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2023-11: Warosu is now out of extended maintenance.

/vt/ - Virtual Youtubers


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48882535 No.48882535 [Reply] [Original]

Unlimited Blade Works - Edition

>What is /fig/?
/fig/ is a thread for viewers to find, share, and discuss idol vtubers who play fighting games, as well as to discuss fighting games about Hololive and other vtubers in general, either by large companies or indies.

>fgg pastebin
https://pastebin.com/ZRTZV0XM

>Hololive Smash Clone fangame
https://twitter.com/AoiSora_3D

>Fighting Idols
https://www.youtube.com/@Coyote_KemoV
Coyo from Kemono Friends, likes Tekken.
www.twitch.tv/shimadatiger
Genki Tiger who likes SFV, SFVI and Guilty Gear

>Various sale info: https://pastebin.com/p0hAb85H

>Additional Resources:
https://docs.google.com/document/d/1W-KnJqlwdnhnDYPdh-DqgxE88N5tmimhykG5kDqT1rg/edit

>News:
Idol Showdown out today!

>tigers
>https://www.twitch.tv/zoolifetigers (embed) (embed)

Other useful threads
>>>/vt/hfz/
>>>/vt/ybc/
>>>/vt/fps

Previous
>>48856446

>> No.48882747

botan sex

>> No.48882800

>>48882059
With how common hololive merch and stickers are at venues in the west, I can honestly see this getting a bit of a scene here too.

>> No.48883128
File: 2.49 MB, 3000x3000, Ed7Kva7UMAcQk9a.jpg [View same] [iqdb] [saucenao] [google]
48883128

>Beats up your oshi

>> No.48883130

>>48882800
It will def show up as like side tourneys at major events but I don't think It'll reach skull girls level anytime soon. It'll be up there with the great kusoges like Dengeki Bunko: Fighting Climax

>> No.48883173
File: 2.69 MB, 1831x1684, ass.png [View same] [iqdb] [saucenao] [google]
48883173

>>48882747
fpbp

>> No.48883222

>>48883128
Jokes on you, my oshi isn't in the game ;_;

>> No.48883286
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48883286

https://twitter.com/click_burgundy/status/1654890021974073345?s=20

>> No.48883309

God, why is fubuki's fireball so bad. Kinda still a rookie so maybe using it wrong, but it's like:

>You space it out so it hits them on wakeup, but the hitstun is so minimal they can act out before you can close the distance again.
>You use it as a combo ender, but it doesn't cause a knockdown and theres enough knockback that you aren't even plus, unless you get the ssr version.
>Use the super version (lol) it's just a double damage variant for 1 bar, And it STILL doesn't do knockdown

>> No.48883366

>>48878369
last one

>> No.48883387

we are down to 5k from 10k

>> No.48883509

>>48883366
ggs coco/fubuki

>> No.48883539

>>48883387
well this was to be expected but as more holos and non holos play it the number might even go up
How was Holocure progression?

>> No.48883540

>>48883509
Thanks for the matches, learned a few things.

>> No.48883649

>>48883387
Is that why matches were more difficult to find today?

>> No.48883688

>>48883387
The usual for fighting games with a small roster.

>> No.48883809
File: 186 KB, 332x512, 1627473443533.png [View same] [iqdb] [saucenao] [google]
48883809

>its another episode of "grappler is unplayable garbage while rushdown monkeys are top tier"

>> No.48883821
File: 2.16 MB, 1961x990, 1683381931005639.png [View same] [iqdb] [saucenao] [google]
48883821

>>48883539
>>48883649
i'm just shitposting.
>Is that why matches were more difficult to find today?
i'm still finding matches almost instantly.
a steep drop is expected even in large fighting games, if anything i'm both surprised by how many people tried it and how many stood with it. But we need to see 7 days worth of data to be able to say anything
>well this was to be expected but as more holos and non holos play it the number might even >go up
>How was Holocure progression?
don't know but I don't think it will translate, if anything we should compare it to other fighting games.
The game's probably already peaked at almost 11k, or it will peak in the coming week but not much more than 11k. New characters will bring back some players in small bursts but won't break the peak again

>> No.48883912

>Blood Lust
>City Lights and Chill Vibes
>Symphony of Sora
What are the original songs for these?

>> No.48883927

>>48883809
Good, grappler players deserve to suffer

>> No.48884022

>>48883809
i guess rushdowns are easier to get right than grapplers/zoners
actually they must be infinitely easier to balance based on all FGs i have played

>> No.48884276
File: 702 KB, 947x1260, Ms_fortune_render.png [View same] [iqdb] [saucenao] [google]
48884276

If ollie ever is added to the roster of the game, I hope she fights similarly to ms fortune (using her limbs and head for combat).

>> No.48884287

>>48883309
Zone nigga, zone.

>> No.48884356

Who the fuck is Ayunda Risu

>> No.48884864

>>48884356
>Who is John Galt?

>> No.48884998

>>48883539
Yeah Irys and Bae about to play this evening so I imagine that'll give the playerbase a shot in the arm

>> No.48885054

I'm starting to think Kiara's really good, although matchup dependent. Obviously useless against someone like Ayame, but helpful for more projectile reliant opponents.

>> No.48885454

>>48885054
Personally I feel that Kiara should be a better shield. Instead of just reflecting projectiles she should reflect damage on the enemy as well. So if they hit you with a 400 damage combo, they take 200 damage.

>> No.48885481
File: 41 KB, 195x244, billykane-upps.gif [View same] [iqdb] [saucenao] [google]
48885481

Well as a doujin fighter coming out of the West, it's not terrible as of right now -- it's MvC for the PS1 tier. I imagine it'll improve over time should they keep at it and keep getting shadow funding.
If they add Gura she better play like Billy Kane

>> No.48885628

>>48885481
>If they add Gura she better play like Billy Kane
Good choice, but fuck billy

>> No.48885672

They should add my obscure indie oshi who gets 150 viewers and I'm not joking

>> No.48885687

>>48883809
Grapplers deserve worse

>> No.48885695

i understand nothing about sprite animation, how could they improve upon the animations?

>> No.48885738

>>48885695
add more frames so that shit like fubuki jH doesn't look so jank

>> No.48885806

>>48885672
Anya?

>> No.48885923
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48885923

>Sora has to do a completely different launcher combo both of which are harder than most or all the other characters depending on screen position
I see

>> No.48885987
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48885987

>>48885672
Ultimately, I think that's what everyone outside for the Holobubble wants. I need that Rushia as a SNK boss too.

>> No.48886178

>>48885672
Soon enough there will be mods worry not

>> No.48886414
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48886414

>>48886178
NTA but I completely forgot mods were a thing.
This game is about to get even better

>> No.48886582
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48886582

>Literally impossible

>> No.48886638

>>48886582
this game doesn't have any 623s, does it? pretty sure it's all 22s (the vastly inferior DP input)

>> No.48886744
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48886744

>>48886582
Let me show you true pain

>> No.48886890

>>48885923
Oh wait one of them doesn't work if you do more than 5H 2H anyways why the fuck would anyone play this character

>> No.48887269

>>48886582
this was pretty hard on a controller but trivial in a keyboard

>> No.48887457

>>48887269
yeah just press D,S, hold S, release and tap D
ive heard of people on sticks doing it like 236 + 23 or something like that
>>48886638
i really fucking hate double tap inputs

>> No.48887483
File: 222 KB, 424x581, 1648349493952.jpg [View same] [iqdb] [saucenao] [google]
48887483

How do I view my demos in Idol showdown?

>> No.48887531

>>48887483
according to steam forums, demos aren't actually viewable by players yet. they're for internal testing.

>> No.48887578
File: 1.28 MB, 960x864, 1635499144138.webm [View same] [iqdb] [saucenao] [google]
48887578

>>48887531
Thanks, kinda sad you can't view demos yet, but hopefully they add that option soon.

>> No.48887670

What are you even supposed to do after Suisei's fireball
The recovery is long as fuck

>> No.48887695

>>48886582
down-forward diagonal twice
t. jive babby

>> No.48887811

>>48887670
It's basically useless unless you charge it up.

>> No.48887960
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48887960

>>48882535
>Discuss idol vtubers
But what is an idol?

>> No.48888085
File: 56 KB, 640x640, 1605302592690.jpg [View same] [iqdb] [saucenao] [google]
48888085

>>48887960
>A VTuber (ブイチューバー), or virtual YouTuber (Japanese: バーチャルユーチューバー), is an online entertainer who uses a virtual avatar generated using computer graphics.
Therefore, we are all idols.

>> No.48888268

I'm beginning to see the light of Botan

>> No.48888604

>>48888268
Poi

>> No.48888654 [SPOILER] 
File: 228 KB, 2412x2850, 1680666991493089.jpg [View same] [iqdb] [saucenao] [google]
48888654

>>48888268
Poi!

>> No.48888710

https://www.youtube.com/watch?v=tUlvv-W3Z6g
Looks like Ollie is gonna play it soon
Maybe we can get some backstory on how she ended up voicing lines in the game

>> No.48888880

>>48882535
>Unlimited Blade Works - Edition
Suisei's 22S would've been so much better if it was like Archer's UBW chant in Fate/Unlimited Codes

>> No.48889142
File: 113 KB, 256x341, 1669592565088937.png [View same] [iqdb] [saucenao] [google]
48889142

>>48888880
They are saving that for anya

>> No.48889295

>>48889142
do not post shimanya

>> No.48889380
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48889380

Ayame Maid outfit cosplay next update

>> No.48889547

Sora player here
Anyone want to play a set?
I'm NA

>> No.48889881
File: 151 KB, 1242x1162, 1642693956540.jpg [View same] [iqdb] [saucenao] [google]
48889881

heya guys. i took interest in this game soon after i saw the botan trailer but i genuinely know jack shit about fighting games. is the game beginner friendly, or does it assume you have a grasp of the fundamentals? i just wanna more or less estimate how much i'd have to dedicate to playing it not to suck complete ass. i was also reading some comments and these threads for a bit and apparently suisei is the weakest character right now which is... lol, but whatever i wanna push through it anyway.

>> No.48889981
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48889981

>>48889295
What about ban anya anya?

>> No.48890020

>>48889881
If IRyS can do it, why can't you?

>> No.48890052

>>48889881
The best time to learn a fighting game is when it comes out so if you want to learn you should start right now. Suisei is pretty weak, but you should still be able to go against other newbies and do fine.

>> No.48890061

>>48889881
It's day 2, no one knows who is strong or shit yet. I assume most of the people playing the game right now are just holo fans and not fighting game fans so if you just play against randoms there is a decent chance you'll be playing against people like yourself.

>> No.48890078
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48890078

>>48889547
I would but im dog shit

>> No.48890095

>>48889881
It would say it's pretty beginner friendly, yes
The hardest input in this game is probably quarter-circle
A lot of the current playerbase seems like fans who which means the general skill of opponents is relatively low

>> No.48890245

>>48889881
you couldn't have a safer investment to learn a game than
>has characters you're interested in
>literally free
>guaranteed popularity due to branding
>just came out

and yes the mechanics themselves are pretty newcomer friendly. every character can guaranteed go light > medium > heavy > launcher > jumping heavy, no need to invest in learning any super complicated combo game right off the bat.

>> No.48890340

>>48889881
Commands are on the simpler side and there's a tutorial to get you through the mechanics. At most you probably only need to learn how notations (eg: 236H) work so you can keep up with the thread.

>> No.48890446
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48890446

great, thanks a lot for the replies, that's very reassuring.

>> No.48890623

coco plays like fucking SFII zangief
all you do is block a billion projectiles while fishing for a knockdown with sweep then vortex people to death, except her vortex is way worse than zangief's

>> No.48890699

>>48883912
Retards? No one can answer? I am sure there is at least one person who recognized them all.

>> No.48890727

please tell me suisei 6H not being overhead is a bug and not that they removed the overhead property and just forgot to change the text

please don't tell me my mixup oriented rushdown character who works to get in and then throws 50/50s at you doesn't actually have 50/50s

>> No.48890767

>>48890245
now if only they could learn to stop mashing on wakeup...

>> No.48890861
File: 141 KB, 480x480, 1682911076658025.png [View same] [iqdb] [saucenao] [google]
48890861

>>48890699
I know the songs, and believe I made an attempt to find them for like 9 minutes before I got distracted with something else, but its been a fucking while anon. You'll have more luck by asking in the steam forums.

>> No.48890938

>And IRyS never played again

>> No.48890980

>>48890938
How bad has it been?

>> No.48891050

>>48890980
She's landing a hit or two

>> No.48891164

>>48883912
>Blood Lust
Thats the red song from mori
https://youtu.be/-AuQZrUHjhg
I only know it because it used to get spammed in /nasfaq/

>> No.48891607

>>48890727
They changed the text already fren

>> No.48891708

>>48891607
FUCK
WHAT IS THE POINT OF THE MOVE THEN

all it does is wallbounce in the corner, which you can easily do without it

>> No.48891785

>Guy lost to Irys
SHAMEFUL

>> No.48891810

>>48891708
What's the point of Sora's 35 damage super that's unsafe on hit if spaced wrong, at least Sui's 6H extends her strings.

>> No.48891960

She's hooked

>> No.48892479
File: 549 KB, 1365x767, Screenshot_16.jpg [View same] [iqdb] [saucenao] [google]
48892479

Jesus fucking christ, I never sweat so much in my life playing a goddamn game. Story mode is fucking nuts and the last boss is absurd.

>> No.48892629
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48892629

>>48892479
Reward was OG Sora outfit
Fucking worth it all the way

>> No.48892844

>>48892629
i've only gotten to act 2
got destroyed by fubuki with the super buffed damage when low health
the ai is surprisingly competent as you go up

>> No.48893079

>>48892844
>get anya
>spam double Sora sword and Front Special
>repeat until the enemy dies

I don't feel bad at all, the AI also cheated all the way. This story mode is extremely unfair.

>> No.48893196

holy fuck even the medium AI destroys me, I fucking suck
I'm trying to learn but it's so fast

>> No.48893249

>>48893196
Anon, its the second day, don't feel bad.
Mostly everyone are beginners

>> No.48893326

>>48893196
AI in fighting games is a bunch of shit regardless. the whole game is in psychology, conditioning your opponent to act certain ways and picking up on their habits to exploit them. AI doesn't have psychology, it can't be conditioned, it doesn't have habits, and the only real way to make it more difficult is to make it better and better at reading your inputs. all AI is really good for is testing if you can land your combos under some amount of pressure, that's really it.

>> No.48893367

>>48893249
it's fine, I like it
just feeling the skill gap
>>48893326
naruhodo

>> No.48893509

>>48893326
Also they fuck up your hand pretty bad. My right hand hurts from playing this game, I have to take a break tomorrow, but this shit is so fun

>> No.48894358

>>48893509
that too but you get more resilient to it as time goes on.

>> No.48894444

>>48893509
>right hand
playing pad?

>> No.48894529
File: 23 KB, 374x293, marvel-vs-capcom-2-magneto.jpg [View same] [iqdb] [saucenao] [google]
48894529

Who's the Magneto of Idol Showdown?

>> No.48894609
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48894609

>>48894444
no im playing with my dick

>> No.48895076

Why doesn't this shit game have a dash button despite having a special button

>> No.48895077

I have no idea why, but everytime I start an online match the game just freezes.
The music is still playing, the character sprites are still moving, but the HP bar and everything else just don't appear and I can't move at all.

>> No.48895413

>>48895076
tap forward twice then hold on the 2nd press.

>> No.48895495
File: 20 KB, 748x197, 1679385755151407.png [View same] [iqdb] [saucenao] [google]
48895495

> Open stream with a cute girl avatar
>it's a male
>close stream
>repeat

>> No.48895581
File: 137 KB, 1113x959, 9405fddd-202d-445c-86d6-6e38d4427b84.jpg [View same] [iqdb] [saucenao] [google]
48895581

>face some combofiend botan
>don't know any combos other than light/medium/heavy
>vortex the shit out of him everytime i get a knockdown
>progressively implementing fake stuff like stagger pressure or the cartwheel grab as the set goes on
grappler fundamentals never fail. how can people hate on grapplers? the adrenaline rush you get when you vortex people to death is fucking amazing.

>> No.48895667

wtf is coco's grab and cartwheel move the ai just techs out of it 100% of the time

>> No.48895922

>>48895495
bro Bae is playing...

>> No.48896311

How do you unlock the rest of the color palettes?

>> No.48896645

So Virtual Frontier is just stream bait mode innit

>> No.48896807

>>48896645
Seems logical

>> No.48896821

>>48896311
No source but people are saying:
1 by finishing Arcade with the character
1 by playing a lot of matmaking, no idea if vs. CPU or online with the character
1 by finishing Virtual Frontier with the character

>> No.48896842

>>48896645
every fighting game needs a lackluster story mode

>> No.48896866

>283ms RF:7
dumb rat

>> No.48896931

>>48895581
How do grapplers manage to do their thing without having their opponents claw their face out like a weasel?

>> No.48897065

>>48896931
Lot's of conditioning and hard guessing.

>> No.48897075

>>48896866
Aussie internet strikes again....

>> No.48897097

>>48896931
They pray their opponent gets too cocky and get hit by 2 command grab supers which do their entire health bar

>> No.48897270

>>48894609
If you ever post this again, so help me God...

>> No.48897307

Ngl, its nice having the combo system be chains instead of links, but it does suck that you can't chain any air normals and you can only really cancel into an aerial special for an extension.

>> No.48897354

>>48896931
Fear factor. If they mash too much to stop your command grab, then you hit them back harder when you predict them. If they jump every time, you AA them and bring them back down. You're basically forcing your opponent to guess what you're going to do, except they can't tech your grab.

>> No.48897608

>>48897065
Health is just another resource to get in

>> No.48897718

Is the netcode good?

>> No.48897730

>>48897608
Essentially, yeah. You only lose when you have 0 health.

>> No.48897946
File: 254 KB, 939x159, Screenshot 2023-05-06 203021.png [View same] [iqdb] [saucenao] [google]
48897946

>>48897718
Funny you should ask
This is Bae's connection right now and she's getting very little lag

>> No.48898020

>>48897718
It's GGPO that works fine except they completely fucked up rolling back KOs so the screen stays zoomed in and the player that got rolled back out of the winning hit can't move.

>> No.48898138

>>48897946
Jesus Christ Aussie internet. GGPO is coughing blood trying to keep the connection stable.

>> No.48898172
File: 442 KB, 693x725, 1677358308417098.png [View same] [iqdb] [saucenao] [google]
48898172

https://glossary.infil.net/

Just dropping this here, since there might be a lot of newbies in these threads

>> No.48898755

Botan's normals have crazy range in comparison to the rest of the cast and is easily hit confirmable into a damaging BNB. Feels dirty using her.

>> No.48898760

>>48898172
Based Moomposter.

>> No.48898919

>>48898755
Don't worry. If you can't block decent and you get pressured, you're fucked.

>> No.48898968

>>48898755
How to win as Botan: 5M > 5M(followup)

>> No.48899273

>>48898172
mumei is so unsexy

>> No.48899364
File: 102 KB, 196x257, 1658447848745439.png [View same] [iqdb] [saucenao] [google]
48899364

>>48898172
I'll add it to the op

>> No.48899417

Does Sora have a reversal besides super?

>> No.48899460
File: 943 KB, 595x810, 1683362166732879.png [View same] [iqdb] [saucenao] [google]
48899460

Add Luna next or Argentina will burn

>> No.48899634

>>48898755
Botan this botan that how about you bot an deez nuts*
This is not a sponsored post by the deez nuts company

>> No.48899927
File: 82 KB, 1200x675, Street-Fighter-6-Ken.jpg [View same] [iqdb] [saucenao] [google]
48899927

Will this thread survive when the hype for the Game dies?
I want a place to discuss SFVI that is not /vg/ they hate vtubers

>> No.48899954
File: 133 KB, 720x712, 145729.jpg [View same] [iqdb] [saucenao] [google]
48899954

>>48899460
Let Argentina burn, we need rain cunny instead.

>> No.48900004

>>48899927
Unironically just use /v/. /vg/ is as bad as discord clique servers. I used /v/ for Splatoon 3 shit, instead of /vg/ for that reason

>> No.48900012

>>48898755
A couple characters match her range. I'd say the dumber thing is her damage as well as how much blockstun her jumping normals have. That spinning gun move shouldn't be positive at max height. That's absurd.

>> No.48900044

>>48894529
none of them
nobody in the game has an 8 way airdash

>> No.48900048

>>48899927
Depends on how many vtubers end up picking the game for longer than just the world tour mode, but SF6 and T8 next year are the big fighting games that might get popular with vtubers, and maybe GBVS Rising with the Japanese Granblue addicts.

>> No.48900071

>>48900004
They still hate vtubers there

>> No.48900140

>>48899927
I feel as long as there's interest amongst ourselves we can just have our own FGG on vt.

>> No.48900198
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48900198

>>48900071
It seems our superiority has led to some controversy

>> No.48900315

>>48900071
Just use 4chanX and filter them, and then post anyway. I've never read a post using fucking buzzwords shitting on my hobbies, that was worth reading.

>> No.48900367
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48900367

>> No.48900406

>>48900367
For me it's the guy that wishes he was the one being beat up

>> No.48900700

>>48900406
for me it's the guy who says Ame muted

>> No.48900775
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48900775

>>48900700
For me it's the guy who announces hes jerking off

>> No.48900784

https://wiki.gbl.gg/w/Idol_Showdown
Not much on it right now but it will get updated by the community it looks like

>> No.48900920

>>48900367
>Shigure Ui Ch. : it's maggin time

>> No.48901069

>>48899273
This is not the gayposting general.

>> No.48901115

>>48901069
feel free to prove me wrong, pro tip: you can't

>> No.48901208

>>48901115
I guess this is a pretty gay general, yeah.

>> No.48901234 [DELETED] 
File: 121 KB, 1600x900, 20220401_034807.jpg [View same] [iqdb] [saucenao] [google]
48901234

>>48901069
What? You don't pound your bros ass after he loses the bet in idol showdown, and has to cosplay as suisei?

>> No.48901252

>>48901234
>nice coin pouch you got there boy.

>> No.48901361

>>48900044
Then which holo WOULD have an 8 way airdash?

>> No.48901420

>>48901234
unsexy owl

>> No.48901606

>>48900140
I dont like this board that much but I also don't want to leave it ever again

>> No.48901865

>>48901420
t. the suisei cosplayer

>> No.48901937

97F69EB2

>> No.48902388

>>48901361
robocco would have had an 8 way like doom but she's an assist
mel or choco if they decide to do something with their batwings and if they aren't going the morrigan route
shion and maybe laplus could have something do with magic circles but they'd probably do it like dante where it's a regular airdash
honestly idk who would have a proper 8 way

>> No.48902838

So what's the sauce on Aki? Can she cancel mukirose into teleport for some cheeky cross-ups?

>> No.48903068

>>48902388
ULTRA NENECHI will.

>> No.48903154
File: 581 KB, 1280x720, file.png [View same] [iqdb] [saucenao] [google]
48903154

Is this a glitch or is this intentional I cant tell
Guy I was playing with didnt see it

>> No.48903271

>>48903154
>Guy I was playing with didnt see it
That should tell you.

>> No.48903341

>>48903154
see
>>48903154

So on your screen you landed the killing blow, but then the input from the other player arrived and it corrected that he didn't get hit. What -should- happen is that the game continues normally but they screwed up and you stay in the round end state.

>> No.48903428

I can't tell if any of my shit is real since nobody can anti air

>> No.48903521

>>48903341
>see
Uhh, anon...

>> No.48903528

>>48900004
lmao why would you ever tell someone to use /v/
its one of the worst boards on this site

>> No.48903647
File: 744 KB, 993x471, 1667231077027532.png [View same] [iqdb] [saucenao] [google]
48903647

Found a girl playing the game at last
https://www.youtube.com/watch?v=Jdt_-sMJfHI

>> No.48903697

>>48903521
Just do it fag.


>>48898020

>> No.48903799

>2C xx 22A is harder than if it was just a DP input
>freecanceling specials into each other actually makes it harder to do Suisei's Hoshispin > Stellar Slice link properly
reeeee

>> No.48904127

>>48877309
Was it Suisei with a Towa skin? that faggot made me a Woman with how much he raped me

>> No.48904251

>>48901937
ggs Jesus Christ that sweep makes that feel like living hell.
I was getting punished on hit for fireball even when they weren't trading.

>> No.48904267

>>48900000
sec i need to see who got the quints

>> No.48904379

>>48904251
Thanks for the matches. Coco sweep is kinda nuts, feels like a lot of long range sweeps can be used like that for fireballs on block, sometimes hit.

>> No.48904454

Fubuki is slightly suffering, sometimes you want a nice quick tatsu but then you get the ssr one

>> No.48904760
File: 473 KB, 949x451, 1676536682071721.png [View same] [iqdb] [saucenao] [google]
48904760

>>48903647
Another one
https://www.twitch.tv/sunset_radiance

>> No.48904776

During the IRyS stream, a lot of people were saying Aki is pretty good. I haven't tried her enough to test my self but how true is thatr

>> No.48904968

>>48904776
Candidate for the best in the game

>> No.48905009

>>48904968
Yeah? IRyS was also complaining a lot about Suisei. Did people figure them out already?

>> No.48905186

Is coco viable?
her moves are all weird
At least I can recognize that the fire is good

>> No.48905213

bizarre general

>> No.48905345

>>48905009
a lot of people here says shes weak but im always scared going against a suisei

>> No.48905695

>>48905186
She's usable enough, she can compete in most matchups. I would say don't use her against Sora, she can't beat Sora. Aki I'm not sure about.

>> No.48905718

Keyboard or controller?

>> No.48905773
File: 367 KB, 536x660, file.png [View same] [iqdb] [saucenao] [google]
48905773

>>48905718
Hitbox >>>>>>> Fight stick >>> Keyboard >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> PS4 Controller >>> Xbox Controller >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Nintendo Switch Joycons

>> No.48905843

>>48905213
You havent been around much if you think so

JUSTICE for /meat/

>> No.48905897

>>48905773
is that a fucking eltnum alt color?

>> No.48905932
File: 507 KB, 800x1200, file.png [View same] [iqdb] [saucenao] [google]
48905932

>>48905897
>

>> No.48906002

>>48905718
I use keyboard but I was raised to play FGs on keyboard because my cousin introduced me to them via emulators. I'd say keyboard>stick>controller for me.
>>48905932
Sion!

>> No.48906065

Korones head and ayame legs look so weird for some reason
the other sprites look fine to me

>> No.48906072

>>48905932
why isn't she in TL bros...

>> No.48906152

>>48906048

>> No.48906160

>>48906072
Because Nasu is a fucking hack.

>> No.48906162
File: 115 KB, 400x400, 39.png [View same] [iqdb] [saucenao] [google]
48906162

>>48905213
>>48905843
hes right its not gay enough

>> No.48906250

>>48905345
Just watch out for the pistol. I've been abusing that shit.
>>48903428
I fought an Ayame that could anti air but thats all they could do.
>>48895581
There's people who look like they've never played and FG and then there's dudes who only combos but got no fundamentals and there's the rare cracked dudes.
>>48893196
Use training mode stuff, use AI to train against something that moves but doesn't think but mainly use training mode.

>> No.48906297

Whats the usual ping you guys are ok playing with?

>> No.48906306

>>48906162
True. I should be getting gay ERP from sissyboys after I beat them at video games.

>> No.48906309

>>48906152
Kamone streaming the game and giving advice for the devs felt like we've come full circle.

>> No.48906456

>>48906297
assuming the rollback works well enough its fine until like 170ish

>> No.48906524

when will Holostars be added bros

>> No.48906579

>>48906524
Roberu is already in the game

>> No.48906626

>>48906579
playable tho

>> No.48906680

>>48906626
After they add most if not all of the girls in fighter or assist form. Otherwise be happy with their references in the rogue like mode.

>> No.48906686

>>48906524
But the first holostars en is already in.

>> No.48906730

Sora seems good. 5M > 6M are god buttons. j.M is god air to air and j.H can cross up easy. 6P and 2H are great anti airs too.

>> No.48906813
File: 1.33 MB, 1869x1049, fin.png [View same] [iqdb] [saucenao] [google]
48906813

I downloaded it but it looks like this
any ideas?

>> No.48906920

>>48906813
Jesus fucking Christ, when did they add in Kaioken and Ultra Instinct?

>> No.48906955
File: 1.35 MB, 384x688, 1676175690521723.webm [View same] [iqdb] [saucenao] [google]
48906955

Gimme some Sora conversions.

>> No.48907023

>>48906813
You gaming in Chernobyl?

>> No.48907027
File: 600 KB, 3840x2160, 20230507021745_1.jpg [View same] [iqdb] [saucenao] [google]
48907027

this bitch ass game is more jank than strive... FOR REAL

>> No.48907060

>>48905773
what's the diff between hitbox and keyboard? thought they would pretty much be the same.

>> No.48907075

anyone willing to spar with someone with a shit pc and internet?
2425C37D

>> No.48907093

>>48907060
They are the same that anon is retard

>> No.48907119

>>48887960
A miserable pile of doxxshit. But enough talk. Have at you!

>> No.48907138
File: 85 KB, 1280x720, naaaaa.jpg [View same] [iqdb] [saucenao] [google]
48907138

>>48907023
Videocard fried and tried to play with gpu only but it doesnt work

>> No.48907151

How do I not spend the entire round getting combo'd? I literally do not have control of my character for the next 5-10 seconds if I get hit

>> No.48907209

>>48906813
>SSJG Korone and UI Fubuki
Man this really is an anime fighter.

>> No.48907238

>>48907151
Blocking mostly.

>> No.48907260

>>48907151
Learn to block

>> No.48907275

>>48907060
hitbox can do inputs that a keyboard can't. it's hard to explain but suffice to say, capcom just laid down new rules on hitbox because of some of the things it enables. if you really wanna know, look into SOCD.

>> No.48907393
File: 1.62 MB, 1280x720, r1eh1k.webm [View same] [iqdb] [saucenao] [google]
48907393

Made an impractical high damage combo.

>> No.48907621

anyone actually streaming matches and not just the training mode?

>> No.48907692

>>48907393
what makes it impractical

that's almost TOD for no meter?

>> No.48907781

>>48907692
>no meter

>> No.48907841

>>48907692
If you're curious, it's 3 bars of meter and all of your SC meter, and you have to use Ame. The impractical part is that you have to land 5H sweetspot raw, on a counterhit, which isn't very likely. You can do 5M-5H-Cartwheel into the combo which is more practical, but it scales the damage much more to about 710 damage. I also forgot Coco's pickup grab so it can do a bit more damage actually.

>> No.48907918

How many months for each new character?

>> No.48907963

>>48907151
There's also burst innit? But yea, work on your defence and stop being impatient.

>> No.48908045

holy fuck how is everyone so fucking good in this game? no one is fucking up combos

>> No.48908080

>>48908045
The combos are easy to do.

>> No.48908085

>>48882535
I am here to ask which chuuba plays Strive well enough to dominate me.

>> No.48908107

>>48908085
clayton chapman

>> No.48908126
File: 292 KB, 796x982, 1600645419109.jpg [View same] [iqdb] [saucenao] [google]
48908126

>>48908045
I am

>> No.48908131

>>48908085
None. Just play Smash and let old Aqua dominate you.

>> No.48908178

>>48908085
Mori plays johnny if you're into fisting

>> No.48908296

>>48908178
>plays well enough
Sorry anon, not applicable.

>> No.48908393

>>48908085
Remi Celeste
Romolla

>> No.48908425

>>48908080
Every game feels like a punching bag... this is impossible.

>> No.48908431

>>48908045
I see some people fucking up combos, but it's usually in cases where certain moves can drop at certain ranges.

>> No.48908452

>>48908085
>Strive
Ew.

>> No.48908477

>>48908452
Ok give me another fighting game I can play online that doesn't require me to circlejerk in Discords.

>> No.48908497

Why do some people think Sora is weak?

>> No.48908542

>>48907151
Gotta learn to block, then when you know how to block you have to test if the shit people are doing to you is real by mashing your quickest buttons when there is space to do so.

>> No.48908578

>>48908477
Can you play Strive online without the lobbies fucking up every other minute?

>> No.48908599

>>48908477
Might I recommend a personal favorite, Arcana Hearts 3 lovemax sixstars?

>> No.48908630

>>48908497
Because they are retards

>> No.48908640

>>48908477
can you just jump into any random fightcade lobby and fight some dude in brazil or peru with out the connection being total ass?

>> No.48908661

go back to /afgg/ retards

>> No.48908732

>>48908578
>>48908640
Yes. I do have trouble periodically but if I have connection issues that aren't immediately remedied by going into a different room, restarting the game has a 100% fix rate for me.

>> No.48908765
File: 480 KB, 1920x1080, 20230507134900_1.jpg [View same] [iqdb] [saucenao] [google]
48908765

Amazing Risu truck

>> No.48908825

>>48908131
but she isn't even good at it?

>> No.48908872

>>48908497
99% of the people playing this are scrubs new to the fgc anon, take it all with a grain of salt

>> No.48908981

>>48906955
5M (far hit) > 6M > 22S xx 236M > 2H > free real estate. It costs one bar of superchat and one star meter.

>> No.48909045

>>48908661
They don't like vtubers in there

>> No.48909290

So the things that are seriously jank
>trades instantly resetting both players to neutral with no hit stop is fucked up, what the fuck is that seriously
>there's occasionally really weird tech situations where someone just zoops themselves right into your butthole off a stray touch
>game has absolutely no semblance of absolute guard/continuous block, which is why people get clipped by Korone chainsaw all the time
>Coco in general

>> No.48909431

>>48908542
Gotta be careful with that or you'll eat a frame trap.

>> No.48909509

>>48909431
yep, but thats how you fight when people are being dishonest and trapping you in fake stuff.
Just block is great advice but its also the most damaging advice I ever received when I started. You have to jab your way out of so much bullshit in these games.

>> No.48909611

>>48909509
Aside from chip damage this is a really safe game to block in, because there are very few command overheads and UOHs and normal throws have no conversions.

>> No.48909972

Good night /fig/

>> No.48910040

nauman, a pro sfv player, is playing some sets
https://www.youtube.com/watch?v=Jed9crnI0zI

>> No.48910182

>>48910040
These people are all fucking weebs how likely it is they will all be converted like Hotashi

>> No.48910275

>>48910040
>oh look a Sora player
>total Fubuking death
I especially like that Nauman just tatsu'd through the INESCAPABLE SUPREME GOD STRING of M>6M>fireball

>>48910182
retard

>> No.48910359

>>48910040
Watching people from the fgc play and talk about this game is such a whiplash.

>> No.48910435

When does Coyo suspension ends?

>> No.48910493

That was a disgusting Sora combo.
That pickup in the middle seems like hell to get though

>> No.48910558

>>48910435
Break is only synonymous with suspension for Nijisanji, anon.

>> No.48910901

is burst really necessary as a mechanic when seemingly every character has guaranteed burst spots

>> No.48910983

>>48910901
What is a burst spot

>> No.48910996

>>48910493
2H>236H dash 2H isn't that hard depending on the starter but it's already kind out of line for this game, I don't know how the fuck he's getting the 2M after the second dash.

>> No.48911086

>>48910558
I dont know what to believe anymore

>> No.48911103

>>48910983
moments in combos where your burst is guaranteed to hit and not be baited or blocked

>> No.48911133

Any rrats as to why peko hasn't made a single post after the tournament both on her main and sub accounts?

>> No.48911189

That Sora knew combos but was missing fundamentals, shame.

>> No.48911194

>>48911133
This isn't /#/, anon.

>> No.48911223

>>48911133
Who

>> No.48911244

>>48911189
Yeah he had the big dick combos without the support character even but didn't seem to know much about or believe in Sora's tools

>> No.48911259

Jesus Christ I hate 22 inputs
>what if we made a super overlap with a basic chain combo wouldn't that be helpful

>> No.48911298

>>48911244
She's got really big normals and good projectiles to keep people out but he kept going in on a character that wants to be close up.
Well I guess he just wanted to do combos maybe. It's just casual matches anyways.

>> No.48911365
File: 694 KB, 654x707, file.png [View same] [iqdb] [saucenao] [google]
48911365

>>48911259
>what if we made a super overlap with a basic chain combo wouldn't that be helpful
yes

>> No.48911395

>>48911259
> we didn't make it a DP input because it would scare away the newbies, prease undastand

>> No.48911400

>>48911298
Fubuki gets full combos off projectile punishes, good luck with that.

>> No.48911414

Anyone know how to convert off Korone's air chainsaw?

>> No.48911426

>>48911298
The amount of times he was fishing for 5H counterhit to start his flashy combo instead of just antiairing started to hurt me after a while

Still though it's cool to see this game at a decent level of play even if it is only like day two

>> No.48911454

>>48911414
Light attacks start a full combo from the chainsaw. You can sometimes get mediums but it's really specific and I wouldn't try to do it when it's tougher.

>> No.48911550

>>48911400
The tatsu doesn't go full screen I believe. He can bait it out by pretending to do projectiles by feinting with 5L in neutral. It should be a situation where Fubuki needs to make high risk decisions for high reward but he was letting Fubuki get away with it so many times with improper spacing on his part.

>>48911426
Rather than going for ebin combos I'd rather have more Soras go for the dirty setplay including instant rising overheads that can be converted off of via note oki. Only issue is that it feels easy to drop things with Sora. This character is actually insane and I hope there are players who can use her to her max potential if this game actually gets some kind of competitive scene.

>> No.48911791

>>48911414
j.S 5M 5H 214B/C

>> No.48912378
File: 772 KB, 640x770, file.png [View same] [iqdb] [saucenao] [google]
48912378

This seems like the place to ask, couldn't see a better thread.
Can someone give me a rundown on the characters in the idol fighting game. Not like who they are as people but their gameplans?
I messed around with their movelists but none of them really spoke to me (and Coco seems to be incomplete due to no Venom moves at all for her Retribution gimmick)
Korone seems like the shoto. So did Fubuki (albiet weird due to her tatsu going vertical.The oni girl seems like you want to do high/low all day erry day.
The music seemed like a zoner. The gun kata one was just Gunslinger from DNF. The space girl seemed okay, but I couldn't figure out much more than L 2L M 2M H 6H 2H 22L EX Cancel into 214[M] setplay.
I'm probably forgetting a couple.

>> No.48912390
File: 3.94 MB, 960x540, 1657741647305493.webm [View same] [iqdb] [saucenao] [google]
48912390

Some Suisei stuff you can do off the slowest overhead in existence. The timing is strangely strict too, if you're too slow on the tk.S it can easily whiff. The positive side is that this is extremely + on block even when it fails

>> No.48912428

>>48893326
>the whole game is in psychology, conditioning your opponent to act certain ways and picking up on their habits to exploit them
In my entire life while playing fighting games, not even once have I thought this.
At long last I've realized that I have no talent at all. At least I fully accept it.

>> No.48912531

>>48912378
fubuki and korone are the shotos
sora and suisei are setplay
coco is the grappler
aki is the brawler
ayame is rushdown
botan is the zoner

>> No.48912628

>>48912378
>Fubuki
Typical shoto but with a weird Dan gimmick where her moves randomly get stronger
>Korone
Shoto with a crazy divekick
>Sora
Setplay character that slowly inches you to the corner with her giant normals and projectiles
>Ayame
Rushdown gorilla
>Coco
Weird grappler, tries to force approaches instead of going in by getting a ton of meter or poking with her giant sweep
>Botan
Supposed to be a zoner but she does literally everything
>Suisei
Weird mixup character with stubby buttons, I don't know much else of what she does since I haven't seen one yet
>Aki
I have no idea, I haven't seen anyone play her at all.

>> No.48912692

>>48912628
>>Suisei
Weird mixup character with stubby buttons, I don't know much else of what she does since I haven't seen one yet
what region?
i've done nothing but fight suiseis and ayames all day today on JP+TW regions

>> No.48912736

>>48912692
US. I've mainly seen Ayame and Botan, with Korone and Fubuki sprinkled in occasionally and a couple of Soras. I haven't seen any of the other three, and I only sort of get Coco because I'm playing her.

>> No.48912996

>>48912531
>>48912628
Thanks. I assume Sora is the one with the mic/lightsaber and Suisei is the star one with a bunch of AA grapples.
Botan had the guns.
Ayame is the oni I guess and Aki is the last one who has slipped out of my brain

>> No.48913057

>>48896931
just condition them with block string first like you are a regular character
then once they stop mashing in middle of your blockstring you stop it midway and go for grab
then its all reaction and hard read mind games from there
which is why you cant even tombstone against AI because they all read your input and always jump away

>> No.48914231

This game has so many buttons,can i play it with 4 buttons like Tekken?

>> No.48914300

>>48914231
Yes. Throws are A+B and assist off-collab is A+C, so you can just use ABCS.

>> No.48914334

>>48914231
Yes, but I think you might accidentally asisst when you burst

>> No.48914603

>>48914300
How do you star call-in?

>> No.48914655

>>48914603
214+S

>> No.48914795

>>48914655
Thanks now all i need to do is figure out which attack using which resources

>> No.48914851

>>48908981
Thanks but do you have anti air options? Like conversions starting with 6L?

>> No.48915375

https://www.youtube.com/watch?v=IzksZ-XWp_U
Idol Showdown Combo Showcase by Hifight

>> No.48915533

>>48915375
>coco has assist extension
>nothing for suisei
dosedt

>> No.48915661

>>48915375
These sprites look horrendous. Why couldn't they just hire a good pixelart doujin artist?

>> No.48916168

https://www.youtube.com/watch?v=uobwdSuiNfg

Korone soon

>> No.48916525

>>48915661
That's going to be pretty expensive, and it'll look weird if you want to add new characters but they don't want to continue the job for whatever reason.

>> No.48917141

>>48915661
> Why didnt frodo just rode the eagles to mount doom

>> No.48917184

Good morning to everyone except Ayame players

>> No.48917377

>>48917184
Good morning based anon.

>> No.48917394

Anyone feel like the assist mechanic is pretty fucking useless, unless it's being used in that single player adventure mode?

>> No.48917474

>>48917394
Depends on the character and the matchup. I will say that the 214S assist tends to feel way too polarizing, but also too expensive. For example, Kiara's 214S assist for 2 bars sucks. But then you have Miko who just locks you in forever for the same cost.

>> No.48917518

>>48912428
There is no such thing as talent, only transferible skills and knowledge
Some people start working hard from an early age and then others call that talent.
This is the same regarding writing, music, and drawing too.
Some people train for years but they do it suboptimally and then say they have no talent.
Some people blame their genetic disposition or the flaws in their bodies as if nomadic hunters evolved to mash buttons
Train hard, study hard, think hard and you get results.

>> No.48918126
File: 533 KB, 725x1000, 1670457374083244.png [View same] [iqdb] [saucenao] [google]
48918126

What do want added to the op next?
I'm already adding this >>48898172

>> No.48918317

>>48917474
Yea and the meter building for the collabs isn't fast enough either for some characters since their normals will win you a match.

>> No.48918405

>>48918126
A tiermaker

>> No.48918433

>>48918126
https://www.youtube.com/watch?v=pm9IECEnKHQ
Probably his entire channel, but this one specifically

>> No.48918997

Bread

>>48918946
>>48918946
>>48918946
>>48918946

>> No.48919001

>>48917184
What's wrong with ayame?

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