of years is not all that bad, compared to some IRL societies kek.

>> No.43587575

bump

>> No.43591450

>>43584489
WWhat's the ultra alpha omega gigayab? Deletion of this board?

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